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GTA San Andreas object

CJ_CARDBRD_PICKUP object ID 1558

Street objectsdynamic2Placed 38×
CJ_CARDBRD_PICKUP, GTA San Andreas object ID 1558
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
1558
Model name
CJ_CARDBRD_PICKUP
Texture file (TXD)
CJ_BOX1
Draw distance
40
Defined in
dynamic2.ide
Flags
128
Placed in the world
38 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1558, -2462.51, 1547.16, 20.54)
removeWorldModel(1558, 10, -2462.51, 1547.16, 20.54) -- removes the one at San Fierro Bay, San Fierro
engineGetModelNameFromID(1558) -- "CJ_CARDBRD_PICKUP" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2462.51, 1547.16, 20.54San Fierro Bay, San FierroMap
-2455.95, 1541.04, 22.7San Fierro Bay, San FierroMap
-2450.08, 1547.16, 22.7San Fierro Bay, San FierroMap
-2439.92, 1549.8, 4.57San Fierro Bay, San FierroMap
-2439.92, 1552.92, 1.69San Fierro Bay, San FierroMap
-2438.91, 1549.8, 4.57San Fierro Bay, San FierroMap
-2438.91, 1552.92, 1.69San Fierro Bay, San FierroMap
-2438.8, 1537.37, 11.33San Fierro Bay, San FierroMap
-2438.8, 1540.48, 7.97San Fierro Bay, San FierroMap
-2437.77, 1537.37, 11.33San Fierro Bay, San FierroMap
-2432.01, 1540.46, 1.66San Fierro Bay, San FierroMap
-2430.48, 1534.43, 1.66San Fierro Bay, San FierroMap
-2429.52, 1534.43, 1.66San Fierro Bay, San FierroMap
-2428.98, 1534.43, 2.67San Fierro Bay, San FierroMap
-2428.45, 1534.43, 1.66San Fierro Bay, San FierroMap
-2427.7, 1550.92, 25.63San Fierro Bay, San FierroMap
-2425.01, 1549.12, 22.7San Fierro Bay, San FierroMap
-2423.25, 1549.44, 1.7San Fierro Bay, San FierroMap
-2421.73, 1550.77, 25.62San Fierro Bay, San FierroMap
-2417.82, 1546.82, 1.69San Fierro Bay, San FierroMap
-2406.31, 1538.83, 25.62San Fierro Bay, San FierroMap
-2406.21, 1545.57, 25.62San Fierro Bay, San FierroMap
-2400.15, 1535.97, 25.62San Fierro Bay, San FierroMap
-2399.56, 1544.27, 1.69San Fierro Bay, San FierroMap
-2395.45, 1536.83, 1.69San Fierro Bay, San FierroMap

Showing 25 of 38 places.

Where this comes from

  • GTA San Andreas dynamic2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.