GTA San Andreas object
CJ_FF_TILL object ID 2422

- Object ID
- 2422
- Model name
CJ_FF_TILL- Texture file (TXD)
CJ_FF_ACC1- Draw distance
- 50
- Defined in
props2.ide- Flags
0- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(2422, x, y, z)engineGetModelNameFromID(2422) -- "CJ_FF_TILL" (client side)Same texture file
12 other objects use CJ_FF_ACC1.
2420CJ_FF_BUCKET
2421CJ_FF_MICROW
2426CJ_FF_PIZZA_OVEN
2428CJ_FF_STAND1
2429CJ_FF_CUP_DISP
2437CJ_CUP_PILE
2438CJ_SLUSH_MAC
2453CJ_PIZZA_DISPf
2456CJ_FF_STAND02
2714CJ_OPEN_SIGN_2
2753CJ_FF_TILL_que
2771CJ_OTB_TILL_Q
Furniture and props · All objects, page 15 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas props2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.