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GTA San Andreas object

vgsEwires01_lvs object ID 8593

Object ID 8593 as it looks on CIT
On CIT. CIT puts its own model on this ID: 3x3 from its CITy building set, with the texture file brick_wall.
vgsEwires01_lvs, GTA San Andreas object ID 8593
Original GTA San Andreas model, the one MTA shows when a server does not replace it. Drawn in plain light, so it can look darker in the game.
Object ID
8593
Model name
vgsEwires01_lvs
Texture file (TXD)
vgseneonwires
Draw distance
200
Defined in
vegasE.ide
Flags
2097284
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(8593, 2527.31, 1185.34, 20.71)
removeWorldModel(8593, 10, 2527.31, 1185.34, 20.71) -- removes the one at Come-A-Lot, Las Venturas
engineGetModelNameFromID(8593) -- "vgsEwires01_lvs" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2527.31, 1185.34, 20.71Come-A-Lot, Las VenturasMap

Same texture file

17 other objects use vgseneonwires.

Where this comes from

  • GTA San Andreas vegasE.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • The CIT picture: drawn on 3 October 2026 from CIT's own model for this object, as MTA downloads it from CIT. CIT's own list of its CITy building models gives this object ID for it. Only the picture is hosted.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.