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GTA San Andreas object

Gen_doorSHOP3 object ID 1522

Street objectsdynamic2Placed 44×
Gen_doorSHOP3, GTA San Andreas object ID 1522
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
1522
Model name
Gen_doorSHOP3
Texture file (TXD)
SHOP_doors2
Draw distance
50
Defined in
dynamic2.ide
Flags
164
Placed in the world
44 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1522, -2670.73, 257.51, 3.62)
removeWorldModel(1522, 10, -2670.73, 257.51, 3.62) -- removes the one at Ocean Flats, San Fierro
engineGetModelNameFromID(1522) -- "Gen_doorSHOP3" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2670.73, 257.51, 3.62Ocean Flats, San FierroMap
-2155.16, -2459.27, 29.82Angel Pine, WhetstoneMap
-2093.34, -2465.74, 29.62Angel Pine, WhetstoneMap
-1942.22, 2378.52, 48.68Tierra RobadaMap
-1562.52, -2732.14, 47.73WhetstoneMap
-1509.66, 2611.12, 54.88El Quebrados, Tierra RobadaMap
-1450.64, 2591.47, 54.82El Quebrados, Tierra RobadaMap
-1214.68, 1830.6, 40.91Tierra RobadaMap
-857.67, 1534.61, 21.57Las Barrancas, Tierra RobadaMap
-180.31, 1035.59, 18.73Fort Carson, Bone CountyMap
-53.1, 1188.33, 18.34Fort Carson, Bone CountyMap
172.01, 1178.38, 13.74Bone CountyMap
174.5, 1176.66, 13.74Bone CountyMap
201.92, -201.52, 0.56Blueberry, Red CountyMap
204.95, -201.5, 0.56Blueberry, Red CountyMap
626.53, -571.01, 16.9Dillimore, Red CountyMap
776.3, 1870.64, 3.77Bone CountyMap
929.33, -1352.17, 12.33Market, Los SantosMap
1000.88, -919.11, 41.29Mulholland, Los SantosMap
1038.95, -1341.15, 12.72Market, Los SantosMap
1157.48, 2073, 10.05Whitewood Estates, Las VenturasMap
1199.97, -917.64, 42.02Temple, Los SantosMap
1314.73, -897.27, 38.47Mulholland, Los SantosMap
1692.45, 2209.52, 10.01Redsands West, Las VenturasMap
1871.82, 2072.61, 10.05Redsands East, Las VenturasMap

Showing 25 of 44 places.

Same texture file

2 other objects use SHOP_doors2.

Where this comes from

  • GTA San Andreas dynamic2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.