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GTA San Andreas object

tree_hipoly09 object ID 731

Trees and plantsvegepartPlaced 44×
tree_hipoly09, GTA San Andreas object ID 731
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
731
Model name
tree_hipoly09
Texture file (TXD)
gtatreeshi9
Draw distance
299
Defined in
vegepart.ide
Flags
2138116
Placed in the world
44 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(731, -2325.31, 2350.01, 3.16)
removeWorldModel(731, 10, -2325.31, 2350.01, 3.16) -- removes the one at Bayside Marina, Tierra Robada
engineGetModelNameFromID(731) -- "tree_hipoly09" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2325.31, 2350.01, 3.16Bayside Marina, Tierra RobadaMap
-2167.31, -363.5, 33.98Foster Valley, San FierroMap
-2133.75, -491.27, 36.59Foster Valley, San FierroMap
-2106.4, -364.04, 33.98Foster Valley, San FierroMap
-2092.14, 1126.87, 51.05Calton Heights, San FierroMap
-2072.55, 1097.41, 55.38Calton Heights, San FierroMap
-2070.71, 1194.47, 45.48Calton Heights, San FierroMap
-2067.04, 648.25, 50.67Downtown, San FierroMap
-2067.04, 699.42, 63.59Downtown, San FierroMap
-2059.12, 838.55, 59.55Calton Heights, San FierroMap
-2058.84, -368.13, 33.98Foster Valley, San FierroMap
-2052.86, 990.34, 56.45Calton Heights, San FierroMap
-2038.11, 708.65, 51.91Downtown, San FierroMap
-2035, 590.26, 36.07Downtown, San FierroMap
-2010.23, -555.44, 31.8Foster Valley, San FierroMap
-1948.94, -1200.77, 33.72Foster Valley, WhetstoneMap
-1948.2, -1188.56, 33.72Foster Valley, WhetstoneMap
-1878.41, 583.76, 34.77Downtown, San FierroMap
-1868.1, -1317.89, 33.95WhetstoneMap
-1865.05, -1192.45, 33.72Foster Valley, WhetstoneMap
-1865.04, -1412.41, 36.69WhetstoneMap
-1853.15, -1195.3, 33.72Foster Valley, WhetstoneMap
-1844.91, -1377.15, 34.48WhetstoneMap
-1841.84, -1298.04, 34.99WhetstoneMap
-1833.34, -1402.41, 35.88WhetstoneMap

Showing 25 of 44 places.

Where this comes from

  • GTA San Andreas vegepart.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.