GTA San Andreas object
veg_palwee02 object ID 624

- Object ID
- 624
- Model name
veg_palwee02- Texture file (TXD)
gta_tree_palm- Draw distance
- 150
- Defined in
vegepart.ide- Flags
2113668- Placed in the world
- 11 times
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(624, -2771.14, -321.08, 6.02)removeWorldModel(624, 10, -2771.14, -321.08, 6.02) -- removes the one at Avispa Country Club, San FierroengineGetModelNameFromID(624) -- "veg_palwee02" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| -2771.14, -321.08, 6.02 | Avispa Country Club, San Fierro | Map |
| -2757.35, -320.13, 6.02 | Avispa Country Club, San Fierro | Map |
| -2742.93, -313.62, 6.02 | Avispa Country Club, San Fierro | Map |
| -2729.49, -299.85, 6.02 | Avispa Country Club, San Fierro | Map |
| -2702.98, -270.61, 5.25 | Avispa Country Club, San Fierro | Map |
| -2690.34, -257.84, 5.25 | Avispa Country Club, San Fierro | Map |
| -2677.22, -244.28, 4.83 | Avispa Country Club, San Fierro | Map |
| -2669.9, -265.72, 5.25 | Avispa Country Club, San Fierro | Map |
| -2657.05, -252.77, 4.58 | Avispa Country Club, San Fierro | Map |
| -2647.3, -238.35, 3.62 | Avispa Country Club, San Fierro | Map |
| 477.18, -1253.38, 15.87 | Rodeo, Los Santos | Map |
Same texture file
15 other objects use gta_tree_palm.
619veg_palwee03
620veg_palm04
621veg_palm02
622veg_palm03
623veg_palwee01
641veg_palmkb13
645veg_palmbig14
648veg_palm01
649sjmpalm
652sjmpalmbig
710vgs_palm01
711vgs_palm02
Trees and plants · All objects, page 1 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas vegepart.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.