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GTA San Andreas object

tag_azteca object ID 1531

Street objectsdynamic2Placed 11×
tag_azteca, GTA San Andreas object ID 1531
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
1531
Model name
tag_azteca
Texture file (TXD)
tags_LAazteca
Draw distance
50
Defined in
dynamic2.ide
Flags
1048580
Placed in the world
11 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1531, 1724.73, -1741.5, 14.1)
removeWorldModel(1531, 10, 1724.73, -1741.5, 14.1) -- removes the one at Little Mexico, Los Santos
engineGetModelNameFromID(1531) -- "tag_azteca" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1724.73, -1741.5, 14.1Little Mexico, Los SantosMap
1746.75, -1359.77, 16.21Downtown Los Santos, Los SantosMap
1767.21, -1617.54, 15.04Little Mexico, Los SantosMap
1799.13, -1708.77, 14.1Little Mexico, Los SantosMap
1808.34, -2092.27, 14.22El Corona, Los SantosMap
1850.01, -1876.84, 14.36El Corona, Los SantosMap
1889.24, -1982.51, 15.76El Corona, Los SantosMap
1936.88, -2134.91, 14.22El Corona, Los SantosMap
1950.62, -2034.4, 14.09El Corona, Los SantosMap
2173.59, -2165.19, 15.3Willowfield, Los SantosMap
2273.9, -2265.8, 14.56Ocean Docks, Los SantosMap

Where this comes from

  • GTA San Andreas dynamic2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.