CITObject IDsCIT Tools

GTA San Andreas object

gen_roofbit3 object ID 1689

Mixed small objectsmultiobjPlaced 23×
gen_roofbit3, GTA San Andreas object ID 1689
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
1689
Model name
gen_roofbit3
Texture file (TXD)
genroofbits
Draw distance
60
Defined in
multiobj.ide
Flags
0
Placed in the world
23 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1689, -2544.55, 2348.02, 13.24)
removeWorldModel(1689, 10, -2544.55, 2348.02, 13.24) -- removes the one at Bayside, Tierra Robada
engineGetModelNameFromID(1689) -- "gen_roofbit3" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2544.55, 2348.02, 13.24Bayside, Tierra RobadaMap
-2535.59, 2300.54, 13.68Bayside, Tierra RobadaMap
-2519.95, 2300.54, 13.68Bayside, Tierra RobadaMap
-2496.75, 2303.26, 15.88Bayside, Tierra RobadaMap
-2480.01, 2285.78, 18.86Bayside, Tierra RobadaMap
438.95, -1255.05, 52.05Richman, Los SantosMap
491.47, -1152.06, 76.58Richman, Los SantosMap
650.84, -1377.66, 21.76Vinewood, Los SantosMap
650.84, -1356.59, 21.76Vinewood, Los SantosMap
650.84, -1338.24, 21.76Vinewood, Los SantosMap
660.45, -515.41, 23Dillimore, Red CountyMap
677.52, -464.48, 22.75Dillimore, Red CountyMap
745.59, -1381.11, 25.88Vinewood, Los SantosMap
751.34, -1368.03, 25.88Vinewood, Los SantosMap
780.16, -1026.99, 33.14Richman, Los SantosMap
846.48, -609.15, 25.52Dillimore, Red CountyMap
1219.48, 175.84, 26.4Montgomery, Red CountyMap
1221.48, 148.03, 26.4Montgomery, Red CountyMap
1247.95, 303.47, 28.91Montgomery, Red CountyMap
1651.48, -326.86, 39.44Red CountyMap
1832.41, -343.7, 57.24Red CountyMap
2243.05, -1190.08, 33.7Jefferson, Los SantosMap
2473.45, -1903.71, 17.76Willowfield, Los SantosMap

Same texture file

4 other objects use genroofbits.

Where this comes from

  • GTA San Andreas multiobj.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.