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GTA San Andreas object

LODhillhouse10_LA object ID 3728

LODhillhouse10_LA, GTA San Andreas object ID 3728
The far-away (low detail) model the game draws from a distance. Drawn in plain light, so it can look darker in the game.
Object ID
3728
Model name
LODhillhouse10_LA
Texture file (TXD)
hillhouLOD_la
Draw distance
400
Defined in
LAxref.ide
Flags
128
Placed in the world
5 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(3728, 126.31, -1502.29, 18.86)
removeWorldModel(3728, 10, 126.31, -1502.29, 18.86) -- removes the one at Rodeo, Los Santos
engineGetModelNameFromID(3728) -- "LODhillhouse10_LA" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
126.31, -1502.29, 18.86Rodeo, Los SantosMap
319.17, -1226.49, 76.02Richman, Los SantosMap
879.4, -887.39, 72.64Mulholland, Los SantosMap
933.25, -807.36, 110.98Mulholland, Los SantosMap
1501.59, -905.54, 56.7Mulholland Intersection, Los SantosMap

A far-away model for

This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.

Same texture file

4 other objects use hillhouLOD_la.

Where this comes from

  • GTA San Andreas LAxref.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.