GTA San Andreas object
LODRoads40_CE object ID 13851

- Object ID
- 13851
- Model name
LODRoads40_CE- Texture file (TXD)
lahillsa_lodw- Draw distance
- 1000
- Defined in
LAhills.ide- Flags
128- Placed in the world
- 1 time
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(13851, 191.52, -1207.74, 52.65)removeWorldModel(13851, 10, 191.52, -1207.74, 52.65) -- removes the one at Richman, Los SantosengineGetModelNameFromID(13851) -- "LODRoads40_CE" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| 191.52, -1207.74, 52.65 | Richman, Los Santos | Map |
A far-away model for
This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.
Same texture file
50 other objects use lahillsa_lodw.
13745LODlandbiv_01
13750LODtellClif01
13762LODcunte_Whisky
13763LODTCEhollyhil10
13764LODHillClif05
13765LODHillClif02
13766LODcunte_landF4_03
13767LODcunteHill03
13768LODHillClif06
13769LODTCEhomulhil10
13770LODCE_Roads37
13771LODRoads39_CE
Los Santos · All objects, page 96 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas LAhills.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.
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