GTA San Andreas object
CJ_FF_CONTER_4d object ID 2445

- Object ID
- 2445
- Model name
CJ_FF_CONTER_4d- Texture file (TXD)
CJ_FF_COUNTERS- Draw distance
- 30
- Defined in
props2.ide- Flags
0- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(2445, x, y, z)engineGetModelNameFromID(2445) -- "CJ_FF_CONTER_4d" (client side)Same texture file
17 other objects use CJ_FF_COUNTERS.
2423CJ_FF_CONTER_1b
2424CJ_FF_CONTER_1
2434CJ_FF_CONTER_2b
2435CJ_FF_CONTER_2
2439CJ_FF_CONTER_3
2440CJ_FF_CONTER_3b
2441CJ_FF_CONTER_4
2442CJ_FF_CONTER_4b
2444CJ_FF_CONTER_4c
2446CJ_FF_CONTER_5
2447CJ_FF_CONTER_5c
2448CJ_FF_CONTER_5d
Furniture and props · All objects, page 15 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas props2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.