GTA San Andreas object
tar_top object ID 1588

- Object ID
- 1588
- Model name
tar_top- Texture file (TXD)
targets- Draw distance
- 100
- Defined in
multiobj.ide- Flags
128- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(1588, x, y, z)engineGetModelNameFromID(1588) -- "tar_top" (client side)Same texture file
9 other objects use targets.
1583tar_gun2
1584tar_gun1
1585tar_civ2
1586tar_civ1
1587tar_frame
1589tar_upright
1590tar_upleft
1591tar_downleft
1592tar_downright
Mixed small objects · All objects, page 8 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas multiobj.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.