GTA San Andreas object
Gen_doorSHOP3 object ID 1522

- Object ID
- 1522
- Model name
Gen_doorSHOP3- Texture file (TXD)
SHOP_doors2- Draw distance
- 50
- Defined in
dynamic2.ide- Flags
164- Placed in the world
- 44 times
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(1522, -2670.73, 257.51, 3.62)removeWorldModel(1522, 10, -2670.73, 257.51, 3.62) -- removes the one at Ocean Flats, San FierroengineGetModelNameFromID(1522) -- "Gen_doorSHOP3" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| -2670.73, 257.51, 3.62 | Ocean Flats, San Fierro | Map |
| -2155.16, -2459.27, 29.82 | Angel Pine, Whetstone | Map |
| -2093.34, -2465.74, 29.62 | Angel Pine, Whetstone | Map |
| -1942.22, 2378.52, 48.68 | Tierra Robada | Map |
| -1562.52, -2732.14, 47.73 | Whetstone | Map |
| -1509.66, 2611.12, 54.88 | El Quebrados, Tierra Robada | Map |
| -1450.64, 2591.47, 54.82 | El Quebrados, Tierra Robada | Map |
| -1214.68, 1830.6, 40.91 | Tierra Robada | Map |
| -857.67, 1534.61, 21.57 | Las Barrancas, Tierra Robada | Map |
| -180.31, 1035.59, 18.73 | Fort Carson, Bone County | Map |
| -53.1, 1188.33, 18.34 | Fort Carson, Bone County | Map |
| 172.01, 1178.38, 13.74 | Bone County | Map |
| 174.5, 1176.66, 13.74 | Bone County | Map |
| 201.92, -201.52, 0.56 | Blueberry, Red County | Map |
| 204.95, -201.5, 0.56 | Blueberry, Red County | Map |
| 626.53, -571.01, 16.9 | Dillimore, Red County | Map |
| 776.3, 1870.64, 3.77 | Bone County | Map |
| 929.33, -1352.17, 12.33 | Market, Los Santos | Map |
| 1000.88, -919.11, 41.29 | Mulholland, Los Santos | Map |
| 1038.95, -1341.15, 12.72 | Market, Los Santos | Map |
| 1157.48, 2073, 10.05 | Whitewood Estates, Las Venturas | Map |
| 1199.97, -917.64, 42.02 | Temple, Los Santos | Map |
| 1314.73, -897.27, 38.47 | Mulholland, Los Santos | Map |
| 1692.45, 2209.52, 10.01 | Redsands West, Las Venturas | Map |
| 1871.82, 2072.61, 10.05 | Redsands East, Las Venturas | Map |
Showing 25 of 44 places.
Same texture file
2 other objects use SHOP_doors2.
Street objects · All objects, page 8 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas dynamic2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.
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