GTA San Andreas object
LODcuntetunnel1 object ID 13154

- Object ID
- 13154
- Model name
LODcuntetunnel1- Texture file (TXD)
CE_LOD_05- Draw distance
- 1500
- Defined in
countrye.ide- Flags
128- Placed in the world
- 1 time
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(13154, 1766.35, -340.79, 41.77)removeWorldModel(13154, 10, 1766.35, -340.79, 41.77) -- removes the one at Red CountyengineGetModelNameFromID(13154) -- "LODcuntetunnel1" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| 1766.35, -340.79, 41.77 | Red County | Map |
A far-away model for
This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.
Same texture file
26 other objects use CE_LOD_05.
12834LODcoe_traintrax_05
13155LODcunte_roads63
13159LODcuntEground21
13160LODcunte_roads69
13305LODcunte_roads41
13306LODcunte_roads40a
13307LODcunte_roads40
13308LODcunte_roads39
13310LODcoe_traintrax_03
13311LODcoe_traintrax_04
13313LODcoe_traintrax_06
13327LODcunte_roads89
Countryside and desert · All objects, page 90 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas countrye.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.
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