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GTA San Andreas object

cardboardbox2 object ID 1220

Street objectsdynamicPlaced 45×
cardboardbox2, GTA San Andreas object ID 1220
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
1220
Model name
cardboardbox2
Texture file (TXD)
boxes
Draw distance
40
Defined in
dynamic.ide
Flags
128
Placed in the world
45 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1220, 1092.84, -1879.6, 12.86)
removeWorldModel(1220, 10, 1092.84, -1879.6, 12.86) -- removes the one at Verdant Bluffs, Los Santos
engineGetModelNameFromID(1220) -- "cardboardbox2" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1092.84, -1879.6, 12.86Verdant Bluffs, Los SantosMap
1093.54, -1878.61, 12.86Verdant Bluffs, Los SantosMap
1338.12, -1816.58, 12.93Commerce, Los SantosMap
1338.9, -1816.16, 12.93Commerce, Los SantosMap
1338.94, -1795.46, 12.93Commerce, Los SantosMap
1338.95, -1796.43, 12.93Commerce, Los SantosMap
1340.87, -1834.48, 12.93Commerce, Los SantosMap
1340.89, -1835.37, 12.93Commerce, Los SantosMap
1342.27, -1806.2, 12.93Commerce, Los SantosMap
1419.73, -1842.85, 12.93Verdant Bluffs, Los SantosMap
1420.49, -1842.44, 12.93Verdant Bluffs, Los SantosMap
1538.39, -1847.93, 12.93Verdant Bluffs, Los SantosMap
1539.1, -1847.3, 12.93Verdant Bluffs, Los SantosMap
1810.46, -1808.27, 3.34Little Mexico, Los SantosMap
1943.96, 2331.02, 10.16Redsands East, Las VenturasMap
1950.86, -1831.98, 6.45Idlewood, Los SantosMap
1962.44, 2331.79, 10.16Redsands East, Las VenturasMap
1963.56, 2330.73, 10.16Redsands East, Las VenturasMap
1984.48, -1855.22, 3.34Willowfield, Los SantosMap
1988.95, 2329.87, 10.16Redsands East, Las VenturasMap
1990.07, 2328.82, 10.16Redsands East, Las VenturasMap
2038.67, -1845.47, 3.34Idlewood, Los SantosMap
2055.98, -1857.7, 3.34Willowfield, Los SantosMap
2079.55, -1846.16, 3.33Idlewood, Los SantosMap
2096.59, -1263.55, 23.19Jefferson, Los SantosMap

Showing 25 of 45 places.

Same texture file

4 other objects use boxes.

Where this comes from

  • GTA San Andreas dynamic.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.