GTA San Andreas object
OC_FLATS_GND09_SFS object ID 10421

- Object ID
- 10421
- Model name
OC_FLATS_GND09_SFS- Texture file (TXD)
oc_flats_gnd_sfs- Draw distance
- 120
- Defined in
SFs.ide- Flags
0- Placed in the world
- 1 time
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(10421, -2782.81, 74.66, 7.28)removeWorldModel(10421, 10, -2782.81, 74.66, 7.28) -- removes the one at Ocean Flats, San FierroremoveWorldModel(10579, 10, -2782.81, 74.66, 7.28) -- its far-away model LODFLATSGND02_SFSengineGetModelNameFromID(10421) -- "OC_FLATS_GND09_SFS" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| -2782.81, 74.66, 7.28 | Ocean Flats, San Fierro | Map |
Its far-away models
The low-detail (LOD) models the game draws instead of this one from far away.
Same texture file
22 other objects use oc_flats_gnd_sfs.
10350OC_FLATS_GND01_SFS
10358OC_FLATS_GND02_SFS
10414OC_FLATS_GND03_SFS
10415OC_FLATS_GND17_SFS
10416OC_FLATS_GND16_SFS
10417OC_FLATS_GND06_SFS
10419OC_FLATS_GND07_SFS
10420OC_FLATS_GND08_SFS
10422OC_FLATS_GND19_SFS
10563OC_FLATS_GND18_SFS
10564OC_FLATS_GND11_SFS
10565OC_FLATS_GND12_SFS
San Fierro · All objects, page 77 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas SFs.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.
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