GTA San Andreas object
Dr_GsNEW11 object ID 14395

- Object ID
- 14395
- Model name
Dr_GsNEW11- Texture file (TXD)
DR_GSnew- Draw distance
- 75
- Defined in
int_LA.ide- Flags
0- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(14395, x, y, z)engineGetModelNameFromID(14395) -- "Dr_GsNEW11" (client side)Same texture file
29 other objects use DR_GSnew.
14387Dr_GsNEW02
14388MaddDoggs02
14390MaddDoggs04
14394Dr_GsNEW10
14396girders01
14397girders07
14398girders11
14399bar2
14400flower-bush08
14401bench1
14402flower-bush09
14403cds
Interiors · All objects, page 96 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas int_LA.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.