GTA San Andreas object
Frame_WOOD_6 object ID 2270

- Object ID
- 2270
- Model name
Frame_WOOD_6- Texture file (TXD)
Picture_frame- Draw distance
- 30
- Defined in
props.ide- Flags
0- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(2270, x, y, z)engineGetModelNameFromID(2270) -- "Frame_WOOD_6" (client side)Same texture file
23 other objects use Picture_frame.
2266Frame_WOOD_5
2267Frame_WOOD_3
2268Frame_WOOD_2
2269Frame_WOOD_4
2271Frame_WOOD_1
2272Frame_Fab_5
2273Frame_Fab_1
2274Frame_Fab_6
2275Frame_Fab_4
2276Frame_Fab_3
2277Frame_Fab_2
2278Frame_Thick_2
Furniture and props · All objects, page 14 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas props.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.