GTA San Andreas object
fbmp_lr_br1 object ID 1174

- Object ID
- 1174
- Model name
fbmp_lr_br1- Texture file (TXD)
broadway- Draw distance
- 100
- Defined in
veh_mods.ide- Flags
4096- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(1174, x, y, z)engineGetModelNameFromID(1174) -- "fbmp_lr_br1" (client side)Same texture file
7 other objects use broadway.
1042wg_l_lr_br1
1043exh_lr_br2
1044exh_lr_br1
1099wg_r_lr_br1
1175fbmp_lr_br2
1176rbmp_lr_br1
1177rbmp_lr_br2
Car parts · All objects, page 5 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas veh_mods.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.