GTA San Andreas object
VegasNroad624 object ID 6899

- Object ID
- 6899
- Model name
VegasNroad624- Texture file (TXD)
vgsnhighway- Draw distance
- 230
- Defined in
VegasN.ide- Flags
0- Placed in the world
- 1 time
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(6899, 2769.89, 2023.25, 7.74)removeWorldModel(6899, 10, 2769.89, 2023.25, 7.74) -- removes the one at Creek, Las VenturasremoveWorldModel(6904, 10, 2769.89, 2023.25, 7.74) -- its far-away model lodasNroad624engineGetModelNameFromID(6899) -- "VegasNroad624" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| 2769.89, 2023.25, 7.74 | Creek, Las Venturas | Map |
Its far-away models
The low-detail (LOD) models the game draws instead of this one from far away.
Same texture file
15 other objects use vgsnhighway.
6877VegasNedge02
6879VegasNroad070
6897VegasNroad622
6898VegasNroad623
6900VegasNroad625
6948VegasNedge08
6949VegasNedge09
6950vegasNroad096
6951VegasNroad032
6952VegasNroad027
6953VegasNroad026
6991VegasNroad798
Las Venturas · All objects, page 48 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas VegasN.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.
6904