GTA San Andreas object
hotelbits_Sfe04 object ID 10197

- Object ID
- 10197
- Model name
hotelbits_Sfe04- Texture file (TXD)
smallertxd- Draw distance
- 110
- Defined in
SFe.ide- Flags
0- Placed in the world
- 1 time
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(10197, -1754.23, 1072.17, 59.73)removeWorldModel(10197, 10, -1754.23, 1072.17, 59.73) -- removes the one at Financial, San FierroremoveWorldModel(10241, 10, -1754.23, 1072.17, 59.73) -- its far-away model LODelbits_Sfe04engineGetModelNameFromID(10197) -- "hotelbits_Sfe04" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| -1754.23, 1072.17, 59.73 | Financial, San Fierro | Map |
Its far-away models
The low-detail (LOD) models the game draws instead of this one from far away.
Same texture file
16 other objects use smallertxd.
9908anotherbuild091
9917yet_another_sfe
9921ferryshops1
9922ferryshops2
9923ferryshops3
9924ferryshops4
9925ferryshops5
9926ferryshops07
9928ferryshops08
9929boring_sfe
10193hotelbits_Sfe07
10194hotelbits_Sfe03
San Fierro · All objects, page 75 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas SFe.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.
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