GTA San Andreas object
lawroads_law03 object ID 6055

- Object ID
- 6055
- Model name
lawroads_law03- Texture file (TXD)
roads_law- Draw distance
- 150
- Defined in
LAw.ide- Flags
0- Placed in the world
- 1 time
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(6055, 1050.09, -1489.04, 12.54)removeWorldModel(6055, 10, 1050.09, -1489.04, 12.54) -- removes the one at Market, Los SantosremoveWorldModel(6080, 10, 1050.09, -1489.04, 12.54) -- its far-away model LODroads_law03engineGetModelNameFromID(6055) -- "lawroads_law03" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| 1050.09, -1489.04, 12.54 | Market, Los Santos | Map |
Its far-away models
The low-detail (LOD) models the game draws instead of this one from far away.
Same texture file
24 other objects use roads_law.
6035lawroads_law12
6046hedge01_law
6054lawroads_law02
6111lawroads_law05
6112lawroads_law06
6113lawroads_law07
6114lawroads_law08
6115lawroads_law09
6116lawroads_law10
6117lawroads_law11
6118lawroads_law01
6119lawroads_law13
Los Santos · All objects, page 44 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas LAw.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.
6080