GTA San Andreas object
Carter-TopFloor object ID 14444

- Object ID
- 14444
- Model name
Carter-TopFloor- Texture file (TXD)
Carter_block_2- Draw distance
- 100
- Defined in
int_LA.ide- Flags
0- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(14444, x, y, z)engineGetModelNameFromID(14444) -- "Carter-TopFloor" (client side)Same texture file
7 other objects use Carter_block_2.
14415Carter-floors01
14447carter-balcony
14459carter-cage
14463gs_barstuff
14464gs_cages
14465carter-alpha
14467carter_statue
Interiors · All objects, page 96 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas int_LA.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.