GTA San Andreas object
lodasxrexhse1 object ID 3549

- Object ID
- 3549
- Model name
lodasxrexhse1- Texture file (TXD)
lodvegashse5- Draw distance
- 1000
- Defined in
vegaxref.ide- Flags
128- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(3549, x, y, z)engineGetModelNameFromID(3549) -- "lodasxrexhse1" (client side)Same texture file
9 other objects use lodvegashse5.
3540lodasxrexhse09
3541lodasxrexhse03
3542lodasxrexhse04
3543lodasxrexhse05
3544lodasxrexhse06
3545lodasxrexhse07
3546lodasxrexhse08
3547lodasxrexhse10
3548lodasxrexhse2
Las Venturas · All objects, page 24 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas vegaxref.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.