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GTA San Andreas object

sm_fir_ object ID 687

Trees and plantsvegepartPlaced 11×
sm_fir_, GTA San Andreas object ID 687
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
687
Model name
sm_fir_
Texture file (TXD)
gta_tree_pine
Draw distance
150
Defined in
vegepart.ide
Flags
2105476
Placed in the world
11 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(687, -2626.41, 2765.02, 111.95)
removeWorldModel(687, 10, -2626.41, 2765.02, 111.95) -- removes the one at Tierra Robada
engineGetModelNameFromID(687) -- "sm_fir_" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2626.41, 2765.02, 111.95Tierra RobadaMap
-2076.38, 2676.35, 159.45Bayside Tunnel, Tierra RobadaMap
-2029.83, 2527.21, 79.64Tierra RobadaMap
-2027.51, 2695.02, 143.9Bayside Tunnel, Tierra RobadaMap
-2015.48, 2521.3, 75.24Tierra RobadaMap
-2013.78, 2446.22, 34.9Tierra RobadaMap
-1956.05, 2697.7, 101.06Bayside Tunnel, Tierra RobadaMap
-1919.22, 2645.62, 73.41Tierra RobadaMap
-1914.72, 2708.37, 83.48Tierra RobadaMap
-1886.49, 2697.41, 76.02Tierra RobadaMap
-1853.66, 2721.94, 66.7Tierra RobadaMap

Same texture file

24 other objects use gta_tree_pine.

Where this comes from

  • GTA San Andreas vegepart.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.