GTA San Andreas object
LODCEroad_hill20 object ID 13888

- Object ID
- 13888
- Model name
LODCEroad_hill20- Texture file (TXD)
lahillsa_lod- Draw distance
- 1000
- Defined in
LAhills.ide- Flags
0- Placed in the world
- 1 time
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(13888, 1063.59, -626.98, 112.21)removeWorldModel(13888, 10, 1063.59, -626.98, 112.21) -- removes the one at Mulholland, Red CountyengineGetModelNameFromID(13888) -- "LODCEroad_hill20" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| 1063.59, -626.98, 112.21 | Mulholland, Red County | Map |
A far-away model for
This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.
Same texture file
33 other objects use lahillsa_lod.
13759LODVineSign1_cunte
13760LODCEnorthbrij01
13782LODcunte_hollyhil9
13783LODdrg_nu_ext
13785LODroad_hillLAwn15
13786LODroad_hill08
13787LODCEroadn
13788LODCEroad_hill01
13799LODCEhillhouse04
13807LODCELAlandbiv
13808LODcuntelandF4
13815LODCEGraveBlok03e
Los Santos · All objects, page 96 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas LAhills.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.
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