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Police Kill Reward

Calculate normal police pay using wanted points and danger level.

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Inputs

Enter wanted points (the WP column in the F5 Police Computer), not stars. 1 star = 1-100, 2 = 101-200, 3 = 201-400, 4 = 401-600, 5 = 601-800, 6 = 801 or more.

Type /dl in the game. Choose the number it shows.

The highest level is 60.

Enter the $x hit above their head. Use 0 if there is none.

More options Payout share, taser, VIP, Double Earnings

Players = every player who damaged the criminal. Count yourself too.

Ordinary police only. GIU has reduced payments, but its exact formula is not established. Bonus combinations with a taser split are not calculated.

Examples: choose one to fill in the boxes

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Reward

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Police pay + bounty / hit $0

Enter the wanted points and danger level.

Not added here: killing an APB pays $150,000 (with an assister, $100,000 to the killer and $50,000 to the assister).

Jailing the same player a third time in a row pays nothing (events can be an exception).

Show the stepsHide the steps Step by step, with your numbers
Police pay (your share)$0
Bounty / hit$0
Pay before Police Level$0
Pay after Police Level and the limit$0
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Formula and tables Police Level table and Danger Level table

Formula

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Police Level

Police Level Multiplier

Danger Level

Active cops per wanted criminal Danger Level Money per wanted point