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	<id>https://citwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jarrah</id>
	<title>CIT Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://citwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jarrah"/>
	<link rel="alternate" type="text/html" href="https://citwiki.com/index.php/Special:Contributions/Jarrah"/>
	<updated>2026-07-18T19:34:44Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://citwiki.com/index.php?title=Frequently_Asked_Questions&amp;diff=8333</id>
		<title>Frequently Asked Questions</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Frequently_Asked_Questions&amp;diff=8333"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[FAQ]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Terms&amp;diff=8331</id>
		<title>Terms</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Terms&amp;diff=8331"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Glossary]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Acronyms&amp;diff=8329</id>
		<title>Acronyms</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Acronyms&amp;diff=8329"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Glossary]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=FAQ&amp;diff=8327</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=FAQ&amp;diff=8327"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|title=FAQ - CIT Wiki&lt;br /&gt;
|description=Frequently asked questions for new CIT players, including joining, jobs, map, vehicles, help, trading, crafting, and common terms.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= FAQ =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FAQ&#039;&#039;&#039; answers common first questions for CIT players.&lt;br /&gt;
&lt;br /&gt;
For a full first route, use the [[Beginner Guide]]. For short names and acronyms, use the [[Glossary]].&lt;br /&gt;
&lt;br /&gt;
== First questions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Question&lt;br /&gt;
! Short answer&lt;br /&gt;
! Read next&lt;br /&gt;
|-&lt;br /&gt;
| What is CIT?&lt;br /&gt;
| CIT is a Multi Theft Auto: San Andreas server with civilian jobs, police, criminal gameplay, gangster systems, vehicles, trading, events, groups, housing, and progression.&lt;br /&gt;
| [[About CIT]]&lt;br /&gt;
|-&lt;br /&gt;
| How do I join?&lt;br /&gt;
| Install GTA: San Andreas and Multi Theft Auto, then connect to `mtasa://94.23.158.180:22003`.&lt;br /&gt;
| [[Join CIT]]&lt;br /&gt;
|-&lt;br /&gt;
| Where should I start?&lt;br /&gt;
| Start with the beginner route, learn `F11`, `/gps`, `F3`, `F2`, and ask support if you are stuck.&lt;br /&gt;
| [[Beginner Guide]]&lt;br /&gt;
|-&lt;br /&gt;
| What side should I pick first?&lt;br /&gt;
| Civilian is the safest first side for learning jobs, money, menus, and the map.&lt;br /&gt;
| [[Civilian]]&lt;br /&gt;
|-&lt;br /&gt;
| How do I find places?&lt;br /&gt;
| Use `F11` for the map and `/gps` for GPS search and bookmarks.&lt;br /&gt;
| [[F11 Map]], [[GPS]]&lt;br /&gt;
|-&lt;br /&gt;
| How do I find jobs?&lt;br /&gt;
| Use `F3` or `/jobs` to find civilian jobs and money options.&lt;br /&gt;
| [[Opportunities (F3)]], [[Civilian Jobs]]&lt;br /&gt;
|-&lt;br /&gt;
| How do I manage vehicles?&lt;br /&gt;
| Use `F2` or `/vehicles` to open Vehicle Manager.&lt;br /&gt;
| [[Vehicle Manager (F2)]]&lt;br /&gt;
|-&lt;br /&gt;
| How do I trade items?&lt;br /&gt;
| Use `F7` to open the player market.&lt;br /&gt;
| [[F7 Trading]]&lt;br /&gt;
|-&lt;br /&gt;
| How do I craft?&lt;br /&gt;
| Use `F9` to open crafting.&lt;br /&gt;
| [[Crafting]], [[CIT Crafting Calculator]]&lt;br /&gt;
|-&lt;br /&gt;
| Where do I ask for help?&lt;br /&gt;
| Use `J &amp;gt; Support`, `/sup`, the Help Panel, or account support pages depending on the issue.&lt;br /&gt;
| [[Support Chat]], [[Help Panel (F1)]], [[Account Support]]&lt;br /&gt;
|-&lt;br /&gt;
| What do CE and AR mean?&lt;br /&gt;
| `CE` means Criminal Event. `AR` means Armed Robbery.&lt;br /&gt;
| [[Criminal Event]], [[Armed Robbery]]&lt;br /&gt;
|-&lt;br /&gt;
| What do APB, MPCC, CEM, and other terms mean?&lt;br /&gt;
| Use the glossary for short meanings and links to the full pages.&lt;br /&gt;
| [[Glossary]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== More starting points ==&lt;br /&gt;
&lt;br /&gt;
* [[CIT Commands]]&lt;br /&gt;
* [[How to Earn Money]]&lt;br /&gt;
* [https://citwiki.com/CITtools/index.html CIT Tools]&lt;br /&gt;
* [[All Pages]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Beginner Guide]]&lt;br /&gt;
* [[Glossary]]&lt;br /&gt;
* [[About CIT]]&lt;br /&gt;
* [[Support Chat]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Beginner Guides]]&lt;br /&gt;
[[Category:Support and Account]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Glossary&amp;diff=8325</id>
		<title>Glossary</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Glossary&amp;diff=8325"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Glossary - CIT Wiki&lt;br /&gt;
|description=Glossary of common CIT terms, acronyms, keys, commands, and short names used across the wiki and server.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Glossary =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Glossary&#039;&#039;&#039; explains common CIT terms, acronyms, keys, and short names.&lt;br /&gt;
&lt;br /&gt;
Use it when a page uses a term like `APB`, `CE`, `F2`, or `MPCC` and you want the short meaning quickly.&lt;br /&gt;
&lt;br /&gt;
== Main terms ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Term&lt;br /&gt;
! Meaning&lt;br /&gt;
! Where to read&lt;br /&gt;
|-&lt;br /&gt;
| APB&lt;br /&gt;
| All Points Bulletin, a server wide alert for very wanted criminals.&lt;br /&gt;
| [[APB]]&lt;br /&gt;
|-&lt;br /&gt;
| AR&lt;br /&gt;
| Armed Robbery, an outdoor robbery at fixed robbery spots.&lt;br /&gt;
| [[Armed Robbery]]&lt;br /&gt;
|-&lt;br /&gt;
| CE&lt;br /&gt;
| Criminal Event, a public police versus criminal event flow.&lt;br /&gt;
| [[Criminal Event]]&lt;br /&gt;
|-&lt;br /&gt;
| CEM&lt;br /&gt;
| Community Event Manager.&lt;br /&gt;
| [[Community Event Managers (CEM)]]&lt;br /&gt;
|-&lt;br /&gt;
| CITBook&lt;br /&gt;
| CIT social system for friends and friend messaging.&lt;br /&gt;
| [[CITBook]]&lt;br /&gt;
|-&lt;br /&gt;
| CITPhone&lt;br /&gt;
| In game phone system opened with `B`.&lt;br /&gt;
| [[CITPhone]]&lt;br /&gt;
|-&lt;br /&gt;
| CnR&lt;br /&gt;
| Cops and robbers style police and criminal gameplay.&lt;br /&gt;
| [[Police]], [[Criminal]]&lt;br /&gt;
|-&lt;br /&gt;
| F1&lt;br /&gt;
| Help Panel.&lt;br /&gt;
| [[Help Panel (F1)]]&lt;br /&gt;
|-&lt;br /&gt;
| F2&lt;br /&gt;
| Vehicle Manager.&lt;br /&gt;
| [[Vehicle Manager (F2)]]&lt;br /&gt;
|-&lt;br /&gt;
| F3&lt;br /&gt;
| Opportunities panel for jobs, stats, and money options.&lt;br /&gt;
| [[Opportunities (F3)]]&lt;br /&gt;
|-&lt;br /&gt;
| F4&lt;br /&gt;
| Drugs GUI.&lt;br /&gt;
| [[Drugs]]&lt;br /&gt;
|-&lt;br /&gt;
| F5&lt;br /&gt;
| Police Computer for law players.&lt;br /&gt;
| [[Police Computer]]&lt;br /&gt;
|-&lt;br /&gt;
| F7&lt;br /&gt;
| Trading and player market panel.&lt;br /&gt;
| [[F7 Trading]]&lt;br /&gt;
|-&lt;br /&gt;
| F9&lt;br /&gt;
| Crafting panel.&lt;br /&gt;
| [[Crafting]]&lt;br /&gt;
|-&lt;br /&gt;
| GIU&lt;br /&gt;
| Gang Intervention Unit, a specialist police job focused on LS turf conflicts.&lt;br /&gt;
| [[Gang Intervention Unit]]&lt;br /&gt;
|-&lt;br /&gt;
| GLM&lt;br /&gt;
| Group Level Manager.&lt;br /&gt;
| [[Group Level Manager (GLM)]]&lt;br /&gt;
|-&lt;br /&gt;
| LSPD&lt;br /&gt;
| Los Santos Police Department.&lt;br /&gt;
| [[LSPD]]&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| Las Venturas.&lt;br /&gt;
| [[Las Venturas]]&lt;br /&gt;
|-&lt;br /&gt;
| MPCC&lt;br /&gt;
| Mobile Police Command Center.&lt;br /&gt;
| [[MPCC]]&lt;br /&gt;
|-&lt;br /&gt;
| MTA:SA&lt;br /&gt;
| Multi Theft Auto: San Andreas, the multiplayer platform used to play CIT.&lt;br /&gt;
| [[About CIT]]&lt;br /&gt;
|-&lt;br /&gt;
| NCM&lt;br /&gt;
| New Community Member, a former Community Rank.&lt;br /&gt;
| [[NCM]]&lt;br /&gt;
|-&lt;br /&gt;
| PAM&lt;br /&gt;
| Punishment Appeal Manager.&lt;br /&gt;
| [[Punishment Appeal Manager (PAM)]]&lt;br /&gt;
|-&lt;br /&gt;
| RP&lt;br /&gt;
| Reputation Points.&lt;br /&gt;
| [[Reputation Points Table]]&lt;br /&gt;
|-&lt;br /&gt;
| RT&lt;br /&gt;
| Rapid Transport.&lt;br /&gt;
| [[Rapid Transport]]&lt;br /&gt;
|-&lt;br /&gt;
| SF&lt;br /&gt;
| San Fierro.&lt;br /&gt;
| [[San Fierro]]&lt;br /&gt;
|-&lt;br /&gt;
| SFPD&lt;br /&gt;
| San Fierro Police Department.&lt;br /&gt;
| [[SFPD]]&lt;br /&gt;
|-&lt;br /&gt;
| VIP&lt;br /&gt;
| VIP status and perks.&lt;br /&gt;
| [[VIP]]&lt;br /&gt;
|-&lt;br /&gt;
| X Menu&lt;br /&gt;
| Interaction menu opened with `X`.&lt;br /&gt;
| [[X Menu]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Useful first links ==&lt;br /&gt;
&lt;br /&gt;
* [[Beginner Guide]]&lt;br /&gt;
* [[FAQ]]&lt;br /&gt;
* [[CIT Commands]]&lt;br /&gt;
* [[F11 Map]]&lt;br /&gt;
* [[GPS]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Beginner Guide]]&lt;br /&gt;
* [[CIT Commands]]&lt;br /&gt;
* [[All Pages]]&lt;br /&gt;
* [[Special:Categories]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Beginner Guides]]&lt;br /&gt;
[[Category:Commands and Controls]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Freecam&amp;diff=8323</id>
		<title>Freecam</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Freecam&amp;diff=8323"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[UAV]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=New_Community_Member&amp;diff=8321</id>
		<title>New Community Member</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=New_Community_Member&amp;diff=8321"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[NCM]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Mobile_Police_Command_Center&amp;diff=8319</id>
		<title>Mobile Police Command Center</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Mobile_Police_Command_Center&amp;diff=8319"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[MPCC]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Las_Venturas_Sea_Hospital&amp;diff=8317</id>
		<title>Las Venturas Sea Hospital</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Las_Venturas_Sea_Hospital&amp;diff=8317"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[LV Sea Hospital]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Las_Venturas_Deathmatch_Zone&amp;diff=8315</id>
		<title>Las Venturas Deathmatch Zone</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Las_Venturas_Deathmatch_Zone&amp;diff=8315"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[LV DM Zone]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=San_Fierro_Police_Department&amp;diff=8313</id>
		<title>San Fierro Police Department</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=San_Fierro_Police_Department&amp;diff=8313"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[SFPD]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Los_Santos_Police_Department&amp;diff=8311</id>
		<title>Los Santos Police Department</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Los_Santos_Police_Department&amp;diff=8311"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[LSPD]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Los_Santos_Miner&amp;diff=8309</id>
		<title>Los Santos Miner</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Los_Santos_Miner&amp;diff=8309"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[LS Miner]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Deathmatch_Area&amp;diff=8307</id>
		<title>Deathmatch Area</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Deathmatch_Area&amp;diff=8307"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[DM Area]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=VIP_Hats&amp;diff=8305</id>
		<title>VIP Hats</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=VIP_Hats&amp;diff=8305"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[CIThats]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=CIT_Hats&amp;diff=8303</id>
		<title>CIT Hats</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=CIT_Hats&amp;diff=8303"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[CIThats]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=CITy_Entity_Selection&amp;diff=8301</id>
		<title>CITy Entity Selection</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=CITy_Entity_Selection&amp;diff=8301"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Addent]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Community_Event_Manager_Commands&amp;diff=8299</id>
		<title>Community Event Manager Commands</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Community_Event_Manager_Commands&amp;diff=8299"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[CEM Commands]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=All_Points_Bulletin&amp;diff=8297</id>
		<title>All Points Bulletin</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=All_Points_Bulletin&amp;diff=8297"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[APB]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=How_to_Become_Staff&amp;diff=8295</id>
		<title>How to Become Staff</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=How_to_Become_Staff&amp;diff=8295"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= How to Become Staff =&lt;br /&gt;
&#039;&#039;&#039;Staff Applications&#039;&#039;&#039; are used to apply for a staff position in CIT. Staff members help players, moderate the server, enforce [[rules]], and handle administrative work.&lt;br /&gt;
&lt;br /&gt;
== Staff Application notes ==&lt;br /&gt;
&lt;br /&gt;
To become a staff member in CIT:&lt;br /&gt;
&lt;br /&gt;
* meet the requirements&lt;br /&gt;
* wait until applications are open&lt;br /&gt;
* apply on the forum in the &#039;&#039;&#039;Administrative Profiles Board&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Administrative Profiles Board:&lt;br /&gt;
&lt;br /&gt;
* [https://cit.gg/index.php?board=950.0 Administrative Profiles Board]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
To apply for staff, you need:&lt;br /&gt;
&lt;br /&gt;
* access to &amp;lt;code&amp;gt;cit.gg&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;RCM&amp;lt;/code&amp;gt; or higher&lt;br /&gt;
* permission to view and post in the &#039;&#039;&#039;Administrative Profiles Board&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== RCM requirement ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;RCM&amp;lt;/code&amp;gt; means &#039;&#039;&#039;Regular Community Member&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
It allows you to:&lt;br /&gt;
&lt;br /&gt;
* apply for &amp;lt;code&amp;gt;L1&amp;lt;/code&amp;gt; Staff&lt;br /&gt;
* apply for &amp;lt;code&amp;gt;PAM&amp;lt;/code&amp;gt;&lt;br /&gt;
* use the &#039;&#039;&#039;Administrative Profiles Board&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can request Community Ranks on the forum here:&lt;br /&gt;
&lt;br /&gt;
* [https://cit.gg/index.php?board=572.0 Community Ranks board]&lt;br /&gt;
&lt;br /&gt;
== How to apply ==&lt;br /&gt;
&lt;br /&gt;
When staff applications are open:&lt;br /&gt;
&lt;br /&gt;
* open the forum&lt;br /&gt;
* go to the [https://cit.gg/index.php?board=950.0 Administrative Profiles Board]&lt;br /&gt;
* create a new topic there&lt;br /&gt;
&lt;br /&gt;
== What staff do ==&lt;br /&gt;
&lt;br /&gt;
If you become staff, you should expect to:&lt;br /&gt;
&lt;br /&gt;
* help players&lt;br /&gt;
* moderate&lt;br /&gt;
* enforce rules&lt;br /&gt;
* spend less time on personal gameplay&lt;br /&gt;
&lt;br /&gt;
== Staff structure ==&lt;br /&gt;
&lt;br /&gt;
The staff structure includes:&lt;br /&gt;
&lt;br /&gt;
* `L1` Trial Staff&lt;br /&gt;
* `L2` Staff&lt;br /&gt;
* `L3` Senior Staff&lt;br /&gt;
* `L4` Head Staff&lt;br /&gt;
* `NAS`&lt;br /&gt;
* Administrators&lt;br /&gt;
&lt;br /&gt;
== How to check staff ==&lt;br /&gt;
&lt;br /&gt;
To see which staff members are online, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/online staff&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Staff names in game start with:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;[CIT]&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To see the full staff roster on the forum, use:&lt;br /&gt;
&lt;br /&gt;
* [https://cit.gg/index.php?topic=2279.0 CIT Staff List]&lt;br /&gt;
&lt;br /&gt;
== Application Notes ==&lt;br /&gt;
&lt;br /&gt;
* staff applications are made on the forum&lt;br /&gt;
* you must have permission to view and post in the &#039;&#039;&#039;Administrative Profiles Board&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Community Ranks]]&lt;br /&gt;
* [[CIT Staff]]&lt;br /&gt;
* [[Punishment Appeal Manager (PAM)]]&lt;br /&gt;
[[Category:Forum and Website]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=General_Support_Questions&amp;diff=8293</id>
		<title>General Support Questions</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=General_Support_Questions&amp;diff=8293"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|title=General Support Questions - CIT Wiki&lt;br /&gt;
|description=General Support Questions guide for CIT, including the forum support board, in game support, MTA Support, and related help pages.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= General Support Questions =&lt;br /&gt;
&#039;&#039;&#039;General Support Questions&#039;&#039;&#039; is the CIT Forum board for help with problems, including in game problems.&lt;br /&gt;
&lt;br /&gt;
== Link ==&lt;br /&gt;
&lt;br /&gt;
* [https://cit.gg/index.php?board=15.0 General Support / Questions]&lt;br /&gt;
&lt;br /&gt;
== When to use it ==&lt;br /&gt;
Use `J &amp;gt; Support` or `/sup [question]` in game first for quick questions.&lt;br /&gt;
&lt;br /&gt;
Use the forum board when the problem needs a longer explanation, screenshots, or a written follow up.&lt;br /&gt;
&lt;br /&gt;
== Child boards ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Child board&lt;br /&gt;
! Link&lt;br /&gt;
|-&lt;br /&gt;
| `Resolved Questions`&lt;br /&gt;
| [https://cit.gg/index.php?board=257.0 Resolved Questions]&lt;br /&gt;
|-&lt;br /&gt;
| `MTA Support`&lt;br /&gt;
| [https://cit.gg/index.php?board=761.0 MTA Support]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Account Support]]&lt;br /&gt;
* [[Support Chat]]&lt;br /&gt;
* [[CIT Forum]]&lt;br /&gt;
* [[Quality Assurance]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Forum and Website]]&lt;br /&gt;
[[Category:Support and Account]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Improving_Ping&amp;diff=8291</id>
		<title>Improving Ping</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Improving_Ping&amp;diff=8291"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Improving Ping =&lt;br /&gt;
&#039;&#039;&#039;Improving Ping&#039;&#039;&#039; means reducing network latency while playing CIT. Lower ping usually gives smoother movement, fewer delays, and more responsive combat and driving.&lt;br /&gt;
&lt;br /&gt;
== Ping notes ==&lt;br /&gt;
&lt;br /&gt;
Ping is the time it takes for data to travel between your PC and the server and come back.&lt;br /&gt;
&lt;br /&gt;
Important points:&lt;br /&gt;
&lt;br /&gt;
* lower ping is better&lt;br /&gt;
* more stable ping is better than ping that keeps jumping&lt;br /&gt;
* CIT does not have a command that directly lowers your ping&lt;br /&gt;
* most ping improvements come from your network, your MTA [[settings]], and reducing background bandwidth use&lt;br /&gt;
&lt;br /&gt;
In CIT, you can display another player&#039;s ping when aiming by enabling &#039;&#039;&#039;See Target Ping&#039;&#039;&#039; in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== What affects ping ==&lt;br /&gt;
&lt;br /&gt;
Your ping is mainly affected by:&lt;br /&gt;
&lt;br /&gt;
* how far you are from the server&lt;br /&gt;
* the route your ISP uses to reach the server&lt;br /&gt;
* Wi Fi quality and interference&lt;br /&gt;
* background downloads or uploads&lt;br /&gt;
* connection problems in MTA download or browser settings&lt;br /&gt;
&lt;br /&gt;
If one server has much better ping than another, distance to the server usually matters.&lt;br /&gt;
&lt;br /&gt;
== CIT settings ==&lt;br /&gt;
&lt;br /&gt;
=== See Target Ping ===&lt;br /&gt;
&lt;br /&gt;
To show ping when you aim at a player:&lt;br /&gt;
&lt;br /&gt;
* open &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
* enable &#039;&#039;&#039;See Target Ping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This only shows ping. It does not reduce it.&lt;br /&gt;
&lt;br /&gt;
== MTA settings ==&lt;br /&gt;
&lt;br /&gt;
Some MTA advanced settings are used for connection troubleshooting.&lt;br /&gt;
&lt;br /&gt;
=== Browser speed ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Browser [[speed]]&#039;&#039;&#039; is an advanced browser or download troubleshooting option.&lt;br /&gt;
&lt;br /&gt;
When troubleshooting server browser or download issues, it can be lowered to:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Very Slow&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Slow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Single connection ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Single connection&#039;&#039;&#039; is an advanced connection troubleshooting option.&lt;br /&gt;
&lt;br /&gt;
When troubleshooting connection or download issues:&lt;br /&gt;
&lt;br /&gt;
* turn it &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Packet tag ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Packet tag&#039;&#039;&#039; adds the word &amp;lt;code&amp;gt;mtasa&amp;lt;/code&amp;gt; to network packets.&lt;br /&gt;
&lt;br /&gt;
This is only useful in special cases where:&lt;br /&gt;
&lt;br /&gt;
* your ISP needs to identify MTA traffic&lt;br /&gt;
&lt;br /&gt;
== Network improvements ==&lt;br /&gt;
&lt;br /&gt;
=== Reduce Wi Fi interference ===&lt;br /&gt;
&lt;br /&gt;
If you are playing on Wi Fi:&lt;br /&gt;
&lt;br /&gt;
* move closer to the router&lt;br /&gt;
* reduce the number of walls and ceilings between your PC and the router&lt;br /&gt;
* avoid interference from nearby [[electronics]]&lt;br /&gt;
* reduce interference from neighboring Wi Fi networks if possible&lt;br /&gt;
&lt;br /&gt;
=== Use a less congested Wi Fi band ===&lt;br /&gt;
&lt;br /&gt;
If your router and PC support it, a strong &amp;lt;code&amp;gt;6 GHz&amp;lt;/code&amp;gt; connection can give:&lt;br /&gt;
&lt;br /&gt;
* lower congestion&lt;br /&gt;
* more reliable connections&lt;br /&gt;
* lower latency&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;6 GHz&amp;lt;/code&amp;gt; has shorter range&lt;br /&gt;
* it does not go through walls as well as lower bands&lt;br /&gt;
* it needs supported router hardware, adapter hardware, and drivers&lt;br /&gt;
&lt;br /&gt;
== Reduce background bandwidth use ==&lt;br /&gt;
&lt;br /&gt;
Background traffic can make ping worse, especially if your line is busy with updates, uploads, or other downloads.&lt;br /&gt;
&lt;br /&gt;
=== Metered connection ===&lt;br /&gt;
&lt;br /&gt;
Windows lets you mark a network as a metered connection to reduce the amount of data used by apps and services.&lt;br /&gt;
&lt;br /&gt;
To set it:&lt;br /&gt;
&lt;br /&gt;
* for Wi Fi, open Windows network settings for your connected Wi Fi and turn on &#039;&#039;&#039;Metered connection&#039;&#039;&#039;&lt;br /&gt;
* for Ethernet, open Windows network settings for your connected Ethernet and turn on &#039;&#039;&#039;Metered connection&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Delivery Optimization ===&lt;br /&gt;
&lt;br /&gt;
Windows &#039;&#039;&#039;Delivery Optimization&#039;&#039;&#039; can also use bandwidth for updates and uploads.&lt;br /&gt;
&lt;br /&gt;
To reduce its effect:&lt;br /&gt;
&lt;br /&gt;
* open Windows Update advanced options&lt;br /&gt;
* open &#039;&#039;&#039;Delivery Optimization&#039;&#039;&#039;&lt;br /&gt;
* limit download bandwidth&lt;br /&gt;
* limit upload bandwidth&lt;br /&gt;
* set a monthly upload limit if needed&lt;br /&gt;
* if you do not want downloads from other PCs, turn that option off&lt;br /&gt;
&lt;br /&gt;
== Practical setup ==&lt;br /&gt;
&lt;br /&gt;
If your ping is unstable, start with this setup:&lt;br /&gt;
&lt;br /&gt;
* use &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; only to display ping, not as a fix&lt;br /&gt;
* in MTA advanced settings, try &#039;&#039;&#039;Single connection = On&#039;&#039;&#039;&lt;br /&gt;
* if you have connection or download issues, lower &#039;&#039;&#039;Browser speed&#039;&#039;&#039; to &#039;&#039;&#039;Slow&#039;&#039;&#039; or &#039;&#039;&#039;Very Slow&#039;&#039;&#039;&lt;br /&gt;
* only use &#039;&#039;&#039;Packet tag&#039;&#039;&#039; if your ISP specifically needs it&lt;br /&gt;
* move closer to the router&lt;br /&gt;
* reduce Wi Fi interference&lt;br /&gt;
* use a less congested band if available&lt;br /&gt;
* reduce Windows background bandwidth use with &#039;&#039;&#039;Metered connection&#039;&#039;&#039; or &#039;&#039;&#039;Delivery Optimization&#039;&#039;&#039; limits&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== High ping all the time ===&lt;br /&gt;
&lt;br /&gt;
If your ping is always high:&lt;br /&gt;
&lt;br /&gt;
* the route to the server may be long&lt;br /&gt;
* your Wi Fi signal may be weak&lt;br /&gt;
* your network may be busy with other traffic&lt;br /&gt;
&lt;br /&gt;
=== Ping jumps up and down ===&lt;br /&gt;
&lt;br /&gt;
If your ping spikes:&lt;br /&gt;
&lt;br /&gt;
* check for background downloads&lt;br /&gt;
* check Windows update traffic&lt;br /&gt;
* reduce Wi Fi interference&lt;br /&gt;
* test MTA with &#039;&#039;&#039;Single connection&#039;&#039;&#039; turned on&lt;br /&gt;
&lt;br /&gt;
=== Only CIT downloads or connection feel slow ===&lt;br /&gt;
&lt;br /&gt;
If the problem is more about connecting or loading:&lt;br /&gt;
&lt;br /&gt;
* lower &#039;&#039;&#039;Browser speed&#039;&#039;&#039; to &#039;&#039;&#039;Slow&#039;&#039;&#039; or &#039;&#039;&#039;Very Slow&#039;&#039;&#039;&lt;br /&gt;
* turn &#039;&#039;&#039;Single connection&#039;&#039;&#039; on&lt;br /&gt;
&lt;br /&gt;
=== ISP specific issue ===&lt;br /&gt;
&lt;br /&gt;
If your ISP needs to identify MTA traffic:&lt;br /&gt;
&lt;br /&gt;
* enable &#039;&#039;&#039;Packet tag&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Ping details ==&lt;br /&gt;
&lt;br /&gt;
* There is no CIT command that directly lowers ping.&lt;br /&gt;
* &amp;lt;code&amp;gt;See Target Ping&amp;lt;/code&amp;gt; is a display setting only.&lt;br /&gt;
* &amp;lt;code&amp;gt;Single connection&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Browser speed&amp;lt;/code&amp;gt; are troubleshooting settings, not guaranteed permanent fixes.&lt;br /&gt;
* A cleaner and more stable connection is usually more important than small changes in raw ping.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Settings]]&lt;br /&gt;
* [[MTA Settings]]&lt;br /&gt;
* [[Improving FPS]]&lt;br /&gt;
[[Category:Settings and Performance]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Changing_CJ%27s_Appearance&amp;diff=8289</id>
		<title>Changing CJ&#039;s Appearance</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Changing_CJ%27s_Appearance&amp;diff=8289"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Changing CJ&#039;s Appearance =&lt;br /&gt;
Changing CJ&#039;s Appearance lets you customize your CJ skin with clothes, accessories, hairstyles, and tattoos.&lt;br /&gt;
&lt;br /&gt;
== Customization use ==&lt;br /&gt;
&lt;br /&gt;
CJ customization is done through clothing stores.&lt;br /&gt;
&lt;br /&gt;
From the customization menu, you can change different parts of CJ&#039;s look and manage what is currently equipped.&lt;br /&gt;
&lt;br /&gt;
== How to start ==&lt;br /&gt;
&lt;br /&gt;
To find a clothing store:&lt;br /&gt;
&lt;br /&gt;
* Look for a T-shirt icon on the map&lt;br /&gt;
* Or use `/gps`, search `cloth`, and double click a clothing store&lt;br /&gt;
&lt;br /&gt;
To open the customization menu:&lt;br /&gt;
&lt;br /&gt;
# Go inside the store&lt;br /&gt;
&lt;br /&gt;
# Walk into the red marker&lt;br /&gt;
&lt;br /&gt;
== How The Menu Works ==&lt;br /&gt;
&lt;br /&gt;
Inside the customization screen:&lt;br /&gt;
&lt;br /&gt;
* Click and drag the model to rotate CJ&lt;br /&gt;
* Click an item to buy it&lt;br /&gt;
* Open `Current Clothes` to remove equipped items&lt;br /&gt;
&lt;br /&gt;
== Clothes and Accessories ==&lt;br /&gt;
&lt;br /&gt;
CJ can use:&lt;br /&gt;
&lt;br /&gt;
* Shirts&lt;br /&gt;
* Trousers&lt;br /&gt;
* Shoes&lt;br /&gt;
* Hats&lt;br /&gt;
* Suits&lt;br /&gt;
* Full outfits&lt;br /&gt;
* Necklaces&lt;br /&gt;
* Watches&lt;br /&gt;
* Glasses&lt;br /&gt;
&lt;br /&gt;
== Hairstyles ==&lt;br /&gt;
&lt;br /&gt;
CJ can change hairstyles.&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
* The `Hair` tab in the CJ customization menu&lt;br /&gt;
&lt;br /&gt;
== Tattoos ==&lt;br /&gt;
&lt;br /&gt;
CJ can get tattoos on these body parts:&lt;br /&gt;
&lt;br /&gt;
* Left upper arm&lt;br /&gt;
* Left lower arm&lt;br /&gt;
* Right upper arm&lt;br /&gt;
* Right lower arm&lt;br /&gt;
* Back&lt;br /&gt;
* Left chest&lt;br /&gt;
* Right chest&lt;br /&gt;
* Stomach&lt;br /&gt;
* Lower back&lt;br /&gt;
&lt;br /&gt;
== Removing Clothes ==&lt;br /&gt;
&lt;br /&gt;
To remove an equipped clothing item:&lt;br /&gt;
&lt;br /&gt;
# Open `Current Clothes`&lt;br /&gt;
&lt;br /&gt;
# Take the item off there&lt;br /&gt;
&lt;br /&gt;
== Customization Notes ==&lt;br /&gt;
&lt;br /&gt;
* Use `/gps` and search `cloth` if you need a clothing store&lt;br /&gt;
* Clothing stores are also shown with a T-shirt icon on the map&lt;br /&gt;
* The red marker inside the store opens the customization menu&lt;br /&gt;
* You can rotate CJ by clicking and dragging the model&lt;br /&gt;
* Clothes are bought by clicking the item&lt;br /&gt;
* Equipped clothes are removed from `Current Clothes`&lt;br /&gt;
* Hairstyles are changed from the `Hair` tab&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Related notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The animations GUI and &amp;lt;code&amp;gt;CJ&amp;lt;/code&amp;gt; clothes GUI have search boxes.&lt;br /&gt;
* &amp;lt;code&amp;gt;CJ&amp;lt;/code&amp;gt; clothes has an &amp;lt;code&amp;gt;Outfits&amp;lt;/code&amp;gt; category for creating outfits and changing clothes quickly.&lt;br /&gt;
* Overeating at food shops makes &amp;lt;code&amp;gt;CJ&amp;lt;/code&amp;gt; fat and the &amp;lt;code&amp;gt;Gym&amp;lt;/code&amp;gt; can make &amp;lt;code&amp;gt;CJ&amp;lt;/code&amp;gt; lose fat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Clothing Stores]]&lt;br /&gt;
[[Category:Appearance and Customization]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Weed_Farm&amp;diff=8287</id>
		<title>Weed Farm</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Weed_Farm&amp;diff=8287"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Weed Farm - CIT Wiki&lt;br /&gt;
|description=Guide to Weed Farm in CIT, including /weedtime, gangster access, Combine Harvester harvesting, 1000 weed, wanted points, random drugs, and warning timer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Weed Farm =&lt;br /&gt;
&#039;&#039;&#039;Weed Farm&#039;&#039;&#039; is a gangster only harvest activity. Gangsters use a `Combine Harvester` at Weed Farm to collect weed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH8-WEEDFARM-START --&amp;gt;&lt;br /&gt;
== How Weed Farm works ==&lt;br /&gt;
&lt;br /&gt;
`Weed Farm` is gangster only. Use `/weedtime` to check the timer, then go to Weed Farm with a `Combine Harvester` when it is ready.&lt;br /&gt;
&lt;br /&gt;
Harvesting the field gives `1000` weed and wanted points. Weed Farm can also give a random drug, and weed can be included.&lt;br /&gt;
&lt;br /&gt;
Gangsters outside `LV` get a warning when Weed Farm is `3` minutes from harvest.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH8-WEEDFARM-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick facts ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| Activity type&lt;br /&gt;
| Gangster only harvest activity&lt;br /&gt;
|-&lt;br /&gt;
| Location&lt;br /&gt;
| `Leafy Hollow`&lt;br /&gt;
|-&lt;br /&gt;
| GPS location&lt;br /&gt;
| `/gps`, `Out of City` category&lt;br /&gt;
|-&lt;br /&gt;
| Required side&lt;br /&gt;
| Gangster&lt;br /&gt;
|-&lt;br /&gt;
| Required vehicle&lt;br /&gt;
| `Combine Harvester`&lt;br /&gt;
|-&lt;br /&gt;
| Harvest reward&lt;br /&gt;
| `1000` weed&lt;br /&gt;
|-&lt;br /&gt;
| Harvest timer&lt;br /&gt;
| A new harvest starts every `60` minutes&lt;br /&gt;
|-&lt;br /&gt;
| Main command&lt;br /&gt;
| `/weedtime`&lt;br /&gt;
|-&lt;br /&gt;
| Wanted points&lt;br /&gt;
| Harvesting gives wanted points.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== How to use weed farm ==&lt;br /&gt;
&lt;br /&gt;
# Become a gangster with `/gangster`, or press `X` and click `Go Gangster`.&lt;br /&gt;
# Go to `Weed Farm` in `Leafy Hollow`.&lt;br /&gt;
# Bring a `Combine Harvester`.&lt;br /&gt;
# Use `/weedtime` to check whether the harvest is ready.&lt;br /&gt;
# Harvest the field when the harvest is ready.&lt;br /&gt;
&lt;br /&gt;
When you harvest the field, you collect `1000` weed.&lt;br /&gt;
&lt;br /&gt;
Harvesting also gives [[Wanted Points|wanted points]].&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
Weed Farm is located at:&lt;br /&gt;
&lt;br /&gt;
* `Leafy Hollow`&lt;br /&gt;
&lt;br /&gt;
It is listed in `/gps` under:&lt;br /&gt;
&lt;br /&gt;
* `Out of City`&lt;br /&gt;
&lt;br /&gt;
== Required vehicle ==&lt;br /&gt;
&lt;br /&gt;
Weed Farm requires a `Combine Harvester`.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Vehicle&lt;br /&gt;
! Price&lt;br /&gt;
! Top [[speed]]&lt;br /&gt;
! Where to buy&lt;br /&gt;
|-&lt;br /&gt;
| [[Vehicles|Combine Harvester]]&lt;br /&gt;
| `$300,000`&lt;br /&gt;
| `16 km/h`&lt;br /&gt;
| Any car shop&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| `/weedtime`&lt;br /&gt;
| Check whether the Weed Farm harvest is ready and check the next harvest timer&lt;br /&gt;
|-&lt;br /&gt;
| `/gangster`&lt;br /&gt;
| Switch to gangster side&lt;br /&gt;
|-&lt;br /&gt;
| `/gps`&lt;br /&gt;
| Find Weed Farm in the `Out of City` category&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Weed reward ==&lt;br /&gt;
&lt;br /&gt;
Weed Farm gives:&lt;br /&gt;
&lt;br /&gt;
* `1000` weed&lt;br /&gt;
&lt;br /&gt;
Weed can be used through the drug system.&lt;br /&gt;
&lt;br /&gt;
Weed effect:&lt;br /&gt;
&lt;br /&gt;
* makes you jump higher&lt;br /&gt;
* lowers vehicle gravity&lt;br /&gt;
&lt;br /&gt;
Drug effects last:&lt;br /&gt;
&lt;br /&gt;
* `80` seconds&lt;br /&gt;
&lt;br /&gt;
== Weed trading ==&lt;br /&gt;
&lt;br /&gt;
`Drug: Weed` is listed in `F7` trading.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Minimum&lt;br /&gt;
! Maximum&lt;br /&gt;
! AI buys at&lt;br /&gt;
! AI sells at&lt;br /&gt;
|-&lt;br /&gt;
| `Drug: Weed`&lt;br /&gt;
| `100`&lt;br /&gt;
| `510`&lt;br /&gt;
| `100`&lt;br /&gt;
| `n/a`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Farm Notes ==&lt;br /&gt;
&lt;br /&gt;
* Weed Farm is gangster only.&lt;br /&gt;
* Weed Farm is located in `Leafy Hollow`.&lt;br /&gt;
* Use `/weedtime` before going there if you want to check whether the harvest is ready.&lt;br /&gt;
* A new weed harvest starts every `60` minutes.&lt;br /&gt;
* You need a `Combine Harvester` to harvest the field.&lt;br /&gt;
* Harvesting gives `1000` weed.&lt;br /&gt;
* Harvesting gives wanted points.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Related notes ==&lt;br /&gt;
&lt;br /&gt;
* Weed Farm gives a random drug and weed can be included.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Weed]]&lt;br /&gt;
* [[Drugs]]&lt;br /&gt;
* [[Drug Inventory]]&lt;br /&gt;
* [[Gangster]]&lt;br /&gt;
* [[LS Gangster]]&lt;br /&gt;
* [[LV Gangster]]&lt;br /&gt;
* [[Wanted Points]]&lt;br /&gt;
* [[GPS]]&lt;br /&gt;
* [[F7 Trading]]&lt;br /&gt;
* [[Vehicles]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Criminal]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Protected_Area&amp;diff=8285</id>
		<title>Protected Area</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Protected_Area&amp;diff=8285"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Protected Area =&lt;br /&gt;
&#039;&#039;&#039;Protected Area&#039;&#039;&#039; is a safe zone system in CIT. It is used in specific places where normal [[damage]] is restricted.&lt;br /&gt;
&lt;br /&gt;
== Area notes ==&lt;br /&gt;
&lt;br /&gt;
Protected Areas are safe zones such as:&lt;br /&gt;
&lt;br /&gt;
* [[hospitals]]&lt;br /&gt;
* the `LSPD` yard&lt;br /&gt;
* Villa spawn&lt;br /&gt;
* [[prison]] release&lt;br /&gt;
&lt;br /&gt;
They are used to protect players in those areas while still allowing some law actions.&lt;br /&gt;
&lt;br /&gt;
== How Protected Areas work ==&lt;br /&gt;
&lt;br /&gt;
Inside a Protected Area:&lt;br /&gt;
&lt;br /&gt;
* wanted players cannot be damaged&lt;br /&gt;
* wanted players can only jog&lt;br /&gt;
* [[Police|cops]] can still taze wanted players&lt;br /&gt;
* [[cops]] can still arrest wanted players&lt;br /&gt;
&lt;br /&gt;
Protected Areas are meant to stop normal damage, but they do not fully block law enforcement.&lt;br /&gt;
&lt;br /&gt;
== Wanted players in Protected Areas ==&lt;br /&gt;
&lt;br /&gt;
Wanted players are limited while inside a Protected Area.&lt;br /&gt;
&lt;br /&gt;
[[Rules]] for wanted players:&lt;br /&gt;
&lt;br /&gt;
* they cannot be damaged there&lt;br /&gt;
* they can only jog&lt;br /&gt;
* they can still be tazed by cops&lt;br /&gt;
* they can still be arrested by cops&lt;br /&gt;
&lt;br /&gt;
This means a Protected Area is not a full escape from the wanted system.&lt;br /&gt;
&lt;br /&gt;
== Recent damage protection check ==&lt;br /&gt;
&lt;br /&gt;
A player does not become fully protected immediately if they enter a Protected Area right after taking damage outside.&lt;br /&gt;
&lt;br /&gt;
If you enter a Protected Area right after taking damage outside:&lt;br /&gt;
&lt;br /&gt;
* you stay vulnerable for a few seconds&lt;br /&gt;
&lt;br /&gt;
This is used to stop Protected Area abuse.&lt;br /&gt;
&lt;br /&gt;
== Known Protected Area examples ==&lt;br /&gt;
&lt;br /&gt;
The supported examples listed here are:&lt;br /&gt;
&lt;br /&gt;
* hospitals&lt;br /&gt;
* `LSPD` yard&lt;br /&gt;
* Villa spawn&lt;br /&gt;
* prison release&lt;br /&gt;
&lt;br /&gt;
== LSPD yard ==&lt;br /&gt;
&lt;br /&gt;
The `LSPD` yard is a Protected Area for police.&lt;br /&gt;
&lt;br /&gt;
It is used for:&lt;br /&gt;
&lt;br /&gt;
* regrouping&lt;br /&gt;
* lining up&lt;br /&gt;
* preparing for riots&lt;br /&gt;
* preparing for other law activity&lt;br /&gt;
&lt;br /&gt;
== Group base Protected Area ==&lt;br /&gt;
&lt;br /&gt;
A group base can also have a Protected Area setting.&lt;br /&gt;
&lt;br /&gt;
To turn it on or off:&lt;br /&gt;
&lt;br /&gt;
* press &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt;&lt;br /&gt;
* click &#039;&#039;&#039;Protected Area&#039;&#039;&#039; in the base [[settings]]&lt;br /&gt;
&lt;br /&gt;
== Safe zone freeze ==&lt;br /&gt;
&lt;br /&gt;
There is no active safe zone freeze right now.&lt;br /&gt;
&lt;br /&gt;
The old AFK freeze in safe zones was disabled.&lt;br /&gt;
&lt;br /&gt;
== Area details ==&lt;br /&gt;
&lt;br /&gt;
* Protected Areas are safe zones, not normal combat areas.&lt;br /&gt;
* Wanted players are still restricted and can still be arrested there.&lt;br /&gt;
* Entering a Protected Area right after taking damage does not make you safe instantly.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[LSPD]]&lt;br /&gt;
* [[Police]]&lt;br /&gt;
* [[Group Base]]&lt;br /&gt;
* [[Wanted Points]]&lt;br /&gt;
[[Category:CnR]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Gun_Mods&amp;diff=8283</id>
		<title>Gun Mods</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Gun_Mods&amp;diff=8283"/>
		<updated>2026-06-19T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Gun Mods - CIT Wiki&lt;br /&gt;
|description=Guide to gun mods in CIT, including where weapon sounds and weapon skins are handled, settings paths, VIP items, and related customization pages.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Gun Mods =&lt;br /&gt;
&#039;&#039;&#039;Gun Mods&#039;&#039;&#039; are cosmetic weapon shaders in CIT. They change how a weapon looks for you, but they do not change how the weapon works.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH9-GUNMODS-START --&amp;gt;&lt;br /&gt;
== What weapon mods change ==&lt;br /&gt;
&lt;br /&gt;
Weapon modifications can change:&lt;br /&gt;
&lt;br /&gt;
* damage&lt;br /&gt;
* accuracy&lt;br /&gt;
* magazine size&lt;br /&gt;
* fire rate&lt;br /&gt;
* movement speed&lt;br /&gt;
&lt;br /&gt;
== Known variants ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Variant&lt;br /&gt;
! Current behavior&lt;br /&gt;
|-&lt;br /&gt;
| SPAS Crowd Control&lt;br /&gt;
| `14` rounds, terrible accuracy, and no move and shoot.&lt;br /&gt;
|-&lt;br /&gt;
| Desert Eagle Community Clipper&lt;br /&gt;
| `35%` less damage, `200%` more accuracy, `20` rounds, and `30%` more fire rate.&lt;br /&gt;
|-&lt;br /&gt;
| MP5 U&lt;br /&gt;
| `30` rounds and `35%` more damage, but lower fire rate, movement speed, and accuracy.&lt;br /&gt;
|-&lt;br /&gt;
| Sawnoff Single&lt;br /&gt;
| `50%` more damage per shot than dual and faster reload.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
F9 weapon mods use no resources and are free to switch.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH9-GUNMODS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gun mod basics ==&lt;br /&gt;
Gun Mods are:&lt;br /&gt;
&lt;br /&gt;
* client side&lt;br /&gt;
* cosmetic only&lt;br /&gt;
* only visible to you&lt;br /&gt;
&lt;br /&gt;
There are:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;235&amp;lt;/code&amp;gt; Gun Mods in &amp;lt;code&amp;gt;/gunmods&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Other players do not see your Gun Mods.&lt;br /&gt;
&lt;br /&gt;
== How to open Gun Mods ==&lt;br /&gt;
&lt;br /&gt;
You can open Gun Mods with:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/gunmod&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;/gunmods&amp;lt;/code&amp;gt;&lt;br /&gt;
* the &#039;&#039;&#039;Gun Mods&#039;&#039;&#039; app in &#039;&#039;&#039;CITPhone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== How to install a gun mod ==&lt;br /&gt;
To install a Gun Mod:&lt;br /&gt;
&lt;br /&gt;
* open &amp;lt;code&amp;gt;/gunmod&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/gunmods&amp;lt;/code&amp;gt;&lt;br /&gt;
* choose the mod you want&lt;br /&gt;
* click &#039;&#039;&#039;Download Mod&#039;&#039;&#039;&lt;br /&gt;
* click &#039;&#039;&#039;Enable Mod&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They only change how the weapon looks.&lt;br /&gt;
&lt;br /&gt;
== Gun mods menu ==&lt;br /&gt;
The main buttons in the Gun Mods menu are:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Download Mod&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Enable Mod&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Disable Mod&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Delete Mod&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Delete All Mods&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Removing gun mods ==&lt;br /&gt;
To remove a Gun Mod from one weapon:&lt;br /&gt;
&lt;br /&gt;
* open the &#039;&#039;&#039;Gun Mods&#039;&#039;&#039; GUI&lt;br /&gt;
* select the weapon or mod&lt;br /&gt;
* click &#039;&#039;&#039;Delete Mod&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To remove all Gun Mods at once:&lt;br /&gt;
&lt;br /&gt;
* open the &#039;&#039;&#039;Gun Mods&#039;&#039;&#039; GUI&lt;br /&gt;
* click &#039;&#039;&#039;Delete All Mods&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gun mod list ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! ID&lt;br /&gt;
! Replaces&lt;br /&gt;
! Size&lt;br /&gt;
|-&lt;br /&gt;
| Red Dead Redemption Scythe&lt;br /&gt;
| &amp;lt;code&amp;gt;088&amp;lt;/code&amp;gt;&lt;br /&gt;
| Nightstick&lt;br /&gt;
| 0.2 MB&lt;br /&gt;
|-&lt;br /&gt;
| Axe From the Forest Nightstick&lt;br /&gt;
| &amp;lt;code&amp;gt;087&amp;lt;/code&amp;gt;&lt;br /&gt;
| Nightstick&lt;br /&gt;
| 0.7 MB&lt;br /&gt;
|-&lt;br /&gt;
| Sticker Bomb Nightstick&lt;br /&gt;
| &amp;lt;code&amp;gt;086&amp;lt;/code&amp;gt;&lt;br /&gt;
| Nightstick&lt;br /&gt;
| 0.3 MB&lt;br /&gt;
|-&lt;br /&gt;
| Scepter Nightstick&lt;br /&gt;
| &amp;lt;code&amp;gt;085&amp;lt;/code&amp;gt;&lt;br /&gt;
| Nightstick&lt;br /&gt;
| 0.4 MB&lt;br /&gt;
|-&lt;br /&gt;
| COD BO2 Tomahawk&lt;br /&gt;
| &amp;lt;code&amp;gt;084&amp;lt;/code&amp;gt;&lt;br /&gt;
| Nightstick&lt;br /&gt;
| 0.3 MB&lt;br /&gt;
|-&lt;br /&gt;
| Zero&#039;s Katana&lt;br /&gt;
| &amp;lt;code&amp;gt;023&amp;lt;/code&amp;gt;&lt;br /&gt;
| Katana&lt;br /&gt;
| 0.7 MB&lt;br /&gt;
|-&lt;br /&gt;
| Harley Quinn Hammer&lt;br /&gt;
| &amp;lt;code&amp;gt;061&amp;lt;/code&amp;gt;&lt;br /&gt;
| Golfclub&lt;br /&gt;
| 0.1 MB&lt;br /&gt;
|-&lt;br /&gt;
| Harley Quinn Bat&lt;br /&gt;
| &amp;lt;code&amp;gt;062&amp;lt;/code&amp;gt;&lt;br /&gt;
| Bat&lt;br /&gt;
| 0.3 MB&lt;br /&gt;
|-&lt;br /&gt;
| Tec-9&lt;br /&gt;
| &amp;lt;code&amp;gt;tec9&amp;lt;/code&amp;gt;&lt;br /&gt;
| Tec-9&lt;br /&gt;
| 0.2 MB&lt;br /&gt;
|-&lt;br /&gt;
| G36C&lt;br /&gt;
| &amp;lt;code&amp;gt;mp5lng&amp;lt;/code&amp;gt;&lt;br /&gt;
| MP5&lt;br /&gt;
| 0.83 MB&lt;br /&gt;
|-&lt;br /&gt;
| Tommy Gun&lt;br /&gt;
| &amp;lt;code&amp;gt;m47&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 3.5 MB&lt;br /&gt;
|-&lt;br /&gt;
| Woodland Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;sniper9&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 1.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| Dildo Chainsaw&lt;br /&gt;
| &amp;lt;code&amp;gt;chnsaw&amp;lt;/code&amp;gt;&lt;br /&gt;
| Chainsaw&lt;br /&gt;
| 0.07 MB&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| &amp;lt;code&amp;gt;bat1&amp;lt;/code&amp;gt;&lt;br /&gt;
| Bat&lt;br /&gt;
| 1.6 MB&lt;br /&gt;
|-&lt;br /&gt;
| Postapocaplyptic M4&lt;br /&gt;
| &amp;lt;code&amp;gt;m411&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 3 MB&lt;br /&gt;
|-&lt;br /&gt;
| Neon Lamp&lt;br /&gt;
| &amp;lt;code&amp;gt;003&amp;lt;/code&amp;gt;&lt;br /&gt;
| Katana&lt;br /&gt;
| 0.3 MB&lt;br /&gt;
|-&lt;br /&gt;
| Walther P38&lt;br /&gt;
| &amp;lt;code&amp;gt;waltherp38&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 1.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| PurpleX Shotgun&lt;br /&gt;
| &amp;lt;code&amp;gt;chromegun6&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shotgun&lt;br /&gt;
| 1.1 MB&lt;br /&gt;
|-&lt;br /&gt;
| Sticky Bomb&lt;br /&gt;
| &amp;lt;code&amp;gt;016&amp;lt;/code&amp;gt;&lt;br /&gt;
| Satchel&lt;br /&gt;
| 0.7 MB&lt;br /&gt;
|-&lt;br /&gt;
| Dynamite&lt;br /&gt;
| &amp;lt;code&amp;gt;017&amp;lt;/code&amp;gt;&lt;br /&gt;
| Satchel&lt;br /&gt;
| 0.3 MB&lt;br /&gt;
|-&lt;br /&gt;
| Mirror Edge Remington&lt;br /&gt;
| &amp;lt;code&amp;gt;063&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shotgun&lt;br /&gt;
| 0.8 MB&lt;br /&gt;
|-&lt;br /&gt;
| Mirror Edge MP5&lt;br /&gt;
| &amp;lt;code&amp;gt;067&amp;lt;/code&amp;gt;&lt;br /&gt;
| MP5&lt;br /&gt;
| 0.6 MB&lt;br /&gt;
|-&lt;br /&gt;
| MOH MK18&lt;br /&gt;
| &amp;lt;code&amp;gt;064&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 4.2 MB&lt;br /&gt;
|-&lt;br /&gt;
| 556 XI Rifle&lt;br /&gt;
| &amp;lt;code&amp;gt;066&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 4.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| Halo Tec-9&lt;br /&gt;
| &amp;lt;code&amp;gt;034&amp;lt;/code&amp;gt;&lt;br /&gt;
| Tec-9&lt;br /&gt;
| 0.3 MB&lt;br /&gt;
|-&lt;br /&gt;
| Halo Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;035&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 0.4 MB&lt;br /&gt;
|-&lt;br /&gt;
| Halo M4&lt;br /&gt;
| &amp;lt;code&amp;gt;036&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 0.4 MB&lt;br /&gt;
|-&lt;br /&gt;
| Halo Colt&lt;br /&gt;
| &amp;lt;code&amp;gt;037&amp;lt;/code&amp;gt;&lt;br /&gt;
| Colt 45&lt;br /&gt;
| 0.4 MB&lt;br /&gt;
|-&lt;br /&gt;
| Green M4&lt;br /&gt;
| &amp;lt;code&amp;gt;077&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 2.4 MB&lt;br /&gt;
|-&lt;br /&gt;
| Green Spas-12&lt;br /&gt;
| &amp;lt;code&amp;gt;078&amp;lt;/code&amp;gt;&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 2.6 MB&lt;br /&gt;
|-&lt;br /&gt;
| Green Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;079&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 2.6 MB&lt;br /&gt;
|-&lt;br /&gt;
| Green Shotgun&lt;br /&gt;
| &amp;lt;code&amp;gt;080&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shotgun&lt;br /&gt;
| 4.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| Green Rifle&lt;br /&gt;
| &amp;lt;code&amp;gt;081&amp;lt;/code&amp;gt;&lt;br /&gt;
| Rifle&lt;br /&gt;
| 5.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| Green Deagle&lt;br /&gt;
| &amp;lt;code&amp;gt;082&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 1.8 MB&lt;br /&gt;
|-&lt;br /&gt;
| Green AK-47&lt;br /&gt;
| &amp;lt;code&amp;gt;083&amp;lt;/code&amp;gt;&lt;br /&gt;
| AK-47&lt;br /&gt;
| 3.5 MB&lt;br /&gt;
|-&lt;br /&gt;
| Xmas AK-47&lt;br /&gt;
| &amp;lt;code&amp;gt;068&amp;lt;/code&amp;gt;&lt;br /&gt;
| AK-47&lt;br /&gt;
| 1.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| Xmas Deagle&lt;br /&gt;
| &amp;lt;code&amp;gt;069&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 1.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| Xmas G36C&lt;br /&gt;
| &amp;lt;code&amp;gt;070&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 1.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| Xmas M14&lt;br /&gt;
| &amp;lt;code&amp;gt;071&amp;lt;/code&amp;gt;&lt;br /&gt;
| Rifle&lt;br /&gt;
| 1.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| Xmas Spas-12&lt;br /&gt;
| &amp;lt;code&amp;gt;072&amp;lt;/code&amp;gt;&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 3.1 MB&lt;br /&gt;
|-&lt;br /&gt;
| Xmas MP5&lt;br /&gt;
| &amp;lt;code&amp;gt;073&amp;lt;/code&amp;gt;&lt;br /&gt;
| MP5&lt;br /&gt;
| 1.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| Xmas Colt&lt;br /&gt;
| &amp;lt;code&amp;gt;074&amp;lt;/code&amp;gt;&lt;br /&gt;
| Colt 45&lt;br /&gt;
| 3.4 MB&lt;br /&gt;
|-&lt;br /&gt;
| Xmas Shotgun&lt;br /&gt;
| &amp;lt;code&amp;gt;075&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shotgun&lt;br /&gt;
| 1.5 MB&lt;br /&gt;
|-&lt;br /&gt;
| Xmas MG-42&lt;br /&gt;
| &amp;lt;code&amp;gt;076&amp;lt;/code&amp;gt;&lt;br /&gt;
| Minigun&lt;br /&gt;
| 1.7 MB&lt;br /&gt;
|-&lt;br /&gt;
| Knight Colt&lt;br /&gt;
| &amp;lt;code&amp;gt;046&amp;lt;/code&amp;gt;&lt;br /&gt;
| Colt 45&lt;br /&gt;
| 0.8 MB&lt;br /&gt;
|-&lt;br /&gt;
| Knight Shotgun&lt;br /&gt;
| &amp;lt;code&amp;gt;047&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shotgun&lt;br /&gt;
| 3.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| Knight Spas-12&lt;br /&gt;
| &amp;lt;code&amp;gt;048&amp;lt;/code&amp;gt;&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 1.1 MB&lt;br /&gt;
|-&lt;br /&gt;
| Knight Uzi&lt;br /&gt;
| &amp;lt;code&amp;gt;049&amp;lt;/code&amp;gt;&lt;br /&gt;
| Uzi&lt;br /&gt;
| 4 MB&lt;br /&gt;
|-&lt;br /&gt;
| Knight M4&lt;br /&gt;
| &amp;lt;code&amp;gt;050&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 4 MB&lt;br /&gt;
|-&lt;br /&gt;
| Knight Deagle&lt;br /&gt;
| &amp;lt;code&amp;gt;052&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 3.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;053&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 4.5 MB&lt;br /&gt;
|-&lt;br /&gt;
| Knight MP5&lt;br /&gt;
| &amp;lt;code&amp;gt;054&amp;lt;/code&amp;gt;&lt;br /&gt;
| MP5&lt;br /&gt;
| 1.8 MB&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sawed Off&lt;br /&gt;
| &amp;lt;code&amp;gt;055&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 0.7 MB&lt;br /&gt;
|-&lt;br /&gt;
| Knight AK-47&lt;br /&gt;
| &amp;lt;code&amp;gt;051&amp;lt;/code&amp;gt;&lt;br /&gt;
| AK-47&lt;br /&gt;
| 1.5 MB&lt;br /&gt;
|-&lt;br /&gt;
| Knight Tec-9&lt;br /&gt;
| &amp;lt;code&amp;gt;056&amp;lt;/code&amp;gt;&lt;br /&gt;
| Tec-9&lt;br /&gt;
| 2.64 MB&lt;br /&gt;
|-&lt;br /&gt;
| Knight Grenade&lt;br /&gt;
| &amp;lt;code&amp;gt;057&amp;lt;/code&amp;gt;&lt;br /&gt;
| Grenade&lt;br /&gt;
| 0.6 MB&lt;br /&gt;
|-&lt;br /&gt;
| Knight Knife&lt;br /&gt;
| &amp;lt;code&amp;gt;058&amp;lt;/code&amp;gt;&lt;br /&gt;
| Knife&lt;br /&gt;
| 0.9 MB&lt;br /&gt;
|-&lt;br /&gt;
| RevoFX Shotgun&lt;br /&gt;
| &amp;lt;code&amp;gt;038&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shotgun&lt;br /&gt;
| 0.8 MB&lt;br /&gt;
|-&lt;br /&gt;
| RevoFX M4&lt;br /&gt;
| &amp;lt;code&amp;gt;039&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 2.7 MB&lt;br /&gt;
|-&lt;br /&gt;
| RevoFX Deagle&lt;br /&gt;
| &amp;lt;code&amp;gt;040&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 0.8 MB&lt;br /&gt;
|-&lt;br /&gt;
| Sprunk Grenade&lt;br /&gt;
| &amp;lt;code&amp;gt;041&amp;lt;/code&amp;gt;&lt;br /&gt;
| Grenade&lt;br /&gt;
| 0.6 MB&lt;br /&gt;
|-&lt;br /&gt;
| Shark Shotgun&lt;br /&gt;
| &amp;lt;code&amp;gt;042&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shotgun&lt;br /&gt;
| 5.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| Shark Deagle&lt;br /&gt;
| &amp;lt;code&amp;gt;043&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 3.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| Shark Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;044&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 4.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| Battlefield 3 M4&lt;br /&gt;
| &amp;lt;code&amp;gt;045&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 5.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| Vice AA-12&lt;br /&gt;
| &amp;lt;code&amp;gt;030&amp;lt;/code&amp;gt;&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 3.7 MB&lt;br /&gt;
|-&lt;br /&gt;
| Vice AWP Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;031&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 5.5 MB&lt;br /&gt;
|-&lt;br /&gt;
| Vice Deagle&lt;br /&gt;
| &amp;lt;code&amp;gt;032&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 3 MB&lt;br /&gt;
|-&lt;br /&gt;
| Vice M4&lt;br /&gt;
| &amp;lt;code&amp;gt;033&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 11 MB&lt;br /&gt;
|-&lt;br /&gt;
| CSGO M4A4 Asiimov&lt;br /&gt;
| &amp;lt;code&amp;gt;006&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 1.4 MB&lt;br /&gt;
|-&lt;br /&gt;
| CSGO AK-47 Asiimov&lt;br /&gt;
| &amp;lt;code&amp;gt;024&amp;lt;/code&amp;gt;&lt;br /&gt;
| AK-47&lt;br /&gt;
| 2.5 MB&lt;br /&gt;
|-&lt;br /&gt;
| CSGO Deagle Asiimov&lt;br /&gt;
| &amp;lt;code&amp;gt;014&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 2.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| CSGO Shotgun Asiimov&lt;br /&gt;
| &amp;lt;code&amp;gt;025&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shotgun&lt;br /&gt;
| 0.9 MB&lt;br /&gt;
|-&lt;br /&gt;
| CSGO Knife Asiimov&lt;br /&gt;
| &amp;lt;code&amp;gt;026&amp;lt;/code&amp;gt;&lt;br /&gt;
| Knife&lt;br /&gt;
| 0.9 MB&lt;br /&gt;
|-&lt;br /&gt;
| CSGO RPG Asiimov&lt;br /&gt;
| &amp;lt;code&amp;gt;027&amp;lt;/code&amp;gt;&lt;br /&gt;
| Rocket Launcher&lt;br /&gt;
| 0.9 MB&lt;br /&gt;
|-&lt;br /&gt;
| CSGO AWP Asiimov&lt;br /&gt;
| &amp;lt;code&amp;gt;028&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 1.1 MB&lt;br /&gt;
|-&lt;br /&gt;
| CSGO Tec-9 Asiimov&lt;br /&gt;
| &amp;lt;code&amp;gt;029&amp;lt;/code&amp;gt;&lt;br /&gt;
| Tec-9&lt;br /&gt;
| 1.3 MB&lt;br /&gt;
|-&lt;br /&gt;
| CSGO Glock-18&lt;br /&gt;
| &amp;lt;code&amp;gt;007&amp;lt;/code&amp;gt;&lt;br /&gt;
| Colt 45&lt;br /&gt;
| 1.5 MB&lt;br /&gt;
|-&lt;br /&gt;
| CSGO AK-47 Desert Rebel&lt;br /&gt;
| &amp;lt;code&amp;gt;008&amp;lt;/code&amp;gt;&lt;br /&gt;
| AK-47&lt;br /&gt;
| 0.7 MB&lt;br /&gt;
|-&lt;br /&gt;
| CSGO AWP Carbone&lt;br /&gt;
| &amp;lt;code&amp;gt;009&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 1.8 MB&lt;br /&gt;
|-&lt;br /&gt;
| CSGO M4A4-S Basilisk&lt;br /&gt;
| &amp;lt;code&amp;gt;010&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 0.9 MB&lt;br /&gt;
|-&lt;br /&gt;
| CSGO M4A4-S Cyrex&lt;br /&gt;
| &amp;lt;code&amp;gt;011&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 1.4 MB&lt;br /&gt;
|-&lt;br /&gt;
| CSGO Tec-9 Neural&lt;br /&gt;
| &amp;lt;code&amp;gt;013&amp;lt;/code&amp;gt;&lt;br /&gt;
| Tec-9&lt;br /&gt;
| 1.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| Light Tiger Shotgun&lt;br /&gt;
| &amp;lt;code&amp;gt;018&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shotgun&lt;br /&gt;
| 2 MB&lt;br /&gt;
|-&lt;br /&gt;
| Light Tiger Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;019&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 7 MB&lt;br /&gt;
|-&lt;br /&gt;
| Light Tiger Spas-12&lt;br /&gt;
| &amp;lt;code&amp;gt;020&amp;lt;/code&amp;gt;&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 2.5 MB&lt;br /&gt;
|-&lt;br /&gt;
| Light Tiger Deagle&lt;br /&gt;
| &amp;lt;code&amp;gt;021&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 2 MB&lt;br /&gt;
|-&lt;br /&gt;
| Light Tiger M4&lt;br /&gt;
| &amp;lt;code&amp;gt;022&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 6 MB&lt;br /&gt;
|-&lt;br /&gt;
| Winter Camo Colt&lt;br /&gt;
| &amp;lt;code&amp;gt;colt45&amp;lt;/code&amp;gt;&lt;br /&gt;
| Colt 45&lt;br /&gt;
| 2.7 MB&lt;br /&gt;
|-&lt;br /&gt;
| Winter Camo Shotgun&lt;br /&gt;
| &amp;lt;code&amp;gt;chromegun2&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shotgun&lt;br /&gt;
| 3.3 MB&lt;br /&gt;
|-&lt;br /&gt;
| Winter Camo Spas-12&lt;br /&gt;
| &amp;lt;code&amp;gt;shotgspa&amp;lt;/code&amp;gt;&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 2.9 MB&lt;br /&gt;
|-&lt;br /&gt;
| Winter Camo MG-42&lt;br /&gt;
| &amp;lt;code&amp;gt;minigun&amp;lt;/code&amp;gt;&lt;br /&gt;
| Minigun&lt;br /&gt;
| 1.7 MB&lt;br /&gt;
|-&lt;br /&gt;
| Winter Camo Silenced Uzi&lt;br /&gt;
| &amp;lt;code&amp;gt;micro_uzi&amp;lt;/code&amp;gt;&lt;br /&gt;
| Uzi&lt;br /&gt;
| 4 MB&lt;br /&gt;
|-&lt;br /&gt;
| Winter Camo M4&lt;br /&gt;
| &amp;lt;code&amp;gt;m4&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 4 MB&lt;br /&gt;
|-&lt;br /&gt;
| Winter Camo Silenced M4&lt;br /&gt;
| &amp;lt;code&amp;gt;m410&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 4 MB&lt;br /&gt;
|-&lt;br /&gt;
| Winter Camo Deagle&lt;br /&gt;
| &amp;lt;code&amp;gt;desert_eagle&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 2.7 MB&lt;br /&gt;
|-&lt;br /&gt;
| Winter Camo Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;sniper3&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 2.31 MB&lt;br /&gt;
|-&lt;br /&gt;
| Winter Camo MP5&lt;br /&gt;
| &amp;lt;code&amp;gt;mp5lng6&amp;lt;/code&amp;gt;&lt;br /&gt;
| MP5&lt;br /&gt;
| 3.85 MB&lt;br /&gt;
|-&lt;br /&gt;
| Winter Camo Sawed Off&lt;br /&gt;
| &amp;lt;code&amp;gt;sawnoff&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 3.79 MB&lt;br /&gt;
|-&lt;br /&gt;
| Winter Camo AK-47&lt;br /&gt;
| &amp;lt;code&amp;gt;ak476&amp;lt;/code&amp;gt;&lt;br /&gt;
| AK-47&lt;br /&gt;
| 3.05 MB&lt;br /&gt;
|-&lt;br /&gt;
| Winter Camo RPG&lt;br /&gt;
| &amp;lt;code&amp;gt;rocketla&amp;lt;/code&amp;gt;&lt;br /&gt;
| Rocket Launcher&lt;br /&gt;
| 0.97 MB&lt;br /&gt;
|-&lt;br /&gt;
| Winter Camo Rifle&lt;br /&gt;
| &amp;lt;code&amp;gt;cuntgun6&amp;lt;/code&amp;gt;&lt;br /&gt;
| Rifle&lt;br /&gt;
| 3.31 MB&lt;br /&gt;
|-&lt;br /&gt;
| Winter Camo Tec-9&lt;br /&gt;
| &amp;lt;code&amp;gt;tec92&amp;lt;/code&amp;gt;&lt;br /&gt;
| Tec-9&lt;br /&gt;
| 2.64 MB&lt;br /&gt;
|-&lt;br /&gt;
| FarCry3 Colt&lt;br /&gt;
| &amp;lt;code&amp;gt;colt451&amp;lt;/code&amp;gt;&lt;br /&gt;
| Colt 45&lt;br /&gt;
| 0.8 MB&lt;br /&gt;
|-&lt;br /&gt;
| FarCry3 Shotgun&lt;br /&gt;
| &amp;lt;code&amp;gt;chromegun4&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shotgun&lt;br /&gt;
| 0.9 MB&lt;br /&gt;
|-&lt;br /&gt;
| FarCry3 Spas-12&lt;br /&gt;
| &amp;lt;code&amp;gt;shotgspa10&amp;lt;/code&amp;gt;&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 2.9 MB&lt;br /&gt;
|-&lt;br /&gt;
| FarCry3 Uzi&lt;br /&gt;
| &amp;lt;code&amp;gt;micro_uzi3&amp;lt;/code&amp;gt;&lt;br /&gt;
| Uzi&lt;br /&gt;
| 0.7 MB&lt;br /&gt;
|-&lt;br /&gt;
| FarCry3 M4&lt;br /&gt;
| &amp;lt;code&amp;gt;m414&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 1 MB&lt;br /&gt;
|-&lt;br /&gt;
| FarCry3 Deagle&lt;br /&gt;
| &amp;lt;code&amp;gt;desert_eagle10&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 0.8 MB&lt;br /&gt;
|-&lt;br /&gt;
| FarCry3 Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;sniper11&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 0.8 MB&lt;br /&gt;
|-&lt;br /&gt;
| FarCry3 MP5&lt;br /&gt;
| &amp;lt;code&amp;gt;mp5lng10&amp;lt;/code&amp;gt;&lt;br /&gt;
| MP5&lt;br /&gt;
| 0.9 MB&lt;br /&gt;
|-&lt;br /&gt;
| FarCry3 AK-47&lt;br /&gt;
| &amp;lt;code&amp;gt;ak479&amp;lt;/code&amp;gt;&lt;br /&gt;
| AK-47&lt;br /&gt;
| 1.1 MB&lt;br /&gt;
|-&lt;br /&gt;
| FarCry3 RPG&lt;br /&gt;
| &amp;lt;code&amp;gt;rocketla3&amp;lt;/code&amp;gt;&lt;br /&gt;
| Rocket Launcher&lt;br /&gt;
| 0.8 MB&lt;br /&gt;
|-&lt;br /&gt;
| FarCry3 Rifle&lt;br /&gt;
| &amp;lt;code&amp;gt;cuntgun8&amp;lt;/code&amp;gt;&lt;br /&gt;
| Rifle&lt;br /&gt;
| 0.8 MB&lt;br /&gt;
|-&lt;br /&gt;
| FarCry3 Tec-9&lt;br /&gt;
| &amp;lt;code&amp;gt;tec94&amp;lt;/code&amp;gt;&lt;br /&gt;
| Tec-9&lt;br /&gt;
| 0.8 MB&lt;br /&gt;
|-&lt;br /&gt;
| FarCry3 Molotov&lt;br /&gt;
| &amp;lt;code&amp;gt;molotov&amp;lt;/code&amp;gt;&lt;br /&gt;
| Molotov&lt;br /&gt;
| 0.2 MB&lt;br /&gt;
|-&lt;br /&gt;
| FarCry3 Grenade&lt;br /&gt;
| &amp;lt;code&amp;gt;grenade7&amp;lt;/code&amp;gt;&lt;br /&gt;
| Grenade&lt;br /&gt;
| 0.24 MB&lt;br /&gt;
|-&lt;br /&gt;
| CoD MW2 Minigun&lt;br /&gt;
| &amp;lt;code&amp;gt;minigun2&amp;lt;/code&amp;gt;&lt;br /&gt;
| Minigun&lt;br /&gt;
| 1.2 MB&lt;br /&gt;
|-&lt;br /&gt;
| Lemon Grenade&lt;br /&gt;
| &amp;lt;code&amp;gt;grenade&amp;lt;/code&amp;gt;&lt;br /&gt;
| Grenade&lt;br /&gt;
| 0.18 MB&lt;br /&gt;
|-&lt;br /&gt;
| [[Pumpkins|Pumpkin]] Grenade&lt;br /&gt;
| &amp;lt;code&amp;gt;065&amp;lt;/code&amp;gt;&lt;br /&gt;
| Grenade&lt;br /&gt;
| 0.4 MB&lt;br /&gt;
|-&lt;br /&gt;
| Pikachu Grenade&lt;br /&gt;
| &amp;lt;code&amp;gt;grenade1&amp;lt;/code&amp;gt;&lt;br /&gt;
| Grenade&lt;br /&gt;
| 0.25 MB&lt;br /&gt;
|-&lt;br /&gt;
| Coca Cola Grenade&lt;br /&gt;
| &amp;lt;code&amp;gt;grenade2&amp;lt;/code&amp;gt;&lt;br /&gt;
| Grenade&lt;br /&gt;
| 1.54 MB&lt;br /&gt;
|-&lt;br /&gt;
| Pirate Bomb Grenade&lt;br /&gt;
| &amp;lt;code&amp;gt;grenade3&amp;lt;/code&amp;gt;&lt;br /&gt;
| Grenade&lt;br /&gt;
| 0.24 MB&lt;br /&gt;
|-&lt;br /&gt;
| Dynamite Grenade&lt;br /&gt;
| &amp;lt;code&amp;gt;grenade4&amp;lt;/code&amp;gt;&lt;br /&gt;
| Grenade&lt;br /&gt;
| 0.23 MB&lt;br /&gt;
|-&lt;br /&gt;
| [[Graffiti]] M4&lt;br /&gt;
| &amp;lt;code&amp;gt;m42&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 4 MB&lt;br /&gt;
|-&lt;br /&gt;
| Graffiti Deagle&lt;br /&gt;
| &amp;lt;code&amp;gt;desert_eagle5&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 2.4 MB&lt;br /&gt;
|-&lt;br /&gt;
| Graffiti AK-47&lt;br /&gt;
| &amp;lt;code&amp;gt;ak477&amp;lt;/code&amp;gt;&lt;br /&gt;
| AK-47&lt;br /&gt;
| 1.21 MB&lt;br /&gt;
|-&lt;br /&gt;
| Graffiti Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;sniper10&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 2.29 MB&lt;br /&gt;
|-&lt;br /&gt;
| Graffiti Shotgun&lt;br /&gt;
| &amp;lt;code&amp;gt;chromegun&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shotgun&lt;br /&gt;
| 2.57 MB&lt;br /&gt;
|-&lt;br /&gt;
| Graffiti Spas-12&lt;br /&gt;
| &amp;lt;code&amp;gt;shotgspa9&amp;lt;/code&amp;gt;&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 1.71 MB&lt;br /&gt;
|-&lt;br /&gt;
| QX2 M4&lt;br /&gt;
| &amp;lt;code&amp;gt;m43&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 4.1 MB&lt;br /&gt;
|-&lt;br /&gt;
| QX2 Deagle&lt;br /&gt;
| &amp;lt;code&amp;gt;desert_eagle2&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 3.7 MB&lt;br /&gt;
|-&lt;br /&gt;
| QX2 MP5&lt;br /&gt;
| &amp;lt;code&amp;gt;mp5lng2&amp;lt;/code&amp;gt;&lt;br /&gt;
| MP5&lt;br /&gt;
| 2.41 MB&lt;br /&gt;
|-&lt;br /&gt;
| QX2 Spas-12&lt;br /&gt;
| &amp;lt;code&amp;gt;shotgspa2&amp;lt;/code&amp;gt;&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 1.89 MB&lt;br /&gt;
|-&lt;br /&gt;
| QX2 Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;sniper&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 3.92 MB&lt;br /&gt;
|-&lt;br /&gt;
| Orange Chrome M4&lt;br /&gt;
| &amp;lt;code&amp;gt;m44&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 2.72 MB&lt;br /&gt;
|-&lt;br /&gt;
| Orange Chrome Deagle&lt;br /&gt;
| &amp;lt;code&amp;gt;desert_eagle3&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 3.01 MB&lt;br /&gt;
|-&lt;br /&gt;
| Orange Chrome MP5&lt;br /&gt;
| &amp;lt;code&amp;gt;mp5lng3&amp;lt;/code&amp;gt;&lt;br /&gt;
| MP5&lt;br /&gt;
| 2.70 MB&lt;br /&gt;
|-&lt;br /&gt;
| Orange Chrome Spas-12&lt;br /&gt;
| &amp;lt;code&amp;gt;shotgspa3&amp;lt;/code&amp;gt;&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 2.75 MB&lt;br /&gt;
|-&lt;br /&gt;
| Orange Chrome Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;sniper2&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 3.52 MB&lt;br /&gt;
|-&lt;br /&gt;
| Orange Chrome Rifle&lt;br /&gt;
| &amp;lt;code&amp;gt;cuntgun&amp;lt;/code&amp;gt;&lt;br /&gt;
| Rifle&lt;br /&gt;
| 3.78 MB&lt;br /&gt;
|-&lt;br /&gt;
| Orange Chrome AK-47&lt;br /&gt;
| &amp;lt;code&amp;gt;ak47&amp;lt;/code&amp;gt;&lt;br /&gt;
| AK-47&lt;br /&gt;
| 2.32 MB&lt;br /&gt;
|-&lt;br /&gt;
| Purple Chrome M4&lt;br /&gt;
| &amp;lt;code&amp;gt;m45&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 2.72 MB&lt;br /&gt;
|-&lt;br /&gt;
| Purple Chrome Deagle&lt;br /&gt;
| &amp;lt;code&amp;gt;desert_eagle4&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 3.01 MB&lt;br /&gt;
|-&lt;br /&gt;
| Purple Chrome MP5&lt;br /&gt;
| &amp;lt;code&amp;gt;mp5lng4&amp;lt;/code&amp;gt;&lt;br /&gt;
| MP5&lt;br /&gt;
| 2.70 MB&lt;br /&gt;
|-&lt;br /&gt;
| Purple Chrome Spas-12&lt;br /&gt;
| &amp;lt;code&amp;gt;shotgspa4&amp;lt;/code&amp;gt;&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 2.75 MB&lt;br /&gt;
|-&lt;br /&gt;
| Purple Chrome Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;sniper6&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 3.52 MB&lt;br /&gt;
|-&lt;br /&gt;
| Purple Chrome Rifle&lt;br /&gt;
| &amp;lt;code&amp;gt;cuntgun2&amp;lt;/code&amp;gt;&lt;br /&gt;
| Rifle&lt;br /&gt;
| 3.78 MB&lt;br /&gt;
|-&lt;br /&gt;
| Purple Chrome AK-47&lt;br /&gt;
| &amp;lt;code&amp;gt;ak472&amp;lt;/code&amp;gt;&lt;br /&gt;
| AK-47&lt;br /&gt;
| 2.32 MB&lt;br /&gt;
|-&lt;br /&gt;
| Blue Chrome M4&lt;br /&gt;
| &amp;lt;code&amp;gt;m46&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 2.72 MB&lt;br /&gt;
|-&lt;br /&gt;
| Blue Chrome Deagle&lt;br /&gt;
| &amp;lt;code&amp;gt;desert_eagle6&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 3.01 MB&lt;br /&gt;
|-&lt;br /&gt;
| Blue Chrome MP5&lt;br /&gt;
| &amp;lt;code&amp;gt;mp5lng5&amp;lt;/code&amp;gt;&lt;br /&gt;
| MP5&lt;br /&gt;
| 2.70 MB&lt;br /&gt;
|-&lt;br /&gt;
| Blue Chrome Spas-12&lt;br /&gt;
| &amp;lt;code&amp;gt;shotgspa5&amp;lt;/code&amp;gt;&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 2.75 MB&lt;br /&gt;
|-&lt;br /&gt;
| Blue Chrome Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;sniper4&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 3.52 MB&lt;br /&gt;
|-&lt;br /&gt;
| Blue Chrome Rifle&lt;br /&gt;
| &amp;lt;code&amp;gt;cuntgun3&amp;lt;/code&amp;gt;&lt;br /&gt;
| Rifle&lt;br /&gt;
| 3.78 MB&lt;br /&gt;
|-&lt;br /&gt;
| Blue Chrome AK-47&lt;br /&gt;
| &amp;lt;code&amp;gt;ak473&amp;lt;/code&amp;gt;&lt;br /&gt;
| AK-47&lt;br /&gt;
| 2.32 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD Knife&lt;br /&gt;
| &amp;lt;code&amp;gt;002&amp;lt;/code&amp;gt;&lt;br /&gt;
| Knife&lt;br /&gt;
| 0.2 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD Katana&lt;br /&gt;
| &amp;lt;code&amp;gt;katana&amp;lt;/code&amp;gt;&lt;br /&gt;
| Katana&lt;br /&gt;
| 2.0 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD Bat&lt;br /&gt;
| &amp;lt;code&amp;gt;bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| Bat&lt;br /&gt;
| 0.5 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD Chainsaw&lt;br /&gt;
| &amp;lt;code&amp;gt;chnsaw2&amp;lt;/code&amp;gt;&lt;br /&gt;
| Chainsaw&lt;br /&gt;
| 1 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD AK-47&lt;br /&gt;
| &amp;lt;code&amp;gt;ak474&amp;lt;/code&amp;gt;&lt;br /&gt;
| AK-47&lt;br /&gt;
| 2.80 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD M4&lt;br /&gt;
| &amp;lt;code&amp;gt;m48&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 2 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD Double Rifle&lt;br /&gt;
| &amp;lt;code&amp;gt;cuntgun4&amp;lt;/code&amp;gt;&lt;br /&gt;
| Rifle&lt;br /&gt;
| 0.6 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD M14&lt;br /&gt;
| &amp;lt;code&amp;gt;cuntgun9&amp;lt;/code&amp;gt;&lt;br /&gt;
| Rifle&lt;br /&gt;
| 0.9 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD M37 Shotgun&lt;br /&gt;
| &amp;lt;code&amp;gt;004&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shotgun&lt;br /&gt;
| 0.4 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD SPAS-12&lt;br /&gt;
| &amp;lt;code&amp;gt;005&amp;lt;/code&amp;gt;&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 0.5 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD Winchester 1300&lt;br /&gt;
| &amp;lt;code&amp;gt;shotgspa6&amp;lt;/code&amp;gt;&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 1.04 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD Luger P08&lt;br /&gt;
| &amp;lt;code&amp;gt;desert_eagle7&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 2.49 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD Flintlock Pistol&lt;br /&gt;
| &amp;lt;code&amp;gt;desert_eagle11&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 0.5 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD Magnum&lt;br /&gt;
| &amp;lt;code&amp;gt;magnum&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 0.5 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD MP5&lt;br /&gt;
| &amp;lt;code&amp;gt;mp5lng7&amp;lt;/code&amp;gt;&lt;br /&gt;
| MP5&lt;br /&gt;
| 1.77 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD MP5K&lt;br /&gt;
| &amp;lt;code&amp;gt;mp5lng11&amp;lt;/code&amp;gt;&lt;br /&gt;
| MP5&lt;br /&gt;
| 1 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD MP5 Silenced&lt;br /&gt;
| &amp;lt;code&amp;gt;060&amp;lt;/code&amp;gt;&lt;br /&gt;
| MP5&lt;br /&gt;
| 2.5 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD SCAR-L&lt;br /&gt;
| &amp;lt;code&amp;gt;059&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 2.5 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;sniper7&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 2.10 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD M24 Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;sniper12&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 2.22 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD Minigun&lt;br /&gt;
| &amp;lt;code&amp;gt;minigun3&amp;lt;/code&amp;gt;&lt;br /&gt;
| Minigun&lt;br /&gt;
| 1.4 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD Sawn Off&lt;br /&gt;
| &amp;lt;code&amp;gt;001&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 0.4 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD Satchel&lt;br /&gt;
| &amp;lt;code&amp;gt;015&amp;lt;/code&amp;gt;&lt;br /&gt;
| Satchel&lt;br /&gt;
| 0.1 MB&lt;br /&gt;
|-&lt;br /&gt;
| Golden AK-47&lt;br /&gt;
| &amp;lt;code&amp;gt;ak475&amp;lt;/code&amp;gt;&lt;br /&gt;
| AK-47&lt;br /&gt;
| 2.50 MB&lt;br /&gt;
|-&lt;br /&gt;
| Golden M4&lt;br /&gt;
| &amp;lt;code&amp;gt;m49&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 4.7 MB&lt;br /&gt;
|-&lt;br /&gt;
| Golden Rifle&lt;br /&gt;
| &amp;lt;code&amp;gt;cuntgun5&amp;lt;/code&amp;gt;&lt;br /&gt;
| Rifle&lt;br /&gt;
| 3.8 MB&lt;br /&gt;
|-&lt;br /&gt;
| Golden Spas-12&lt;br /&gt;
| &amp;lt;code&amp;gt;shotgspa7&amp;lt;/code&amp;gt;&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 2.2 MB&lt;br /&gt;
|-&lt;br /&gt;
| Golden Deagle&lt;br /&gt;
| &amp;lt;code&amp;gt;desert_eagle8&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 2.4 MB&lt;br /&gt;
|-&lt;br /&gt;
| Golden MP5&lt;br /&gt;
| &amp;lt;code&amp;gt;mp5lng8&amp;lt;/code&amp;gt;&lt;br /&gt;
| MP5&lt;br /&gt;
| 1.7 MB&lt;br /&gt;
|-&lt;br /&gt;
| Golden Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;sniper8&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 6.4 MB&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chrome Deagle&lt;br /&gt;
| &amp;lt;code&amp;gt;silverceagle&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 1.08 MB&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chrome Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;silvercsniper&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 2.48 MB&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chrome AK-47&lt;br /&gt;
| &amp;lt;code&amp;gt;silvercak47&amp;lt;/code&amp;gt;&lt;br /&gt;
| AK-47&lt;br /&gt;
| 4.60 MB&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chrome M4&lt;br /&gt;
| &amp;lt;code&amp;gt;silvercm4&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 3.77 MB&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chrome Tec9&lt;br /&gt;
| &amp;lt;code&amp;gt;silverctec9&amp;lt;/code&amp;gt;&lt;br /&gt;
| Tec-9&lt;br /&gt;
| 1.34 MB&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chrome SPAS-12&lt;br /&gt;
| &amp;lt;code&amp;gt;silvercshotgspa&amp;lt;/code&amp;gt;&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 5.17 MB&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chrome Sawed Off&lt;br /&gt;
| &amp;lt;code&amp;gt;silvercsawnoff&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 0.3 MB&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chrome Minigun&lt;br /&gt;
| &amp;lt;code&amp;gt;silvercminigun&amp;lt;/code&amp;gt;&lt;br /&gt;
| Minigun&lt;br /&gt;
| 0.2 MB&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chrome Grenade&lt;br /&gt;
| &amp;lt;code&amp;gt;silvercgrenade&amp;lt;/code&amp;gt;&lt;br /&gt;
| Grenade&lt;br /&gt;
| 0.9 MB&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chrome Knife&lt;br /&gt;
| &amp;lt;code&amp;gt;silvercknife&amp;lt;/code&amp;gt;&lt;br /&gt;
| Knife&lt;br /&gt;
| 1.04 MB&lt;br /&gt;
|-&lt;br /&gt;
| Original HD Dildo&lt;br /&gt;
| &amp;lt;code&amp;gt;hddildo&amp;lt;/code&amp;gt;&lt;br /&gt;
| Dildo&lt;br /&gt;
| 0.072 MB&lt;br /&gt;
|-&lt;br /&gt;
| HQ Dildo&lt;br /&gt;
| &amp;lt;code&amp;gt;hqdildo&amp;lt;/code&amp;gt;&lt;br /&gt;
| Dildo&lt;br /&gt;
| 0.3 MB&lt;br /&gt;
|-&lt;br /&gt;
| Remastered Dildo&lt;br /&gt;
| &amp;lt;code&amp;gt;remdildo&amp;lt;/code&amp;gt;&lt;br /&gt;
| Dildo&lt;br /&gt;
| 0.8 MB&lt;br /&gt;
|-&lt;br /&gt;
| Hot Dog Dildo&lt;br /&gt;
| &amp;lt;code&amp;gt;hotdogdildo&amp;lt;/code&amp;gt;&lt;br /&gt;
| Dildo&lt;br /&gt;
| 0.1 MB&lt;br /&gt;
|-&lt;br /&gt;
| Cucumber Dildo&lt;br /&gt;
| &amp;lt;code&amp;gt;ccbdildo&amp;lt;/code&amp;gt;&lt;br /&gt;
| Dildo&lt;br /&gt;
| 0.4 MB&lt;br /&gt;
|-&lt;br /&gt;
| Insanity Molotov&lt;br /&gt;
| &amp;lt;code&amp;gt;insmoltov&amp;lt;/code&amp;gt;&lt;br /&gt;
| Molotov&lt;br /&gt;
| 0.9 MB&lt;br /&gt;
|-&lt;br /&gt;
| Molotov Cocktail China Wind&lt;br /&gt;
| &amp;lt;code&amp;gt;chinamolotov&amp;lt;/code&amp;gt;&lt;br /&gt;
| Molotov&lt;br /&gt;
| 0.6 MB&lt;br /&gt;
|-&lt;br /&gt;
| Random Molotov&lt;br /&gt;
| &amp;lt;code&amp;gt;rammolotov&amp;lt;/code&amp;gt;&lt;br /&gt;
| Molotov&lt;br /&gt;
| 0.01 MB&lt;br /&gt;
|-&lt;br /&gt;
| Molotov cocktail GTA 4&lt;br /&gt;
| &amp;lt;code&amp;gt;molotovgta4&amp;lt;/code&amp;gt;&lt;br /&gt;
| Molotov&lt;br /&gt;
| 0.1 MB&lt;br /&gt;
|-&lt;br /&gt;
| Molotov Cocktail from RE Outbreak Files&lt;br /&gt;
| &amp;lt;code&amp;gt;molotovre&amp;lt;/code&amp;gt;&lt;br /&gt;
| Molotov&lt;br /&gt;
| 0.1 MB&lt;br /&gt;
|-&lt;br /&gt;
| Toilet Paper&lt;br /&gt;
| &amp;lt;code&amp;gt;toiletpaper&amp;lt;/code&amp;gt;&lt;br /&gt;
| Molotov&lt;br /&gt;
| 0.3 MB&lt;br /&gt;
|-&lt;br /&gt;
| Molotov Raki&lt;br /&gt;
| &amp;lt;code&amp;gt;molotovraki&amp;lt;/code&amp;gt;&lt;br /&gt;
| Molotov&lt;br /&gt;
| 0.1 MB&lt;br /&gt;
|-&lt;br /&gt;
| HD Tear Gas&lt;br /&gt;
| &amp;lt;code&amp;gt;hdteargas&amp;lt;/code&amp;gt;&lt;br /&gt;
| Teargas&lt;br /&gt;
| 0.6 MB&lt;br /&gt;
|-&lt;br /&gt;
| Yakushi Saya Teargas&lt;br /&gt;
| &amp;lt;code&amp;gt;yakushiteargas&amp;lt;/code&amp;gt;&lt;br /&gt;
| Teargas&lt;br /&gt;
| 0.2 MB&lt;br /&gt;
|-&lt;br /&gt;
| Smoke Grenade HD&lt;br /&gt;
| &amp;lt;code&amp;gt;smokegrhd&amp;lt;/code&amp;gt;&lt;br /&gt;
| Teargas&lt;br /&gt;
| 0.6 MB&lt;br /&gt;
|-&lt;br /&gt;
| Point Blank Smoke&lt;br /&gt;
| &amp;lt;code&amp;gt;pbsmoke&amp;lt;/code&amp;gt;&lt;br /&gt;
| Teargas&lt;br /&gt;
| 0.05 MB&lt;br /&gt;
|-&lt;br /&gt;
| GTA 5 Tear Gas&lt;br /&gt;
| &amp;lt;code&amp;gt;gta5tg&amp;lt;/code&amp;gt;&lt;br /&gt;
| Teargas&lt;br /&gt;
| 0.7 MB&lt;br /&gt;
|-&lt;br /&gt;
| Teargas from SADE&lt;br /&gt;
| &amp;lt;code&amp;gt;gassade&amp;lt;/code&amp;gt;&lt;br /&gt;
| Teargas&lt;br /&gt;
| 0.8 MB&lt;br /&gt;
|-&lt;br /&gt;
| OG [[Parachute]]&lt;br /&gt;
| &amp;lt;code&amp;gt;ogpara&amp;lt;/code&amp;gt;&lt;br /&gt;
| Parachute&lt;br /&gt;
| 0.3 MB&lt;br /&gt;
|-&lt;br /&gt;
| Sawed Off Atmosphere&lt;br /&gt;
| &amp;lt;code&amp;gt;sawnoffatmos&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 1.25 MB&lt;br /&gt;
|-&lt;br /&gt;
| Sawed Off Banana&lt;br /&gt;
| &amp;lt;code&amp;gt;sawnoffbanana&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 1.11 MB&lt;br /&gt;
|-&lt;br /&gt;
| Sawn Off Black&lt;br /&gt;
| &amp;lt;code&amp;gt;sawnoffblack&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 0.6 MB&lt;br /&gt;
|-&lt;br /&gt;
| Sawed Off Brazil&lt;br /&gt;
| &amp;lt;code&amp;gt;sawnoffbrazil&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 0.3 MB&lt;br /&gt;
|-&lt;br /&gt;
| Sawn Off Four Barrel&lt;br /&gt;
| &amp;lt;code&amp;gt;sawnoff4barr&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 0.2 MB&lt;br /&gt;
|-&lt;br /&gt;
| Sawn Off Fulicotone&lt;br /&gt;
| &amp;lt;code&amp;gt;sawnofffulic&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 0.6 MB&lt;br /&gt;
|-&lt;br /&gt;
| Sawn Off Fusion&lt;br /&gt;
| &amp;lt;code&amp;gt;sawnofffusion&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 1.22 MB&lt;br /&gt;
|-&lt;br /&gt;
| Sawn Off [[Gold]]&lt;br /&gt;
| &amp;lt;code&amp;gt;sawnoffgold&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 0.6 MB&lt;br /&gt;
|-&lt;br /&gt;
| Sawn Off Max Payne 3&lt;br /&gt;
| &amp;lt;code&amp;gt;sawnoffmaxpy3&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 0.6 MB&lt;br /&gt;
|-&lt;br /&gt;
| Sawn Off Redneck Kentucky&lt;br /&gt;
| &amp;lt;code&amp;gt;sawnoffredkent&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 0.6 MB&lt;br /&gt;
|-&lt;br /&gt;
| Sawn Off Spare HD&lt;br /&gt;
| &amp;lt;code&amp;gt;sawnoffsparehd&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 0.6 MB&lt;br /&gt;
|-&lt;br /&gt;
| Sawn Off Spare Postapokalipsis&lt;br /&gt;
| &amp;lt;code&amp;gt;sawnoffsparedptpkps&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 0.7 MB&lt;br /&gt;
|-&lt;br /&gt;
| Blue Camo Ak47&lt;br /&gt;
| &amp;lt;code&amp;gt;ak47bluecamo&amp;lt;/code&amp;gt;&lt;br /&gt;
| AK-47&lt;br /&gt;
| 4.67 MB&lt;br /&gt;
|-&lt;br /&gt;
| Blue Camo Deagle&lt;br /&gt;
| &amp;lt;code&amp;gt;deaglebluecammo&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deagle&lt;br /&gt;
| 3.12 MB&lt;br /&gt;
|-&lt;br /&gt;
| Blue Camo Sniper&lt;br /&gt;
| &amp;lt;code&amp;gt;sniperbluecammo&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sniper&lt;br /&gt;
| 3.46 MB&lt;br /&gt;
|-&lt;br /&gt;
| Blue Camo Spas&lt;br /&gt;
| &amp;lt;code&amp;gt;spasbluecammo&amp;lt;/code&amp;gt;&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 1.39 MB&lt;br /&gt;
|-&lt;br /&gt;
| Blue Camo Shotgun&lt;br /&gt;
| &amp;lt;code&amp;gt;shotgunbluecammo&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 2.97 MB&lt;br /&gt;
|-&lt;br /&gt;
| Blue Camo Rifle&lt;br /&gt;
| &amp;lt;code&amp;gt;riflebluecamo&amp;lt;/code&amp;gt;&lt;br /&gt;
| Rifle&lt;br /&gt;
| 2.58 MB&lt;br /&gt;
|-&lt;br /&gt;
| Blue Camo M4&lt;br /&gt;
| &amp;lt;code&amp;gt;m4bluecammo&amp;lt;/code&amp;gt;&lt;br /&gt;
| M4&lt;br /&gt;
| 5.80 MB&lt;br /&gt;
|-&lt;br /&gt;
| Blue Camo Mp5&lt;br /&gt;
| &amp;lt;code&amp;gt;mp5bluecammo&amp;lt;/code&amp;gt;&lt;br /&gt;
| MP5&lt;br /&gt;
| 6.17 MB&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-START --&amp;gt;&lt;br /&gt;
== Related commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/wepmods&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens the custom weapon mods window. These mods are visible only to you.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[CITPhone]]&lt;br /&gt;
* [[Weapon Sounds]]&lt;br /&gt;
* [[Crosshairs]]&lt;br /&gt;
[[Category:Weapons and Combat]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Drop_Cash&amp;diff=8281</id>
		<title>Drop Cash</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Drop_Cash&amp;diff=8281"/>
		<updated>2026-06-19T01:02:28Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Drop Cash =&lt;br /&gt;
Drop Cash is an official event feature in CIT.&lt;br /&gt;
&lt;br /&gt;
== Event use ==&lt;br /&gt;
&lt;br /&gt;
Drop Cash is used to drop cash during official [[events]].&lt;br /&gt;
&lt;br /&gt;
It is not a normal public player feature.&lt;br /&gt;
&lt;br /&gt;
== Command ==&lt;br /&gt;
&lt;br /&gt;
The command is:&lt;br /&gt;
&lt;br /&gt;
* `/dropcash`&lt;br /&gt;
&lt;br /&gt;
== Who can use it ==&lt;br /&gt;
Drop Cash can only be used by:&lt;br /&gt;
&lt;br /&gt;
* Staff members&lt;br /&gt;
* CEMs&lt;br /&gt;
* DJs&lt;br /&gt;
&lt;br /&gt;
Regular players cannot use it.&lt;br /&gt;
&lt;br /&gt;
== How it works ==&lt;br /&gt;
Each use of `/dropcash` drops an amount of cash.&lt;br /&gt;
&lt;br /&gt;
The amount per use is between:&lt;br /&gt;
&lt;br /&gt;
* `$100,000`&lt;br /&gt;
* `$500,000`&lt;br /&gt;
&lt;br /&gt;
== Limits ==&lt;br /&gt;
&lt;br /&gt;
Drop Cash can be used:&lt;br /&gt;
&lt;br /&gt;
* Up to `20` times&lt;br /&gt;
* Every `18` hours&lt;br /&gt;
&lt;br /&gt;
== Event notes ==&lt;br /&gt;
* `/dropcash` is for official events only.&lt;br /&gt;
* It is not a normal player money command.&lt;br /&gt;
* Only staff members, CEMs, and DJs can use it.&lt;br /&gt;
* Each use drops between `$100,000` and `$500,000`.&lt;br /&gt;
* It can be used up to `20` times every `18` hours.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[CIT Staff]]&lt;br /&gt;
* [[Community Event Managers (CEM)]]&lt;br /&gt;
* [[CIT Radio]]&lt;br /&gt;
[[Category:Economy and Trading]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Basement_System&amp;diff=8279</id>
		<title>Basement System</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Basement_System&amp;diff=8279"/>
		<updated>2026-06-19T01:02:28Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Basement System - CIT Wiki&lt;br /&gt;
|description=Basement system guide for CIT, including house basements, Kenaf, Kevlar, growth time, harvest amounts, and armor crafting.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Basement System =&lt;br /&gt;
&#039;&#039;&#039;Basement System&#039;&#039;&#039; is a housing add on that lets house owners grow [[Kenaf]] and process it into [[Kevlar]] for [[Armor|armor]] crafting.&lt;br /&gt;
&lt;br /&gt;
== Basement basics ==&lt;br /&gt;
&lt;br /&gt;
If you own a [[Housing|house]], you can buy a basement add on for `$10,000,000`.&lt;br /&gt;
&lt;br /&gt;
Once bought, the basement stays attached to that property forever, even if the house is sold.&lt;br /&gt;
&lt;br /&gt;
Inside the basement you will find Kenaf. Kenaf can be harvested using a katana and then processed into Kevlar.&lt;br /&gt;
&lt;br /&gt;
Kevlar can be used in the F9 [[Crafting|crafting]] menu to create armor.&lt;br /&gt;
&lt;br /&gt;
[[File:Kenaf growing.png|thumb|340x340px|Kenaf growing inside a basement]]&lt;br /&gt;
&lt;br /&gt;
== Growth and harvest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| Full growth time&lt;br /&gt;
| `18` hours&lt;br /&gt;
|-&lt;br /&gt;
| Kenaf per mature plant&lt;br /&gt;
| `9`&lt;br /&gt;
|-&lt;br /&gt;
| Plants per basement&lt;br /&gt;
| `35`&lt;br /&gt;
|-&lt;br /&gt;
| Full basement harvest output&lt;br /&gt;
| `315` Kevlar&lt;br /&gt;
|-&lt;br /&gt;
| Kevlar per `Armor (Kevlar)` craft&lt;br /&gt;
| `15` Kevlar&lt;br /&gt;
|-&lt;br /&gt;
| `Armor (Kevlar)` crafts from one full harvest&lt;br /&gt;
| `21` crafts in F9&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Plants can be harvested before the full `18` hours, but the yield is lower.&lt;br /&gt;
&lt;br /&gt;
== Multiple houses ==&lt;br /&gt;
&lt;br /&gt;
Each house can have its own basement.&lt;br /&gt;
&lt;br /&gt;
A player can own up to `10` [[Housing|houses]] with DL3 and `5` house slots.&lt;br /&gt;
&lt;br /&gt;
If every house has a basement and the Kenaf is harvested daily, the total daily result can reach `3,150` Kevlar, enough for `210` `Armor (Kevlar)` crafts.&lt;br /&gt;
&lt;br /&gt;
== Purpose ==&lt;br /&gt;
&lt;br /&gt;
The system helps reduce [[Armor|armor]] crafting cost for players who harvest Kenaf daily.&lt;br /&gt;
&lt;br /&gt;
Kenaf cannot be sold or transferred. It rewards daily harvesting.&lt;br /&gt;
&lt;br /&gt;
[[File:Kevlar machine.png|thumb|334x334px|The machine used to process Kenaf into Kevlar]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Housing]]&lt;br /&gt;
* [[Apartment]]&lt;br /&gt;
* [[CITy Zone]]&lt;br /&gt;
* [[F7 Trading]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Armor]]&lt;br /&gt;
* [[Kevlar]]&lt;br /&gt;
* [[Kenaf]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Properties and Building]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Weed_farm&amp;diff=8277</id>
		<title>Weed farm</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Weed_farm&amp;diff=8277"/>
		<updated>2026-06-19T01:02:28Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Weed Farm]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Weed&amp;diff=8275</id>
		<title>Weed</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Weed&amp;diff=8275"/>
		<updated>2026-06-19T01:02:28Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Weed =&lt;br /&gt;
&lt;br /&gt;
Weed is a CIT drug.&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
&lt;br /&gt;
Weed is a drug mainly used for movement.&lt;br /&gt;
&lt;br /&gt;
For the full drug system, see [[Drugs]].&lt;br /&gt;
&lt;br /&gt;
== Effect ==&lt;br /&gt;
&lt;br /&gt;
Weed:&lt;br /&gt;
&lt;br /&gt;
* Makes you jump higher&lt;br /&gt;
* Lowers [[Vehicles|vehicle]] gravity&lt;br /&gt;
&lt;br /&gt;
The effect lasts 80 seconds.&lt;br /&gt;
&lt;br /&gt;
== How to use it ==&lt;br /&gt;
&lt;br /&gt;
You can use Weed with:&lt;br /&gt;
&lt;br /&gt;
* F4&lt;br /&gt;
* /drugs&lt;br /&gt;
* /takedrug weed&lt;br /&gt;
&lt;br /&gt;
You can stop it with:&lt;br /&gt;
&lt;br /&gt;
* /stopdrug weed&lt;br /&gt;
&lt;br /&gt;
== How to get it ==&lt;br /&gt;
&lt;br /&gt;
Weed comes from the normal drug sources in CIT.&lt;br /&gt;
&lt;br /&gt;
For the full source list, see [[Drugs]].&lt;br /&gt;
&lt;br /&gt;
Some main ways to get drugs include:&lt;br /&gt;
&lt;br /&gt;
* [[Criminal]] [[Events]]&lt;br /&gt;
* Armed Robberies&lt;br /&gt;
* [[House Robbery]]&lt;br /&gt;
* Pickpocketing&lt;br /&gt;
* [[Drug Running]]&lt;br /&gt;
* [[Drug Trafficking]]&lt;br /&gt;
* F7&lt;br /&gt;
* Docks Mission&lt;br /&gt;
* [[Weed Farm|Weed Farm]]&lt;br /&gt;
* Mystery Boxes&lt;br /&gt;
* JFM&lt;br /&gt;
* Static [[Vehicle Robbery]]&lt;br /&gt;
* [[Predator Mission]]&lt;br /&gt;
&lt;br /&gt;
Weed Farm is one of the main weed sources.&lt;br /&gt;
&lt;br /&gt;
At Weed Farm, use /weedtime to check whether the harvest is ready, go there with a Combine Harvester, and harvest the field to collect 1000 weed.&lt;br /&gt;
&lt;br /&gt;
== Drug notes ==&lt;br /&gt;
* Weed is used through the normal drug system.&lt;br /&gt;
* It lasts 80 seconds.&lt;br /&gt;
* It makes you jump higher.&lt;br /&gt;
* It lowers vehicle gravity.&lt;br /&gt;
* Weed Farm gives 1000 weed.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Drugs]]&lt;br /&gt;
* [[Weed Farm]]&lt;br /&gt;
* [[Crack]]&lt;br /&gt;
* [[God]]&lt;br /&gt;
* [[Speed]]&lt;br /&gt;
* [[Steroids]]&lt;br /&gt;
* [[LSD]]&lt;br /&gt;
[[Category:Resources and Crafting]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Weapons&amp;diff=8273</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Weapons&amp;diff=8273"/>
		<updated>2026-06-19T01:02:28Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
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&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Weapons - CIT Wiki&lt;br /&gt;
|description=Guide to weapons in CIT, including /weaponstats, ammo, combat supplies, throwables, armor price, parachute price, and weapon modifications.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Weapons =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039; in CIT include firearms, melee weapons, throwables, special weapons, ammo, weapon modifications, and weapon related combat [[settings]].&lt;br /&gt;
&lt;br /&gt;
Most weapons can be bought from &#039;&#039;&#039;Ammunation&#039;&#039;&#039;. Weapons, ammo, and some related items can also be traded through &#039;&#039;&#039;F7&#039;&#039;&#039;, while melee weapons, throwables, ammo, and weapon mods can be crafted in &#039;&#039;&#039;F9&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH9-WEAPONS-START --&amp;gt;&lt;br /&gt;
&amp;lt;!-- DEEP-BATCH4-WEAPONS-ROUTES-START --&amp;gt;&lt;br /&gt;
== Weapon routes ==&lt;br /&gt;
Use these links when you need a specific weapon topic instead of the full page.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Need&lt;br /&gt;
! Page&lt;br /&gt;
! Use it for&lt;br /&gt;
|-&lt;br /&gt;
| Buy weapons and ammo&lt;br /&gt;
| [[Ammunation]]&lt;br /&gt;
| shop use, prices, and ammo&lt;br /&gt;
|-&lt;br /&gt;
| Check combat rules and item limits&lt;br /&gt;
| [[Combat]]&lt;br /&gt;
| damage, armor, attack limits, and fight restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Change weapon appearance or sounds&lt;br /&gt;
| [[Gun Mods]], [[Weapon Skins]], [[Weapon Sounds]]&lt;br /&gt;
| weapon mods, skins, and sound options&lt;br /&gt;
|-&lt;br /&gt;
| Armor and special weapons&lt;br /&gt;
| [[Armor]], [[RPG]]&lt;br /&gt;
| armor use and RPG restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Craft or trade weapon items&lt;br /&gt;
| [[Crafting]], [[F7 Trading]]&lt;br /&gt;
| crafting recipes and player trading&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- DEEP-BATCH4-WEAPONS-ROUTES-END --&amp;gt;&lt;br /&gt;
== Weapon stat check ==&lt;br /&gt;
Use `/weaponstats` to see the current in game weapon stats.&lt;br /&gt;
&lt;br /&gt;
The listed values are useful for comparison, but actual combat damage can feel different in fights.&lt;br /&gt;
Players do not lose weapons when they die.&lt;br /&gt;
&lt;br /&gt;
== Common combat supplies ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Price or note&lt;br /&gt;
|-&lt;br /&gt;
| `Molotov Cocktail`&lt;br /&gt;
| `$1,000` at Ammunation&lt;br /&gt;
|-&lt;br /&gt;
| `Tear Gas`&lt;br /&gt;
| `$1,000` at Ammunation&lt;br /&gt;
|-&lt;br /&gt;
| `Satchels`&lt;br /&gt;
| `$2,000` at Ammunation&lt;br /&gt;
|-&lt;br /&gt;
| `Grenades`&lt;br /&gt;
| `$2,000` at Ammunation&lt;br /&gt;
|-&lt;br /&gt;
| `Armor`&lt;br /&gt;
| `$1,000` at Ammunation&lt;br /&gt;
|-&lt;br /&gt;
| `Parachute`&lt;br /&gt;
| `$500` at Ammunation or Tool Shops&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Weapon mod effects ==&lt;br /&gt;
Weapon modifications can change damage, accuracy, magazine size, fire rate, and movement speed.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH9-WEAPONS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon types ==&lt;br /&gt;
CIT has:&lt;br /&gt;
&lt;br /&gt;
* pistols&lt;br /&gt;
* SMGs&lt;br /&gt;
* rifles&lt;br /&gt;
* shotguns&lt;br /&gt;
* sniper weapons&lt;br /&gt;
* melee weapons&lt;br /&gt;
* throwables&lt;br /&gt;
* special weapons like the RPG and Spray Can&lt;br /&gt;
&lt;br /&gt;
Most weapons can be bought from &#039;&#039;&#039;Ammunation&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
To find an Ammunation store:&lt;br /&gt;
&lt;br /&gt;
* use &amp;lt;code&amp;gt;/gps ammu&amp;lt;/code&amp;gt;&lt;br /&gt;
* or look for the gun icon on the &amp;lt;code&amp;gt;F11&amp;lt;/code&amp;gt; map&lt;br /&gt;
&lt;br /&gt;
== Buying weapons ==&lt;br /&gt;
Weapons are bought from:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ammunation&#039;&#039;&#039;&lt;br /&gt;
* other players through &#039;&#039;&#039;F7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Some weapons and related items also have special restrictions or notes.&lt;br /&gt;
&lt;br /&gt;
== Ammunation prices ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Weapon or item&lt;br /&gt;
! Price&lt;br /&gt;
! Ammo price&lt;br /&gt;
|-&lt;br /&gt;
| Pistols&lt;br /&gt;
| Colt&lt;br /&gt;
| $12,000&lt;br /&gt;
| $3 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| Pistols&lt;br /&gt;
| Desert Deagle&lt;br /&gt;
| $24,000&lt;br /&gt;
| $30 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| Pistols&lt;br /&gt;
| Silenced Pistol&lt;br /&gt;
| $18,000&lt;br /&gt;
| $3 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| Shotguns&lt;br /&gt;
| Shotgun&lt;br /&gt;
| $36,000&lt;br /&gt;
| $40 per shell&lt;br /&gt;
|-&lt;br /&gt;
| Shotguns&lt;br /&gt;
| Sawn off&lt;br /&gt;
| $51,000&lt;br /&gt;
| $40 per shell&lt;br /&gt;
|-&lt;br /&gt;
| Shotguns&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| $57,000&lt;br /&gt;
| $40 per shell&lt;br /&gt;
|-&lt;br /&gt;
| Assault Rifles&lt;br /&gt;
| AK-47&lt;br /&gt;
| $60,000&lt;br /&gt;
| $16 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| Assault Rifles&lt;br /&gt;
| M4&lt;br /&gt;
| $75,000&lt;br /&gt;
| $16 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| SMGs&lt;br /&gt;
| Uzi&lt;br /&gt;
| $42,000&lt;br /&gt;
| $10 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| SMGs&lt;br /&gt;
| Tec-9&lt;br /&gt;
| $36,000&lt;br /&gt;
| $10 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| SMGs&lt;br /&gt;
| MP5&lt;br /&gt;
| $60,000&lt;br /&gt;
| $10 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| Rifles&lt;br /&gt;
| Country Rifle&lt;br /&gt;
| $36,000&lt;br /&gt;
| $50 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| Rifles&lt;br /&gt;
| Sniper Rifle&lt;br /&gt;
| $105,000&lt;br /&gt;
| $150 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Weapons&lt;br /&gt;
| Minigun&lt;br /&gt;
| $5,000,000&lt;br /&gt;
| $10 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Weapons&lt;br /&gt;
| RPG&lt;br /&gt;
| -&lt;br /&gt;
| $15,000 per rocket&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Weapons&lt;br /&gt;
| RPG HS&lt;br /&gt;
| -&lt;br /&gt;
| $15,000 per rocket&lt;br /&gt;
|-&lt;br /&gt;
| Throwables and gear&lt;br /&gt;
| Molotov Cocktail&lt;br /&gt;
| $1,000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Throwables and gear&lt;br /&gt;
| Tear Gas&lt;br /&gt;
| $1,000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Throwables and gear&lt;br /&gt;
| Satchels&lt;br /&gt;
| $2,000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Throwables and gear&lt;br /&gt;
| Grenades&lt;br /&gt;
| $2,000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Throwables and gear&lt;br /&gt;
| [[Armor]]&lt;br /&gt;
| $1,000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Throwables and gear&lt;br /&gt;
| [[Parachute]]&lt;br /&gt;
| $500&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== RPGs and grenade restrictions ==&lt;br /&gt;
Important [[rules]] for explosive weapons:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;RPGs&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;RPG HS&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;Grenades&amp;lt;/code&amp;gt; are &#039;&#039;&#039;LV use only&#039;&#039;&#039;&lt;br /&gt;
* you can carry up to &amp;lt;code&amp;gt;100&amp;lt;/code&amp;gt; RPGs&lt;br /&gt;
* an RPG can be bought from other players on &amp;lt;code&amp;gt;F7&amp;lt;/code&amp;gt; or from Ammunation if it is in stock&lt;br /&gt;
* on &amp;lt;code&amp;gt;F7&amp;lt;/code&amp;gt;, search for &amp;lt;code&amp;gt;Rocket Launcher&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Rocket Launcher HS&amp;lt;/code&amp;gt;&lt;br /&gt;
* the &amp;lt;code&amp;gt;F7&amp;lt;/code&amp;gt; maximum price for &amp;lt;code&amp;gt;Rocket Launcher&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Rocket Launcher HS&amp;lt;/code&amp;gt; is &amp;lt;code&amp;gt;$30,000&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== F7 weapon prices ==&lt;br /&gt;
The &amp;lt;code&amp;gt;F7&amp;lt;/code&amp;gt; trading list includes these weapon values:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Minimum&lt;br /&gt;
! Maximum&lt;br /&gt;
! AI buys at&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Sniper&lt;br /&gt;
| 80,000&lt;br /&gt;
| 190,000&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Uzi&lt;br /&gt;
| 10,000&lt;br /&gt;
| 80,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Tec-9&lt;br /&gt;
| 20,000&lt;br /&gt;
| 80,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: M4&lt;br /&gt;
| 30,000&lt;br /&gt;
| 50,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Silenced&lt;br /&gt;
| 1&lt;br /&gt;
| 30,000&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Combat Shotgun&lt;br /&gt;
| 30,000&lt;br /&gt;
| 90,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Minigun&lt;br /&gt;
| 4,000,000&lt;br /&gt;
| 5,100,000&lt;br /&gt;
| 4,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Sawed off&lt;br /&gt;
| 30,000&lt;br /&gt;
| 90,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: MP5&lt;br /&gt;
| 30,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Shotgun&lt;br /&gt;
| 20,000&lt;br /&gt;
| 60,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Deagle&lt;br /&gt;
| 20,000&lt;br /&gt;
| 50,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: AK-47&lt;br /&gt;
| 40,000&lt;br /&gt;
| 120,000&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Rifle&lt;br /&gt;
| 20,000&lt;br /&gt;
| 80,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Colt 45&lt;br /&gt;
| 1&lt;br /&gt;
| 19,000&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== F7 ammo prices ==&lt;br /&gt;
The &amp;lt;code&amp;gt;F7&amp;lt;/code&amp;gt; trading list includes these ammo values:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ammo&lt;br /&gt;
! Minimum&lt;br /&gt;
! Maximum&lt;br /&gt;
! AI buys at&lt;br /&gt;
|-&lt;br /&gt;
| Ammo: Combat Shotgun&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| Ammo: M4&lt;br /&gt;
| 6&lt;br /&gt;
| 24&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| Ammo: Minigun&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| Ammo: Rifle&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| Ammo: Grenade&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| Ammo: Parachute&lt;br /&gt;
| 1&lt;br /&gt;
| 4,000&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Ammo: Deagle&lt;br /&gt;
| 15&lt;br /&gt;
| 40&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| Ammo: MP5&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
| n/a&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Weapon ammo can be bought or sold in bulk through:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;F7 Trading&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Damage and weapon stats ==&lt;br /&gt;
Use &amp;lt;code&amp;gt;/weaponstats&amp;lt;/code&amp;gt; to see the current in game weapon stats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Damage&lt;br /&gt;
! Clip Ammo&lt;br /&gt;
|-&lt;br /&gt;
| Colt 45&lt;br /&gt;
| 44&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Silenced&lt;br /&gt;
| 40&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Deagle&lt;br /&gt;
| 140&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Shotgun&lt;br /&gt;
| 10&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 15&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Uzi&lt;br /&gt;
| 26&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| MP5&lt;br /&gt;
| 27&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| AK-47&lt;br /&gt;
| 36&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| M4&lt;br /&gt;
| 35&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Tec-9&lt;br /&gt;
| 19&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Rifle&lt;br /&gt;
| 95&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Sniper&lt;br /&gt;
| 150&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Minigun&lt;br /&gt;
| 36&lt;br /&gt;
| 1000&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Other damage notes:&lt;br /&gt;
&lt;br /&gt;
* headshots give &amp;lt;code&amp;gt;20%&amp;lt;/code&amp;gt; bonus damage&lt;br /&gt;
* the pistol is replaced by a taser and does no damage&lt;br /&gt;
* high ping increases damage taken&lt;br /&gt;
* damage is doubled when roleplayers hurt each other in [[Roleplay]] mode&lt;br /&gt;
&lt;br /&gt;
== Weapon behavior details ==&lt;br /&gt;
&#039;&#039;&#039;Sniper Rifle&#039;&#039;&#039;&lt;br /&gt;
* Sniper Rifles deal &amp;lt;code&amp;gt;70%&amp;lt;/code&amp;gt; damage within &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt; meters&lt;br /&gt;
* Sniper Rifles deal &amp;lt;code&amp;gt;85%&amp;lt;/code&amp;gt; damage within &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; meters&lt;br /&gt;
* there is a &amp;lt;code&amp;gt;300 ms&amp;lt;/code&amp;gt; delay before shooting after switching to a Sniper Rifle&lt;br /&gt;
* in [[Las Venturas]], that switch delay is &amp;lt;code&amp;gt;0 ms&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;M4&#039;&#039;&#039;&lt;br /&gt;
* the M4 magazine holds &amp;lt;code&amp;gt;70&amp;lt;/code&amp;gt; rounds&lt;br /&gt;
* while aiming the M4, press your enter vehicle key to toggle burst mode on or off&lt;br /&gt;
* the burst delay can be changed in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; by searching for &amp;lt;code&amp;gt;M4&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uzi and Tec-9&#039;&#039;&#039;&lt;br /&gt;
* Tec-9 and Uzi can be used as dual weapons&lt;br /&gt;
* the Uzi has &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; accuracy, the same as the Tec-9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sawed off and run and shoot weapons&#039;&#039;&#039;&lt;br /&gt;
* the Sawed Off Shotgun is not affected by the left and right key anti spam system&lt;br /&gt;
* weapons that can be used while running and shooting are not affected by the left and right key anti spam system&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reloading&#039;&#039;&#039;&lt;br /&gt;
To reload your current weapon:&lt;br /&gt;
&lt;br /&gt;
* press &amp;lt;code&amp;gt;R&amp;lt;/code&amp;gt;&lt;br /&gt;
* you need spare ammo&lt;br /&gt;
&lt;br /&gt;
== Weapon modifications ==&lt;br /&gt;
Weapon modifications can change:&lt;br /&gt;
&lt;br /&gt;
* damage&lt;br /&gt;
* accuracy&lt;br /&gt;
* magazine size&lt;br /&gt;
* fire rate&lt;br /&gt;
* movement [[speed]]&lt;br /&gt;
&lt;br /&gt;
Weapon mods include:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Weapon mod&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| SPAS: Default&lt;br /&gt;
| Default version&lt;br /&gt;
|-&lt;br /&gt;
| SPAS: Crowd Control&lt;br /&gt;
| 14 rounds, terrible accuracy, no move and shoot&lt;br /&gt;
|-&lt;br /&gt;
| Desert Eagle: Default&lt;br /&gt;
| Default version&lt;br /&gt;
|-&lt;br /&gt;
| Desert Eagle: Community Clipper&lt;br /&gt;
| 35% less damage, 200% more accuracy, 20 rounds, 30% faster fire rate&lt;br /&gt;
|-&lt;br /&gt;
| MP5: Default&lt;br /&gt;
| Default version&lt;br /&gt;
|-&lt;br /&gt;
| MP5: U&lt;br /&gt;
| 30 rounds, 35% more damage, lower fire rate, lower movement speed, lower accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Sawnoff: Dual&lt;br /&gt;
| Default dual version&lt;br /&gt;
|-&lt;br /&gt;
| Sawnoff: Single&lt;br /&gt;
| 50% more damage per shot than dual, reloads faster&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Weapon laser ==&lt;br /&gt;
To use a weapon laser:&lt;br /&gt;
&lt;br /&gt;
* turn Weapon Laser on in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
* craft &amp;lt;code&amp;gt;M4: Efficient Execution&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;MP5: U&amp;lt;/code&amp;gt; in &amp;lt;code&amp;gt;F9&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To change laser color:&lt;br /&gt;
&lt;br /&gt;
* go to any Ammunation&lt;br /&gt;
* click &amp;lt;code&amp;gt;Set Laser Color&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Crafting weapons and ammo ==&lt;br /&gt;
&#039;&#039;&#039;Melee weapons&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Katana&lt;br /&gt;
| 300 [[Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| Knife&lt;br /&gt;
| 200 Iron&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| 200 Iron&lt;br /&gt;
|-&lt;br /&gt;
| Shovel&lt;br /&gt;
| 200 Iron&lt;br /&gt;
|-&lt;br /&gt;
| Golfclub&lt;br /&gt;
| 200 Iron&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Throwables&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Grenade&lt;br /&gt;
| 10 Iron + 5 Explosive&lt;br /&gt;
|-&lt;br /&gt;
| Satchel&lt;br /&gt;
| 15 Iron + 1 Explosive + 1 [[Electronics]] + 1 [[Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| Teargas&lt;br /&gt;
| 1 [[Chemicals]] + 20 Iron&lt;br /&gt;
|-&lt;br /&gt;
| Molotov&lt;br /&gt;
| 15 Oil + 15 Iron&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ammo crafting rules&#039;&#039;&#039;&lt;br /&gt;
* ammo is crafted in &amp;lt;code&amp;gt;F9&amp;lt;/code&amp;gt;&lt;br /&gt;
* most ammo uses Iron and [[Explosives]]&lt;br /&gt;
* some ammo types also need Oil&lt;br /&gt;
* you must already own the weapon before you can craft its ammo&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pistol ammo&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ammo&lt;br /&gt;
! Recipe&lt;br /&gt;
! Result&lt;br /&gt;
|-&lt;br /&gt;
| Pistol Ammo&lt;br /&gt;
| 4 Iron + 1 Explosive&lt;br /&gt;
| 120 Colt 45 rounds&lt;br /&gt;
|-&lt;br /&gt;
| Silenced Pistol Ammo&lt;br /&gt;
| 4 Iron + 1 Explosive&lt;br /&gt;
| 120 silenced pistol rounds&lt;br /&gt;
|-&lt;br /&gt;
| Desert Eagle Ammo&lt;br /&gt;
| 55 Iron + 5 Explosive&lt;br /&gt;
| 60 Desert Eagle rounds&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shotgun ammo&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ammo&lt;br /&gt;
! Recipe&lt;br /&gt;
! Result&lt;br /&gt;
|-&lt;br /&gt;
| Shotgun Ammo&lt;br /&gt;
| 6 Oil + 35 Iron + 4 Explosive&lt;br /&gt;
| 50 shotgun shells&lt;br /&gt;
|-&lt;br /&gt;
| Sawn Off Shotgun Ammo&lt;br /&gt;
| 6 Oil + 35 Iron + 4 Explosive&lt;br /&gt;
| 50 sawed off shotgun shells&lt;br /&gt;
|-&lt;br /&gt;
| Combat Shotgun Ammo&lt;br /&gt;
| 6 Oil + 35 Iron + 4 Explosive&lt;br /&gt;
| 50 combat shotgun shells&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Assault rifle ammo&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ammo&lt;br /&gt;
! Recipe&lt;br /&gt;
! Result&lt;br /&gt;
|-&lt;br /&gt;
| AK-47 Ammo&lt;br /&gt;
| 160 Iron + 7 Explosive&lt;br /&gt;
| 300 AK-47 rounds&lt;br /&gt;
|-&lt;br /&gt;
| M4 Ammo&lt;br /&gt;
| 160 Iron + 7 Explosive&lt;br /&gt;
| 300 M4 rounds&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;SMG ammo&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ammo&lt;br /&gt;
! Recipe&lt;br /&gt;
! Result&lt;br /&gt;
|-&lt;br /&gt;
| Uzi Ammo&lt;br /&gt;
| 135 Iron + 5 Explosive&lt;br /&gt;
| 375 Uzi rounds&lt;br /&gt;
|-&lt;br /&gt;
| Tec-9 Ammo&lt;br /&gt;
| 135 Iron + 5 Explosive&lt;br /&gt;
| 375 Tec-9 rounds&lt;br /&gt;
|-&lt;br /&gt;
| MP5 Ammo&lt;br /&gt;
| 135 Iron + 5 Explosive&lt;br /&gt;
| 375 MP5 rounds&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rifle ammo&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ammo&lt;br /&gt;
! Recipe&lt;br /&gt;
! Result&lt;br /&gt;
|-&lt;br /&gt;
| Country Rifle Ammo&lt;br /&gt;
| 68 Iron + 2 Explosive&lt;br /&gt;
| 35 Country Rifle rounds&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle Ammo&lt;br /&gt;
| 80 Iron + 3 Explosive&lt;br /&gt;
| 15 Sniper Rifle rounds&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Heavy ammo&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ammo&lt;br /&gt;
! Recipe&lt;br /&gt;
! Result&lt;br /&gt;
|-&lt;br /&gt;
| MG-42 Ammo&lt;br /&gt;
| 225 Iron + 8 Explosive&lt;br /&gt;
| 625 MG-42 rounds&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Related commands and settings ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command or setting&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/gps ammu&amp;lt;/code&amp;gt;&lt;br /&gt;
| Marks an Ammunation store&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/weaponstats&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows the current weapon stats list&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/debugplayerdamage&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows damage debug lines when you shoot a player&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/dropweapon&amp;lt;/code&amp;gt;&lt;br /&gt;
| Drops some weapons you do not need, such as parachutes and spraycans&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;Enable Weapon Binds&amp;lt;/code&amp;gt;&lt;br /&gt;
| Lets you switch weapon slots with the number keys and needs the New HUD&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;Automatically shoot and aim&amp;lt;/code&amp;gt;&lt;br /&gt;
| Changes auto shoot and auto aim input; options are LMB, RMB, or Disabled&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;Ignore Certain Weapon Pickups&amp;lt;/code&amp;gt;&lt;br /&gt;
| Controls the death drop weapon pickup filter in LV&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;RPG Cooldown Progress Bar&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows your RPG cooldown progress&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;Show Weapon Icons&amp;lt;/code&amp;gt;&lt;br /&gt;
| Hides or shows weapon icons in the HUD&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;Show Selected Weapon Only&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows only the weapon you are currently holding instead of the full weapon list&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Other weapon details ==&lt;br /&gt;
* in LV, a death pickup touched in the air snaps down to the ground&lt;br /&gt;
* if you are carrying a minigun and pick up an RPG in LV, you get &amp;lt;code&amp;gt;1500&amp;lt;/code&amp;gt; minigun ammo instead of the RPG&lt;br /&gt;
* in Battle Royale, weapons are usually found around buildings and other loot spots&lt;br /&gt;
* in Battle Royale, press &amp;lt;code&amp;gt;N&amp;lt;/code&amp;gt; to swap your weapon with one on the ground if it is the same weapon type&lt;br /&gt;
* in hunting, Sniper Rifle and Country Rifle give the best reward&lt;br /&gt;
* in hunting, Pump Shotgun reduces the reward by &amp;lt;code&amp;gt;30%&amp;lt;/code&amp;gt;&lt;br /&gt;
* Paintball Arena matches can use Handguns, Sub Machine Guns, Assault Rifles, or Shotguns&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Weapon mod notes ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;F9&amp;lt;/code&amp;gt; Weapon Mods are free, use no resources, and list the available variants.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-START --&amp;gt;&lt;br /&gt;
== Related commands ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/buyrpg&amp;lt;/code&amp;gt;&lt;br /&gt;
| Buys an RPG. Use &amp;lt;code&amp;gt;/buyrpg hs&amp;lt;/code&amp;gt; to buy a heat seeking RPG.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/dropweapon&amp;lt;/code&amp;gt;&lt;br /&gt;
| Drops your currently selected droppable weapon, such as Spraycan or Parachute.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/wepmods&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens the custom weapon mods window. These mods are visible only to you.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/wepsounds&amp;lt;/code&amp;gt;&lt;br /&gt;
| Selects custom weapon sounds.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-START --&amp;gt;&lt;br /&gt;
== Fire damage equipment ==&lt;br /&gt;
&lt;br /&gt;
Water Fire Extinguisher is available from /equip. It reduces Molotov fire damage by 75%.&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[F7 Trading]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Ammunation]]&lt;br /&gt;
* [[Combat]]&lt;br /&gt;
* [[Drug Inventory]]&lt;br /&gt;
* [[Battle Royale]]&lt;br /&gt;
* [[Paintball Arena]]&lt;br /&gt;
* [[Hunter]]&lt;br /&gt;
* [[Settings]]&lt;br /&gt;
[[Category:Weapons and Combat]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Weapon_Sounds&amp;diff=8271</id>
		<title>Weapon Sounds</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Weapon_Sounds&amp;diff=8271"/>
		<updated>2026-06-19T01:02:28Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Weapon Sounds - CIT Wiki&lt;br /&gt;
|description=Guide to custom weapon sounds in CIT, including /wepsounds, CSGO, Silenced, GTA default, custom sound files, settings, and minimized MTA behavior.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Weapon Sounds =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Sounds&#039;&#039;&#039; is the custom weapon sound system in CIT.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH9-WEPSOUNDS-START --&amp;gt;&lt;br /&gt;
== How to change weapon sounds ==&lt;br /&gt;
&lt;br /&gt;
Open `/wepsounds`, select the weapon on the left, select the sound on the right, then press `Apply`.&lt;br /&gt;
&lt;br /&gt;
== Sound options and files ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Current behavior&lt;br /&gt;
|-&lt;br /&gt;
| Built in sound choices&lt;br /&gt;
| `CSGO`, `Silenced`, and `GTA default`.&lt;br /&gt;
|-&lt;br /&gt;
| Custom files&lt;br /&gt;
| Must end in `.wav` or `.mp3`.&lt;br /&gt;
|-&lt;br /&gt;
| Folder&lt;br /&gt;
| `MTA &amp;gt; mods &amp;gt; deathmatch &amp;gt; resources &amp;gt; CITsounds &amp;gt; sounds`.&lt;br /&gt;
|-&lt;br /&gt;
| Settings toggle&lt;br /&gt;
| `Custom Weapon Sounds` in `/settings`.&lt;br /&gt;
|-&lt;br /&gt;
| Priority&lt;br /&gt;
| The sound selected in `/wepsounds` overrides the `Custom Weapon Sounds` setting.&lt;br /&gt;
|-&lt;br /&gt;
| Minimized MTA&lt;br /&gt;
| Custom weapon sounds can be disabled while MTA is minimized.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH9-WEPSOUNDS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sound notes ==&lt;br /&gt;
&lt;br /&gt;
`Weapon Sounds` lets you choose custom sounds for your [[weapons]].&lt;br /&gt;
&lt;br /&gt;
It uses:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/wepsounds&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also control the general weapon sound setting in:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom sound files ==&lt;br /&gt;
&lt;br /&gt;
Custom weapon sound files must:&lt;br /&gt;
&lt;br /&gt;
* end in &amp;lt;code&amp;gt;.wav&amp;lt;/code&amp;gt;&lt;br /&gt;
* or end in &amp;lt;code&amp;gt;.mp3&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They must be placed in this folder:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;mods &amp;amp;gt; deathmatch &amp;amp;gt; resources &amp;amp;gt; CITsounds &amp;amp;gt; sounds&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
inside your `MTA` install folder.&lt;br /&gt;
&lt;br /&gt;
== How to change weapon sounds notes ==&lt;br /&gt;
&lt;br /&gt;
To change your weapon sounds:&lt;br /&gt;
&lt;br /&gt;
* open &amp;lt;code&amp;gt;/wepsounds&amp;lt;/code&amp;gt;&lt;br /&gt;
* select the weapon from the list on the left&lt;br /&gt;
* select the sound from the list on the right&lt;br /&gt;
* press `Apply`&lt;br /&gt;
&lt;br /&gt;
== Turning custom weapon sounds on or off ==&lt;br /&gt;
&lt;br /&gt;
To turn custom weapon sounds on or off:&lt;br /&gt;
&lt;br /&gt;
* open &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
* toggle `Custom Weapon Sounds`&lt;br /&gt;
&lt;br /&gt;
== Priority ==&lt;br /&gt;
&lt;br /&gt;
The sound you pick in &amp;lt;code&amp;gt;/wepsounds&amp;lt;/code&amp;gt; takes priority over:&lt;br /&gt;
&lt;br /&gt;
* `Custom Weapon Sounds` in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sound details ==&lt;br /&gt;
&lt;br /&gt;
* `Weapon Sounds` uses custom sound files stored in the `CITsounds` folder.&lt;br /&gt;
* Supported custom sound file types are &amp;lt;code&amp;gt;.wav&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;.mp3&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;/wepsounds&amp;lt;/code&amp;gt; is the main menu for choosing weapon sounds.&lt;br /&gt;
* The sound selected in &amp;lt;code&amp;gt;/wepsounds&amp;lt;/code&amp;gt; overrides the normal `Custom Weapon Sounds` setting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-START --&amp;gt;&lt;br /&gt;
== Related commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/wepsounds&amp;lt;/code&amp;gt;&lt;br /&gt;
| Selects custom weapon sounds.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Settings]]&lt;br /&gt;
* [[Gun Mods]]&lt;br /&gt;
[[Category:Weapons and Combat]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Vehicle_Shops&amp;diff=8269</id>
		<title>Vehicle Shops</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Vehicle_Shops&amp;diff=8269"/>
		<updated>2026-06-19T01:02:28Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Vehicle Shops - CIT Wiki&lt;br /&gt;
|description=Guide to CIT vehicle shops and the Vehicle Sales GUI, including buying, testing, price, max speed, color, and comparison stats.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Vehicle Shops =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicle Shops&#039;&#039;&#039; are the places where players buy vehicles in CIT.&lt;br /&gt;
[[File:Vehicle Shops - Grotti car shop exterior.jpg|thumb|alt=Grotti vehicle shop exterior.|Grotti vehicle shop exterior.]]&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then open:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Vehicle Shops&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
to mark them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH4-VEHICLE-SHOPS-START --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH9-VEHSHOPS-START --&amp;gt;&lt;br /&gt;
== Buying vehicles ==&lt;br /&gt;
&lt;br /&gt;
Go to a car store marker and press `Z` to open the `Vehicle Sales` GUI.&lt;br /&gt;
&lt;br /&gt;
The vehicle shop lists price and max speed, has a search box, and has buttons such as `Buy`, `Color`, and `Test`.&lt;br /&gt;
&lt;br /&gt;
== Shop stats ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Shown stat&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| `Max Speed`&lt;br /&gt;
| Compare top speed before testing.&lt;br /&gt;
|-&lt;br /&gt;
| `Acceleration`&lt;br /&gt;
| Compare launch and speed gain.&lt;br /&gt;
|-&lt;br /&gt;
| `Suspension Force Level`&lt;br /&gt;
| Compare suspension strength.&lt;br /&gt;
|-&lt;br /&gt;
| `Turn Mass`&lt;br /&gt;
| Compare turning weight.&lt;br /&gt;
|-&lt;br /&gt;
| `Brake Bias`&lt;br /&gt;
| Compare braking balance.&lt;br /&gt;
|-&lt;br /&gt;
| `Traction Loss`&lt;br /&gt;
| Compare grip loss.&lt;br /&gt;
|-&lt;br /&gt;
| `Engine Inertia`&lt;br /&gt;
| Compare engine response.&lt;br /&gt;
|-&lt;br /&gt;
| `Suspension High Speed Damping`&lt;br /&gt;
| Compare high speed suspension damping.&lt;br /&gt;
|-&lt;br /&gt;
| `Mass`&lt;br /&gt;
| Compare weight.&lt;br /&gt;
|-&lt;br /&gt;
| `Traction Bias`&lt;br /&gt;
| Compare traction balance.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Speed estimate note ==&lt;br /&gt;
The `Vehicle Sales` GUI says max speed is an estimate. Use a test drive to verify how the vehicle feels.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH9-VEHSHOPS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Finding vehicle shops ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Need&lt;br /&gt;
! Use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Car shops&lt;br /&gt;
| &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt; search &amp;lt;code&amp;gt;car shop&amp;lt;/code&amp;gt;&lt;br /&gt;
| Normal car shops include SF, Montgomery, El Quebrados, Angel Pine, Jefferson, Los Santos, and Rodeo shop names listed on the Locations page.&lt;br /&gt;
|-&lt;br /&gt;
| Vehicle Sales GUI&lt;br /&gt;
| press &amp;lt;code&amp;gt;Z&amp;lt;/code&amp;gt; at the car store marker&lt;br /&gt;
| Opens Vehicle Sales.&lt;br /&gt;
|-&lt;br /&gt;
| Deactivated Rhino&lt;br /&gt;
| &amp;lt;code&amp;gt;Army Surplus&amp;lt;/code&amp;gt; outside &amp;lt;code&amp;gt;Area 69&amp;lt;/code&amp;gt;&lt;br /&gt;
| This is the only place to buy the deactivated Rhino tank.&lt;br /&gt;
|-&lt;br /&gt;
| Vehicle shop category&lt;br /&gt;
| &amp;lt;code&amp;gt;/gps &amp;amp;gt; Vehicle Shops&amp;lt;/code&amp;gt;&lt;br /&gt;
| Use the category for shop destinations.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH4-VEHICLE-SHOPS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Shop types ==&lt;br /&gt;
Vehicle shops in CIT are split into:&lt;br /&gt;
&lt;br /&gt;
* truck shops&lt;br /&gt;
* boat shops&lt;br /&gt;
* bike shops&lt;br /&gt;
* city car shops&lt;br /&gt;
* country car shops&lt;br /&gt;
* [[aircraft]] shops&lt;br /&gt;
* the `LV Army Surplus Shop`&lt;br /&gt;
&lt;br /&gt;
Some shops share the same inventory.&lt;br /&gt;
&lt;br /&gt;
== All vehicle shops ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Shop&lt;br /&gt;
! Location&lt;br /&gt;
! Inventory type&lt;br /&gt;
|-&lt;br /&gt;
| `LS Trucks Shop`&lt;br /&gt;
| Ocean Docks&lt;br /&gt;
| Truck shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `LS Boat Shop`&lt;br /&gt;
| Verdant Bluffs&lt;br /&gt;
| Boat shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `LS Bike Shop`&lt;br /&gt;
| Willowfield&lt;br /&gt;
| Bike shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `SF Expensive Car Shop`&lt;br /&gt;
| Downtown&lt;br /&gt;
| City car shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `SF Cheapest Car Shop`&lt;br /&gt;
| Downtown&lt;br /&gt;
| City car shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `SF Trucks Shop`&lt;br /&gt;
| Easter Basin&lt;br /&gt;
| Truck shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `SF Bikes Shop`&lt;br /&gt;
| Garcia&lt;br /&gt;
| Bike shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `SF Boats Shop`&lt;br /&gt;
| Palisades&lt;br /&gt;
| Boat shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `LV Boat Shop`&lt;br /&gt;
| South LV Border&lt;br /&gt;
| Boat shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `LV Vehicle Shop`&lt;br /&gt;
| [[Las Venturas]] Airport&lt;br /&gt;
| LV vehicle shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `Montgomery Car Shop`&lt;br /&gt;
| Montgomery&lt;br /&gt;
| Country car shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `Montgomery Bike Shop`&lt;br /&gt;
| Montgomery&lt;br /&gt;
| Bike shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `Dillimore Bikes Shop`&lt;br /&gt;
| Dillimore&lt;br /&gt;
| Bike shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `El Quebrados Car Shop`&lt;br /&gt;
| El Quebrados&lt;br /&gt;
| Country car shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `Angel Pine Car Shop`&lt;br /&gt;
| Angel Pine&lt;br /&gt;
| Angel Pine car shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `Bayside Marina Boat Shop`&lt;br /&gt;
| Bayside Marina&lt;br /&gt;
| Boat shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `CITy Island Shop`&lt;br /&gt;
| Industrial Estates&lt;br /&gt;
| City car shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `SF Plane Shop` / `SFPS`&lt;br /&gt;
| Easter Bay Airport&lt;br /&gt;
| Aircraft shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `LS Plane Shop` / `LSPS`&lt;br /&gt;
| [[Los Santos]] International&lt;br /&gt;
| Aircraft shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `LV Plane Shop` / `LVPS`&lt;br /&gt;
| Las Venturas Airport&lt;br /&gt;
| Aircraft shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `LS Coutt and Schutz Car Shop`&lt;br /&gt;
| Jefferson&lt;br /&gt;
| City car shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `LS North East Car Shop`&lt;br /&gt;
| Los Santos&lt;br /&gt;
| Country car shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `LS Grotti Car Shop`&lt;br /&gt;
| Rodeo&lt;br /&gt;
| City car shop inventory&lt;br /&gt;
|-&lt;br /&gt;
| `LV Army Surplus Shop`&lt;br /&gt;
| Restricted Area&lt;br /&gt;
| Army surplus inventory&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Truck shop inventory ==&lt;br /&gt;
These vehicles are sold at:&lt;br /&gt;
&lt;br /&gt;
* `LS Trucks Shop`&lt;br /&gt;
* `SF Trucks Shop`&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Vehicle&lt;br /&gt;
! Price&lt;br /&gt;
! [[Speed]]&lt;br /&gt;
|-&lt;br /&gt;
| `Bus`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `104`&lt;br /&gt;
|-&lt;br /&gt;
| `Coach`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `108`&lt;br /&gt;
|-&lt;br /&gt;
| `Articulated Coach`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `79`&lt;br /&gt;
|-&lt;br /&gt;
| `Trashmaster`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `70`&lt;br /&gt;
|-&lt;br /&gt;
| `Sweeper`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `35`&lt;br /&gt;
|-&lt;br /&gt;
| `Forklift`&lt;br /&gt;
| `$50,000`&lt;br /&gt;
| `40`&lt;br /&gt;
|-&lt;br /&gt;
| `Pizza Tug`&lt;br /&gt;
| `$50,000`&lt;br /&gt;
| `71`&lt;br /&gt;
|-&lt;br /&gt;
| `Baggage`&lt;br /&gt;
| `$50,000`&lt;br /&gt;
| `101`&lt;br /&gt;
|-&lt;br /&gt;
| `Pony`&lt;br /&gt;
| `$60,000`&lt;br /&gt;
| `97`&lt;br /&gt;
|-&lt;br /&gt;
| `Mule`&lt;br /&gt;
| `$75,000`&lt;br /&gt;
| `89`&lt;br /&gt;
|-&lt;br /&gt;
| `Utility Van`&lt;br /&gt;
| `$75,000`&lt;br /&gt;
| `108`&lt;br /&gt;
|-&lt;br /&gt;
| `Benson`&lt;br /&gt;
| `$108,000`&lt;br /&gt;
| `85`&lt;br /&gt;
|-&lt;br /&gt;
| `Rumpo`&lt;br /&gt;
| `$110,000`&lt;br /&gt;
| `104`&lt;br /&gt;
|-&lt;br /&gt;
| `Newsvan`&lt;br /&gt;
| `$140,000`&lt;br /&gt;
| `101`&lt;br /&gt;
|-&lt;br /&gt;
| `Yankee`&lt;br /&gt;
| `$200,000`&lt;br /&gt;
| `93`&lt;br /&gt;
|-&lt;br /&gt;
| `DFT-30`&lt;br /&gt;
| `$200,000`&lt;br /&gt;
| `71`&lt;br /&gt;
|-&lt;br /&gt;
| `Burrito`&lt;br /&gt;
| `$221,000`&lt;br /&gt;
| `101`&lt;br /&gt;
|-&lt;br /&gt;
| `Securicar`&lt;br /&gt;
| `$225,000`&lt;br /&gt;
| `102`&lt;br /&gt;
|-&lt;br /&gt;
| `Towtruck`&lt;br /&gt;
| `$250,000`&lt;br /&gt;
| `105`&lt;br /&gt;
|-&lt;br /&gt;
| `Flatbed`&lt;br /&gt;
| `$250,000`&lt;br /&gt;
| `98`&lt;br /&gt;
|-&lt;br /&gt;
| `DFT-900`&lt;br /&gt;
| `$300,000`&lt;br /&gt;
| `92`&lt;br /&gt;
|-&lt;br /&gt;
| `Roadtrain`&lt;br /&gt;
| `$300,000`&lt;br /&gt;
| `81`&lt;br /&gt;
|-&lt;br /&gt;
| `Packer`&lt;br /&gt;
| `$300,000`&lt;br /&gt;
| `100`&lt;br /&gt;
|-&lt;br /&gt;
| `Cement Truck`&lt;br /&gt;
| `$400,000`&lt;br /&gt;
| `71`&lt;br /&gt;
|-&lt;br /&gt;
| `Hotdog`&lt;br /&gt;
| `$550,000`&lt;br /&gt;
| `84`&lt;br /&gt;
|-&lt;br /&gt;
| `Dozer`&lt;br /&gt;
| `$600,000`&lt;br /&gt;
| `65`&lt;br /&gt;
|-&lt;br /&gt;
| `Monster 1`&lt;br /&gt;
| `$650,000`&lt;br /&gt;
| `80`&lt;br /&gt;
|-&lt;br /&gt;
| `Monster 2`&lt;br /&gt;
| `$650,000`&lt;br /&gt;
| `80`&lt;br /&gt;
|-&lt;br /&gt;
| `Monster 3`&lt;br /&gt;
| `$650,000`&lt;br /&gt;
| `80`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Boat shop inventory ==&lt;br /&gt;
These vehicles are sold at:&lt;br /&gt;
&lt;br /&gt;
* `LS Boat Shop`&lt;br /&gt;
* `SF Boats Shop`&lt;br /&gt;
* `LV Boat Shop`&lt;br /&gt;
* `Bayside Marina Boat Shop`&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Vehicle&lt;br /&gt;
! Price&lt;br /&gt;
! Speed&lt;br /&gt;
|-&lt;br /&gt;
| `Dinghy`&lt;br /&gt;
| `$30,000`&lt;br /&gt;
| `98`&lt;br /&gt;
|-&lt;br /&gt;
| `Coastguard`&lt;br /&gt;
| `$85,000`&lt;br /&gt;
| `100`&lt;br /&gt;
|-&lt;br /&gt;
| `Launch`&lt;br /&gt;
| `$124,000`&lt;br /&gt;
| `99`&lt;br /&gt;
|-&lt;br /&gt;
| `Reefer`&lt;br /&gt;
| `$200,000`&lt;br /&gt;
| `96`&lt;br /&gt;
|-&lt;br /&gt;
| `Skimmer`&lt;br /&gt;
| `$300,000`&lt;br /&gt;
| `105`&lt;br /&gt;
|-&lt;br /&gt;
| `Vortex`&lt;br /&gt;
| `$500,000`&lt;br /&gt;
| `80`&lt;br /&gt;
|-&lt;br /&gt;
| `Tropic`&lt;br /&gt;
| `$750,000`&lt;br /&gt;
| `99`&lt;br /&gt;
|-&lt;br /&gt;
| `Predator`&lt;br /&gt;
| `$900,000`&lt;br /&gt;
| `100`&lt;br /&gt;
|-&lt;br /&gt;
| `Speeder`&lt;br /&gt;
| `$1,000,000`&lt;br /&gt;
| `103`&lt;br /&gt;
|-&lt;br /&gt;
| `Jetmax`&lt;br /&gt;
| `$1,000,000`&lt;br /&gt;
| `104`&lt;br /&gt;
|-&lt;br /&gt;
| `Marquis`&lt;br /&gt;
| `$1,500,000`&lt;br /&gt;
| `95`&lt;br /&gt;
|-&lt;br /&gt;
| `Squalo`&lt;br /&gt;
| `$1,500,000`&lt;br /&gt;
| `104`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Bike shop inventory ==&lt;br /&gt;
These vehicles are sold at:&lt;br /&gt;
&lt;br /&gt;
* `LS Bike Shop`&lt;br /&gt;
* `SF Bikes Shop`&lt;br /&gt;
* `Montgomery Bike Shop`&lt;br /&gt;
* `Dillimore Bikes Shop`&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Vehicle&lt;br /&gt;
! Price&lt;br /&gt;
! Speed&lt;br /&gt;
|-&lt;br /&gt;
| `BMX`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `85`&lt;br /&gt;
|-&lt;br /&gt;
| `Pizzaboy`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `145`&lt;br /&gt;
|-&lt;br /&gt;
| `Skateboard`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `21`&lt;br /&gt;
|-&lt;br /&gt;
| `Faggio`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `145`&lt;br /&gt;
|-&lt;br /&gt;
| `Mountain Bike`&lt;br /&gt;
| `$9,000`&lt;br /&gt;
| `96`&lt;br /&gt;
|-&lt;br /&gt;
| `Mower`&lt;br /&gt;
| `$25,000`&lt;br /&gt;
| `35`&lt;br /&gt;
|-&lt;br /&gt;
| `Kart`&lt;br /&gt;
| `$50,000`&lt;br /&gt;
| `63`&lt;br /&gt;
|-&lt;br /&gt;
| `Quadbike`&lt;br /&gt;
| `$70,000`&lt;br /&gt;
| `119`&lt;br /&gt;
|-&lt;br /&gt;
| `Wayfarer`&lt;br /&gt;
| `$85,000`&lt;br /&gt;
| `150`&lt;br /&gt;
|-&lt;br /&gt;
| `Sanchez`&lt;br /&gt;
| `$100,000`&lt;br /&gt;
| `154`&lt;br /&gt;
|-&lt;br /&gt;
| `Freeway`&lt;br /&gt;
| `$190,000`&lt;br /&gt;
| `150`&lt;br /&gt;
|-&lt;br /&gt;
| `FCR-900`&lt;br /&gt;
| `$200,000`&lt;br /&gt;
| `154`&lt;br /&gt;
|-&lt;br /&gt;
| `BF-400`&lt;br /&gt;
| `$210,000`&lt;br /&gt;
| `161`&lt;br /&gt;
|-&lt;br /&gt;
| `PCJ-600`&lt;br /&gt;
| `$280,000`&lt;br /&gt;
| `154`&lt;br /&gt;
|-&lt;br /&gt;
| `NRG-500`&lt;br /&gt;
| `$2,500,000`&lt;br /&gt;
| `153`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== City car shop inventory ==&lt;br /&gt;
These vehicles are sold at:&lt;br /&gt;
&lt;br /&gt;
* `SF Expensive Car Shop`&lt;br /&gt;
* `SF Cheapest Car Shop`&lt;br /&gt;
* `CITy Island Shop`&lt;br /&gt;
* `LS Coutt and Schutz Car Shop`&lt;br /&gt;
* `LS Grotti Car Shop`&lt;br /&gt;
&lt;br /&gt;
These shops use the same inventory.&lt;br /&gt;
&lt;br /&gt;
=== Low price vehicles ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Vehicle&lt;br /&gt;
! Price&lt;br /&gt;
! Speed&lt;br /&gt;
|-&lt;br /&gt;
| `Bus`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `104`&lt;br /&gt;
|-&lt;br /&gt;
| `Caddy`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `96`&lt;br /&gt;
|-&lt;br /&gt;
| `Trashmaster`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `70`&lt;br /&gt;
|-&lt;br /&gt;
| `Articulated Coach`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `79`&lt;br /&gt;
|-&lt;br /&gt;
| `Sweeper`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `35`&lt;br /&gt;
|-&lt;br /&gt;
| `Coach`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `108`&lt;br /&gt;
|-&lt;br /&gt;
| `BMX`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `85`&lt;br /&gt;
|-&lt;br /&gt;
| `Skateboard`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `21`&lt;br /&gt;
|-&lt;br /&gt;
| `Faggio`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `145`&lt;br /&gt;
|-&lt;br /&gt;
| `Pizzaboy`&lt;br /&gt;
| `$5,000`&lt;br /&gt;
| `145`&lt;br /&gt;
|-&lt;br /&gt;
| `Moonbeam`&lt;br /&gt;
| `$7,000`&lt;br /&gt;
| `95`&lt;br /&gt;
|-&lt;br /&gt;
| `Mountain Bike`&lt;br /&gt;
| `$9,000`&lt;br /&gt;
| `96`&lt;br /&gt;
|-&lt;br /&gt;
| `Mower`&lt;br /&gt;
| `$25,000`&lt;br /&gt;
| `35`&lt;br /&gt;
|-&lt;br /&gt;
| `Tampa`&lt;br /&gt;
| `$40,000`&lt;br /&gt;
| `113`&lt;br /&gt;
|-&lt;br /&gt;
| `Clover`&lt;br /&gt;
| `$40,000`&lt;br /&gt;
| `113`&lt;br /&gt;
|-&lt;br /&gt;
| `Hermes`&lt;br /&gt;
| `$40,000`&lt;br /&gt;
| `104`&lt;br /&gt;
|-&lt;br /&gt;
| `Pizza Tug`&lt;br /&gt;
| `$50,000`&lt;br /&gt;
| `71`&lt;br /&gt;
|-&lt;br /&gt;
| `Forklift`&lt;br /&gt;
| `$50,000`&lt;br /&gt;
| `40`&lt;br /&gt;
|-&lt;br /&gt;
| `Baggage`&lt;br /&gt;
| `$50,000`&lt;br /&gt;
| `101`&lt;br /&gt;
|-&lt;br /&gt;
| `Kart`&lt;br /&gt;
| `$50,000`&lt;br /&gt;
| `63`&lt;br /&gt;
|-&lt;br /&gt;
| `Perennial`&lt;br /&gt;
| `$50,000`&lt;br /&gt;
| `96`&lt;br /&gt;
|-&lt;br /&gt;
| `Walton`&lt;br /&gt;
| `$50,000`&lt;br /&gt;
| `90`&lt;br /&gt;
|-&lt;br /&gt;
| `Picador`&lt;br /&gt;
| `$55,000`&lt;br /&gt;
| `111`&lt;br /&gt;
|-&lt;br /&gt;
| `Blade`&lt;br /&gt;
| `$60,000`&lt;br /&gt;
| `118`&lt;br /&gt;
|-&lt;br /&gt;
| `Pony`&lt;br /&gt;
| `$60,000`&lt;br /&gt;
| `97`&lt;br /&gt;
|-&lt;br /&gt;
| `Blista Compact`&lt;br /&gt;
| `$62,000`&lt;br /&gt;
| `149`&lt;br /&gt;
|-&lt;br /&gt;
| `Sadler`&lt;br /&gt;
| `$65,000`&lt;br /&gt;
| `111`&lt;br /&gt;
|-&lt;br /&gt;
| `Quadbike`&lt;br /&gt;
| `$70,000`&lt;br /&gt;
| `119`&lt;br /&gt;
|-&lt;br /&gt;
| `Mule`&lt;br /&gt;
| `$75,000`&lt;br /&gt;
| `89`&lt;br /&gt;
|-&lt;br /&gt;
| `Manana`&lt;br /&gt;
| `$75,000`&lt;br /&gt;
| `105`&lt;br /&gt;
|-&lt;br /&gt;
| `Utility Van`&lt;br /&gt;
| `$75,000`&lt;br /&gt;
| `108`&lt;br /&gt;
|-&lt;br /&gt;
| `Remington`&lt;br /&gt;
| `$75,000`&lt;br /&gt;
| `117`&lt;br /&gt;
|-&lt;br /&gt;
| `Virgo`&lt;br /&gt;
| `$83,000`&lt;br /&gt;
| `104`&lt;br /&gt;
|-&lt;br /&gt;
| `Wayfarer`&lt;br /&gt;
| `$85,000`&lt;br /&gt;
| `150`&lt;br /&gt;
|-&lt;br /&gt;
| `Tornado`&lt;br /&gt;
| `$90,000`&lt;br /&gt;
| `109`&lt;br /&gt;
|-&lt;br /&gt;
| `Buccaneer`&lt;br /&gt;
| `$90,000`&lt;br /&gt;
| `109`&lt;br /&gt;
|-&lt;br /&gt;
| `Stallion`&lt;br /&gt;
| `$91,000`&lt;br /&gt;
| `117`&lt;br /&gt;
|-&lt;br /&gt;
| `Majestic`&lt;br /&gt;
| `$95,000`&lt;br /&gt;
| `115`&lt;br /&gt;
|-&lt;br /&gt;
| `Bobcat`&lt;br /&gt;
| `$100,000`&lt;br /&gt;
| `110`&lt;br /&gt;
|-&lt;br /&gt;
| `Sanchez`&lt;br /&gt;
| `$100,000`&lt;br /&gt;
| `154`&lt;br /&gt;
|-&lt;br /&gt;
| `Benson`&lt;br /&gt;
| `$108,000`&lt;br /&gt;
| `85`&lt;br /&gt;
|-&lt;br /&gt;
| `Rumpo`&lt;br /&gt;
| `$110,000`&lt;br /&gt;
| `104`&lt;br /&gt;
|-&lt;br /&gt;
| `Boxville`&lt;br /&gt;
| `$112,000`&lt;br /&gt;
| `84`&lt;br /&gt;
|-&lt;br /&gt;
| `Vincent`&lt;br /&gt;
| `$115,000`&lt;br /&gt;
| `102`&lt;br /&gt;
|-&lt;br /&gt;
| `Chevpala`&lt;br /&gt;
| `$118,000`&lt;br /&gt;
| `100`&lt;br /&gt;
|-&lt;br /&gt;
| `Yosemite`&lt;br /&gt;
| `$120,000`&lt;br /&gt;
| `117`&lt;br /&gt;
|-&lt;br /&gt;
| `Romero`&lt;br /&gt;
| `$120,000`&lt;br /&gt;
| `96`&lt;br /&gt;
|-&lt;br /&gt;
| `Polaris V8`&lt;br /&gt;
| `$121,000`&lt;br /&gt;
| `104`&lt;br /&gt;
|-&lt;br /&gt;
| `Elegant`&lt;br /&gt;
| `$123,000`&lt;br /&gt;
| `113`&lt;br /&gt;
|-&lt;br /&gt;
| `Tractor`&lt;br /&gt;
| `$125,000`&lt;br /&gt;
| `42`&lt;br /&gt;
|-&lt;br /&gt;
| `Voodoo`&lt;br /&gt;
| `$125,000`&lt;br /&gt;
| `117`&lt;br /&gt;
|-&lt;br /&gt;
| `Broadway`&lt;br /&gt;
| `$125,000`&lt;br /&gt;
| `109`&lt;br /&gt;
|-&lt;br /&gt;
| `Tahoma`&lt;br /&gt;
| `$125,000`&lt;br /&gt;
| `113`&lt;br /&gt;
|-&lt;br /&gt;
| `Glendale`&lt;br /&gt;
| `$125,000`&lt;br /&gt;
| `108`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Mid price vehicles ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Vehicle&lt;br /&gt;
! Price&lt;br /&gt;
! Speed&lt;br /&gt;
|-&lt;br /&gt;
| `Admiral`&lt;br /&gt;
| `$131,000`&lt;br /&gt;
| `116`&lt;br /&gt;
|-&lt;br /&gt;
| `Newsvan`&lt;br /&gt;
| `$140,000`&lt;br /&gt;
| `101`&lt;br /&gt;
|-&lt;br /&gt;
| `Topfun Van`&lt;br /&gt;
| `$141,000`&lt;br /&gt;
| `97`&lt;br /&gt;
|-&lt;br /&gt;
| `Landstalker`&lt;br /&gt;
| `$150,000`&lt;br /&gt;
| `108`&lt;br /&gt;
|-&lt;br /&gt;
| `Undercover [[Police]]`&lt;br /&gt;
| `$150,000`&lt;br /&gt;
| `161`&lt;br /&gt;
|-&lt;br /&gt;
| `Taxi S`&lt;br /&gt;
| `$150,000`&lt;br /&gt;
| `94`&lt;br /&gt;
|-&lt;br /&gt;
| `Taxi`&lt;br /&gt;
| `$150,000`&lt;br /&gt;
| `122`&lt;br /&gt;
|-&lt;br /&gt;
| `Shelby`&lt;br /&gt;
| `$152,000`&lt;br /&gt;
| `113`&lt;br /&gt;
|-&lt;br /&gt;
| `Fortune`&lt;br /&gt;
| `$170,000`&lt;br /&gt;
| `109`&lt;br /&gt;
|-&lt;br /&gt;
| `Camper`&lt;br /&gt;
| `$170,000`&lt;br /&gt;
| `75`&lt;br /&gt;
|-&lt;br /&gt;
| `Cabbie`&lt;br /&gt;
| `$175,000`&lt;br /&gt;
| `117`&lt;br /&gt;
|-&lt;br /&gt;
| `Windsor`&lt;br /&gt;
| `$180,000`&lt;br /&gt;
| `131`&lt;br /&gt;
|-&lt;br /&gt;
| `Oceanic`&lt;br /&gt;
| `$180,000`&lt;br /&gt;
| `111`&lt;br /&gt;
|-&lt;br /&gt;
| `Greenwood`&lt;br /&gt;
| `$185,000`&lt;br /&gt;
| `104`&lt;br /&gt;
|-&lt;br /&gt;
| `Freeway`&lt;br /&gt;
| `$190,000`&lt;br /&gt;
| `150`&lt;br /&gt;
|-&lt;br /&gt;
| `DFT-30`&lt;br /&gt;
| `$200,000`&lt;br /&gt;
| `71`&lt;br /&gt;
|-&lt;br /&gt;
| `Yankee`&lt;br /&gt;
| `$200,000`&lt;br /&gt;
| `93`&lt;br /&gt;
|-&lt;br /&gt;
| `Rancher`&lt;br /&gt;
| `$200,000`&lt;br /&gt;
| `122`&lt;br /&gt;
|-&lt;br /&gt;
| `Premier`&lt;br /&gt;
| `$200,000`&lt;br /&gt;
| `139`&lt;br /&gt;
|-&lt;br /&gt;
| `FCR-900`&lt;br /&gt;
| `$200,000`&lt;br /&gt;
| `154`&lt;br /&gt;
|-&lt;br /&gt;
| `BF-400`&lt;br /&gt;
| `$210,000`&lt;br /&gt;
| `161`&lt;br /&gt;
|-&lt;br /&gt;
| `Sunrise`&lt;br /&gt;
| `$210,000`&lt;br /&gt;
| `112`&lt;br /&gt;
|-&lt;br /&gt;
| `Flash`&lt;br /&gt;
| `$220,000`&lt;br /&gt;
| `141`&lt;br /&gt;
|-&lt;br /&gt;
| `Stratum`&lt;br /&gt;
| `$220,000`&lt;br /&gt;
| `137`&lt;br /&gt;
|-&lt;br /&gt;
| `Burrito`&lt;br /&gt;
| `$221,000`&lt;br /&gt;
| `101`&lt;br /&gt;
|-&lt;br /&gt;
| `Phoenix`&lt;br /&gt;
| `$225,000`&lt;br /&gt;
| `149`&lt;br /&gt;
|-&lt;br /&gt;
| `Securicar`&lt;br /&gt;
| `$225,000`&lt;br /&gt;
| `102`&lt;br /&gt;
|-&lt;br /&gt;
| `Towtruck`&lt;br /&gt;
| `$250,000`&lt;br /&gt;
| `105`&lt;br /&gt;
|-&lt;br /&gt;
| `Washington`&lt;br /&gt;
| `$250,000`&lt;br /&gt;
| `124`&lt;br /&gt;
|-&lt;br /&gt;
| `Flatbed`&lt;br /&gt;
| `$250,000`&lt;br /&gt;
| `98`&lt;br /&gt;
|-&lt;br /&gt;
| `Esperanto`&lt;br /&gt;
| `$250,000`&lt;br /&gt;
| `113`&lt;br /&gt;
|-&lt;br /&gt;
| `Savanna`&lt;br /&gt;
| `$253,000`&lt;br /&gt;
| `118`&lt;br /&gt;
|-&lt;br /&gt;
| `Hustler`&lt;br /&gt;
| `$260,000`&lt;br /&gt;
| `111`&lt;br /&gt;
|-&lt;br /&gt;
| `Journey`&lt;br /&gt;
| `$280,000`&lt;br /&gt;
| `84`&lt;br /&gt;
|-&lt;br /&gt;
| `PCJ-600`&lt;br /&gt;
| `$280,000`&lt;br /&gt;
| `154`&lt;br /&gt;
|-&lt;br /&gt;
| `Slamvan`&lt;br /&gt;
| `$300,000`&lt;br /&gt;
| `121`&lt;br /&gt;
|-&lt;br /&gt;
| `Patriot`&lt;br /&gt;
| `$300,000`&lt;br /&gt;
| `115`&lt;br /&gt;
|-&lt;br /&gt;
| `Packer`&lt;br /&gt;
| `$300,000`&lt;br /&gt;
| `100`&lt;br /&gt;
|-&lt;br /&gt;
| `Uranus`&lt;br /&gt;
| `$300,000`&lt;br /&gt;
| `143`&lt;br /&gt;
|-&lt;br /&gt;
| `DFT-900`&lt;br /&gt;
| `$300,000`&lt;br /&gt;
| `92`&lt;br /&gt;
|-&lt;br /&gt;
| `Roadtrain`&lt;br /&gt;
| `$300,000`&lt;br /&gt;
| `81`&lt;br /&gt;
|-&lt;br /&gt;
| `Elegy Drift`&lt;br /&gt;
| `$300,000`&lt;br /&gt;
| `281`&lt;br /&gt;
|-&lt;br /&gt;
| `Combine Harvester`&lt;br /&gt;
| `$300,000`&lt;br /&gt;
| `16`&lt;br /&gt;
|-&lt;br /&gt;
| `Bandito`&lt;br /&gt;
| `$325,000`&lt;br /&gt;
| `132`&lt;br /&gt;
|-&lt;br /&gt;
| `Jester`&lt;br /&gt;
| `$325,000`&lt;br /&gt;
| `144`&lt;br /&gt;
|-&lt;br /&gt;
| `Hotknife`&lt;br /&gt;
| `$400,000`&lt;br /&gt;
| `151`&lt;br /&gt;
|-&lt;br /&gt;
| `BF Injection`&lt;br /&gt;
| `$400,000`&lt;br /&gt;
| `124`&lt;br /&gt;
|-&lt;br /&gt;
| `Sandking`&lt;br /&gt;
| `$400,000`&lt;br /&gt;
| `123`&lt;br /&gt;
|-&lt;br /&gt;
| `Dune`&lt;br /&gt;
| `$442,000`&lt;br /&gt;
| `119`&lt;br /&gt;
|-&lt;br /&gt;
| `President`&lt;br /&gt;
| `$500,000`&lt;br /&gt;
| `111`&lt;br /&gt;
|-&lt;br /&gt;
| `Merit`&lt;br /&gt;
| `$500,000`&lt;br /&gt;
| `115`&lt;br /&gt;
|-&lt;br /&gt;
| `Mesa`&lt;br /&gt;
| `$500,000`&lt;br /&gt;
| `109`&lt;br /&gt;
|-&lt;br /&gt;
| `Hotdog`&lt;br /&gt;
| `$550,000`&lt;br /&gt;
| `84`&lt;br /&gt;
|-&lt;br /&gt;
| `Sandy [[Racer]]`&lt;br /&gt;
| `$600,000`&lt;br /&gt;
| `132`&lt;br /&gt;
|-&lt;br /&gt;
| `Euros`&lt;br /&gt;
| `$600,000`&lt;br /&gt;
| `147`&lt;br /&gt;
|-&lt;br /&gt;
| `Mr. Whoopee`&lt;br /&gt;
| `$600,000`&lt;br /&gt;
| `83`&lt;br /&gt;
|-&lt;br /&gt;
| `Monster 1`&lt;br /&gt;
| `$650,000`&lt;br /&gt;
| `80`&lt;br /&gt;
|-&lt;br /&gt;
| `Monster 2`&lt;br /&gt;
| `$650,000`&lt;br /&gt;
| `80`&lt;br /&gt;
|-&lt;br /&gt;
| `Monster 3`&lt;br /&gt;
| `$650,000`&lt;br /&gt;
| `80`&lt;br /&gt;
|-&lt;br /&gt;
| `Deluxo`&lt;br /&gt;
| `$650,000`&lt;br /&gt;
| `146`&lt;br /&gt;
|-&lt;br /&gt;
| `Sentinel`&lt;br /&gt;
| `$700,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=== High price vehicles ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Vehicle&lt;br /&gt;
! Price&lt;br /&gt;
! Speed&lt;br /&gt;
|-&lt;br /&gt;
| `Elegy`&lt;br /&gt;
| `$1,100,000`&lt;br /&gt;
| `151`&lt;br /&gt;
|-&lt;br /&gt;
| `ZR-350`&lt;br /&gt;
| `$1,150,000`&lt;br /&gt;
| `144`&lt;br /&gt;
|-&lt;br /&gt;
| `Sultan`&lt;br /&gt;
| `$1,350,000`&lt;br /&gt;
| `151`&lt;br /&gt;
|-&lt;br /&gt;
| `Buffalo`&lt;br /&gt;
| `$1,400,000`&lt;br /&gt;
| `151`&lt;br /&gt;
|-&lt;br /&gt;
| `Hotring Racer 3`&lt;br /&gt;
| `$1,500,000`&lt;br /&gt;
| `164`&lt;br /&gt;
|-&lt;br /&gt;
| `Bloodring Banger`&lt;br /&gt;
| `$1,800,000`&lt;br /&gt;
| `118`&lt;br /&gt;
|-&lt;br /&gt;
| `Sultan RS`&lt;br /&gt;
| `$2,000,000`&lt;br /&gt;
| `149`&lt;br /&gt;
|-&lt;br /&gt;
| `Comet`&lt;br /&gt;
| `$2,000,000`&lt;br /&gt;
| `160`&lt;br /&gt;
|-&lt;br /&gt;
| `Super GT`&lt;br /&gt;
| `$2,000,000`&lt;br /&gt;
| `171`&lt;br /&gt;
|-&lt;br /&gt;
| `Stretch`&lt;br /&gt;
| `$2,000,000`&lt;br /&gt;
| `113`&lt;br /&gt;
|-&lt;br /&gt;
| `Dragon RT`&lt;br /&gt;
| `$2,000,000`&lt;br /&gt;
| `135`&lt;br /&gt;
|-&lt;br /&gt;
| `Voltic`&lt;br /&gt;
| `$2,500,000`&lt;br /&gt;
| `147`&lt;br /&gt;
|-&lt;br /&gt;
| `NRG-500`&lt;br /&gt;
| `$2,500,000`&lt;br /&gt;
| `153`&lt;br /&gt;
|-&lt;br /&gt;
| `Sabre Turbo`&lt;br /&gt;
| `$3,000,000`&lt;br /&gt;
| `164`&lt;br /&gt;
|-&lt;br /&gt;
| `Hotring Racer`&lt;br /&gt;
| `$3,000,000`&lt;br /&gt;
| `164`&lt;br /&gt;
|-&lt;br /&gt;
| `Cheetah`&lt;br /&gt;
| `$4,000,000`&lt;br /&gt;
| `168`&lt;br /&gt;
|-&lt;br /&gt;
| `Turismo`&lt;br /&gt;
| `$4,000,000`&lt;br /&gt;
| `160`&lt;br /&gt;
|-&lt;br /&gt;
| `Bullet`&lt;br /&gt;
| `$4,000,000`&lt;br /&gt;
| `168`&lt;br /&gt;
|-&lt;br /&gt;
| `Infernus`&lt;br /&gt;
| `$4,000,000`&lt;br /&gt;
| `175`&lt;br /&gt;
|-&lt;br /&gt;
| `Mazzette`&lt;br /&gt;
| `$5,000,000`&lt;br /&gt;
| `151`&lt;br /&gt;
|-&lt;br /&gt;
| `Infernus 85`&lt;br /&gt;
| `$5,000,000`&lt;br /&gt;
| `187`&lt;br /&gt;
|-&lt;br /&gt;
| `Banshee`&lt;br /&gt;
| `$6,000,000`&lt;br /&gt;
| `171`&lt;br /&gt;
|-&lt;br /&gt;
| `Huntley`&lt;br /&gt;
| `$7,000,000`&lt;br /&gt;
| `150`&lt;br /&gt;
|-&lt;br /&gt;
| `Cybertruck`&lt;br /&gt;
| `$12,000,000`&lt;br /&gt;
| `150`&lt;br /&gt;
|-&lt;br /&gt;
| `Stafford`&lt;br /&gt;
| `$50,000,000`&lt;br /&gt;
| `228`&lt;br /&gt;
|-&lt;br /&gt;
| [[Advanced Hummer]]&lt;br /&gt;
| `$70,000,000`&lt;br /&gt;
| `168`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== LV vehicle shop inventory ==&lt;br /&gt;
`LV Vehicle Shop` at `Las Venturas Airport` uses almost the same stock as the city car shops.&lt;br /&gt;
&lt;br /&gt;
It includes the city car shop inventory, but this list does &#039;&#039;&#039;not&#039;&#039;&#039; include:&lt;br /&gt;
&lt;br /&gt;
* `Undercover Police`&lt;br /&gt;
* [[Advanced Hummer]]&lt;br /&gt;
&lt;br /&gt;
Everything else in the main city car inventory is present there, with the same prices and speeds.&lt;br /&gt;
&lt;br /&gt;
== Country car shop inventory ==&lt;br /&gt;
These vehicles are sold at:&lt;br /&gt;
&lt;br /&gt;
* `Montgomery Car Shop`&lt;br /&gt;
* `El Quebrados Car Shop`&lt;br /&gt;
* `LS North East Car Shop`&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Vehicle&lt;br /&gt;
! Price&lt;br /&gt;
! Speed&lt;br /&gt;
|-&lt;br /&gt;
| `Walton`&lt;br /&gt;
| `$50,000`&lt;br /&gt;
| `90`&lt;br /&gt;
|-&lt;br /&gt;
| `Picador`&lt;br /&gt;
| `$55,000`&lt;br /&gt;
| `111`&lt;br /&gt;
|-&lt;br /&gt;
| `Sadler`&lt;br /&gt;
| `$65,000`&lt;br /&gt;
| `111`&lt;br /&gt;
|-&lt;br /&gt;
| `Quadbike`&lt;br /&gt;
| `$70,000`&lt;br /&gt;
| `119`&lt;br /&gt;
|-&lt;br /&gt;
| `Sanchez`&lt;br /&gt;
| `$100,000`&lt;br /&gt;
| `154`&lt;br /&gt;
|-&lt;br /&gt;
| `Bobcat`&lt;br /&gt;
| `$100,000`&lt;br /&gt;
| `110`&lt;br /&gt;
|-&lt;br /&gt;
| `Yosemite`&lt;br /&gt;
| `$120,000`&lt;br /&gt;
| `117`&lt;br /&gt;
|-&lt;br /&gt;
| `Tractor`&lt;br /&gt;
| `$125,000`&lt;br /&gt;
| `42`&lt;br /&gt;
|-&lt;br /&gt;
| `Landstalker`&lt;br /&gt;
| `$150,000`&lt;br /&gt;
| `108`&lt;br /&gt;
|-&lt;br /&gt;
| `Camper`&lt;br /&gt;
| `$170,000`&lt;br /&gt;
| `75`&lt;br /&gt;
|-&lt;br /&gt;
| `Rancher`&lt;br /&gt;
| `$200,000`&lt;br /&gt;
| `122`&lt;br /&gt;
|-&lt;br /&gt;
| `Journey`&lt;br /&gt;
| `$280,000`&lt;br /&gt;
| `84`&lt;br /&gt;
|-&lt;br /&gt;
| `Combine Harvester`&lt;br /&gt;
| `$300,000`&lt;br /&gt;
| `16`&lt;br /&gt;
|-&lt;br /&gt;
| `Patriot`&lt;br /&gt;
| `$300,000`&lt;br /&gt;
| `115`&lt;br /&gt;
|-&lt;br /&gt;
| `Bandito`&lt;br /&gt;
| `$325,000`&lt;br /&gt;
| `132`&lt;br /&gt;
|-&lt;br /&gt;
| `Sandking`&lt;br /&gt;
| `$400,000`&lt;br /&gt;
| `123`&lt;br /&gt;
|-&lt;br /&gt;
| `Dune`&lt;br /&gt;
| `$442,000`&lt;br /&gt;
| `119`&lt;br /&gt;
|-&lt;br /&gt;
| `Mesa`&lt;br /&gt;
| `$500,000`&lt;br /&gt;
| `109`&lt;br /&gt;
|-&lt;br /&gt;
| `Sandy Racer`&lt;br /&gt;
| `$600,000`&lt;br /&gt;
| `132`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Angel Pine car shop inventory ==&lt;br /&gt;
`Angel Pine Car Shop` uses the country car shop inventory and also adds:&lt;br /&gt;
&lt;br /&gt;
* `Glendale` - `$125,000` - `108`&lt;br /&gt;
&lt;br /&gt;
== Aircraft shop inventory ==&lt;br /&gt;
These vehicles are sold at:&lt;br /&gt;
&lt;br /&gt;
* `SF Plane Shop`&lt;br /&gt;
* `LS Plane Shop`&lt;br /&gt;
* `LV Plane Shop`&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Vehicle&lt;br /&gt;
! Price&lt;br /&gt;
! Speed&lt;br /&gt;
|-&lt;br /&gt;
| `Cargobob`&lt;br /&gt;
| `$150,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|-&lt;br /&gt;
| `Dodo`&lt;br /&gt;
| `$525,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|-&lt;br /&gt;
| `Sparrow`&lt;br /&gt;
| `$600,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|-&lt;br /&gt;
| `Stuntplane`&lt;br /&gt;
| `$650,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|-&lt;br /&gt;
| `Beagle`&lt;br /&gt;
| `$650,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|-&lt;br /&gt;
| `Nevada`&lt;br /&gt;
| `$800,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|-&lt;br /&gt;
| `Leviathan`&lt;br /&gt;
| `$900,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|-&lt;br /&gt;
| `Maverick`&lt;br /&gt;
| `$1,000,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|-&lt;br /&gt;
| `Transport Mav`&lt;br /&gt;
| `$1,000,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|-&lt;br /&gt;
| `Shamal`&lt;br /&gt;
| `$1,500,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|-&lt;br /&gt;
| `Cropduster`&lt;br /&gt;
| `$1,500,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|-&lt;br /&gt;
| `Raindance`&lt;br /&gt;
| `$2,000,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|-&lt;br /&gt;
| `Andromada`&lt;br /&gt;
| `$3,000,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|-&lt;br /&gt;
| `Rustler`&lt;br /&gt;
| `$4,000,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|-&lt;br /&gt;
| `AT-400`&lt;br /&gt;
| `$5,000,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|-&lt;br /&gt;
| `Seasparrow`&lt;br /&gt;
| `$15,000,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|-&lt;br /&gt;
| `[[Hunter]]`&lt;br /&gt;
| `$30,000,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|-&lt;br /&gt;
| `Hydra`&lt;br /&gt;
| `$50,000,000`&lt;br /&gt;
| `138`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== LV Army Surplus shop inventory ==&lt;br /&gt;
`LV Army Surplus Shop` in the `Restricted Area` sells:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Vehicle&lt;br /&gt;
! Price&lt;br /&gt;
! Speed&lt;br /&gt;
|-&lt;br /&gt;
| `Barracks`&lt;br /&gt;
| `$300,000`&lt;br /&gt;
| `166`&lt;br /&gt;
|-&lt;br /&gt;
| `Patriot`&lt;br /&gt;
| `$300,000`&lt;br /&gt;
| `115`&lt;br /&gt;
|-&lt;br /&gt;
| [[Advanced Hummer]]&lt;br /&gt;
| `$70,000,000`&lt;br /&gt;
| `168`&lt;br /&gt;
|-&lt;br /&gt;
| `Rhino`&lt;br /&gt;
| `$90,000,000`&lt;br /&gt;
| `33`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Shared inventories ==&lt;br /&gt;
* `SF Expensive Car Shop` and `SF Cheapest Car Shop` use the same inventory in this list.&lt;br /&gt;
* Several named shops share the same stock, so the best way to compare them is by inventory type.&lt;br /&gt;
&lt;br /&gt;
== Vehicle stats ==&lt;br /&gt;
Use [[Vehicle Stats]] when you need the full stat table, exact max speed values, acceleration values, mass values, traction values, and ranking tables.&lt;br /&gt;
&lt;br /&gt;
== CITmap counts ==&lt;br /&gt;
These counts come from the CITmap data. Use them as quick count summaries only. Some CITmap icons are custom.&lt;br /&gt;
&lt;br /&gt;
`Other` means counties, small towns, airports, sea points, or non city areas as labelled in CITmap.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! LS&lt;br /&gt;
! SF&lt;br /&gt;
! LV&lt;br /&gt;
! Other&lt;br /&gt;
! Total&lt;br /&gt;
|-&lt;br /&gt;
| Car shops&lt;br /&gt;
| `1`&lt;br /&gt;
| `0`&lt;br /&gt;
| `1`&lt;br /&gt;
| `11`&lt;br /&gt;
| `13`&lt;br /&gt;
|-&lt;br /&gt;
| Bike shops&lt;br /&gt;
| `1`&lt;br /&gt;
| `0`&lt;br /&gt;
| `0`&lt;br /&gt;
| `3`&lt;br /&gt;
| `4`&lt;br /&gt;
|-&lt;br /&gt;
| Aircraft shops&lt;br /&gt;
| `1`&lt;br /&gt;
| `0`&lt;br /&gt;
| `1`&lt;br /&gt;
| `2`&lt;br /&gt;
| `4`&lt;br /&gt;
|-&lt;br /&gt;
| Boat shops&lt;br /&gt;
| `0`&lt;br /&gt;
| `0`&lt;br /&gt;
| `2`&lt;br /&gt;
| `3`&lt;br /&gt;
| `5`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Extra vehicle shop notes ==&lt;br /&gt;
&lt;br /&gt;
* Each car tuning level adds &amp;lt;code&amp;gt;0.05&amp;lt;/code&amp;gt; bullet resistance.&lt;br /&gt;
* Front and rear brake bias tuning controls where most braking power is.&lt;br /&gt;
* Car tuning gives &amp;lt;code&amp;gt;4%&amp;lt;/code&amp;gt; speed boost per level and &amp;lt;code&amp;gt;3%&amp;lt;/code&amp;gt; acceleration boost per level.&lt;br /&gt;
* Vehicle shops can use bank balance if cash on hand is not enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-START --&amp;gt;&lt;br /&gt;
== Vehicle Sales GUI stats ==&lt;br /&gt;
&lt;br /&gt;
At vehicle shop markers, the &amp;lt;code&amp;gt;Vehicle Sales&amp;lt;/code&amp;gt; GUI can show:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Max Speed&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Acceleration&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Suspension Force Level&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Turn Mass&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Brake Bias&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Traction Loss&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Engine Inertia&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Suspension High Speed Damping&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Mass&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Traction Bias&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-START --&amp;gt;&lt;br /&gt;
== Screenshot-backed UI facts ==&lt;br /&gt;
&lt;br /&gt;
The vehicle shop panel shows vehicles for sale. Visible example prices should not be treated as permanent values unless they are verified in source data.&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Vehicle Stats]]&lt;br /&gt;
&lt;br /&gt;
* [[Vehicles]]&lt;br /&gt;
* [[Vehicle Manager (F2)]]&lt;br /&gt;
* [[GPS]]&lt;br /&gt;
* [[LV Hospital]]&lt;br /&gt;
* [[Santa Flora Hospital]]&lt;br /&gt;
* [[Hydra]]&lt;br /&gt;
* [[Advanced Hummer]]&lt;br /&gt;
[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Unlock_Shop&amp;diff=8267</id>
		<title>Unlock Shop</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Unlock_Shop&amp;diff=8267"/>
		<updated>2026-06-19T01:02:28Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Unlock Shop =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unlock Shop&#039;&#039;&#039; is a special shop in CIT for permanent unlocks bought with in game money.&lt;br /&gt;
&lt;br /&gt;
== Shop notes ==&lt;br /&gt;
&lt;br /&gt;
The `Unlock Shop` includes:&lt;br /&gt;
&lt;br /&gt;
* emojis&lt;br /&gt;
* weapon skins&lt;br /&gt;
* `[[Lifetime Motor Club Membership]]`&lt;br /&gt;
&lt;br /&gt;
Some unlocks are:&lt;br /&gt;
&lt;br /&gt;
* cosmetic&lt;br /&gt;
* utility based&lt;br /&gt;
&lt;br /&gt;
== How to open the unlock shop ==&lt;br /&gt;
&lt;br /&gt;
You can open the `Unlock Shop` in two ways:&lt;br /&gt;
&lt;br /&gt;
* use &amp;lt;code&amp;gt;/unlockshop&amp;lt;/code&amp;gt;&lt;br /&gt;
* open it from `CITPhone`&lt;br /&gt;
&lt;br /&gt;
== What the Unlock Shop is for ==&lt;br /&gt;
&lt;br /&gt;
The `Unlock Shop` gives players:&lt;br /&gt;
&lt;br /&gt;
* more ways to spend money&lt;br /&gt;
* more fun unlocks&lt;br /&gt;
* more cosmetic spending options&lt;br /&gt;
&lt;br /&gt;
== Emoji section ==&lt;br /&gt;
&lt;br /&gt;
The `Unlock Shop` has an [[emoji]] section.&lt;br /&gt;
&lt;br /&gt;
Each emoji costs:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;$10,000,000&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To buy one:&lt;br /&gt;
&lt;br /&gt;
* open &amp;lt;code&amp;gt;/unlockshop&amp;lt;/code&amp;gt;&lt;br /&gt;
* go to the emoji section&lt;br /&gt;
* buy the one you want&lt;br /&gt;
&lt;br /&gt;
=== Refunds ===&lt;br /&gt;
&lt;br /&gt;
Emoji purchases from the `Unlock Shop` are:&lt;br /&gt;
&lt;br /&gt;
* non refundable&lt;br /&gt;
&lt;br /&gt;
== Weapon Skins ==&lt;br /&gt;
&lt;br /&gt;
Weapon skins are also sold in the `Unlock Shop`.&lt;br /&gt;
&lt;br /&gt;
Weapon skins:&lt;br /&gt;
&lt;br /&gt;
* only change how your [[weapons]] look&lt;br /&gt;
* do not change weapon [[stats]]&lt;br /&gt;
* do not change gameplay&lt;br /&gt;
&lt;br /&gt;
To get a weapon skin:&lt;br /&gt;
&lt;br /&gt;
* buy it from &amp;lt;code&amp;gt;/unlockshop&amp;lt;/code&amp;gt;&lt;br /&gt;
* use &amp;lt;code&amp;gt;/wepskin&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/weaponskin&amp;lt;/code&amp;gt; to equip it&lt;br /&gt;
&lt;br /&gt;
Before buying a weapon skin:&lt;br /&gt;
&lt;br /&gt;
* you can preview it in &amp;lt;code&amp;gt;/unlockshop&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Weapon skins available ===&lt;br /&gt;
&lt;br /&gt;
The listed weapon skins are:&lt;br /&gt;
&lt;br /&gt;
* `wep skin 1`&lt;br /&gt;
* `wep skin 2`&lt;br /&gt;
* `wep skin 3`&lt;br /&gt;
&lt;br /&gt;
== Lifetime Motor Club Membership ==&lt;br /&gt;
&lt;br /&gt;
`Lifetime Motor Club Membership` is a permanent utility unlock sold in the `Unlock Shop`.&lt;br /&gt;
&lt;br /&gt;
It applies to:&lt;br /&gt;
&lt;br /&gt;
* all your owned vehicles&lt;br /&gt;
* any vehicles spawned from job markers&lt;br /&gt;
&lt;br /&gt;
The benefits are:&lt;br /&gt;
&lt;br /&gt;
* free unlimited repairs at `Pay and Spray`&lt;br /&gt;
* free unlimited refuelling at `Gas Stations`&lt;br /&gt;
* free roadside repairs&lt;br /&gt;
&lt;br /&gt;
=== Roadside repair use ===&lt;br /&gt;
&lt;br /&gt;
To use roadside repair:&lt;br /&gt;
&lt;br /&gt;
* press &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt;&lt;br /&gt;
* click on the vehicle&lt;br /&gt;
* click `Use Repair Kit`&lt;br /&gt;
&lt;br /&gt;
You do not need to be the driver for this to apply.&lt;br /&gt;
&lt;br /&gt;
== Shop details ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/unlockshop&amp;lt;/code&amp;gt; can also be opened from `CITPhone`.&lt;br /&gt;
* Unlock Shop purchases are not all the same type. Some are cosmetic and some give utility.&lt;br /&gt;
* Emoji purchases from the shop cannot be refunded.&lt;br /&gt;
* Weapon skins are cosmetic only.&lt;br /&gt;
* &amp;lt;code&amp;gt;/wepskin&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/weaponskin&amp;lt;/code&amp;gt; open the same weapon skin GUI.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/unlockshop&amp;lt;/code&amp;gt;&lt;br /&gt;
| Open the Unlock Shop&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/wepskin&amp;lt;/code&amp;gt;&lt;br /&gt;
| Open the weapon skin GUI&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/weaponskin&amp;lt;/code&amp;gt;&lt;br /&gt;
| Open the weapon skin GUI&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Weapon Skins]]&lt;br /&gt;
* [[CITPhone]]&lt;br /&gt;
* [[Pay and Spray]]&lt;br /&gt;
* [[Gas Stations]]&lt;br /&gt;
* [[Vehicles]]&lt;br /&gt;
[[Category:Progression and Unlocks]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Tag_Colors&amp;diff=8265</id>
		<title>Tag Colors</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Tag_Colors&amp;diff=8265"/>
		<updated>2026-06-19T01:02:28Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Tag Colors - CIT Wiki&lt;br /&gt;
|description=How tag colors work in CIT, including /tagcolor commands, F7 Custom Tag Color trading values, donor tag colors, settings, and related color systems.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Tag Colors =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tag Colors&#039;&#039;&#039; change your name color in chats and kills.&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;/tagcolor&amp;lt;/code&amp;gt; to open the color picker, or set an exact color with RGB values.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/tagcolor&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens the tag color picker&lt;br /&gt;
| Use this if you want to choose the color from the picker.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/tagcolor R G B&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sets an exact tag color&lt;br /&gt;
| Replace &amp;lt;code&amp;gt;R&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;G&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;B&amp;lt;/code&amp;gt; with red, green, and blue values.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/tagcolor off&amp;lt;/code&amp;gt;&lt;br /&gt;
| Turns your custom tag color off&lt;br /&gt;
| Removes your active custom tag color.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/tagcolor view&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows your current color code&lt;br /&gt;
| Use this to check your current tag color values.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== F7 Trading ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Custom Tag Color&amp;lt;/code&amp;gt; appears in [[F7 Trading]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Average&lt;br /&gt;
! Minimum&lt;br /&gt;
! Maximum&lt;br /&gt;
! AI buys at&lt;br /&gt;
! AI sells at&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;Custom Tag Color&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;$633,184,230&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;$500,000,000&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;$800,000,000&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;$500,000,000&amp;lt;/code&amp;gt;&lt;br /&gt;
| n/a&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Donator tag colors ==&lt;br /&gt;
&lt;br /&gt;
Every &amp;lt;code&amp;gt;200 GBP&amp;lt;/code&amp;gt; total donated gives you a custom tag color.&lt;br /&gt;
&lt;br /&gt;
[[VIP]] hours and [[Donator Level|Donator Levels]] are separate systems. You still receive [[VIP Hours|VIP hours]], and VIP hours can still be traded through [[F7 Trading]].&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
&lt;br /&gt;
The [[Settings]] option &amp;lt;code&amp;gt;Disable Group Tag Colors&amp;lt;/code&amp;gt; hides custom group and donator tag colors.&lt;br /&gt;
&lt;br /&gt;
This setting is in the &amp;lt;code&amp;gt;Group/Alliance/Squad&amp;lt;/code&amp;gt; settings area.&lt;br /&gt;
&lt;br /&gt;
== Related color systems ==&lt;br /&gt;
&lt;br /&gt;
Dynamic Vehicle Colors can use:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Team Colors&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Skin Colors&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Group Colors&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Tag Colors&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Turn Dynamic Vehicle Colors on in [[Settings]] by searching for the vehicle color setting.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[CIT Commands]]&lt;br /&gt;
* [[F7 Trading]]&lt;br /&gt;
* [[Customization]]&lt;br /&gt;
* [[Settings]]&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Donator Level]]&lt;br /&gt;
* [[VIP]]&lt;br /&gt;
* [[Vehicle Paint]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Appearance and Customization]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=State_Officials&amp;diff=8263</id>
		<title>State Officials</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=State_Officials&amp;diff=8263"/>
		<updated>2026-06-19T01:02:28Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[State Official]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=State_Official&amp;diff=8261</id>
		<title>State Official</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=State_Official&amp;diff=8261"/>
		<updated>2026-06-19T01:02:28Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= State Official =&lt;br /&gt;
&#039;&#039;&#039;State Officials&#039;&#039;&#039;, usually shortened to &#039;&#039;&#039;SO&#039;&#039;&#039;, are special [[civilian]] representatives in CIT.&lt;br /&gt;
&lt;br /&gt;
They are responsible for:&lt;br /&gt;
&lt;br /&gt;
* helping civilian workers&lt;br /&gt;
* explaining jobs&lt;br /&gt;
* entertaining civilians&lt;br /&gt;
* hosting civilian only [[events]]&lt;br /&gt;
* answering questions in [[Team Chat|team chat]]&lt;br /&gt;
* managing disruptive [[barriers]] and [[vehicles]] when needed for SO [[duties]]&lt;br /&gt;
&lt;br /&gt;
State Officials are meant to assist civilians specifically and &#039;&#039;&#039;not&#039;&#039;&#039; act as staff.&lt;br /&gt;
&lt;br /&gt;
== How State Officials Are Chosen ==&lt;br /&gt;
&lt;br /&gt;
State Officials are:&lt;br /&gt;
&lt;br /&gt;
* elected by other State Officials, not by staff&lt;br /&gt;
&lt;br /&gt;
To become a State Official:&lt;br /&gt;
&lt;br /&gt;
* apply on the forum when the State Official application center is open&lt;br /&gt;
&lt;br /&gt;
State Officials are not requested through the normal [[Community Ranks]] board.&lt;br /&gt;
&lt;br /&gt;
== How to identify state officials ==&lt;br /&gt;
&lt;br /&gt;
State Officials use:&lt;br /&gt;
&lt;br /&gt;
* the &amp;lt;code&amp;gt;[SO]&amp;lt;/code&amp;gt; tag in their [[nickname]]&lt;br /&gt;
&lt;br /&gt;
To see which State Officials are online:&lt;br /&gt;
&lt;br /&gt;
* use &amp;lt;code&amp;gt;/online SO&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The active roster changes over time.&lt;br /&gt;
&lt;br /&gt;
The current roster is listed on the:&lt;br /&gt;
&lt;br /&gt;
* State Officials roster topic on the CIT forum at &amp;lt;code&amp;gt;https://cit.gg/index.php?topic=131282.0&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Main Responsibilities ==&lt;br /&gt;
&lt;br /&gt;
The main responsibilities of State Officials are:&lt;br /&gt;
&lt;br /&gt;
* answer questions in [[Team Chat|team chat]]&lt;br /&gt;
* help players&lt;br /&gt;
* help civilian workers&lt;br /&gt;
* explain jobs&lt;br /&gt;
* host civilian only events&lt;br /&gt;
* manage disruptive barriers and vehicles&lt;br /&gt;
* provide assistance and entertainment to civilians&lt;br /&gt;
&lt;br /&gt;
== State Official Chat and Support Commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/so &amp;amp;lt;text&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| State Official duty chat&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/online so&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows the currently online State Officials&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sonote &amp;amp;lt;text&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Displays a note in the civilian team chat visible to all civilians&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/warpto &amp;amp;lt;playerName&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Warps the State Official to a player, useful for helping players directly&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/warpto list&amp;lt;/code&amp;gt;&lt;br /&gt;
| Lists the available warp locations&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/teamvote&amp;lt;/code&amp;gt;&lt;br /&gt;
| Allows State Officials to ask questions related to the civilian side&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== State Official Job and Utility Commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command or action&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/goso&amp;lt;/code&amp;gt;&lt;br /&gt;
| Gives the State Official job, the SO color, and SO barrier access&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/soevent&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens the SO Event panel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sopanel&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens the State Official panel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/soevent bank&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows how much money can be given out by individual SOs and the total event [[bank]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/soevent limit&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows the time left until you can participate in the next event&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sobox&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows a preview box that can be placed or hidden for [[Mystery Box]] events&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;Num_3 Hide&amp;lt;/code&amp;gt;&lt;br /&gt;
| Lets the SO click and hide a vehicle&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;X &amp;amp;gt; Remove Barrier&amp;lt;/code&amp;gt;&lt;br /&gt;
| Lets the SO remove a barrier with the cursor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Barriers ==&lt;br /&gt;
&lt;br /&gt;
When using:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/goso&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
State Officials can place barriers with:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/barrier 1-14&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They can remove their barriers with:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/removebarrier &amp;amp;lt;ID&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;/removebarrier all&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Important barrier notes:&lt;br /&gt;
&lt;br /&gt;
* barriers are for SO event functions only&lt;br /&gt;
* barriers are not for CnR activity&lt;br /&gt;
* State Officials should not block roads or abuse barrier access&lt;br /&gt;
* &amp;lt;code&amp;gt;/barrier&amp;lt;/code&amp;gt; is accessible even when not employed as the SO job&lt;br /&gt;
* removing other barriers is not available through the normal &amp;lt;code&amp;gt;X &amp;amp;gt; click&amp;lt;/code&amp;gt; flow&lt;br /&gt;
* removing other barriers is accessible through &amp;lt;code&amp;gt;Num_3&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Vehicle Hiding ==&lt;br /&gt;
&lt;br /&gt;
State Officials can hide vehicles with:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Num_3 Hide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The flow is:&lt;br /&gt;
&lt;br /&gt;
# press &amp;lt;code&amp;gt;Num_3&amp;lt;/code&amp;gt;&lt;br /&gt;
# get the cursor&lt;br /&gt;
# click the vehicle&lt;br /&gt;
# before hiding it, do &amp;lt;code&amp;gt;X &amp;amp;gt; Click vehicle &amp;amp;gt; Ask to Hide&amp;lt;/code&amp;gt;&lt;br /&gt;
# take a screenshot for evidence&lt;br /&gt;
# wait at least &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; seconds before actually hiding the vehicle&lt;br /&gt;
&lt;br /&gt;
=== Vehicle hiding guidelines ===&lt;br /&gt;
&lt;br /&gt;
The guidelines are:&lt;br /&gt;
&lt;br /&gt;
* never despawn a vehicle that is normally driving&lt;br /&gt;
* do not hide wrong side driving vehicles just because they are driving badly&lt;br /&gt;
* do not hide a [[criminal]]&#039;s vehicle during a pursuit or similar action&lt;br /&gt;
* when cleaning the farm, do not hide vehicles in normal use unless they are trolling, crashing, or blocking&lt;br /&gt;
* use this mainly for vehicles causing FPS drops or standing alone in the middle of the farm&lt;br /&gt;
* outside the farm, only hide larger vehicles or planes in the middle of the road&lt;br /&gt;
* in special cases outside the farm, having a screenshot is useful&lt;br /&gt;
&lt;br /&gt;
== State Official Events ==&lt;br /&gt;
&lt;br /&gt;
State Official events are:&lt;br /&gt;
&lt;br /&gt;
* civilian only events&lt;br /&gt;
* hosted by State Officials&lt;br /&gt;
&lt;br /&gt;
Players normally interact with them by:&lt;br /&gt;
&lt;br /&gt;
* watching [[Main Chat|main chat]] and civilian chat for announcements&lt;br /&gt;
* using &amp;lt;code&amp;gt;/soevent info&amp;lt;/code&amp;gt; to check the event&lt;br /&gt;
* using &amp;lt;code&amp;gt;/participate&amp;lt;/code&amp;gt; when the event requires it&lt;br /&gt;
&lt;br /&gt;
Normal players do not use:&lt;br /&gt;
&lt;br /&gt;
* the SO Event panel&lt;br /&gt;
* the SO Panel&lt;br /&gt;
&lt;br /&gt;
Those are SO only tools.&lt;br /&gt;
&lt;br /&gt;
=== Event families ===&lt;br /&gt;
&lt;br /&gt;
State Official events are grouped into:&lt;br /&gt;
&lt;br /&gt;
* Quiz&lt;br /&gt;
* Mystery Box&lt;br /&gt;
* [[SO Chase]]&lt;br /&gt;
* [[Job Competition]]&lt;br /&gt;
* Delivery Events&lt;br /&gt;
&lt;br /&gt;
=== Specific SO event types ===&lt;br /&gt;
&lt;br /&gt;
State Official event types include:&lt;br /&gt;
&lt;br /&gt;
* Delivery Clothes&lt;br /&gt;
* Delivery Glasses&lt;br /&gt;
* Delivery [[Fish]]&lt;br /&gt;
* Delivery Plane&lt;br /&gt;
* Delivery Jewellery&lt;br /&gt;
* Mystery Box&lt;br /&gt;
* Delivery Newspaper&lt;br /&gt;
* Job Competition&lt;br /&gt;
* Quiz&lt;br /&gt;
* SO Chase&lt;br /&gt;
&lt;br /&gt;
== SO Event Panel ==&lt;br /&gt;
&lt;br /&gt;
The SO Event panel is opened with:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/soevent&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Panel options include:&lt;br /&gt;
&lt;br /&gt;
* the &#039;&#039;&#039;Get my Position&#039;&#039;&#039; button outputs coordinates and location&lt;br /&gt;
* the &#039;&#039;&#039;Blip ID&#039;&#039;&#039; can be edited if needed&lt;br /&gt;
* if &amp;lt;code&amp;gt;/uav&amp;lt;/code&amp;gt; freecam is being used, the position button uses those coordinates&lt;br /&gt;
* reward is &amp;lt;code&amp;gt;$1,000&amp;lt;/code&amp;gt; by default&lt;br /&gt;
* normal event bank reward maximum is &amp;lt;code&amp;gt;$100,000&amp;lt;/code&amp;gt;&lt;br /&gt;
* checking &#039;&#039;&#039;Pay with my own money&#039;&#039;&#039; lets the SO exceed the &amp;lt;code&amp;gt;$100,000&amp;lt;/code&amp;gt; event bank limit&lt;br /&gt;
* time should be entered as minutes using a whole number such as &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt;, not &amp;lt;code&amp;gt;N:SS&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SO Event Bank ==&lt;br /&gt;
&lt;br /&gt;
The SO event bank is checked with:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/soevent bank&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The SO event bank [[rules]] are:&lt;br /&gt;
&lt;br /&gt;
* each SO can take up to &amp;lt;code&amp;gt;$100,000&amp;lt;/code&amp;gt; for an SO event every &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; minutes&lt;br /&gt;
* the SO event bank gives &amp;lt;code&amp;gt;$400,000&amp;lt;/code&amp;gt; every &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; minutes&lt;br /&gt;
* the bank resets after &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; minutes&lt;br /&gt;
* SOs should avoid spamming the same event repeatedly&lt;br /&gt;
&lt;br /&gt;
== SO Event Rewards ==&lt;br /&gt;
&lt;br /&gt;
The SO event reward types are:&lt;br /&gt;
&lt;br /&gt;
* Currency&lt;br /&gt;
* [[Gold]]&lt;br /&gt;
* [[Engine Parts|Engine parts]]&lt;br /&gt;
* [[Nitrous]]&lt;br /&gt;
* [[Iron]]&lt;br /&gt;
* [[Wheat]]&lt;br /&gt;
* [[Chemicals]]&lt;br /&gt;
* [[Herbs]]&lt;br /&gt;
* [[Electronics]]&lt;br /&gt;
* [[Hemp]]&lt;br /&gt;
* Oil&lt;br /&gt;
* [[Meat]]&lt;br /&gt;
* Fish&lt;br /&gt;
&lt;br /&gt;
Special reward note:&lt;br /&gt;
&lt;br /&gt;
* Quiz can only reward money&lt;br /&gt;
&lt;br /&gt;
== Delivery Events ==&lt;br /&gt;
&lt;br /&gt;
All delivery events are pickup to delivery events.&lt;br /&gt;
&lt;br /&gt;
The delivery types and restrictions are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Event&lt;br /&gt;
! Required vehicle type&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Delivery Clothes&lt;br /&gt;
| [[Trucker]] vehicles&lt;br /&gt;
| Examples include `Linerunner`, `Roadtrain`, and `DFT-900`&lt;br /&gt;
|-&lt;br /&gt;
| Delivery Glasses&lt;br /&gt;
| [[Delivery Man]] vehicles&lt;br /&gt;
| Examples include `Pony`, `Rumpo`, `Mule`, `Burrito`, `Yankee`, and `Benson`&lt;br /&gt;
|-&lt;br /&gt;
| Delivery Jewellery&lt;br /&gt;
| Bikes and motorcycles&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Delivery Fish&lt;br /&gt;
| Boats&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Delivery Plane&lt;br /&gt;
| Planes&lt;br /&gt;
| Participants must press &amp;lt;code&amp;gt;N&amp;lt;/code&amp;gt; on arrival&lt;br /&gt;
|-&lt;br /&gt;
| Delivery Newspaper&lt;br /&gt;
| Bicycles&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Mystery Box ==&lt;br /&gt;
&lt;br /&gt;
In a Mystery Box event:&lt;br /&gt;
&lt;br /&gt;
* the SO hides a wooden box&lt;br /&gt;
* civilians try to find it before other players&lt;br /&gt;
&lt;br /&gt;
Mystery Box setup:&lt;br /&gt;
&lt;br /&gt;
* the pickup coordinates are needed&lt;br /&gt;
* the SO can use &amp;lt;code&amp;gt;/sobox&amp;lt;/code&amp;gt; instead of opening the panel each time&lt;br /&gt;
* the SO can enable a small radar area&lt;br /&gt;
* if the small radar area is enabled, players see a yellow area on the map&lt;br /&gt;
* if it is not enabled, there is no yellow radar area&lt;br /&gt;
&lt;br /&gt;
Recommended host practice:&lt;br /&gt;
&lt;br /&gt;
* disabling &amp;lt;code&amp;gt;CITphone mark by anyone&amp;lt;/code&amp;gt; in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
* using &amp;lt;code&amp;gt;/uav&amp;lt;/code&amp;gt; while taking coordinates so civilians do not stalk the host too easily&lt;br /&gt;
&lt;br /&gt;
== Job Competition ==&lt;br /&gt;
&lt;br /&gt;
In a Job Competition event:&lt;br /&gt;
&lt;br /&gt;
* players compete in the selected civilian job during the event time&lt;br /&gt;
&lt;br /&gt;
Options include:&lt;br /&gt;
&lt;br /&gt;
* warp players to the job marker when they use &amp;lt;code&amp;gt;/participate&amp;lt;/code&amp;gt;&lt;br /&gt;
* allow score visibility&lt;br /&gt;
* equalize job progress points so different levels score fairly&lt;br /&gt;
&lt;br /&gt;
The meaning of the options is:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Warp to job marker&#039;&#039;&#039; means participants can be sent to the job marker&lt;br /&gt;
* &#039;&#039;&#039;Allow score visibility&#039;&#039;&#039; means players can check the live job competition score&lt;br /&gt;
* &#039;&#039;&#039;Equal job progress points&#039;&#039;&#039; means different job levels earn normalized points&lt;br /&gt;
&lt;br /&gt;
== Quiz ==&lt;br /&gt;
&lt;br /&gt;
Quiz is the SO trivia event.&lt;br /&gt;
&lt;br /&gt;
Quiz details:&lt;br /&gt;
&lt;br /&gt;
* the quiz question is asked in civilian team chat&lt;br /&gt;
* it uses a question, an answer, an attempt limit, a reward, and a time limit&lt;br /&gt;
* quiz rewards must be money only&lt;br /&gt;
* the quiz reward cap is &amp;lt;code&amp;gt;$25,000&amp;lt;/code&amp;gt;&lt;br /&gt;
* the event is started with the panel&#039;s &#039;&#039;&#039;Ask&#039;&#039;&#039; button instead of the normal start button&lt;br /&gt;
* the event can be cancelled if the question or answer was wrong&lt;br /&gt;
&lt;br /&gt;
Event rules also include:&lt;br /&gt;
&lt;br /&gt;
* quiz questions should be lighthearted&lt;br /&gt;
* the quiz feature should not be used for hateful or annoying comments&lt;br /&gt;
&lt;br /&gt;
== SO Chase ==&lt;br /&gt;
&lt;br /&gt;
In SO Chase:&lt;br /&gt;
&lt;br /&gt;
* civilians chase the SO&#039;s vehicle&lt;br /&gt;
* civilians must crash into the SO vehicle to win&lt;br /&gt;
&lt;br /&gt;
SO Chase details:&lt;br /&gt;
&lt;br /&gt;
* the SO must be in a vehicle to start it&lt;br /&gt;
* civilians use &amp;lt;code&amp;gt;/participate&amp;lt;/code&amp;gt; to chase&lt;br /&gt;
* if the SO is only a passenger, the driver must type &amp;lt;code&amp;gt;/participate&amp;lt;/code&amp;gt; for civilians to win&lt;br /&gt;
* SO Chase can use almost any vehicle type, including cars, planes, and boats&lt;br /&gt;
* the Vehicles tab can enable or disable specific vehicle types from the chase&lt;br /&gt;
* this is useful for excluding vehicles such as the `[[Hydra]]`&lt;br /&gt;
* when the SO is driving a bike or motorcycle, the SO is immune to falling off&lt;br /&gt;
&lt;br /&gt;
Recommended host practice:&lt;br /&gt;
&lt;br /&gt;
* using normal cars for SO Chase instead of making it too difficult&lt;br /&gt;
&lt;br /&gt;
== What Players See and Use ==&lt;br /&gt;
&lt;br /&gt;
From the player side, the most important SO event tools are:&lt;br /&gt;
&lt;br /&gt;
* watch [[Main Chat|main chat]] and civilian chat for the announcement&lt;br /&gt;
* use &amp;lt;code&amp;gt;/soevent info&amp;lt;/code&amp;gt; to read the event type, destination, vehicle requirement, and restrictions&lt;br /&gt;
* use &amp;lt;code&amp;gt;/participate&amp;lt;/code&amp;gt; if the event requires manual joining&lt;br /&gt;
* follow the event specific rules, such as the right vehicle type or pressing &amp;lt;code&amp;gt;N&amp;lt;/code&amp;gt; in Delivery Plane&lt;br /&gt;
&lt;br /&gt;
== Related Stats ==&lt;br /&gt;
&lt;br /&gt;
The player [[stats]] GUI includes:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;State Official Event Wins&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can see it through:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/stats&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Unconfirmed command detail ==&lt;br /&gt;
&lt;br /&gt;
The Job Competition standings command appears in two forms: &amp;lt;code&amp;gt;/soevent score&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/soevent scores&amp;lt;/code&amp;gt;. The exact command form still needs confirmation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Forum links ==&lt;br /&gt;
&lt;br /&gt;
* [https://cit.gg/index.php?topic=131282.0 State Officials Roster]&lt;br /&gt;
* [https://cit.gg/index.php?board=360.0 Civilian Groups Child Board]&lt;br /&gt;
* [https://cit.gg/index.php?topic=393770.0 San Andreas Civilian Groups (State Official Version)]&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Civilian Jobs]]&lt;br /&gt;
* [[State Official Events]]&lt;br /&gt;
* [[CIT Commands]]&lt;br /&gt;
* [[Settings]]&lt;br /&gt;
* [[UAV]]&lt;br /&gt;
* [[Today&#039;s Tops]]&lt;br /&gt;
* [[CIT Forum]]&lt;br /&gt;
[[Category:Roles and Duties]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Skin_List&amp;diff=8259</id>
		<title>Skin List</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Skin_List&amp;diff=8259"/>
		<updated>2026-06-19T01:02:28Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Skin List - CIT Wiki&lt;br /&gt;
|description=CIT Skin List for checking skin names, skin IDs, clothing store skins, /vipskin, search, current skin ID, and large skin behavior.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Skin List =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skin List&#039;&#039;&#039; is a lookup page for skin names and skin IDs.&lt;br /&gt;
&lt;br /&gt;
== How to read this ==&lt;br /&gt;
Use this page when you need skin names or skin IDs.&lt;br /&gt;
&lt;br /&gt;
For skin selection:&lt;br /&gt;
&lt;br /&gt;
* go to a clothing store blue marker&lt;br /&gt;
* use `/vipskin` if you have VIP hours or DLx&lt;br /&gt;
* use the search box in the skin GUI&lt;br /&gt;
* check the current skin ID in the GUI&lt;br /&gt;
&lt;br /&gt;
Large skins can appear partly invisible client side to make aiming easier.&lt;br /&gt;
&lt;br /&gt;
== Skin ID table ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Carl Johnson&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Carl Johnson Cop&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Truth&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Maccer&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | cdeput&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | sfpdm1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0000.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0000 Cop.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0001.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0002.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0003.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0004.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 0&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 0&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 2&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 3&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 4&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Big Bear&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Office Employee&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Casual Jeanjacket&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | American Tourist&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Scarlet&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Grannie&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0005.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0006.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0007.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0008.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0009.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0010.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 5&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 6&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 7&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 8&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 9&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Kayla Liams&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Teen [[Hooker]]&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Ghetto Woman&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Floral Shirt&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Plaid Baldy&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Earmuff Worker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0011.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0012.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0013.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0014.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0015.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0016.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 11&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 12&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 13&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 14&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 15&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 16&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Black suit&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Black Beachguy&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Beach Gangsta&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Fresh Prince&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Striped Gangsta&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Orange Sportsman&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0017.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0018.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0019.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0020.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0021.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0022.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 17&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 18&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 19&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 20&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 21&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 22&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Skater Kid&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | LS Coach&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Varsity jacket&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Hiker&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Construction 1&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Black Dealer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0023.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0024.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0025.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0026.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0027.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0028.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 23&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 24&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 25&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 26&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 27&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 28&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | White Dealer&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | 2 Pac&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | John Wick&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Eyepatch&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | [[Bounty]] [[Hunter]]&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Marlboro Man&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0029.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0030.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0031.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0032.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0033.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0034.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 29&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 30&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 31&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 32&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 33&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 34&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | [[Fisherman]]&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Baseball Dad&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Tommy Vercetti&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Jill Valentine&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Red Dress Woman&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Tracksuit Woman&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0035.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0037.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0038.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0039.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0040.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0041.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 35&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 37&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 38&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 39&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 40&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 41&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Suzie&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Porn Producer&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Tatooed Plaid&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Beach Mustache&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Dark Romeo&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Top Button Essey&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0042.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0043.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0044.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0045.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0046.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0047.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 42&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 43&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 44&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 45&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 46&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 47&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Ninja Sensei&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | [[Mechanic]]&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Black Bicyclist&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | White Bicyclist&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Old Tourist&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Jessica Alba&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0049.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0050.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0051.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0052.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0053.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0055.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 49&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 50&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 51&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 52&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 53&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 55&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Chloe Price&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Chinese Businessman&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Chinese Plaid&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Chinese Romeo&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Chinese Casual&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Male [[Pilot]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0056.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0057.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0058.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0059.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0060.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0061.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 56&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 57&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 58&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 59&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 60&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 61&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Pajama Man 1&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cherry Bunny&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Casual Girl&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Earmuff Worker 2&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Varsity Bandits&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Red Bandana&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0062.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0063.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0064.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0065.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0066.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0067.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 62&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 63&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 64&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 65&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 66&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 67&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Preist&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Urban Fighter&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Scientist&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | wmysgrd&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Bearded Hippie&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Skanky Hooker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0068.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0069.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0070.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0071.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0072.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0075.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 68&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 69&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 70&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 71&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 72&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 75&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Businesswoman 1&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Bag Lady&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Homeless Scarf&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Fat Homeless&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Red Boxer&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Blue Boxer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0076.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0077.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0078.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0079.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0080.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0081.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 76&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 77&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 78&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 79&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 80&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 81&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Fatty Elvis&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Whitesuit Elvis&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Bluesuit Elvis&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Furcoat Hooker&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Pink Tracksuit Lady&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Neck Tie Female&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0082.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0083.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0084.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0085.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0086.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0087.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 82&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 83&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 84&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 85&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 86&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 87&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Hispanic Girl&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Claire Afterlife&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Jogger&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Sharon Stone&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Rollergirl&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Hoop Earrings 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0088.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0089.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0090.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0091.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0092.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0093.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 88&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 89&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 90&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 91&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 92&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 93&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Andy Capp&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Poor Old Man&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Forest Shaman&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Baywatch Dude&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Casual Sweater&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Rollerguy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0094.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0095.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0096.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0097.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0098.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0099.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 94&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 95&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 96&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 97&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 98&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 99&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Biker Blackshirt&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Jacket Hippie&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Ballas Guy&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Ballas Jacket&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Ballas Sweater&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Grove Sweater&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0100.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0101.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0102.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0103.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0104.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0105.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 100&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 101&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 102&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 103&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 104&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 105&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Grove Topbutton&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Grove Jersey&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Vagos Topless&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Vagos Pants&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Vagos Shorts&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Russian Muscle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0106.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0107.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0108.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0109.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0110.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0111.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 106&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 107&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 108&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 109&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 110&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 111&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Russian Hitman&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Russian Boss&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Aztecas Stripes&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Aztecas Jacket&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Aztecas Shorts&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Triad 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0112.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0113.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0114.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0115.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0116.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0117.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 112&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 113&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 114&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 115&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 116&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 117&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Triad 2&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | lvpdm1&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Sindacco Suit&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Da Nang Army&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Da Nang Bandana&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Da Nang Shades&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0118.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0119.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0120.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0121.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0122.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0123.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 118&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 119&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 120&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 121&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 122&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 123&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Sindacco Muscle&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Mafia Enforcer&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Mafia Wiseguy&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Mafia Hitman&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Native Rancher&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Native Old Lady&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0124.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0125.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0126.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0127.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0128.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0129.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 124&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 125&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 126&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 127&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 128&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 129&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Native Ugly&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Native Sexy&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Native Geezer&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Furys [[Trucker]]&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Homeless Smoker&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Skullcap Hobo&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0130.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0131.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0132.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0133.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0134.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0135.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 130&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 131&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 132&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 133&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 134&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 135&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Old Rasta&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Boxhead&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Bikini Tattoo&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Bikini Black&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Buxom Bikini&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cute Librarian&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0136.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0137.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0138.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0139.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0140.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0141.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 136&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 137&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 138&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 139&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 140&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 141&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | African 1&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Sam Jackson&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Drug Worker 1&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Drug worker 2&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Drug Worker 3&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Sigmund Freud&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0142.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0143.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0144.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0145.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0146.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0147.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 142&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 143&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 144&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 145&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 146&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 147&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Biker Female 2&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Businesswoman 3&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Melanie&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Max Caulfield&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Foreman&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Beach Blonde&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0148.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0150.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0151.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0152.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0153.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0154.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 148&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 150&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 151&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 152&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 153&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 154&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Pizza Guy&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Old Reece&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | [[Farmer]] Girl&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Farmer&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Farmer Redneck&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Bald Redneck&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0155.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0156.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0157.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0158.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0159.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0160.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 155&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 156&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 157&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 158&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 159&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 160&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Smoking Cowboy&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Inbred&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Casino Bouncer 1&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Casino Bouncer 2&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Agent Kay&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Agent Jay&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0161.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0162.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0163.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0164.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0165.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0166.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 161&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 162&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 163&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 164&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 165&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 166&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Chicken&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Hotdog Vender&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Asian Escort&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | PubeStache Tshirt&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Card Dealer 2&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Card Dealer 3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0167.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0168.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0169.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0170.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0171.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0172.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 167&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 168&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 169&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 170&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 171&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 172&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Rifa Hat&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Rifa Vest&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Rifa Suspenders&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Style Barber&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Vanilla Ice Barber&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Masked Stripper&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0173.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0174.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0175.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0176.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0177.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0178.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 173&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 174&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 175&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 176&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 177&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 178&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Bball Player&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Punk&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Pajama Man 2&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Klingon&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Neckbeard&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Nervous Guy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0180.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0181.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0182.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0183.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0184.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0185.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 180&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 181&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 182&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 183&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 184&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 185&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Teacher&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Japanese Businessman 1&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Green Shirt&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Valet&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Barbara Schternvart&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Helena Wankstein&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0186.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0187.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0188.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0189.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0190.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0191.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 186&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 187&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 188&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 189&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 190&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 191&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Michelle Cannes&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Katie Zhan&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Millie Perkins&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Denise Robinson&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Aunt May&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Ranch Cowgirl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0192.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0193.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0194.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0195.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0196.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0198.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 192&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 193&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 194&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 195&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 196&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 198&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Heidi&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Hairy Redneck&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Trucker Girl&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Beer Trucker&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Ninja 1&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Ninja 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0199.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0200.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0201.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0202.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0203.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0204.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 199&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 200&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 201&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 202&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 203&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 204&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Burger Girl&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Money Trucker&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Grove Booty&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | [[Food]] Seller&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Sloppy Tourist&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Tin Foil Hat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0205.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0206.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0207.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0209.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0210.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0212.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 205&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 206&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 207&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 209&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 210&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 212&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Hobo Elvis&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Caligula Waitress&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Explorer&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Turtleneck&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Old Woman&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | [[Business]] Woman&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0213.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0214.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0215.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0216.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0218.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0219.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 213&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 214&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 215&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 216&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 218&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 219&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Beardo Casual&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Beardo Clubbing&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Greasy Nightclubber&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Chinese Woman&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Chinese Woman 2&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Japanese Businessman 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0221.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0222.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0223.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0224.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0225.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0227.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 221&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 222&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 223&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 224&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 225&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 227&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Japanese Businessman 3&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Asian Tourist&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Hooded Hobo&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Grannie 2&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Grouchy lady&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Hoop Earrings 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0228.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0229.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0230.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0231.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0232.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0233.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 228&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 229&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 230&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 231&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 232&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 233&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Ghetto Girl&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Old Grandpa&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Happy Old Man&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Emily Roth&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Red Dress Hooker&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Hugh Grant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0234.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0235.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0236.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0237.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0238.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0240.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 234&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 235&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 236&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 237&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 238&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 240&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Afro Brother&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Dreadlock Brother&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Ghetto Booty&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Lace Stripper&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Ghetto Ho&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cringe Young Girl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0241.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0242.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0243.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0244.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0245.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0246.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 241&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 242&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 243&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 244&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 245&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 246&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Biker Vest&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Biker Headband&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Pimp&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Green Tshirt&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Lifeguard&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Spaceman&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0247.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0248.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0249.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0250.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0251.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0252.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 247&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 248&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 249&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 250&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 251&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 252&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | [[Bus Driver]]&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Biker Vest B&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | [[Racer]]&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Terrorist&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Chris Penn&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Construction 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0253.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0254.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0257.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0258.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0259.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0260.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 253&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 254&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 257&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 258&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 259&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 260&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Southerner&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Pajama Man 2 b&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Whoopee the Clown&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | &#039;&#039;&#039;Frank Tenpenny&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | &#039;&#039;&#039;Eddie Pulaski&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | &#039;&#039;&#039;Jimmy Hernandez&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0261.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0262.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0264.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0265.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0266.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0267.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 261&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 262&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 264&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 265&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 266&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 267&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Dwayne&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Big Smoke&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Sweet&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Biker Female&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Asian Jeanjacket&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Medic 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0268.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0269.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0270.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0272.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0273.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0274.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 268&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 269&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 270&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 272&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 273&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 274&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Medic 2&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Medic 3&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | [[Firefighter]] 1&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Firefighter 2&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | lapd1&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | sfpd1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0275.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0276.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0278.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0279.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0280.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0281.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 275&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 276&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 278&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 279&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 280&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 281&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | lvpd1&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | csher&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | lapdm1&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | swat&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | fbi&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | army&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0282.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0283.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0284.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0285.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0286.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0287.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 282&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 283&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 284&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 285&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 286&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 287&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | dsher&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Earmuff Worker 3&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Rose&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Kent Paul&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cesar&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | OG Loc&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0288.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0289.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0290.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0291.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0292.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0293.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 288&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 289&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 290&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 291&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 292&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 293&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Wuzi Mu&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Mike Toreno&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Jizzy&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Madd Dogg&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Catalina&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Claude from GTA 3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0294.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0295.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0296.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0297.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0298.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0299.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 294&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 295&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 296&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 297&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 298&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 299&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Ryder&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Wrench&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Emmet&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Andre&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Kendl&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Jethro&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0300.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0301.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0302.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0303.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0304.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0305.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 300&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 301&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 302&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 303&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 304&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 305&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Zero&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | T-bone Mendez&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Sindaco Guy&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Big Bear&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Big Smoke with Vest&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Psycho&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0306.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0307.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0308.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0310.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0311.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_0312.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 306&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 307&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 308&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 310&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 311&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 312&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Winter Coat Female&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Medic 4&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Medic 5&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Medic 6&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cop 1&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Will Smith&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1001.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1004.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1005.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1006.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1007.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1008.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1001&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1004&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1005&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1006&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1007&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1008&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | [[Bomb Disposal]]&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cop 2&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cop 3&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Detective 1&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cop 4&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cop 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1009.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1010.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1011.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1012.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1013.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1014.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1009&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1010&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1011&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1012&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1013&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1014&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cop 6&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cop 7&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cop 8&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cop 9&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | VIP - Harley Quinn&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | VIP - Bunny&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1015.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1016.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1017.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1019.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1020.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1021.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1015&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1016&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1017&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1019&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1020&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1021&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | VIP - Scary Mask&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | VIP - Hitman&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | VIP - Pig Head&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | VIP - Sashquatch&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Halloween &#039;18 - Shrek&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Halloween &#039;19 - Marie&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1022.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1023.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1024.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1025.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1026.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1027.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1022&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1023&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1024&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1025&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1026&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1027&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | VIP - Skeleton Woman&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | VIP Level - Skeleton&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | VIP Level - GTA V Ghost&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Halloween &#039;19 - Jessica Rabbit&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | [[Civilian]] 1&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Female Pilot&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1028.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1029.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1030.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1031.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1032.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1033.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1028&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1029&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1030&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1031&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1032&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1033&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | B-Dup&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | DJ&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Grove Dope&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | [[Criminal]] Medic 1&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Jimmy Silverman&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Jose&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1034.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1035.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1036.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1037.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1038.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1039.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1034&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1035&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1036&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1037&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1038&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1039&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | [[Criminal Medic]] 2&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cop 10&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cop 11&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | [[Gangster]] Hoody&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Tony Montana&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Star Kid&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1040.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1042.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1046.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1047.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1048.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1049.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1040&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1042&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1046&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1047&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1048&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1049&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Salvatore Leone&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Midnight Girl&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Texan&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cop 12&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Detective 2&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Detective 3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1052.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1053.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1054.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1055.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1056.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1057.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1052&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1053&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1054&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1055&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1056&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1057&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | [[Battlepass]] - Homer&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Tony Cipriani&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Biker Vice President&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cop 13&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Elegant Woman&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Halloween &#039;21 - Frontman&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1058.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1061.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1062.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1063.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1065.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1066.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1058&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1061&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1062&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1063&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1065&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1066&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Halloween &#039;21 - Squid Guard&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Easter &#039;22 - Male Bunny&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Easter &#039;22 - Female Bunny&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Mafia Woman&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Celty Sturluson&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cop 14&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1067.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1081.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1082.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1084.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1094.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1097.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1067&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1081&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1082&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1084&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1094&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1097&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Halloween &#039;22 - Nier:A 2B&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Halloween &#039;22 - Sexy Witch&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Xmas &#039;22 - The Grinch&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Halloween &#039;23 - Monkey&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Xmas &#039;23 - Snowman&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | VIP - Alien&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1105.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1106.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1107.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1111.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1112.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1113.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1105&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1106&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1107&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1111&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1112&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1113&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | VIP - Freddy Krueger&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Halloween &#039;24 - Robo Cop&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Halloween &#039;24 - Jack Sparrow Cursed&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Xmas &#039;24 - Nagawa&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Xmas &#039;24 - Rat&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Xmas &#039;24 - Sniper Girl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1114.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1115.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1116.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1117.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1118.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1119.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1114&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1115&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1116&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1117&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1118&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1119&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Xmas &#039;24 - Army Ghost&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cop 15&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Cop 16&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Halloween &#039;25 - Banana&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Halloween &#039;25 - Jeff&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Halloween &#039;25 - Bonejamin&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1120.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1121.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1122.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1123.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1124.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1125.jpg|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1120&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1121&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1122&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1123&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1124&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1125&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;height:12px; background:transparent;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Xmas &#039;25 - Sexy Gift&lt;br /&gt;
| style=&amp;quot;width:17%; font weight:bold; color:#ff7f6e; padding top:8px; padding bottom:8px;&amp;quot; | Xmas &#039;25 - Helena&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1126.jpg|120px]]&lt;br /&gt;
| style=&amp;quot;padding top:6px; padding bottom:6px;&amp;quot; | [[File:ID_1127.jpg|120px]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1126&lt;br /&gt;
| style=&amp;quot;padding top:8px; padding bottom:12px; font weight:bold;&amp;quot; | ID: 1127&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH9-SKINLIST-START --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[VIP Skin]]&lt;br /&gt;
* [[Custom Skin Shaders]]&lt;br /&gt;
* [[Clothing Stores]]&lt;br /&gt;
* [[Changing CJ&#039;s Appearance]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Appearance and Customization]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Settings&amp;diff=8257</id>
		<title>Settings</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Settings&amp;diff=8257"/>
		<updated>2026-06-19T01:02:27Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Settings - CIT Wiki&lt;br /&gt;
|description=CIT settings guide for /settings, binds, Drug Info Display, friend requests, Team Chat, SMS, FPS, sounds, and gameplay options.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Settings =&lt;br /&gt;
&#039;&#039;&#039;CIT Settings&#039;&#039;&#039; is the main server specific settings menu in CIT. Players use it to change HUD options, graphics, audio, gameplay helpers, alerts, [[binds]], radar behavior, group related display settings, and many other CIT specific features.&lt;br /&gt;
[[File:Settings - menu list.jpg|thumb|alt=CIT settings menu.|CIT settings menu.]]&lt;br /&gt;
&lt;br /&gt;
To open it, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH3-SETTINGS-START --&amp;gt;&lt;br /&gt;
&amp;lt;!-- DEEP-BATCH4-SETTINGS-ROUTES-START --&amp;gt;&lt;br /&gt;
== Settings routes ==&lt;br /&gt;
Use these links when you need a specific settings area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Need&lt;br /&gt;
! Page&lt;br /&gt;
! Use it for&lt;br /&gt;
|-&lt;br /&gt;
| CIT server settings&lt;br /&gt;
| [[Settings]]&lt;br /&gt;
| `/settings`, alerts, HUD, radar, gameplay helpers, and CIT options&lt;br /&gt;
|-&lt;br /&gt;
| MTA client settings&lt;br /&gt;
| [[MTA Settings]]&lt;br /&gt;
| MTA video, audio, binds, controls, interface, browser, and advanced tabs&lt;br /&gt;
|-&lt;br /&gt;
| Keys and binds&lt;br /&gt;
| [[Binds]]&lt;br /&gt;
| keybind setup and command binds&lt;br /&gt;
|-&lt;br /&gt;
| FPS and performance&lt;br /&gt;
| [[Improving FPS]]&lt;br /&gt;
| performance settings and FPS help&lt;br /&gt;
|-&lt;br /&gt;
| Messages and alerts&lt;br /&gt;
| [[Notifications]], [[SMS]], [[Team Chat]]&lt;br /&gt;
| notification, SMS, and team chat settings&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- DEEP-BATCH4-SETTINGS-ROUTES-END --&amp;gt;&lt;br /&gt;
== Fast settings to know ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting or area&lt;br /&gt;
! Use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Open settings&lt;br /&gt;
| &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
| Use the search box to search by setting name or category name.&lt;br /&gt;
|-&lt;br /&gt;
| Binds tab&lt;br /&gt;
| &amp;lt;code&amp;gt;/sbinds&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens the Binds tab directly.&lt;br /&gt;
|-&lt;br /&gt;
| Drug Info Display&lt;br /&gt;
| &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
| Drug effects can show as images or text.&lt;br /&gt;
|-&lt;br /&gt;
| Allow Friend Requests&lt;br /&gt;
| &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
| Use it to disable receiving friend requests.&lt;br /&gt;
|-&lt;br /&gt;
| Go Criminal By Shooting&lt;br /&gt;
| &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
| Default is &amp;lt;code&amp;gt;No&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| Custom weapon sounds minimized&lt;br /&gt;
| &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
| Custom weapon sounds can be disabled while MTA is minimized.&lt;br /&gt;
|-&lt;br /&gt;
| Team Chat&lt;br /&gt;
| &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
| Hidden Team Chat still works from &amp;lt;code&amp;gt;J&amp;lt;/code&amp;gt;. Disabled Team Chat does not send messages.&lt;br /&gt;
|-&lt;br /&gt;
| SMS and friends&lt;br /&gt;
| &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
| Controls SMS alerts and friend login or logout notifications.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH3-SETTINGS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Main settings areas ==&lt;br /&gt;
The CIT settings menu includes categories for things like:&lt;br /&gt;
&lt;br /&gt;
* HUD&lt;br /&gt;
* Binds&lt;br /&gt;
* FPS&lt;br /&gt;
* Shader Graphics&lt;br /&gt;
* Sounds and [[Music]]&lt;br /&gt;
* Radar/Mini-Map&lt;br /&gt;
* Group, [[Alliance]], and Squad&lt;br /&gt;
* Spawning and Heist&lt;br /&gt;
* CITPhone&lt;br /&gt;
* Miscellaneous&lt;br /&gt;
* LV settings&lt;br /&gt;
* Custom Titles&lt;br /&gt;
* Seasons&lt;br /&gt;
* Drug display&lt;br /&gt;
* [[Combat]] helpers&lt;br /&gt;
* Respawn settings&lt;br /&gt;
&lt;br /&gt;
== How to open and use CIT settings ==&lt;br /&gt;
&lt;br /&gt;
To open the settings menu, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To open the `Binds` tab directly, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/sbinds&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can use the search box to find a setting by:&lt;br /&gt;
&lt;br /&gt;
* setting name&lt;br /&gt;
* category name&lt;br /&gt;
&lt;br /&gt;
If you search for a category, the results can show the whole category and the settings inside it.&lt;br /&gt;
&lt;br /&gt;
== CIT Settings vs MTA settings ==&lt;br /&gt;
CIT has its own settings menu, but standard MTA settings are still available through:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ESC &amp;gt; Settings&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use &#039;&#039;&#039;ESC &amp;gt; Settings&#039;&#039;&#039; for standard MTA client options like:&lt;br /&gt;
&lt;br /&gt;
* Multiplayer&lt;br /&gt;
* Binds&lt;br /&gt;
* Controls&lt;br /&gt;
* Interface&lt;br /&gt;
* Web Browser&lt;br /&gt;
* Advanced&lt;br /&gt;
&lt;br /&gt;
Use &#039;&#039;&#039;/settings&#039;&#039;&#039; for server specific CIT features and gameplay options.&lt;br /&gt;
&lt;br /&gt;
== Binds and key settings ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Binds&#039;&#039;&#039; tab in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; is used for CIT script binds.&lt;br /&gt;
&lt;br /&gt;
It includes grouped sections such as:&lt;br /&gt;
&lt;br /&gt;
* Weapon Binds&lt;br /&gt;
* Respawn Binds&lt;br /&gt;
* Function Keys&lt;br /&gt;
* Vehicle Binds&lt;br /&gt;
* General Binds&lt;br /&gt;
* Interaction Binds&lt;br /&gt;
* Job / Activity Binds&lt;br /&gt;
&lt;br /&gt;
Each row shows:&lt;br /&gt;
&lt;br /&gt;
* the bind name&lt;br /&gt;
* the current key in the &#039;&#039;&#039;Value&#039;&#039;&#039; column&lt;br /&gt;
&lt;br /&gt;
You can double click a bind to set a new key.&lt;br /&gt;
&lt;br /&gt;
Bind editing details:&lt;br /&gt;
&lt;br /&gt;
* double click with `LMB` to set `Key 1`&lt;br /&gt;
* double click with `RMB` to set `Key 2`&lt;br /&gt;
* the menu shows `Key 2` when an alternative key is set&lt;br /&gt;
* if the primary and secondary bind are the same, they fall back to `Key 1`&lt;br /&gt;
&lt;br /&gt;
Sprint cannot be bound to the same key as aim or fire. Using that bind disables your controls.&lt;br /&gt;
&lt;br /&gt;
The CIT binds menu also supports:&lt;br /&gt;
&lt;br /&gt;
* secondary [[Key Binds|key binds]]&lt;br /&gt;
&lt;br /&gt;
`Notify me of New Players` helps groups find genuinely new players for the recruiting reward. If the message says `accounts on this PC: 1`, the reward is available for that player.&lt;br /&gt;
&lt;br /&gt;
If you accidentally unbind an important CIT script key, reconnecting resets your binds to default. You can also fix binds manually in:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ESC &amp;gt; Settings &amp;gt; Binds&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Standard movement and base MTA controls should still be changed in:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ESC &amp;gt; Settings &amp;gt; Binds&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HUD settings ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;HUD&#039;&#039;&#039; tab controls the CIT custom HUD and interface display.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| HUD Opacity&lt;br /&gt;
| Changes HUD transparency.&lt;br /&gt;
| Range: 80 to 255&lt;br /&gt;
|-&lt;br /&gt;
| HUD Edge Margin&lt;br /&gt;
| Moves the HUD away from the top right corner.&lt;br /&gt;
| Range: 0 to 100&lt;br /&gt;
|-&lt;br /&gt;
| Show Weapon Icons&lt;br /&gt;
| Shows weapon icons in the HUD.&lt;br /&gt;
| If disabled, only ammo text is shown&lt;br /&gt;
|-&lt;br /&gt;
| Show Health And [[Armor]] Numbers&lt;br /&gt;
| Shows health and armor numbers.&lt;br /&gt;
| If disabled, bars are shown without numbers&lt;br /&gt;
|-&lt;br /&gt;
| HUD Time Display&lt;br /&gt;
| Controls the HUD time line.&lt;br /&gt;
| Both, Real Time, Game Time, Off&lt;br /&gt;
|-&lt;br /&gt;
| Show Selected Weapon Only&lt;br /&gt;
| Shows only the weapon currently held.&lt;br /&gt;
| Hides the full weapon list&lt;br /&gt;
|-&lt;br /&gt;
| Time Spent Online Counter&lt;br /&gt;
| Shows current session time.&lt;br /&gt;
| Top right&lt;br /&gt;
|-&lt;br /&gt;
| Daily reward time counter&lt;br /&gt;
| Shows daily reward uptime counter.&lt;br /&gt;
| Visible on login&lt;br /&gt;
|-&lt;br /&gt;
| Show Attacker Info&lt;br /&gt;
| Shows who last damaged you.&lt;br /&gt;
| Works with &amp;lt;code&amp;gt;/showattacks&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Target Arrow Above Head&lt;br /&gt;
| Shows a triangle above the player or ped you are aiming at.&lt;br /&gt;
| Arrow color changes with target health&lt;br /&gt;
|-&lt;br /&gt;
| Enable Info Adverts&lt;br /&gt;
| Shows random help messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| No Rectangle For Top Messages&lt;br /&gt;
| Removes the black background behind top messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Disable Top Messages&lt;br /&gt;
| Moves top of screen messages to chatbox.&lt;br /&gt;
| Top messages do not appear while using &amp;lt;code&amp;gt;/cinemamode&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Disable Arabic&lt;br /&gt;
| Hides Arabic super adverts in chatbox.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Show Occupation On Screen&lt;br /&gt;
| Shows your current job on screen.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Show Occupation Wage Bonus&lt;br /&gt;
| Shows your current [[civilian]] job wage bonus.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Distance Measurement&lt;br /&gt;
| Changes distance or unit display.&lt;br /&gt;
| Meters or Miles&lt;br /&gt;
|-&lt;br /&gt;
| Automatic GPS&lt;br /&gt;
| Controls automatic job GPS behavior.&lt;br /&gt;
| On, Off, Completely Off&lt;br /&gt;
|-&lt;br /&gt;
| Show 3D Blips&lt;br /&gt;
| Shows direction and distance blips on screen.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlepass]] Challenges Progress Tracker&lt;br /&gt;
| Toggles the &amp;lt;code&amp;gt;/challenges&amp;lt;/code&amp;gt; tracker.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Enable Compass&lt;br /&gt;
| Shows a compass.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Compass Position&lt;br /&gt;
| Changes where the compass appears.&lt;br /&gt;
| Top, Bottom, Right&lt;br /&gt;
|-&lt;br /&gt;
| Compass Color&lt;br /&gt;
| Changes compass RGB color.&lt;br /&gt;
| Default: 255 255 255&lt;br /&gt;
|-&lt;br /&gt;
| X Command Panel&lt;br /&gt;
| Controls the bottom center GUI when pressing &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| X Top Left Icons&lt;br /&gt;
| Controls the top left icons shown by &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Wanted Level Icon&lt;br /&gt;
| Changes the wanted symbol above players&#039; heads.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Graphics, FPS, and performance settings ==&lt;br /&gt;
&lt;br /&gt;
These settings affect how the game looks and performs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Altitude Warning Sound&lt;br /&gt;
| Plays a warning when flying low.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| See Target Ping&lt;br /&gt;
| Shows ping when aiming at a player.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LSD Thickness&lt;br /&gt;
| Changes LSD line thickness.&lt;br /&gt;
| Range: 1 to 10&lt;br /&gt;
|-&lt;br /&gt;
| HUD Update Rate&lt;br /&gt;
| Changes HUD refresh [[speed]].&lt;br /&gt;
| Range: 100 to 1000 ms&lt;br /&gt;
|-&lt;br /&gt;
| Minimum FPS / Maximum FPS&lt;br /&gt;
| Changes FPS limits in CIT.&lt;br /&gt;
| Normal gameplay FPS is capped at 74.&lt;br /&gt;
|-&lt;br /&gt;
| Sound Performance&lt;br /&gt;
| Lets you disable selected sounds when FPS is low.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| FXAA Shader&lt;br /&gt;
| Lightweight anti aliasing setting.&lt;br /&gt;
| Off, Low, Normal, High (Sharp)&lt;br /&gt;
|-&lt;br /&gt;
| Vivid Shader&lt;br /&gt;
| Makes the game look more colorful.&lt;br /&gt;
| Can be edited through vivid settings&lt;br /&gt;
|-&lt;br /&gt;
| Ambient Occlusion Shader&lt;br /&gt;
| `Ambient Occlusion Shader` adds light screen space contact shadowing in corners and creases. It is a visual approximation, so keep it `Off` if you prefer maximum FPS. Choose from `Off`, `Subtile`, `Balanced`, or `Strong`. The default is `Off`.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Enable Speed Blur&lt;br /&gt;
| Toggles speed blur.&lt;br /&gt;
| Default off&lt;br /&gt;
|-&lt;br /&gt;
| Enable Clouds&lt;br /&gt;
| Toggles clouds.&lt;br /&gt;
| Default off&lt;br /&gt;
|-&lt;br /&gt;
| Enable Heat Haze&lt;br /&gt;
| Toggles heat haze.&lt;br /&gt;
| Default off&lt;br /&gt;
|-&lt;br /&gt;
| Enable Rain&lt;br /&gt;
| Toggles rain.&lt;br /&gt;
| Default off&lt;br /&gt;
|-&lt;br /&gt;
| Set Far Clip Distance&lt;br /&gt;
| Changes view distance.&lt;br /&gt;
| Range: 150 to 6000; default 860&lt;br /&gt;
|-&lt;br /&gt;
| Enable Random Foliage&lt;br /&gt;
| Toggles random grass, bushes, and small trees.&lt;br /&gt;
| Disabled by default because it can add desync&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sky or Real Night&lt;br /&gt;
| Changes the sky style.&lt;br /&gt;
| Default, Blue Sky, Real Night&lt;br /&gt;
|-&lt;br /&gt;
| Good Textures&lt;br /&gt;
| Shader Graphics option.&lt;br /&gt;
| Uses an FPS threshold before it appears&lt;br /&gt;
|-&lt;br /&gt;
| Water Shader&lt;br /&gt;
| Water shader option.&lt;br /&gt;
| Has 3 options; only one can be used at a time&lt;br /&gt;
|-&lt;br /&gt;
| Bloom Shader&lt;br /&gt;
| Adds glow.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Car Reflection Shader&lt;br /&gt;
| Reflection shader for cars.&lt;br /&gt;
| Uses an FPS threshold before it appears&lt;br /&gt;
|-&lt;br /&gt;
| Road Shine Shader&lt;br /&gt;
| Makes roads shiny.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Detail Shader&lt;br /&gt;
| Detail shader option.&lt;br /&gt;
| Uses an FPS threshold before it appears&lt;br /&gt;
|-&lt;br /&gt;
| Alternate Sky Shader&lt;br /&gt;
| Uses a random or chosen sky dome.&lt;br /&gt;
| Examples include skydome1 to skydome7 and spacedome1&lt;br /&gt;
|-&lt;br /&gt;
| Contrast Shader&lt;br /&gt;
| Changes contrast.&lt;br /&gt;
| May appear too bright&lt;br /&gt;
|-&lt;br /&gt;
| Adaptive Color Grading&lt;br /&gt;
| Changes color grading through the day.&lt;br /&gt;
| Off, Subtle, Balanced, Strong&lt;br /&gt;
|-&lt;br /&gt;
| Better Shadows Shader&lt;br /&gt;
| Adds shadow depth.&lt;br /&gt;
| Off, Subtle, Balanced, Strong&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Audio and music settings ==&lt;br /&gt;
&lt;br /&gt;
These settings are in `Sounds/Music/Audio` and control sound, streamed music, and related audio behavior.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Disable Music Speakers&lt;br /&gt;
| Mutes event speakers.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[CITy Zone]] Music&lt;br /&gt;
| Controls CITy zone music streams.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Custom Car Music&lt;br /&gt;
| Controls other players&#039; car music streams.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Custom [[Apartment]] Music&lt;br /&gt;
| Controls apartment music streams.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Custom House Music&lt;br /&gt;
| Controls house music streams.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Area Sounds&lt;br /&gt;
| Controls ambient map sounds.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mission Sounds&lt;br /&gt;
| Controls custom job and mission sounds.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mission Accomplished Sound&lt;br /&gt;
| Changes the mission completion sound.&lt;br /&gt;
| Can be tested with &amp;lt;code&amp;gt;/miscom&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Disable Wind Sound&lt;br /&gt;
| Disables outside wind after entering an interior each login.&lt;br /&gt;
| Also seems to disable jetpack sounds&lt;br /&gt;
|-&lt;br /&gt;
| Disable Explosion Sound&lt;br /&gt;
| Disables explosion sounds.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Disable Muzzle Flash and Blood&lt;br /&gt;
| Hides muzzle flash and blood effects.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Enable Novels Music&lt;br /&gt;
| Toggles novel music.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== LV settings ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;LV&#039;&#039;&#039; section contains settings tied to [[Las Venturas]] combat and [[turfing]] systems.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
|-&lt;br /&gt;
| LV Top killer + Group&lt;br /&gt;
| Shows or hides today&#039;s top killer and top group in LV.&lt;br /&gt;
|-&lt;br /&gt;
| Drop LV Grenade&lt;br /&gt;
| Controls whether grenades can be dropped while running in LV.&lt;br /&gt;
|-&lt;br /&gt;
| Show LV Turf Owner When Zoomed In&lt;br /&gt;
| Shows turf owners on the [[F11 Map|F11 map]] when zoomed in around LV.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Certain Weapon Pickups&lt;br /&gt;
| Controls the LV death drop weapon pickup filter.&lt;br /&gt;
|-&lt;br /&gt;
| RPG Cooldown Progress Bar&lt;br /&gt;
| Shows RPG cooldown progress.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Group, Alliance, and Squad settings ==&lt;br /&gt;
&lt;br /&gt;
These settings control [[notifications]], pings, and display behavior for groups, alliances, and [[squads]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
|-&lt;br /&gt;
| Group Ping System&lt;br /&gt;
| Controls whether group pings are shown.&lt;br /&gt;
|-&lt;br /&gt;
| Disable Group Tag Colors&lt;br /&gt;
| Hides custom group and donator tag colors.&lt;br /&gt;
|-&lt;br /&gt;
| Group Login Messages&lt;br /&gt;
| Shows or hides group login notifications.&lt;br /&gt;
|-&lt;br /&gt;
| Squad Login Messages&lt;br /&gt;
| Shows or hides squad login notifications.&lt;br /&gt;
|-&lt;br /&gt;
| Alliance Login Messages&lt;br /&gt;
| Shows or hides alliance login notifications.&lt;br /&gt;
|-&lt;br /&gt;
| Invite Messages&lt;br /&gt;
| Shows or hides group, squad, or alliance invite notices.&lt;br /&gt;
|-&lt;br /&gt;
| Todays Top Group Change&lt;br /&gt;
| Shows or hides the message when a group takes the daily lead.&lt;br /&gt;
|-&lt;br /&gt;
| Enable Group/Alliance Member Names in F11&lt;br /&gt;
| Controls whether group or alliance member names appear on F11.&lt;br /&gt;
|-&lt;br /&gt;
| Classic Group, Squad, Alliance Blips&lt;br /&gt;
| Changes blip appearance to the classic style.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Healing, armor, and side restrictions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Options / notes&lt;br /&gt;
|-&lt;br /&gt;
| Healing / Armor Sale Restrictions&lt;br /&gt;
| Controls who you can heal or sell armor to.&lt;br /&gt;
| All, No Law, No [[Criminal]], No Law + Group + Alliance, No Criminal + Group + Alliance, Group + Alliance only&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== CITPhone settings ==&lt;br /&gt;
&lt;br /&gt;
Some CITPhone appearance and function settings are handled through &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
These include:&lt;br /&gt;
&lt;br /&gt;
* wallpaper&lt;br /&gt;
* carrier name&lt;br /&gt;
* Quick Apps&lt;br /&gt;
* phone password&lt;br /&gt;
* SMS sound&lt;br /&gt;
&lt;br /&gt;
You can also change your phone appearance by rearranging icons on the phone itself and using the lamp icon for dark theme.&lt;br /&gt;
&lt;br /&gt;
== Respawn and spawning settings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Ignored Custom Respawns&lt;br /&gt;
| Hides custom respawns from groups or CITy zones.&lt;br /&gt;
| Add group names or zone IDs separated by spaces&lt;br /&gt;
|-&lt;br /&gt;
| Auto Respawn List&lt;br /&gt;
| Sets respawn locations in order.&lt;br /&gt;
| Separate entries with commas; the first available location is used&lt;br /&gt;
|-&lt;br /&gt;
| Event Alerts&lt;br /&gt;
| Controls general event alert messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Criminal Event]] Notifications&lt;br /&gt;
| Controls criminal event messages.&lt;br /&gt;
| Includes starting soon warnings&lt;br /&gt;
|-&lt;br /&gt;
| Duel Tournament Messages&lt;br /&gt;
| Controls duel tournament messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Event Tips&lt;br /&gt;
| Controls event tip messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| DJ Shouts&lt;br /&gt;
| Controls DJ shout messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hit Target Messages&lt;br /&gt;
| Controls hit target messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Bounty]] Target Messages&lt;br /&gt;
| Controls bounty target messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Hijack]] Messages&lt;br /&gt;
| Controls hijack mission messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Robbery]] Messages&lt;br /&gt;
| Controls armed robbery messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Royale]] Messages&lt;br /&gt;
| Controls Battle Royale messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Notify When a New Hour Starts&lt;br /&gt;
| Controls the hourly new hour notification.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Police]] and criminal side missions&lt;br /&gt;
| Controls where side mission messages appear.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Police and criminal side missions starting key&lt;br /&gt;
| Changes the start key for side missions.&lt;br /&gt;
| Default key: K&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Heist settings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
|-&lt;br /&gt;
| Heist Map Radio&lt;br /&gt;
| Controls background radio or audio streams in some heist maps.&lt;br /&gt;
|-&lt;br /&gt;
| Heist Streaming Color&lt;br /&gt;
| Changes the color of the M streaming waves in heist maps.&lt;br /&gt;
|-&lt;br /&gt;
| Heist Streaming Movement&lt;br /&gt;
| Changes the movement of the M streaming waves in heist maps.&lt;br /&gt;
|-&lt;br /&gt;
| Heist Streaming Background Transparency&lt;br /&gt;
| Changes the background transparency of the M streaming waves in heist maps.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Radar and minimap settings ==&lt;br /&gt;
&lt;br /&gt;
These settings control the minimap and radar presentation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Radar Image&lt;br /&gt;
| Controls which radar image file your minimap uses.&lt;br /&gt;
| Supports custom images in mods/deathmatch/resources/CITradar/images/&lt;br /&gt;
|-&lt;br /&gt;
| Radar Plane Instruments&lt;br /&gt;
| Controls whether plane instruments appear on the radar or minimap.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Minimap Zoom&lt;br /&gt;
| Changes default minimap zoom.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Minimap Zoom Out When Fast&lt;br /&gt;
| Controls automatic minimap zoom out at higher speed.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Player Blip Distance&lt;br /&gt;
| Controls how far player blips can be shown on the minimap.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Minimap Blips Size&lt;br /&gt;
| Controls the size of minimap blips.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Job Vehicle Spawn Visible Distance&lt;br /&gt;
| Controls how far job vehicle spawn markers stay visible.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Miscellaneous settings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Disable Kill Messages&lt;br /&gt;
| Hides nearby kill feed except your own kills and deaths.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Disable Kill Assist Messages&lt;br /&gt;
| Hides assist messages except your own.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kill Message Scale&lt;br /&gt;
| Changes kill message text size.&lt;br /&gt;
| Range: 0.1 to 10&lt;br /&gt;
|-&lt;br /&gt;
| CB/PC Ping Teammates&lt;br /&gt;
| Controls [[Criminal Boss]] and [[Police Chief]] pings.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Display Armed Robbery Borders&lt;br /&gt;
| Draws border lines around armed robberies.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tap Sprint to Toggle Sprinting&lt;br /&gt;
| Lets you tap sprint instead of holding it.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Criminal Event / [[Riot]] Top [[Damage]]/Killers&lt;br /&gt;
| Controls whether top damage and top killer [[stats]] are shown during or after criminal [[events]] and riots.&lt;br /&gt;
| Includes a &amp;quot;Yes when outside LV&amp;quot; option&lt;br /&gt;
|-&lt;br /&gt;
| Switch to Fists When Sprinting&lt;br /&gt;
| Swaps to fists when sprinting with a weapon that does not allow sprinting.&lt;br /&gt;
| Includes reload bug protection note for Rocket Launcher, Country Rifle, Sniper Rifle, and Shotgun&lt;br /&gt;
|-&lt;br /&gt;
| Receive Player Screen Shots&lt;br /&gt;
| Controls whether players can send you screenshots.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lock Game Time&lt;br /&gt;
| Locks in game time.&lt;br /&gt;
| 0 to 23; 12 is daytime, 0 is night, outside range returns to normal time&lt;br /&gt;
|-&lt;br /&gt;
| Automatically Pay [[Jail]] Fine&lt;br /&gt;
| Automatically pays your jail fine.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Auto Jail Fine Max Payment&lt;br /&gt;
| Sets the maximum fine auto pay can pay.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Automatic [[Food]] Craft&lt;br /&gt;
| Automatically crafts food when your food reaches 0.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Apartment Damage By Anyone&lt;br /&gt;
| Lets anyone damage you inside an apartment if enabled.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Show on Live Map&lt;br /&gt;
| Controls whether you appear on the live map on the CIT website.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Double click F7 for auto buy&lt;br /&gt;
| Buys all [[units]] of an item when double clicked in F7.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Disable ped&#039;s moving head&lt;br /&gt;
| Stops ped head turning.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Allow 18+ [[Animations]]&lt;br /&gt;
| Controls adult animations.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Extra features&lt;br /&gt;
| [[Miscellaneous Category|Miscellaneous category]] also includes time sync, ping display, auto jail fine, and UAV controls.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Vehicle and racing related settings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Racing Drive Type&lt;br /&gt;
| Lets you choose the drive type for racing.&lt;br /&gt;
| AWD, FWD, or RWD&lt;br /&gt;
|-&lt;br /&gt;
| Race Rating Requirement&lt;br /&gt;
| Skips races you rated lower than or equal to a set number.&lt;br /&gt;
| Range: 0 to 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Custom visuals and appearance settings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
|-&lt;br /&gt;
| Set Custom Jetpack Mod&lt;br /&gt;
| Lets you choose a custom jetpack model.&lt;br /&gt;
|-&lt;br /&gt;
| Custom Player Skins&lt;br /&gt;
| Controls custom player textures.&lt;br /&gt;
|-&lt;br /&gt;
| Custom Vehicle Skins&lt;br /&gt;
| Controls custom vehicle textures.&lt;br /&gt;
|-&lt;br /&gt;
| Custom Clothing&lt;br /&gt;
| Controls custom clothing visibility.&lt;br /&gt;
|-&lt;br /&gt;
| Player Hats&lt;br /&gt;
| Controls /viphats visibility.&lt;br /&gt;
|-&lt;br /&gt;
| Player Equipment&lt;br /&gt;
| Controls /equip visibility.&lt;br /&gt;
|-&lt;br /&gt;
| Your Equipment&lt;br /&gt;
| Related equipment visibility option.&lt;br /&gt;
|-&lt;br /&gt;
| Equipment HUD Icon&lt;br /&gt;
| Related equipment HUD visibility option.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Drug, combat, and mission helper settings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
|-&lt;br /&gt;
| Show Attacker Info&lt;br /&gt;
| Shows who last damaged you.&lt;br /&gt;
|-&lt;br /&gt;
| Enable Weapon Binds&lt;br /&gt;
| Enables CIT weapon binds.&lt;br /&gt;
|-&lt;br /&gt;
| Automatically shoot and aim&lt;br /&gt;
| Controls automatic shooting and aiming behavior.&lt;br /&gt;
|-&lt;br /&gt;
| Stop [[Drugs]] When Idle&lt;br /&gt;
| Stops wasting drugs while idle.&lt;br /&gt;
|-&lt;br /&gt;
| Drug display option&lt;br /&gt;
| Changes whether drugs are shown as an icon or text timer.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Music Player settings ==&lt;br /&gt;
The CIT Music Player itself is a separate system, but some settings and related features connect to &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The built in music system supports:&lt;br /&gt;
&lt;br /&gt;
* direct &amp;lt;code&amp;gt;.mp3&amp;lt;/code&amp;gt; links&lt;br /&gt;
* playlists&lt;br /&gt;
* playback speed&lt;br /&gt;
* vehicle music&lt;br /&gt;
* music effects&lt;br /&gt;
&lt;br /&gt;
The player can be opened with:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/mplayer&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
or from CITPhone.&lt;br /&gt;
&lt;br /&gt;
== Extra settings notes ==&lt;br /&gt;
* The &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; GUI uses the full height of the screen.&lt;br /&gt;
* Some options are visual only.&lt;br /&gt;
* Some settings affect only CIT systems and do not change standard MTA client behavior.&lt;br /&gt;
* Some visual and shader settings may use FPS thresholds before appearing or taking effect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Extra settings details ==&lt;br /&gt;
&lt;br /&gt;
* The mini map zooms inside interiors so player blips are clearer.&lt;br /&gt;
* SMS settings for group, squad, alliance, AFK bell, reply access after SMS is disabled, and full SMS disable.&lt;br /&gt;
* Team Chat still works from &amp;lt;code&amp;gt;J&amp;lt;/code&amp;gt; when hidden from chatbox, but disabled Team Chat in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; stops messages.&lt;br /&gt;
* &amp;lt;code&amp;gt;Disable Arabic&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Disable Chinese&amp;lt;/code&amp;gt; affect whether super adverts appear in chatbox.&lt;br /&gt;
* &amp;lt;code&amp;gt;Go Criminal By Shooting&amp;lt;/code&amp;gt; is &amp;lt;code&amp;gt;No&amp;lt;/code&amp;gt; by default.&lt;br /&gt;
* Minimized game FPS is set to &amp;lt;code&amp;gt;36&amp;lt;/code&amp;gt; and scripts stop rendering to reduce CPU usage.&lt;br /&gt;
* &amp;lt;code&amp;gt;My J Color&amp;lt;/code&amp;gt; under chat colors in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; can disable custom skins, custom vehicle skins, and custom clothes to improve FPS.&lt;br /&gt;
* Default &amp;lt;code&amp;gt;Minimap Blips Size&amp;lt;/code&amp;gt; is &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;Country Chat Color&amp;lt;/code&amp;gt; in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; changes the start color of country chat messages.&lt;br /&gt;
* Custom spawn points are sorted alphabetically with &amp;lt;code&amp;gt;MPCC&amp;lt;/code&amp;gt; trucks at the bottom.&lt;br /&gt;
* &amp;lt;code&amp;gt;MPCC&amp;lt;/code&amp;gt; custom spawns from ignored players are hidden.&lt;br /&gt;
* &amp;lt;code&amp;gt;Open Color Picker&amp;lt;/code&amp;gt; in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; helps pick RGB colors.&lt;br /&gt;
* &amp;lt;code&amp;gt;Enable engine automatic ignition&amp;lt;/code&amp;gt; is &amp;lt;code&amp;gt;No&amp;lt;/code&amp;gt; by default.&lt;br /&gt;
* &amp;lt;code&amp;gt;X Command Panel&amp;lt;/code&amp;gt; setting it controls the bottom command panel shown when pressing &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;X Top Left Icons&amp;lt;/code&amp;gt; setting it controls the top left icon shortcut menu shown when pressing &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;Stop Drugs When Idle&amp;lt;/code&amp;gt; lets players choose how many seconds before idle drug retaking stops.&lt;br /&gt;
* The setting enables or disables it inside planes.&lt;br /&gt;
* FPS sound settings lookup listing &amp;lt;code&amp;gt;Disable Ped Sounds When FPS Below&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Disable Idle Engine Hum When FPS Below&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Disable Gun Shots When FPS Below&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Disable Foot Steps When FPS Below&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;Disable All Sounds When FPS Below&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;No + No Squad Staff Chat&amp;lt;/code&amp;gt; is an option under &amp;lt;code&amp;gt;Enable Squad Chat&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;Alliance Chat Color&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Squad Alliance Chat Color&amp;lt;/code&amp;gt; are in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;Choose Alliance Nametag&amp;lt;/code&amp;gt; accepts an &amp;lt;code&amp;gt;RGB&amp;lt;/code&amp;gt; color code.&lt;br /&gt;
* &amp;lt;code&amp;gt;CSGO&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Silenced&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;GTA default&amp;lt;/code&amp;gt; are listed in their own lookup.&lt;br /&gt;
* Custom weapon sounds can be disabled while MTA is minimized.&lt;br /&gt;
* There is no separate &amp;lt;code&amp;gt;Squad Blip Names&amp;lt;/code&amp;gt; setting and squad blips can show squad members and names on &amp;lt;code&amp;gt;F11&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Custom weapon sound options &amp;lt;code&amp;gt;CSGO&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Silenced&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;GTA default&amp;lt;/code&amp;gt;, plus disabling while MTA is minimized.&lt;br /&gt;
* Minimum FPS behavior, include disabling effects and lowering view distance when FPS drops below the setting.&lt;br /&gt;
* &amp;lt;code&amp;gt;Allow Friend Requests&amp;lt;/code&amp;gt; setting to disable receiving friend requests.&lt;br /&gt;
* &amp;lt;code&amp;gt;Drug Info Display&amp;lt;/code&amp;gt; setting for showing drug effects as images or text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Plane display settings ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Artificial Horizon&amp;lt;/code&amp;gt; enables or disables the artificial horizon inside planes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-START --&amp;gt;&lt;br /&gt;
== Current setting notes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| Phone Settings&lt;br /&gt;
| Controls CITPhone lock screen, lock type, wallpapers, icon colors, app pages, and Quickapps.&lt;br /&gt;
|-&lt;br /&gt;
| Vehicle Exhaust Backfire&lt;br /&gt;
| Triggers exhaust flames and sound by holding accelerate and brake together, or by holding accelerate for at least 5 seconds and releasing.&lt;br /&gt;
|-&lt;br /&gt;
| Aircraft Nitrous&lt;br /&gt;
| Controls nitrous behavior for aircraft and is on by default.&lt;br /&gt;
|-&lt;br /&gt;
| Rustler Nitrous&lt;br /&gt;
| Controls nitrous behavior for Rustler and is on by default.&lt;br /&gt;
|-&lt;br /&gt;
| Maximum FPS&lt;br /&gt;
| Normal gameplay FPS is capped at 74.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[MTA Settings]]&lt;br /&gt;
* [[CITPhone]]&lt;br /&gt;
* [[Music Player]]&lt;br /&gt;
* [[F11 Map]]&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Vehicles]]&lt;br /&gt;
* [[CIT Commands]]&lt;br /&gt;
[[Category:Settings and Performance]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Quit_Job&amp;diff=8255</id>
		<title>Quit Job</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Quit_Job&amp;diff=8255"/>
		<updated>2026-06-19T01:02:27Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Quit Job =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quit Job&#039;&#039;&#039; is the job leaving command in CIT.&lt;br /&gt;
&lt;br /&gt;
== How to quit a job ==&lt;br /&gt;
&lt;br /&gt;
You can leave your current job in two ways:&lt;br /&gt;
&lt;br /&gt;
* use `/quitjob`&lt;br /&gt;
* press `X` and select `Quit Job`&lt;br /&gt;
&lt;br /&gt;
== What happens ==&lt;br /&gt;
&lt;br /&gt;
When you quit your current job:&lt;br /&gt;
&lt;br /&gt;
* your current job is removed&lt;br /&gt;
* any GPS waypoint set by that job is removed&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Civilian Jobs]]&lt;br /&gt;
* [[Police]]&lt;br /&gt;
* [[X Menu]]&lt;br /&gt;
* [[CIT Commands]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Civilian Jobs]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Quality_Assurance&amp;diff=8253</id>
		<title>Quality Assurance</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Quality_Assurance&amp;diff=8253"/>
		<updated>2026-06-19T01:02:27Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Quality Assurance =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quality Assurance&#039;&#039;&#039; is the CIT Forum board for reporting annoying bugs and inconsistencies.&lt;br /&gt;
&lt;br /&gt;
== Link ==&lt;br /&gt;
&lt;br /&gt;
* [https://cit.gg/index.php?board=907.0 Quality Assurance]&lt;br /&gt;
&lt;br /&gt;
== What to post ==&lt;br /&gt;
&lt;br /&gt;
Use the board for reproducible bugs. Include a clear explanation plus screenshots or video when possible.&lt;br /&gt;
&lt;br /&gt;
Do not report abusable bugs in public.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[CIT Forum]]&lt;br /&gt;
* [[Account Support]]&lt;br /&gt;
* [[General Support Questions]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Forum and Website]]&lt;br /&gt;
[[Category:Support and Account]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Pumpkins&amp;diff=8251</id>
		<title>Pumpkins</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Pumpkins&amp;diff=8251"/>
		<updated>2026-06-19T01:02:27Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Pumpkins =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pumpkins&#039;&#039;&#039; are a seasonal CIT resource used in `F9` [[crafting]].&lt;br /&gt;
&lt;br /&gt;
== How to get pumpkins ==&lt;br /&gt;
&lt;br /&gt;
Pumpkins are only available during seasonal [[events]].&lt;br /&gt;
&lt;br /&gt;
== Crafting uses ==&lt;br /&gt;
&lt;br /&gt;
Pumpkins are used for:&lt;br /&gt;
&lt;br /&gt;
* Jack-o&#039;-lantern&lt;br /&gt;
* Jack-o&#039;-lantern of Healing&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Resources]]&lt;br /&gt;
* [[Events]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources and Crafting]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Protected_area&amp;diff=8249</id>
		<title>Protected area</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Protected_area&amp;diff=8249"/>
		<updated>2026-06-19T01:02:27Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Protected Area]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Prison&amp;diff=8247</id>
		<title>Prison</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Prison&amp;diff=8247"/>
		<updated>2026-06-19T01:02:27Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Prison - CIT Wiki&lt;br /&gt;
|description=Guide to prison in CIT, including law jail, escape options, prison release, punishment jail, and related jail pages.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Prison =&lt;br /&gt;
&lt;br /&gt;
Prison is where wanted players are sent after they are arrested in CIT.&lt;br /&gt;
&lt;br /&gt;
[[File:Prison - exterior overview.jpg|thumb|alt=Prison exterior|Prison exterior.]]&lt;br /&gt;
&lt;br /&gt;
== How prison works ==&lt;br /&gt;
&lt;br /&gt;
When a wanted player is arrested, they are sent to prison.&lt;br /&gt;
&lt;br /&gt;
Their [[jail]] time depends on their wanted level.&lt;br /&gt;
&lt;br /&gt;
Prison is part of the law and wanted system, and it also has its own escape options and some basic activities inside.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
The prison is in [[Los Santos]].&lt;br /&gt;
&lt;br /&gt;
Nearby landmarks include:&lt;br /&gt;
&lt;br /&gt;
* Skate Park&lt;br /&gt;
* [[Jefferson Hospital]]&lt;br /&gt;
* [[LSPD]] area in Pershing Square&lt;br /&gt;
&lt;br /&gt;
== How Players End Up in Prison ==&lt;br /&gt;
&lt;br /&gt;
Wanted players are sent to jail after being caught by the law side.&lt;br /&gt;
&lt;br /&gt;
Police can do this in two ways:&lt;br /&gt;
&lt;br /&gt;
* Kill the wanted player&lt;br /&gt;
* Taze the wanted player and arrest them with the nightstick&lt;br /&gt;
&lt;br /&gt;
Most players kill.&lt;br /&gt;
&lt;br /&gt;
Police cannot arrest players inside [[vehicles]] with the nightstick.&lt;br /&gt;
&lt;br /&gt;
== What Players Can Do Inside Prison ==&lt;br /&gt;
&lt;br /&gt;
Things jailed players can do in prison include:&lt;br /&gt;
&lt;br /&gt;
* Change skin&lt;br /&gt;
* Use CJ clothes&lt;br /&gt;
* Choose a walkstyle&lt;br /&gt;
* Switch fight styles&lt;br /&gt;
* Use the [[gambling]] machines&lt;br /&gt;
&lt;br /&gt;
== Paying a Jail Fine ==&lt;br /&gt;
&lt;br /&gt;
Players can pay a jail fine with:&lt;br /&gt;
&lt;br /&gt;
* /payjailfine&lt;br /&gt;
&lt;br /&gt;
Jail fine note:&lt;br /&gt;
&lt;br /&gt;
* You need cash in hand&lt;br /&gt;
* [[Bank]] money does not work&lt;br /&gt;
&lt;br /&gt;
== Prison Escape ==&lt;br /&gt;
&lt;br /&gt;
There are ways to escape prison.&lt;br /&gt;
&lt;br /&gt;
=== Escaping from inside ===&lt;br /&gt;
&lt;br /&gt;
A jailed player can escape if a helicopter is landed inside the prison yard.&lt;br /&gt;
&lt;br /&gt;
=== Help from outside ===&lt;br /&gt;
&lt;br /&gt;
[[Criminal|Criminals]] and Gangsters can help prisoners escape from outside the prison.&lt;br /&gt;
&lt;br /&gt;
To do that:&lt;br /&gt;
&lt;br /&gt;
# Go to the jail near Skate Park and Jefferson Hospital.&lt;br /&gt;
&lt;br /&gt;
# Be on the [[Criminal]] or [[Gangster]] side.&lt;br /&gt;
&lt;br /&gt;
# Enter the white marker.&lt;br /&gt;
&lt;br /&gt;
# Stay there for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
# The gate will open.&lt;br /&gt;
&lt;br /&gt;
Helping criminals escape gives 25 wanted level.&lt;br /&gt;
&lt;br /&gt;
== Prison Release ==&lt;br /&gt;
&lt;br /&gt;
Prison release is a [[Protected Area|Protected Area]].&lt;br /&gt;
&lt;br /&gt;
Like other Protected Areas:&lt;br /&gt;
&lt;br /&gt;
* Wanted players can only jog there&lt;br /&gt;
* [[Police|Cops]] can still taze and arrest there&lt;br /&gt;
* Recently damaged wanted players stay vulnerable briefly to stop abuse&lt;br /&gt;
&lt;br /&gt;
[[Rapid Transport]] markers can also be found near prison release points.&lt;br /&gt;
&lt;br /&gt;
== Prison Notes ==&lt;br /&gt;
&lt;br /&gt;
* Prison is where wanted players are sent after arrest.&lt;br /&gt;
* Jail time depends on wanted level.&lt;br /&gt;
* Jailed players have a few basic customization and activity options inside prison.&lt;br /&gt;
* /payjailfine only works with cash in hand.&lt;br /&gt;
* Prisoners can escape if a helicopter lands inside the prison yard.&lt;br /&gt;
* Criminals and Gangsters can help open the prison gate from outside.&lt;br /&gt;
* Prison release is a [[Protected Area|Protected Area]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Wanted Points]]&lt;br /&gt;
* [[Police]]&lt;br /&gt;
* [[Prison Escape]]&lt;br /&gt;
* [[APB]]&lt;br /&gt;
[[Category:CnR]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Police_Officer&amp;diff=8245</id>
		<title>Police Officer</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Police_Officer&amp;diff=8245"/>
		<updated>2026-06-19T01:02:27Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Police Officer - CIT Wiki&lt;br /&gt;
|description=Guide to Police Officer in CIT, including how to become a cop, F5 tracking, APB commands, arrests, and kill arrest basics.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Police Officer =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Police Officer&#039;&#039;&#039; is the main law job in CIT. It is the base police role for tracking wanted players, arresting or killing criminals, patrolling, and joining law side responses in ARs and CEs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH6-POLICE-OFFICER-START --&amp;gt;&lt;br /&gt;
== How to become a police officer ==&lt;br /&gt;
&lt;br /&gt;
You can become a Police Officer by:&lt;br /&gt;
&lt;br /&gt;
* going to the `LSPD` or `SFPD` front entrance&lt;br /&gt;
* using `/lspd` as a new player&lt;br /&gt;
* taking the job at [[Law Farm]]&lt;br /&gt;
* using `/go Police Officer` after reaching `100,000` law points&lt;br /&gt;
&lt;br /&gt;
The `/go Police Officer` GUI will not open if a wanted criminal is too close.&lt;br /&gt;
&lt;br /&gt;
== What to do first ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Step&lt;br /&gt;
! What to use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Find wanted players&lt;br /&gt;
| `F5`&lt;br /&gt;
| Opens the [[Police Computer]].&lt;br /&gt;
|-&lt;br /&gt;
| Check APBs&lt;br /&gt;
| `/apb`&lt;br /&gt;
| Shows current [[APB]] targets and locations.&lt;br /&gt;
|-&lt;br /&gt;
| Track APBs&lt;br /&gt;
| `/trackapbs`&lt;br /&gt;
| Use it again to stop tracking.&lt;br /&gt;
|-&lt;br /&gt;
| Arrest&lt;br /&gt;
| Nightstick&lt;br /&gt;
| Hit the wanted player `3` times within `45` seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Kill arrest&lt;br /&gt;
| Any normal kill method&lt;br /&gt;
| Non violent criminals need at least `30` wanted points for a kill arrest.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Most players kill. Police cannot nightstick arrest players inside vehicles.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH6-POLICE-OFFICER-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Start ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Need&lt;br /&gt;
! What to use&lt;br /&gt;
|-&lt;br /&gt;
| Take the job&lt;br /&gt;
| Front entrance of [[LSPD]] or [[SFPD]]&lt;br /&gt;
|-&lt;br /&gt;
| New player teleport&lt;br /&gt;
| `/lspd`&lt;br /&gt;
|-&lt;br /&gt;
| Other job location&lt;br /&gt;
| [[Law Farm]]&lt;br /&gt;
|-&lt;br /&gt;
| Quick switch&lt;br /&gt;
| `/go Police Officer` at `100,000` law points&lt;br /&gt;
|-&lt;br /&gt;
| Quit job&lt;br /&gt;
| `/quitjob`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Police Officer has no arrest requirement to unlock.&lt;br /&gt;
&lt;br /&gt;
== Police Workflow ==&lt;br /&gt;
&lt;br /&gt;
# Open the [[Police Computer]] with `F5`.&lt;br /&gt;
# Find wanted players.&lt;br /&gt;
# Track them.&lt;br /&gt;
# Kill them or arrest them with the nightstick.&lt;br /&gt;
# Send them to [[Jail]].&lt;br /&gt;
&lt;br /&gt;
Killing a wanted [[criminal]] counts the same as arresting them with the nightstick.&lt;br /&gt;
&lt;br /&gt;
Police cannot arrest players inside [[vehicles]] with the nightstick.&lt;br /&gt;
&lt;br /&gt;
Inside `JFM`, [[cops]] can only kill and cannot nightstick arrest.&lt;br /&gt;
&lt;br /&gt;
== Useful Commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command or key&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| `F5`&lt;br /&gt;
| Open the [[Police Computer]]&lt;br /&gt;
|-&lt;br /&gt;
| `/wl`&lt;br /&gt;
| Check wanted stars and the top `3` most wanted players&lt;br /&gt;
|-&lt;br /&gt;
| `/apb`&lt;br /&gt;
| View the current APB target&lt;br /&gt;
|-&lt;br /&gt;
| `/e &amp;lt;message&amp;gt;`&lt;br /&gt;
| Talk in [[Emergency Chat]]&lt;br /&gt;
|-&lt;br /&gt;
| `/codes`&lt;br /&gt;
| View law codes&lt;br /&gt;
|-&lt;br /&gt;
| `/partner`&lt;br /&gt;
| Get an AI partner when danger level is above `1.5`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Progression ==&lt;br /&gt;
&lt;br /&gt;
Police levels unlock law jobs, vehicles, `/sirens`, and higher kill arrest payout. `Level 60` is the maximum police level.&lt;br /&gt;
&lt;br /&gt;
Early specialist unlocks include [[Traffic Officer]], [[Police Detective]], and [[Bomb Disposal]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-START --&amp;gt;&lt;br /&gt;
== Related commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/bk&amp;lt;/code&amp;gt;&lt;br /&gt;
| Police and military can use it to call for backup at their current location.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/calls&amp;lt;/code&amp;gt;&lt;br /&gt;
| Police and military can use it to view all calls to active crimes.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/lspd&amp;lt;/code&amp;gt;&lt;br /&gt;
| Warps you to Los Santos Police Department if you have under &amp;lt;code&amp;gt;20&amp;lt;/code&amp;gt; playtime hours.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Police]]&lt;br /&gt;
* [[Police Computer]]&lt;br /&gt;
* [[APB]]&lt;br /&gt;
* [[Jail]]&lt;br /&gt;
* [[Protected Area]]&lt;br /&gt;
* [[Jefferson Motel]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Law]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Police&amp;diff=8243</id>
		<title>Police</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Police&amp;diff=8243"/>
		<updated>2026-06-19T01:02:27Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Police - CIT Wiki&lt;br /&gt;
|description=Guide to Police in CIT, including law jobs, Police Computer, APBs, arrests, jail, commands, limits, and police rules.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Police =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Police&#039;&#039;&#039; is one of the main CIT sides. Police track wanted players, arrest or kill criminals, defend robberies and [[Criminal]] [[Events]], and use law tools such as the Police Computer, taser, nightstick, APB system, AI partner, and spike strips.&lt;br /&gt;
[[File:Police - CnR response outside.jpg|thumb|alt=Police responding to CnR combat outside.|Police responding to CnR combat outside.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH2-HUBNAV-START --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH6-POLICE-START --&amp;gt;&lt;br /&gt;
== Quick start ==&lt;br /&gt;
&lt;br /&gt;
Police is the law side. The basic loop is:&lt;br /&gt;
&lt;br /&gt;
# take a law job&lt;br /&gt;
# open [[Police Computer]] with `F5`&lt;br /&gt;
# track wanted players&lt;br /&gt;
# send them to [[Jail]] by killing them or arresting them with the nightstick&lt;br /&gt;
&lt;br /&gt;
Useful first commands:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command or key&lt;br /&gt;
! Use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| `F5`&lt;br /&gt;
| Opens the [[Police Computer]]&lt;br /&gt;
| Shows wanted players, filters, tracking, and law stats.&lt;br /&gt;
|-&lt;br /&gt;
| `/wl`&lt;br /&gt;
| Shows wanted stars and the top `3` most wanted players&lt;br /&gt;
| Useful for checking wanted status.&lt;br /&gt;
|-&lt;br /&gt;
| `/apb`&lt;br /&gt;
| Shows current [[APB]] targets and locations&lt;br /&gt;
| Cops and criminals can both use it.&lt;br /&gt;
|-&lt;br /&gt;
| `/trackapbs`&lt;br /&gt;
| Tracks current APBs&lt;br /&gt;
| Use it again to stop tracking.&lt;br /&gt;
|-&lt;br /&gt;
| `/e &amp;lt;message&amp;gt;`&lt;br /&gt;
| Emergency Chat&lt;br /&gt;
| Law side coordination.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Law jobs ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Job&lt;br /&gt;
! Where to take it&lt;br /&gt;
! Fast access&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Officer]]&lt;br /&gt;
| `LSPD`, `SFPD`, or [[Law Farm]]&lt;br /&gt;
| New players can use `/lspd`. At `100,000` law points, use `/go Police Officer`.&lt;br /&gt;
|-&lt;br /&gt;
| [[Traffic Officer]]&lt;br /&gt;
| `LSPD`&lt;br /&gt;
| Unlocks at `50` arrests. At `100,000` Arrest Points, use `/go Traffic Officer`.&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Detective]]&lt;br /&gt;
| `LSPD`&lt;br /&gt;
| Unlocks at `150` arrests. At `100,000` Arrest Points, use `/go Police Detective`.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bomb Disposal]]&lt;br /&gt;
| Inside `LSPD`&lt;br /&gt;
| Unlocks at `300` arrests. At `100,000` Arrest Points, use `/go Bomb Disposal`.&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Medic]]&lt;br /&gt;
| Inside `LSPD`&lt;br /&gt;
| Use `/go Police Medic` if the Police side is unlocked.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gang Intervention Unit]]&lt;br /&gt;
| Inside `LSPD`&lt;br /&gt;
| Use `/go giu` if you already have law `/go` access.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Limits and important rules ==&lt;br /&gt;
&lt;br /&gt;
* The `/go Police Officer` GUI does not open if a wanted criminal is too close.&lt;br /&gt;
* Cops spawn with free armor only when danger level is `2` or higher.&lt;br /&gt;
* Cops in the main dimension are auto off duty after more than `10` minutes AFK.&lt;br /&gt;
* Cops cannot go AFK when a wanted player is within `100` meters.&lt;br /&gt;
* Cops who enter an [[Armed Robbery]] area while using Jetpack are frozen.&lt;br /&gt;
* Wanted players cannot enter vehicles driven by police.&lt;br /&gt;
* Police can enter a locked house if a wanted criminal is inside.&lt;br /&gt;
* Police cannot place [[Stingers]] within `50` meters of an active Armed Robbery.&lt;br /&gt;
* Police cannot teleport to the [[Criminal Villa]]. If no wanted criminals are there and criminals ask police to leave, police must leave.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH6-POLICE-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick navigation ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Looking for&lt;br /&gt;
! Go to&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Start law gameplay&lt;br /&gt;
| [[Police Officer]]&lt;br /&gt;
| Main law side entry point.&lt;br /&gt;
|-&lt;br /&gt;
| Track wanted players&lt;br /&gt;
| [[Police Computer]]&lt;br /&gt;
| F5 police tools and filters.&lt;br /&gt;
|-&lt;br /&gt;
| Handle APBs&lt;br /&gt;
| [[APB]]&lt;br /&gt;
| High wanted player system.&lt;br /&gt;
|-&lt;br /&gt;
| Understand jail&lt;br /&gt;
| [[Jail]]&lt;br /&gt;
| Arrests, jail, and jail fine notes.&lt;br /&gt;
|-&lt;br /&gt;
| Use law support areas&lt;br /&gt;
| [[Law Farm]]&lt;br /&gt;
| Law travel and preparation area.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH2-HUBNAV-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to start ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Goal&lt;br /&gt;
! What to use&lt;br /&gt;
|-&lt;br /&gt;
| Join Police&lt;br /&gt;
| [[LSPD]], [[SFPD]], [[Law Farm]], or `/lspd`&lt;br /&gt;
|-&lt;br /&gt;
| Open the Police Computer&lt;br /&gt;
| `F5`&lt;br /&gt;
|-&lt;br /&gt;
| Check wanted players&lt;br /&gt;
| `F5` or `/wl`&lt;br /&gt;
|-&lt;br /&gt;
| Check APB targets&lt;br /&gt;
| `/apb`&lt;br /&gt;
|-&lt;br /&gt;
| Talk to law players&lt;br /&gt;
| `/e &amp;lt;message&amp;gt;`&lt;br /&gt;
|-&lt;br /&gt;
| Leave the job&lt;br /&gt;
| `/quitjob`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
At `100,000` law points, `/go Police Officer` can switch you to Police Officer.&lt;br /&gt;
&lt;br /&gt;
== What police do ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! What police do&lt;br /&gt;
! Main page&lt;br /&gt;
|-&lt;br /&gt;
| Wanted players&lt;br /&gt;
| Track them, kill them, or arrest them with the nightstick.&lt;br /&gt;
| [[Wanted Points]]&lt;br /&gt;
|-&lt;br /&gt;
| Police Computer&lt;br /&gt;
| View wanted players, distance, city, team, transport type, filters, and law [[stats]].&lt;br /&gt;
| [[Police Computer]]&lt;br /&gt;
|-&lt;br /&gt;
| Jail&lt;br /&gt;
| Send wanted players to jail.&lt;br /&gt;
| [[Jail]]&lt;br /&gt;
|-&lt;br /&gt;
| APB&lt;br /&gt;
| Track very wanted criminals. APBs start at `1000` Wanted Points.&lt;br /&gt;
| [[APB]]&lt;br /&gt;
|-&lt;br /&gt;
| Armed Robbery&lt;br /&gt;
| Defend the robbery area against criminals.&lt;br /&gt;
| [[Armed Robbery]]&lt;br /&gt;
|-&lt;br /&gt;
| Criminal Event&lt;br /&gt;
| Defend the event objective against criminals.&lt;br /&gt;
| [[Criminal Event]]&lt;br /&gt;
|-&lt;br /&gt;
| Traffic Officer&lt;br /&gt;
| [[Speed]] enforcement, camera fines, and `/stinger`.&lt;br /&gt;
| [[Traffic Officer]]&lt;br /&gt;
|-&lt;br /&gt;
| Police Detective&lt;br /&gt;
| Murder investigation job.&lt;br /&gt;
| [[Police Detective]]&lt;br /&gt;
|-&lt;br /&gt;
| Bomb Disposal&lt;br /&gt;
| Defuse bombs and clear hostile enemies.&lt;br /&gt;
| [[Bomb Disposal]]&lt;br /&gt;
|-&lt;br /&gt;
| Gang Intervention Unit&lt;br /&gt;
| Law role for LS turf conflicts.&lt;br /&gt;
| [[Gang Intervention Unit]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Arrests and jail ==&lt;br /&gt;
&lt;br /&gt;
The police nightstick arrests non violent wanted players. Hit the target `3` times, then take them to the nearest police station unless they use `/surrender`.&lt;br /&gt;
&lt;br /&gt;
Police can also kill wanted criminals. Killing a wanted criminal counts the same as arresting them.&lt;br /&gt;
&lt;br /&gt;
Jail fine cost per second remaining is based on minutes played divided by `3000`, with a `$10` minimum per second. `/payjailfine` needs cash in hand. [[Bank]] money does not work for that fine.&lt;br /&gt;
&lt;br /&gt;
== APB ==&lt;br /&gt;
&lt;br /&gt;
`APB` means `All Points Bulletin`.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! APB slot&lt;br /&gt;
! Wanted Points threshold&lt;br /&gt;
|-&lt;br /&gt;
| First&lt;br /&gt;
| `1000`&lt;br /&gt;
|-&lt;br /&gt;
| Second&lt;br /&gt;
| `1100`&lt;br /&gt;
|-&lt;br /&gt;
| Third&lt;br /&gt;
| `1200`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Both cops and criminals can see APB alerts. `/apb` shows the target, location, and whether the target is inside an Armed Robbery. An APB is removed when the target is arrested, dies, or quits while a cop is nearby.&lt;br /&gt;
&lt;br /&gt;
== Kill and arrest payout ==&lt;br /&gt;
&lt;br /&gt;
[[CIT Police Kill Reward Calculator]] estimates the money from killing or jailing a wanted player. It uses `Wanted Points`, `[[Danger Level]]`, `Police Level`, `[[Bounty]] / Hit amount`, `GIU half pay`, `Your payout share`, and `Taser split`.&lt;br /&gt;
&lt;br /&gt;
The bounty or hit amount is counted separately from the normal police payout.&lt;br /&gt;
&lt;br /&gt;
The base police kill or arrest payout formula is:&lt;br /&gt;
&lt;br /&gt;
`floor(wantedPoints * 70 * dangerLevel) + 5000`&lt;br /&gt;
&lt;br /&gt;
At danger level `1.0`, this is `$70` per Wanted Point plus `$5,000`, before police level bonuses, GIU reduction, assist splits, taser splits, and the payout cap.&lt;br /&gt;
&lt;br /&gt;
For one normal cop with no assists, no taser split, no police level bonus, no `GIU` reduction, and danger level `1.0`:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Wanted Points&lt;br /&gt;
! Formula&lt;br /&gt;
! Payout&lt;br /&gt;
! Effective per point&lt;br /&gt;
|-&lt;br /&gt;
| `30`&lt;br /&gt;
| `30 * 70 + 5000`&lt;br /&gt;
| `$7,100`&lt;br /&gt;
| `$236.67`&lt;br /&gt;
|-&lt;br /&gt;
| `100`&lt;br /&gt;
| `100 * 70 + 5000`&lt;br /&gt;
| `$12,000`&lt;br /&gt;
| `$120.00`&lt;br /&gt;
|-&lt;br /&gt;
| `500`&lt;br /&gt;
| `500 * 70 + 5000`&lt;br /&gt;
| `$40,000`&lt;br /&gt;
| `$80.00`&lt;br /&gt;
|-&lt;br /&gt;
| `1000`&lt;br /&gt;
| capped&lt;br /&gt;
| `$50,000` cap&lt;br /&gt;
| `$50.00`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The cap means high wanted payouts stop at `$50,000` before `GIU` reduction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rule&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| Normal payout cap&lt;br /&gt;
| `$50,000`&lt;br /&gt;
|-&lt;br /&gt;
| GIU pay&lt;br /&gt;
| Half pay and half registered wanted level credit&lt;br /&gt;
|-&lt;br /&gt;
| GIU effective max payout&lt;br /&gt;
| `$25,000`&lt;br /&gt;
|-&lt;br /&gt;
| Taser split&lt;br /&gt;
| Taser officer gets `50%`, capped at `$25,000`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Police level can multiply the payout before the cap:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Police Level&lt;br /&gt;
! Multiplier&lt;br /&gt;
|-&lt;br /&gt;
| `&amp;gt; 51`&lt;br /&gt;
| `1.40x`&lt;br /&gt;
|-&lt;br /&gt;
| `&amp;gt; 41`&lt;br /&gt;
| `1.30x`&lt;br /&gt;
|-&lt;br /&gt;
| `&amp;gt; 31`&lt;br /&gt;
| `1.20x`&lt;br /&gt;
|-&lt;br /&gt;
| `&amp;gt; 21`&lt;br /&gt;
| `1.10x`&lt;br /&gt;
|-&lt;br /&gt;
| `&amp;gt; 11`&lt;br /&gt;
| `1.05x`&lt;br /&gt;
|-&lt;br /&gt;
| `&amp;lt;= 11`&lt;br /&gt;
| `1.00x`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
After that, the result is capped at `$50,000`.&lt;br /&gt;
&lt;br /&gt;
If the payout is split by damagers:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Situation&lt;br /&gt;
! Killer gets&lt;br /&gt;
! Assistant gets&lt;br /&gt;
|-&lt;br /&gt;
| Killer is only damager&lt;br /&gt;
| `100%`&lt;br /&gt;
| `n/a`&lt;br /&gt;
|-&lt;br /&gt;
| `2` total damagers&lt;br /&gt;
| `50%`&lt;br /&gt;
| `50%`&lt;br /&gt;
|-&lt;br /&gt;
| `3` total damagers&lt;br /&gt;
| Killer `50%`&lt;br /&gt;
| each non killer `25%`&lt;br /&gt;
|-&lt;br /&gt;
| `4+` total damagers&lt;br /&gt;
| Killer `50%`&lt;br /&gt;
| each non killer `17%`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Only players currently in Police Service get the assist payout. Non police damagers can still reduce the percentage paid to police.&lt;br /&gt;
&lt;br /&gt;
== Police locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[LSPD]]&lt;br /&gt;
| Main [[Los Santos]] police headquarters, police jobs, law tools, yard utilities, and vehicle spawns.&lt;br /&gt;
|-&lt;br /&gt;
| [[SFPD]]&lt;br /&gt;
| [[San Fierro]] police headquarters and Police Officer job marker.&lt;br /&gt;
|-&lt;br /&gt;
| [[Law Farm]]&lt;br /&gt;
| Law job area.&lt;br /&gt;
|-&lt;br /&gt;
| [[Law Dimension]]&lt;br /&gt;
| Law training and vehicle testing [[dimension]].&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Specialist jobs ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Job&lt;br /&gt;
! Unlock or entry&lt;br /&gt;
|-&lt;br /&gt;
| [[Traffic Officer]]&lt;br /&gt;
| `50` arrests, or `/go Traffic Officer` at `100,000 Arrest Points`&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Detective]]&lt;br /&gt;
| `150` arrests, or `/go Police Detective` at `100,000 Arrest Points`&lt;br /&gt;
|-&lt;br /&gt;
| [[Bomb Disposal]]&lt;br /&gt;
| `300` arrests, or `/go Bomb Disposal` at `100,000 Arrest Points`&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Medic]]&lt;br /&gt;
| Police station or `/go Police Medic` if police side is unlocked&lt;br /&gt;
|-&lt;br /&gt;
| [[Gang Intervention Unit]]&lt;br /&gt;
| Inside LSPD, or `/go giu` if you have law `/go` access&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== GIU details ==&lt;br /&gt;
[[Gang Intervention Unit]] officers claim LS turfs for `Government`. GIU cannot arrest or interact with wanted suspects, cannot tase unwanted gangsters, and cannot use jetpacks while in the GIU job. GIU and gangsters can [[damage]] each other&#039;s [[vehicles]]. Unwanted gangsters do not get RP for killing GIU.&lt;br /&gt;
&lt;br /&gt;
The AR and [[riot]] [[gangster]] hurt [[rules]] also apply to unwanted gangsters and GIU.&lt;br /&gt;
&lt;br /&gt;
== Main detail pages ==&lt;br /&gt;
Use these detail pages for exact rules, commands, limits, and tables: [[Police Officer]], [[Police Computer]], [[APB]], [[Wanted Points]], and [[Jail]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Extra police notes ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Yes. Police Chiefs can place barriers without cost.&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Police Chief barrier coverage to the player facing question &amp;lt;code&amp;gt;Can Police Chiefs place barriers for free?&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Police Chiefs can place barriers without cost.&lt;br /&gt;
* The JFM entrance restriction checks the last weapon fired in the last &amp;lt;code&amp;gt;8&amp;lt;/code&amp;gt; seconds.&lt;br /&gt;
* Bomb Disposal GUI damage reduction is &amp;lt;code&amp;gt;5%&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The Police Computer only shows a wanted player&#039;s name if a police officer is within &amp;lt;code&amp;gt;100&amp;lt;/code&amp;gt; meters.&lt;br /&gt;
* An unwanted criminal aiming at a cop gets wanted and the cop takes only &amp;lt;code&amp;gt;20%&amp;lt;/code&amp;gt; damage for &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt; seconds or until returning fire.&lt;br /&gt;
* Cops can use silent red and blue sirens on any vehicle they drive.&lt;br /&gt;
* Baton arrest timing of &amp;lt;code&amp;gt;45&amp;lt;/code&amp;gt; seconds to land &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; baton hits.&lt;br /&gt;
* &amp;lt;code&amp;gt;/bribe&amp;lt;/code&amp;gt; cost of &amp;lt;code&amp;gt;$500&amp;lt;/code&amp;gt; per wanted star.&lt;br /&gt;
* Cops can get paid for jailing the same player twice, but not a third time.&lt;br /&gt;
* Police stingers are removed if the officer goes too far away.&lt;br /&gt;
* An arrested player is released if the arresting cop parachutes.&lt;br /&gt;
* Police Chiefs, Criminal Bosses, State Officials, and staff can remove obstructive vehicles.&lt;br /&gt;
* Police can enter a locked house if a wanted criminal is inside.&lt;br /&gt;
* Cops only spawn with free armor when danger level is &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; or higher.&lt;br /&gt;
* SWAT Tank has &amp;lt;code&amp;gt;60%&amp;lt;/code&amp;gt; bullet resistance, increased max speed, and allows &amp;lt;code&amp;gt;/stinger&amp;lt;/code&amp;gt; inside the vehicle.&lt;br /&gt;
* Police Detective gives &amp;lt;code&amp;gt;70&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;120&amp;lt;/code&amp;gt; arrest points per solved case, depending on job level.&lt;br /&gt;
* There is a Rapid Transport marker at &amp;lt;code&amp;gt;SFPD&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Players who were &amp;lt;code&amp;gt;APB&amp;lt;/code&amp;gt; in the last &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt; minutes cannot join Police Service.&lt;br /&gt;
* Cops AFK for over &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt; minutes do not count for danger level.&lt;br /&gt;
* Car taser duration is &amp;lt;code&amp;gt;15&amp;lt;/code&amp;gt; seconds.&lt;br /&gt;
* Players under &amp;lt;code&amp;gt;900&amp;lt;/code&amp;gt; minutes can appear on the Police Computer if they have over &amp;lt;code&amp;gt;500&amp;lt;/code&amp;gt; wanted points.&lt;br /&gt;
* Cops and gangsters have a &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt; second wait before equipping &amp;lt;code&amp;gt;Jetpack&amp;lt;/code&amp;gt; after being damaged.&lt;br /&gt;
* Cops entering an &amp;lt;code&amp;gt;Armed Robbery&amp;lt;/code&amp;gt; area while using &amp;lt;code&amp;gt;Jetpack&amp;lt;/code&amp;gt; are frozen like when removing Jetpack near a wanted player.&lt;br /&gt;
* Police can damage each other in &amp;lt;code&amp;gt;Law Farm&amp;lt;/code&amp;gt;.&lt;br /&gt;
* A non violent criminal needs at least &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt; wanted points for kill arrest.&lt;br /&gt;
* A stinger appears after the deploying cop finishes the animation.&lt;br /&gt;
* If a gangster kills a wanted gangster, the nearest cop within &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt; meters gets the arrest kill.&lt;br /&gt;
* A cop kill assister gets arrest points equal to &amp;lt;code&amp;gt;50%&amp;lt;/code&amp;gt; of what the killer gets.&lt;br /&gt;
* A criminal who assists a cop kill gets &amp;lt;code&amp;gt;50&amp;lt;/code&amp;gt; reputation points.&lt;br /&gt;
* &amp;lt;code&amp;gt;/lawblip map&amp;lt;/code&amp;gt; for Police Chiefs to place a law blip with the &amp;lt;code&amp;gt;F11&amp;lt;/code&amp;gt; map.&lt;br /&gt;
* &amp;lt;code&amp;gt;GIU&amp;lt;/code&amp;gt; skin IDs are &amp;lt;code&amp;gt;285&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;1042&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;287&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;1014&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;1115&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;1120&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;1121&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;1122&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The police job GUI will not open if a wanted criminal is too close.&lt;br /&gt;
* Police get &amp;lt;code&amp;gt;$1&amp;lt;/code&amp;gt; for every meter travelled when responding and attending.&lt;br /&gt;
* An &amp;lt;code&amp;gt;APB&amp;lt;/code&amp;gt; who enters &amp;lt;code&amp;gt;LV&amp;lt;/code&amp;gt; is removed from &amp;lt;code&amp;gt;LV&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Aiming at a cop gives wanted only after more than half a second.&lt;br /&gt;
* Wanted players cannot enter vehicles driven by police.&lt;br /&gt;
* &amp;lt;code&amp;gt;/res&amp;lt;/code&amp;gt; responds to the last call.&lt;br /&gt;
* Cops get &amp;lt;code&amp;gt;10%&amp;lt;/code&amp;gt; of their damage done in &amp;lt;code&amp;gt;Armed Robberies&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Criminal Events&amp;lt;/code&amp;gt; as arrest points.&lt;br /&gt;
* &amp;lt;code&amp;gt;Bomb Disposal&amp;lt;/code&amp;gt; gives law points, also called arrest points, when missions are completed.&lt;br /&gt;
* Cops cannot go AFK when a wanted player is within &amp;lt;code&amp;gt;100&amp;lt;/code&amp;gt; meters.&lt;br /&gt;
* The &amp;lt;code&amp;gt;[Arrested]&amp;lt;/code&amp;gt; text above the head with the cop name is separate from the hands behavior.&lt;br /&gt;
* An arrested player&#039;s hands are behind their back.&lt;br /&gt;
* Prison fences being electrified is separate from the gate escape helper.&lt;br /&gt;
* Criminals can open the prison gate to help prisoners escape.&lt;br /&gt;
* APBs show as a star blip on the map.&lt;br /&gt;
* APBs can enter indoor Criminal Events.&lt;br /&gt;
* APBs can enter a Criminal Event even when the criminal team is full.&lt;br /&gt;
* Wanted players cannot leave after entering.&lt;br /&gt;
* Arrested player indicators, include the &amp;lt;code&amp;gt;[Arrested]&amp;lt;/code&amp;gt; text above the head with the cop name and hands behind the back.&lt;br /&gt;
* F5 Police Computer extra stats, include arrests, law points, law points per arrest, heisters killed, total arrest kills, Bomb Disposal Level, and Law Points Earned Today.&lt;br /&gt;
* Current APB visibility through &amp;lt;code&amp;gt;/apb&amp;lt;/code&amp;gt; for cops and criminals and the star blip on the map.&lt;br /&gt;
* F5 Police Computer police level info, include &amp;lt;code&amp;gt;Level&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Points till next level&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;On Duty Units&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;/trackapbs&amp;lt;/code&amp;gt; for cops to track current APBs and use it again to disable tracking.&lt;br /&gt;
* Police Detective level affects arrest points earned when solving a case.&lt;br /&gt;
* Prison fences are electrified and criminals can open the prison gate to help prisoners escape.&lt;br /&gt;
* &amp;lt;code&amp;gt;/dispatch &amp;lt;text&amp;gt;&amp;lt;/code&amp;gt; for Police Chiefs, sending a dispatch message like &amp;lt;code&amp;gt;/e&amp;lt;/code&amp;gt; and also to team chat.&lt;br /&gt;
* APB Criminal Event entry rules, include indoor CE entry, full criminal team exception, and wanted players cannot leave after entering.&lt;br /&gt;
* Arrested players are released if the arresting officer glues to a vehicle.&lt;br /&gt;
* Enforcer stinger use like Advanced Hummer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES3-START --&amp;gt;&lt;br /&gt;
== Law job location quick lookup ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Job&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| Police Officer&lt;br /&gt;
| &amp;lt;code&amp;gt;LSPD&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;SFPD&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Law Farm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Traffic Officer&lt;br /&gt;
| Inside &amp;lt;code&amp;gt;LSPD&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Police Detective&lt;br /&gt;
| Inside &amp;lt;code&amp;gt;LSPD&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bomb Disposal&lt;br /&gt;
| Inside the &amp;lt;code&amp;gt;LSPD&amp;lt;/code&amp;gt; interior, at the blue marker next to the bomb suit ped&lt;br /&gt;
|-&lt;br /&gt;
| Police Medic&lt;br /&gt;
| Inside &amp;lt;code&amp;gt;LSPD&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES3-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-START --&amp;gt;&lt;br /&gt;
== Related commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/bk&amp;lt;/code&amp;gt;&lt;br /&gt;
| Police and military can use it to call for backup at their current location.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/calls&amp;lt;/code&amp;gt;&lt;br /&gt;
| Police and military can use it to view all calls to active crimes.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/codes&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens a panel with all dynamic and static police codes.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/cres&amp;lt;/code&amp;gt;&lt;br /&gt;
| Cancels responding to your current call.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/lspd&amp;lt;/code&amp;gt;&lt;br /&gt;
| Warps you to Los Santos Police Department if you have under &amp;lt;code&amp;gt;20&amp;lt;/code&amp;gt; playtime hours.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mp &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Uses the megaphone in a police vehicle.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/partner&amp;lt;/code&amp;gt;&lt;br /&gt;
| Cops can use it to get an AI partner if the danger level is high enough.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/res &amp;amp;lt;call ID&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Responds to a call shown in &amp;lt;code&amp;gt;/calls&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sirens&amp;lt;/code&amp;gt;&lt;br /&gt;
| Police can use it to customize emergency lights on their vehicle.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/stinger&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deploys a spike strip if you have the right job.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-START --&amp;gt;&lt;br /&gt;
== GIU quick note ==&lt;br /&gt;
&lt;br /&gt;
GIU Unit is listed under Police in F3 Opportunities. Players with law /go access can use /go giu.&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Police Officer]]&lt;br /&gt;
* [[Police Computer]]&lt;br /&gt;
* [[Police Chief]]&lt;br /&gt;
* [[Jail]]&lt;br /&gt;
* [[APB]]&lt;br /&gt;
* [[Traffic Officer]]&lt;br /&gt;
* [[Police Detective]]&lt;br /&gt;
* [[Bomb Disposal]]&lt;br /&gt;
* [[Gang Intervention Unit]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Law]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Ped_Missions&amp;diff=8241</id>
		<title>Ped Missions</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Ped_Missions&amp;diff=8241"/>
		<updated>2026-06-19T01:02:27Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Ped Missions - CIT Wiki&lt;br /&gt;
|description=How Ped Missions work in CIT, including how to start, objective flow, cancellation, wanted points, and reputation rewards.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Ped Missions =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ped Missions&#039;&#039;&#039; are criminal hitman tasks started from peds.&lt;br /&gt;
&lt;br /&gt;
Press &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; on a ped to check if it has a hitman task.&lt;br /&gt;
&lt;br /&gt;
== How to start ==&lt;br /&gt;
&lt;br /&gt;
To start a Ped Mission:&lt;br /&gt;
&lt;br /&gt;
# Press &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; on a ped.&lt;br /&gt;
# Check if the ped has a hitman task.&lt;br /&gt;
# Accept the mission if one is available.&lt;br /&gt;
&lt;br /&gt;
== What to do ==&lt;br /&gt;
&lt;br /&gt;
After accepting the mission:&lt;br /&gt;
&lt;br /&gt;
# Go to the &amp;lt;code&amp;gt;?&amp;lt;/code&amp;gt; blip.&lt;br /&gt;
# Kill the target.&lt;br /&gt;
# Complete the mission for cash and RP.&lt;br /&gt;
&lt;br /&gt;
== Rewards and wanted points ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Reward or effect&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| Wanted points&lt;br /&gt;
| &amp;lt;code&amp;gt;15&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Reputation&lt;br /&gt;
| At least &amp;lt;code&amp;gt;100 RP&amp;lt;/code&amp;gt; depending on distance&lt;br /&gt;
|-&lt;br /&gt;
| Money&lt;br /&gt;
| Cash reward&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to cancel ==&lt;br /&gt;
&lt;br /&gt;
If you want to cancel a Ped Mission, quit your job.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Ped Missions are part of criminal gameplay.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Criminal]]&lt;br /&gt;
* [[Wanted Points]]&lt;br /&gt;
* [[Criminal Event]]&lt;br /&gt;
* [[Bounty]]&lt;br /&gt;
* [[How to Earn Money]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Criminal]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Pay_and_Spray&amp;diff=8239</id>
		<title>Pay and Spray</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Pay_and_Spray&amp;diff=8239"/>
		<updated>2026-06-19T01:02:27Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Pay and Spray - CIT Wiki&lt;br /&gt;
|description=How to find CIT Pay and Spray locations with /gps pns, the Car Repair blip, and red garage markers.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Pay and Spray =&lt;br /&gt;
&#039;&#039;&#039;Pay n&#039; Spray&#039;&#039;&#039;, also called &#039;&#039;&#039;Pay and Spray&#039;&#039;&#039;, is a [[Vehicle Repair|vehicle repair]] garage in CIT. It is used to repair vehicles by driving into the repair marker inside the garage.&lt;br /&gt;
[[File:Pay and Spray - exterior marker.jpg|thumb|alt=Pay and Spray exterior marker.|Pay and Spray exterior marker.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH4-PAY-SPRAY-START --&amp;gt;&lt;br /&gt;
== How to find pay and spray ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fact&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| GPS shortcut&lt;br /&gt;
| &amp;lt;code&amp;gt;/gps pns&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Map blip&lt;br /&gt;
| &amp;lt;code&amp;gt;Car Repair&amp;lt;/code&amp;gt; spray can icon&lt;br /&gt;
|-&lt;br /&gt;
| Marker&lt;br /&gt;
| red circular marker inside the garage&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH4-PAY-SPRAY-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Repair notes ==&lt;br /&gt;
&lt;br /&gt;
`Pay n&#039; Spray` is one of the normal ways to repair a vehicle in CIT.&lt;br /&gt;
&lt;br /&gt;
It is separate from:&lt;br /&gt;
&lt;br /&gt;
* `Repair Kit` repairs&lt;br /&gt;
* `Mechanic` repairs&lt;br /&gt;
* free repairs for `DL1+`&lt;br /&gt;
&lt;br /&gt;
== How Pay n&#039; Spray works ==&lt;br /&gt;
&lt;br /&gt;
To repair a vehicle at `Pay n&#039; Spray`:&lt;br /&gt;
&lt;br /&gt;
* drive into any `Pay n&#039; Spray`&lt;br /&gt;
* enter the repair marker inside the garage&lt;br /&gt;
* slow down or stop enough while inside the marker&lt;br /&gt;
&lt;br /&gt;
When done properly:&lt;br /&gt;
&lt;br /&gt;
* the repair starts there&lt;br /&gt;
&lt;br /&gt;
== Marker and blip ==&lt;br /&gt;
&lt;br /&gt;
`Pay n&#039; Spray` is marked with:&lt;br /&gt;
&lt;br /&gt;
* the `Car Repair` blip&lt;br /&gt;
* a spray can icon&lt;br /&gt;
&lt;br /&gt;
The repair marker itself is:&lt;br /&gt;
&lt;br /&gt;
* a red circular marker inside the garage&lt;br /&gt;
&lt;br /&gt;
== If you enter too fast ==&lt;br /&gt;
&lt;br /&gt;
If you enter `Pay n&#039; Spray` too fast:&lt;br /&gt;
&lt;br /&gt;
* It will tell you to slow down UNDER 50 km/h to repair your vehicle&lt;br /&gt;
&lt;br /&gt;
== Repairing a broken vehicle inside the marker ==&lt;br /&gt;
&lt;br /&gt;
If a broken vehicle is already inside the `Pay n&#039; Spray` marker:&lt;br /&gt;
&lt;br /&gt;
* entering it repairs it&lt;br /&gt;
&lt;br /&gt;
== How to find a pay n&#039; spray ==&lt;br /&gt;
&lt;br /&gt;
Open F11 and look for a spray marker and head there.&lt;br /&gt;
&lt;br /&gt;
== Pay and Spray Notes ==&lt;br /&gt;
&lt;br /&gt;
* `Pay n&#039; Spray` is a garage based repair method.&lt;br /&gt;
* The garage uses the `Car Repair` blip with a spray can icon.&lt;br /&gt;
* The actual repair area is the red circular marker inside the garage.&lt;br /&gt;
&lt;br /&gt;
== CITmap Counts ==&lt;br /&gt;
&lt;br /&gt;
These counts come from the CITmap data. Use them as quick count summaries only. Some CITmap icons are custom.&lt;br /&gt;
&lt;br /&gt;
`Other` means counties, small towns, airports, sea points, or non city areas as labelled in CITmap.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! LS&lt;br /&gt;
! SF&lt;br /&gt;
! LV&lt;br /&gt;
! Other&lt;br /&gt;
! Total&lt;br /&gt;
|-&lt;br /&gt;
| Pay &#039;n&#039; Spray&lt;br /&gt;
| `15`&lt;br /&gt;
| `7`&lt;br /&gt;
| `5`&lt;br /&gt;
| `9`&lt;br /&gt;
| `36`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-START --&amp;gt;&lt;br /&gt;
== Water-side mod shop note ==&lt;br /&gt;
&lt;br /&gt;
Pay n Spray locations that are on the water have a nearby Poseidon Marine mod shop.&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Vehicles]]&lt;br /&gt;
* [[Repair Kits]]&lt;br /&gt;
* [[Mechanic]]&lt;br /&gt;
* [[Lifetime Motor Club Membership]]&lt;br /&gt;
* [[Car Show]]&lt;br /&gt;
[[Category:Locations and Travel]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Opportunities_(F3)&amp;diff=8237</id>
		<title>Opportunities (F3)</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Opportunities_(F3)&amp;diff=8237"/>
		<updated>2026-06-19T01:02:27Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Opportunities (F3) - CIT Wiki&lt;br /&gt;
|description=How to use F3 Opportunities for jobs, money options, job markers, video tutorials, and GPS location lookup.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Opportunities (F3) =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunities&#039;&#039;&#039; is the `F3` panel used to find ways to make money in CIT.&lt;br /&gt;
[[File:Opportunities (F3) - new player introduction.jpg|thumb|alt=F3 Opportunities List with new player shortcuts.|F3 Opportunities List with new player shortcuts.]]&lt;br /&gt;
&lt;br /&gt;
It can be opened with:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;F3&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;/opportunities&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH4-OPPORTUNITIES-START --&amp;gt;&lt;br /&gt;
== Finding work and tutorials ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Need&lt;br /&gt;
! Use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Open Opportunities&lt;br /&gt;
| &amp;lt;code&amp;gt;F3&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/opportunities&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows ways to make money on all sides.&lt;br /&gt;
|-&lt;br /&gt;
| Find civilian jobs&lt;br /&gt;
| &amp;lt;code&amp;gt;F3&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/jobs&amp;lt;/code&amp;gt;&lt;br /&gt;
| New players under &amp;lt;code&amp;gt;20&amp;lt;/code&amp;gt; hours can use &amp;lt;code&amp;gt;/jobs&amp;lt;/code&amp;gt; to warp to the Employment Office.&lt;br /&gt;
|-&lt;br /&gt;
| Find job markers&lt;br /&gt;
| &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt; then &amp;lt;code&amp;gt;Jobs&amp;lt;/code&amp;gt;&lt;br /&gt;
| Pick the job marker you want.&lt;br /&gt;
|-&lt;br /&gt;
| Video tutorials&lt;br /&gt;
| &amp;lt;code&amp;gt;F3&amp;lt;/code&amp;gt; and job markers&lt;br /&gt;
| Civilian jobs have video tutorials in F3 and at job markers.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH4-OPPORTUNITIES-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Opportunity notes ==&lt;br /&gt;
&lt;br /&gt;
`Opportunities` is used to browse money making options across the server.&lt;br /&gt;
&lt;br /&gt;
It shows:&lt;br /&gt;
&lt;br /&gt;
* ways to make money on all sides&lt;br /&gt;
* jobs&lt;br /&gt;
* job stats&lt;br /&gt;
&lt;br /&gt;
It is one of the main panels for learning what to do next if you want to earn money.&lt;br /&gt;
&lt;br /&gt;
== How to open opportunities ==&lt;br /&gt;
&lt;br /&gt;
You can open `Opportunities` by:&lt;br /&gt;
&lt;br /&gt;
* pressing &amp;lt;code&amp;gt;F3&amp;lt;/code&amp;gt;&lt;br /&gt;
* using &amp;lt;code&amp;gt;/opportunities&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
`F3` is the key used for:&lt;br /&gt;
&lt;br /&gt;
* `Jobs`&lt;br /&gt;
* `Stats`&lt;br /&gt;
* `Opportunities`&lt;br /&gt;
&lt;br /&gt;
== What Opportunities shows ==&lt;br /&gt;
&lt;br /&gt;
The `Opportunities` panel shows:&lt;br /&gt;
&lt;br /&gt;
* ways to make money on all sides&lt;br /&gt;
* jobs&lt;br /&gt;
* job stats&lt;br /&gt;
&lt;br /&gt;
This makes it useful for both new players and experienced players who want to compare options.&lt;br /&gt;
&lt;br /&gt;
== Search bar ==&lt;br /&gt;
&lt;br /&gt;
`Opportunities` includes:&lt;br /&gt;
&lt;br /&gt;
* a search bar&lt;br /&gt;
&lt;br /&gt;
You can use the search bar to:&lt;br /&gt;
&lt;br /&gt;
* find specific opportunities more quickly&lt;br /&gt;
&lt;br /&gt;
== What it is useful for ==&lt;br /&gt;
&lt;br /&gt;
`Opportunities` is useful when you want to:&lt;br /&gt;
&lt;br /&gt;
* find a money making method&lt;br /&gt;
* check available jobs&lt;br /&gt;
* look through job related information&lt;br /&gt;
* search for a specific opportunity faster&lt;br /&gt;
&lt;br /&gt;
== Opportunities and earning money ==&lt;br /&gt;
&lt;br /&gt;
`Opportunities` helps you browse earning methods, while actual income in CIT can come from many different systems.&lt;br /&gt;
&lt;br /&gt;
Common ways to make money include:&lt;br /&gt;
&lt;br /&gt;
* jobs&lt;br /&gt;
* [[events]]&lt;br /&gt;
* `F7` trading&lt;br /&gt;
&lt;br /&gt;
The `Opportunities` panel helps you find those options more easily.&lt;br /&gt;
&lt;br /&gt;
== Opportunity details ==&lt;br /&gt;
&lt;br /&gt;
* `Opportunities` is part of the `F3` panel.&lt;br /&gt;
* It can also be opened with &amp;lt;code&amp;gt;/opportunities&amp;lt;/code&amp;gt;.&lt;br /&gt;
* It shows ways to make money on all sides.&lt;br /&gt;
* It also shows jobs and job stats.&lt;br /&gt;
* It includes a search bar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-START --&amp;gt;&lt;br /&gt;
== Police opportunity note ==&lt;br /&gt;
&lt;br /&gt;
GIU Unit appears under the Police section in F3 Opportunities.&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Civilian Jobs]]&lt;br /&gt;
* [[How to Earn Money]]&lt;br /&gt;
* [[F7 Trading]]&lt;br /&gt;
* [[Stats]]&lt;br /&gt;
[[Category:Beginner Guides]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Nickname&amp;diff=8235</id>
		<title>Nickname</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Nickname&amp;diff=8235"/>
		<updated>2026-06-19T01:02:27Z</updated>

		<summary type="html">&lt;p&gt;Jarrah: 1 revision imported: Clean reupload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Nickname =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nickname&#039;&#039;&#039; is the name shown for you in game.&lt;br /&gt;
&lt;br /&gt;
== How to change your nickname ==&lt;br /&gt;
&lt;br /&gt;
You can change your nickname in two ways:&lt;br /&gt;
&lt;br /&gt;
* use `/nick [new nickname]`&lt;br /&gt;
* open `ESC &amp;gt; Settings &amp;gt; Multiplayer &amp;gt; Nick`&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Settings]]&lt;br /&gt;
* [[MTA Settings]]&lt;br /&gt;
* [[CIT Commands]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Appearance and Customization]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
</feed>