GTA San Andreas object
cunt_rockgp2_13 object ID 17031

- Object ID
- 17031
- Model name
cunt_rockgp2_13- Texture file (TXD)
cuntrock- Draw distance
- 299
- Defined in
countryW.ide- Flags
0- Placed in the world
- 1 time
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(17031, -991.75, -2235.34, 54.76)removeWorldModel(17031, 10, -991.75, -2235.34, 54.76) -- removes the one at Back o Beyond, Flint CountyengineGetModelNameFromID(17031) -- "cunt_rockgp2_13" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| -991.75, -2235.34, 54.76 | Back o Beyond, Flint County | Map |
Same texture file
15 other objects use cuntrock.
17025cunt_rockgp1_
17026cunt_rockgp2_
17027cunt_rockgp1_03
17028cunt_rockgp2_04
17029cunt_rockgp2_09
17030cunt_rockgp2_11
17032cunt_rockgp2_14
17033cunt_rockgp2_15
17034cunt_rockgp2_16
17035cunt_rockgp2_17
17069cunt_rockgp2_24
17071cunt_rockgp2_25
Countryside and desert · All objects, page 107 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas countryW.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.