GTA San Andreas object
SWANK_CABINET_4b object ID 2307

- Object ID
- 2307
- Model name
SWANK_CABINET_4b- Texture file (TXD)
CJ_BED_FURN- Draw distance
- 30
- Defined in
props.ide- Flags
0- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(2307, x, y, z)engineGetModelNameFromID(2307) -- "SWANK_CABINET_4b" (client side)Same texture file
13 other objects use CJ_BED_FURN.
1740LOW_CABINET_3
1741LOW_CABINET_1
1743MED_CABINET_3
2088LOW_CABINET_4
2094SWANK_CABINET_4
2095LOW_CABINET_2
2306SWANK_CABINET_4D
2323CJ_BEDROOM1
2328LOW_CABINET_1_S
2329LOW_CABINET_1_L
2330CJ_BEDROOM1_W
2331CJ_BED_FURN_1
Furniture and props · All objects, page 14 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas props.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.