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GTA San Andreas object

Streetlamp2 object ID 1231

Street objectsdynamicPlaced 309×
Streetlamp2, GTA San Andreas object ID 1231
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
1231
Model name
Streetlamp2
Texture file (TXD)
dynsigns
Draw distance
55
Defined in
dynamic.ide
Flags
128
Placed in the world
309 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1231, -2805.41, -333.8, 8.92)
removeWorldModel(1231, 10, -2805.41, -333.8, 8.92) -- removes the one at Avispa Country Club, San Fierro
engineGetModelNameFromID(1231) -- "Streetlamp2" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2805.41, -333.8, 8.92Avispa Country Club, San FierroMap
-2804.52, -325.97, 8.92Avispa Country Club, San FierroMap
-2775.54, -320.99, 9.48Avispa Country Club, San FierroMap
-2749.32, -317.62, 8.88Avispa Country Club, San FierroMap
-2738.77, 376.09, 5.94City Hall, San FierroMap
-2730.65, 376.09, 5.94City Hall, San FierroMap
-2728.22, -298.08, 9.48Avispa Country Club, San FierroMap
-2722.52, 376.09, 5.94City Hall, San FierroMap
-2690.03, 376.09, 5.94City Hall, San FierroMap
-2681.91, 376.09, 5.94City Hall, San FierroMap
-2673.78, 376.09, 5.94City Hall, San FierroMap
-2661.55, -220.52, 6.06Ocean Flats, San FierroMap
-2648.63, -220.57, 6.06Ocean Flats, San FierroMap
-2568.59, 76.95, 7.6Queens, San FierroMap
-2566.73, 106.68, 11.98Queens, San FierroMap
-2550.52, 142.81, 18.05Queens, San FierroMap
-2545.79, 123.63, 24.65Queens, San FierroMap
-2539.05, -39.45, 27.35Hashbury, San FierroMap
-2531.12, -0.03, 27.35Hashbury, San FierroMap
-2524.82, -11.05, 27.35Hashbury, San FierroMap
-2524.66, -28.93, 27.35Hashbury, San FierroMap
-2523.45, 114.33, 20.01Queens, San FierroMap
-2515, 251.69, 36.74Queens, San FierroMap
-2514.47, 281.31, 36.74Queens, San FierroMap
-2511.24, -11.04, 27.35Hashbury, San FierroMap

Showing 25 of 309 places.

Same texture file

8 other objects use dynsigns.

Where this comes from

  • GTA San Andreas dynamic.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.