GTA San Andreas object
rbmp_lr_bl2 object ID 1183

- Object ID
- 1183
- Model name
rbmp_lr_bl2- Texture file (TXD)
blade- Draw distance
- 100
- Defined in
veh_mods.ide- Flags
4096- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(1183, x, y, z)engineGetModelNameFromID(1183) -- "rbmp_lr_bl2" (client side)Same texture file
9 other objects use blade.
1103rf_lr_bl2
1104exh_lr_bl1
1105exh_lr_bl2
1107wg_r_lr_bl1
1108wg_l_lr_bl1
1128rf_lr_bl1
1181fbmp_lr_bl2
1182fbmp_lr_bl1
1184rbmp_lr_bl1
Car parts · All objects, page 5 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas veh_mods.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.