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GTA San Andreas object

pylon_big1_ object ID 3244

Countryside and desertcounxrefPlaced 89×
pylon_big1_, GTA San Andreas object ID 3244
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
3244
Model name
pylon_big1_
Texture file (TXD)
pylons
Draw distance
299
Defined in
counxref.ide
Flags
2097284
Placed in the world
89 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(3244, -1762.59, 2014.2, 12.16)
removeWorldModel(3244, 10, -1762.59, 2014.2, 12.16) -- removes the one at Tierra Robada
removeWorldModel(3338, 10, -1762.59, 2014.2, 12.16) -- its far-away model pylon_lodbig1_
engineGetModelNameFromID(3244) -- "pylon_big1_" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-1762.59, 2014.2, 12.16Tierra RobadaMap
-1698.74, 1942.96, 20.76Tierra RobadaMap
-1575.01, 1878.13, 25.7Tierra RobadaMap
-1440.66, 1870.05, 33.06Tierra RobadaMap
-1322.78, 1842.52, 34.66Tierra RobadaMap
-1187.41, 1783.24, 38.23Tierra RobadaMap
-1104.3, -566.78, 31.98Red CountyMap
-1078.28, -492.3, 31.98Red CountyMap
-1038.2, 1809.12, 74.96Tierra RobadaMap
-1015.34, -426.44, 34.48Red CountyMap
-957.24, 1889.47, 115.8Tierra RobadaMap
-935.22, -439.25, 28.53Red CountyMap
-931.31, -2858.93, 65.74Flint CountyMap
-907.9, 1919.02, 110.97Tierra RobadaMap
-896.17, 1870.73, 110.97Tierra RobadaMap
-859.72, -446.23, 20.38Red CountyMap
-849.66, -2861.89, 56.47Flint CountyMap
-758.43, -427.83, 14.36Fallen Tree, Red CountyMap
-711.31, -2805.08, 50.56Flint CountyMap
-653.46, -389.02, 17.11Fallen Tree, Red CountyMap
-581, 1918.84, 84.58Tierra RobadaMap
-549.58, -381.04, 19.01Fallen Tree, Red CountyMap
-543.8, -2805.65, 45.98Flint CountyMap
-521.22, 1931.23, 86.29The Sherman Dam, Tierra RobadaMap
-486.01, -388.27, 13.95Fallen Tree, Red CountyMap

Showing 25 of 89 places.

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Where this comes from

  • GTA San Andreas counxref.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.