CITObject IDsCIT Tools

GTA San Andreas object

LOW_DINNING_5 object ID 2111

Object ID 2111 as it looks on CIT
On CIT. CIT puts its own model on this ID: CITtt from its CITy building set, with the texture file CITtt. CIT's list calls it: CIT transport pad.
LOW_DINNING_5, GTA San Andreas object ID 2111
Original GTA San Andreas model, the one MTA shows when a server does not replace it. Drawn in plain light, so it can look darker in the game.
Object ID
2111
Model name
LOW_DINNING_5
Texture file (TXD)
CJ_TABLES
Draw distance
30
Defined in
props.ide
Flags
128
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(2111, x, y, z)
engineGetModelNameFromID(2111) -- "LOW_DINNING_5" (client side)

Same texture file

46 other objects use CJ_TABLES.

Where this comes from

  • GTA San Andreas props.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • The CIT picture: drawn on 3 October 2026 from CIT's own model for this object, as MTA downloads it from CIT. CIT's own list of its CITy building models gives this object ID for it. Only the picture is hosted.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.