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GTA San Andreas object

CJ_SS_8_M object ID 2554

Furniture and propsprops2Not placed
CJ_SS_8_M, GTA San Andreas object ID 2554
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
2554
Model name
CJ_SS_8_M
Texture file (TXD)
CJ_SS_1
Draw distance
30
Defined in
props2.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(2554, x, y, z)
engineGetModelNameFromID(2554) -- "CJ_SS_8_M" (client side)

Same texture file

14 other objects use CJ_SS_1.

Where this comes from

  • GTA San Andreas props2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.