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GTA San Andreas object

sw_bigburb_03 object ID 3315

Countryside and desertcounxrefPlaced 4×
sw_bigburb_03, GTA San Andreas object ID 3315
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
3315
Model name
sw_bigburb_03
Texture file (TXD)
CE_burbhouse
Draw distance
80
Defined in
counxref.ide
Flags
2097156
Placed in the world
4 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(3315, 750.87, -594.18, 16.33)
removeWorldModel(3315, 10, 750.87, -594.18, 16.33) -- removes the one at Dillimore, Red County
removeWorldModel(3328, 10, 750.87, -594.18, 16.33) -- its far-away model LODswbigburb03
engineGetModelNameFromID(3315) -- "sw_bigburb_03" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
750.87, -594.18, 16.33Dillimore, Red CountyMap
2194.76, -34.27, 26.47Palomino Creek, Red CountyMap
2242.38, -127.48, 26.47Palomino Creek, Red CountyMap
2412.38, -57.48, 26.47Palomino Creek, Red CountyMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Same texture file

7 other objects use CE_burbhouse.

Where this comes from

  • GTA San Andreas counxref.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.