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GTA San Andreas object

vgsN_flwrbdsm object ID 3520

Las VenturasvegaxrefPlaced 158×
vgsN_flwrbdsm, GTA San Andreas object ID 3520
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
3520
Model name
vgsN_flwrbdsm
Texture file (TXD)
vgsn_flowers
Draw distance
60
Defined in
vegaxref.ide
Flags
2097284
Placed in the world
158 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(3520, 2038.38, 2466.56, 9.82)
removeWorldModel(3520, 10, 2038.38, 2466.56, 9.82) -- removes the one at The Emerald Isle, Las Venturas
engineGetModelNameFromID(3520) -- "vgsN_flwrbdsm" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2038.38, 2466.56, 9.82The Emerald Isle, Las VenturasMap
2041.47, 2463.95, 9.82The Emerald Isle, Las VenturasMap
2046.47, 2463.95, 9.82The Emerald Isle, Las VenturasMap
2051.23, 2464.16, 9.82The Emerald Isle, Las VenturasMap
2074.04, 2464.16, 9.82The Emerald Isle, Las VenturasMap
2080.98, 2464.16, 9.82The Emerald Isle, Las VenturasMap
2086.02, 2464.16, 9.82The Emerald Isle, Las VenturasMap
2090.89, 2463.94, 9.82The Emerald Isle, Las VenturasMap
2114.82, 2463.95, 9.82The Emerald Isle, Las VenturasMap
2122.02, 2464.16, 9.82The Emerald Isle, Las VenturasMap
2126.95, 2464.16, 9.82The Emerald Isle, Las VenturasMap
2131.81, 2463.95, 9.82The Emerald Isle, Las VenturasMap
2137.67, 2464.16, 9.82The Emerald Isle, Las VenturasMap
2142.62, 2464.16, 9.82The Emerald Isle, Las VenturasMap
2147.12, 2464.16, 9.82The Emerald Isle, Las VenturasMap
2151.98, 2463.94, 9.82The Emerald Isle, Las VenturasMap
2214.54, 2487.23, 9.82The Emerald Isle, Las VenturasMap
2214.58, 2477.63, 9.82The Emerald Isle, Las VenturasMap
2214.58, 2482.57, 9.82The Emerald Isle, Las VenturasMap
2214.78, 2470.44, 9.82The Emerald Isle, Las VenturasMap
2216.71, 2488.12, 9.82The Emerald Isle, Las VenturasMap
2216.71, 2495.11, 9.82The Emerald Isle, Las VenturasMap
2216.71, 2499.59, 9.82The Emerald Isle, Las VenturasMap
2216.92, 2475.98, 9.82The Emerald Isle, Las VenturasMap
2216.92, 2480.92, 9.82The Emerald Isle, Las VenturasMap

Showing 25 of 158 places.

Where this comes from

  • GTA San Andreas vegaxref.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.