GTA San Andreas object
spl_c_j_b object ID 1158

- Object ID
- 1158
- Model name
spl_c_j_b- Texture file (TXD)
jester- Draw distance
- 100
- Defined in
veh_mods.ide- Flags
2101248- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(1158, x, y, z)engineGetModelNameFromID(1158) -- "spl_c_j_b" (client side)Same texture file
13 other objects use jester.
1065exh_a_j
1066exh_c_j
1067rf_a_j
1068rf_c_j
1069wg_l_a_j
1070wg_l_c_j
1071wg_r_a_j
1072wg_r_c_j
1159rbmp_a_j
1160fbmp_a_j
1161rbmp_c_j
1162spl_a_j_b
Car parts · All objects, page 5 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas veh_mods.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.