GTA San Andreas object
rbmp_c_f object ID 1151

- Object ID
- 1151
- Model name
rbmp_c_f- Texture file (TXD)
flash- Draw distance
- 100
- Defined in
veh_mods.ide- Flags
2101248- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(1151, x, y, z)engineGetModelNameFromID(1151) -- "rbmp_c_f" (client side)Same texture file
13 other objects use flash.
1045exh_c_f
1046exh_a_f
1047wg_l_a_f
1048wg_l_c_f
1049spl_a_f_r
1050spl_c_f_r
1051wg_r_a_f
1052wg_r_c_f
1053rf_c_f
1054rf_a_f
1150rbmp_a_f
1152fbmp_c_f
Car parts · All objects, page 5 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas veh_mods.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.