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		<title>CIT Wiki  - Recent changes [en]</title>
		<link>https://citwiki.com/index.php/Special:RecentChanges</link>
		<description>Track the most recent changes to the wiki in this feed.</description>
		<language>en</language>
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		<lastBuildDate>Wed, 02 Sep 2026 10:17:47 GMT</lastBuildDate>
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			<title>User:Focuskgm</title>
			<link>https://citwiki.com/index.php/User:Focuskgm</link>
			<guid isPermaLink="false">https://citwiki.com/index.php/User:Focuskgm</guid>
			<description>&lt;p&gt;User account &lt;a href=&quot;/index.php?title=User:Focuskgm&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Focuskgm (page does not exist)&quot;&gt;&lt;bdi&gt;Focuskgm&lt;/bdi&gt;&lt;/a&gt; was created&lt;/p&gt;
</description>
			<pubDate>Wed, 02 Sep 2026 09:10:09 GMT</pubDate>
			<dc:creator>Focuskgm</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:Focuskgm</comments>
		</item>
		<item>
			<title>User:CassieCullen</title>
			<link>https://citwiki.com/index.php/User:CassieCullen</link>
			<guid isPermaLink="false">https://citwiki.com/index.php/User:CassieCullen</guid>
			<description>&lt;p&gt;User account &lt;a href=&quot;/index.php?title=User:CassieCullen&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:CassieCullen (page does not exist)&quot;&gt;&lt;bdi&gt;CassieCullen&lt;/bdi&gt;&lt;/a&gt; was created&lt;/p&gt;
</description>
			<pubDate>Tue, 01 Sep 2026 23:35:43 GMT</pubDate>
			<dc:creator>CassieCullen</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:CassieCullen</comments>
		</item>
		<item>
			<title>User:ShaniSettles15</title>
			<link>https://citwiki.com/index.php/User:ShaniSettles15</link>
			<guid isPermaLink="false">https://citwiki.com/index.php/User:ShaniSettles15</guid>
			<description>&lt;p&gt;User account &lt;a href=&quot;/index.php?title=User:ShaniSettles15&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:ShaniSettles15 (page does not exist)&quot;&gt;&lt;bdi&gt;ShaniSettles15&lt;/bdi&gt;&lt;/a&gt; was created&lt;/p&gt;
</description>
			<pubDate>Tue, 01 Sep 2026 16:07:54 GMT</pubDate>
			<dc:creator>ShaniSettles15</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:ShaniSettles15</comments>
		</item>
		<item>
			<title>User:Allenwheet</title>
			<link>https://citwiki.com/index.php/User:Allenwheet</link>
			<guid isPermaLink="false">https://citwiki.com/index.php/User:Allenwheet</guid>
			<description>&lt;p&gt;User account &lt;a href=&quot;/index.php?title=User:Allenwheet&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Allenwheet (page does not exist)&quot;&gt;&lt;bdi&gt;Allenwheet&lt;/bdi&gt;&lt;/a&gt; was created&lt;/p&gt;
</description>
			<pubDate>Tue, 01 Sep 2026 14:04:14 GMT</pubDate>
			<dc:creator>Allenwheet</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:Allenwheet</comments>
		</item>
		<item>
			<title>User:NolanG0183701</title>
			<link>https://citwiki.com/index.php/User:NolanG0183701</link>
			<guid isPermaLink="false">https://citwiki.com/index.php/User:NolanG0183701</guid>
			<description>&lt;p&gt;User account &lt;a href=&quot;/index.php?title=User:NolanG0183701&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:NolanG0183701 (page does not exist)&quot;&gt;&lt;bdi&gt;NolanG0183701&lt;/bdi&gt;&lt;/a&gt; was created&lt;/p&gt;
</description>
			<pubDate>Tue, 01 Sep 2026 13:21:08 GMT</pubDate>
			<dc:creator>NolanG0183701</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:NolanG0183701</comments>
		</item>
		<item>
			<title>Server Records</title>
			<link>https://citwiki.com/index.php?title=Server_Records&amp;diff=8974&amp;oldid=8971</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Server_Records&amp;diff=8974&amp;oldid=8971</guid>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Server Records&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:31, 31 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;= Server Records =&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Server Records&amp;#039;&amp;#039;&amp;#039; is a community project in CIT that lists the current records held across the server. It exists to show which records are being held and to let other members of the community attempt to break them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Server Records&amp;#039;&amp;#039;&amp;#039; is a community project in CIT that lists the current records held across the server. It exists to show which records are being held and to let other members of the community attempt to break them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Las Venturas]] records&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Las Venturas]] records&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|LV kills, turfs defended, turfs taken, DM area killstreaks and LV earnings&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|LV kills, turfs defended, turfs taken, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[DM Area|&lt;/ins&gt;DM area&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;killstreaks and LV earnings&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Criminal-related player records&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Criminal-related player records&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Jail]] time, hijacks, house and store robberies, wanted points, ATM hacks, reputation and heists&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Jail]] time, hijacks, house and store robberies, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Wanted Points|&lt;/ins&gt;wanted points&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, ATM hacks, reputation and heists&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Police]] records&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Police]] records&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 31 Aug 2026 08:31:02 GMT</pubDate>
			<dc:creator>Coke</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Server_Records</comments>
		</item>
		<item>
			<title>User talk:Coke</title>
			<link>https://citwiki.com/index.php?title=User_talk:Coke&amp;diff=8973&amp;oldid=8967</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=User_talk:Coke&amp;diff=8973&amp;oldid=8967</guid>
			<description>&lt;p&gt;Blanked the page&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:22, 31 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{#seo:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|title=Server Records - CIT Wiki&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|description=Guide to Server Records in CIT, including record categories, submission rules, proof requirements, VIP bonus conditions, and reply formats.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;= Server Records =&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Server Records&#039;&#039;&#039; is a community project in CIT that lists the current records held across the server. It exists to show which records are being held and to let other members of the community attempt to break them.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Records cover players, groups and squads across every part of the server, including turfing, criminal activity, law enforcement, criminal events, racing, cash and civilian jobs.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Purpose ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Server Records list is used to:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* show the current record for each tracked statistic&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* let players attempt to break existing records&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* recognise the holder of each record&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* keep a public history of server achievements&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Submission rules ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Before replying with a broken record, note the following:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Vehicle speed records must be proven with &#039;&#039;&#039;video only&#039;&#039;&#039;. Screenshots are not accepted.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Vehicle speed runs must be done with the vehicle &#039;&#039;&#039;on the ground&#039;&#039;&#039; and &#039;&#039;&#039;without the use of slopes&#039;&#039;&#039;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Falling speed only counts for the record noted as `...with any method`.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Records achieved with &#039;&#039;&#039;admin related help&#039;&#039;&#039; (such as an event or apartment features) are not accepted.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Records achieved using &#039;&#039;&#039;bugs&#039;&#039;&#039; are not accepted.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* All proof, whether screenshot or video, must be &#039;&#039;&#039;entirely unedited&#039;&#039;&#039;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* If your record &#039;&#039;&#039;ties&#039;&#039;&#039; with an existing record, and that record is hard to achieve, you may request to be added alongside the current holder.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* You may &#039;&#039;&#039;disprove&#039;&#039;&#039; another player&#039;s record claim, but it must be done peacefully.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* All board and forum rules apply.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Record categories ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class=&quot;cit-table-scroll&quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{| class=&quot;wikitable&quot;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;! Category&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;! Covers&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Group and Squad records&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Group cash, reputation points, arrest points, turf takeovers, group age, daily tops, heists, APBs, giveaways and carshows&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Las Venturas records&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| LV kills, turfs defended, turfs taken, DM area killstreaks and LV earnings&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Criminal-related player records&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Jail time, hijacks, house and store robberies, wanted points, ATM hacks, reputation and heists&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Police records&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Arrests, arrest kills, arrest points, cases solved, bomb defusals, scrapped cars and APBs jailed&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Criminal Event records&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Kills, damage, heals, killstreaks and earnings in CE, AR, JFM, Riots and Heists&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Speed records&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Race wins and top speed reached with automobiles, motorcycles and bicycles&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Cash records&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Richest player, carshow and giveaway prizes, money spent on weapons, food, clothes and repairs&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Civilian job records&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Daily and lifetime progress for each civilian job&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| General records&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Playtime, total kills, earn limits, bullets fired, zombie kills, login streaks and records held&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Record conditions ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Certain categories are counted under fixed conditions:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* All &#039;&#039;&#039;cash records&#039;&#039;&#039; are counted with &#039;&#039;&#039;no VIP bonus&#039;&#039;&#039;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* All &#039;&#039;&#039;police money records&#039;&#039;&#039; are counted with &#039;&#039;&#039;no VIP bonus&#039;&#039;&#039;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Falling speed&#039;&#039;&#039; only counts towards the `any vehicle with any method` record.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Racer&#039;&#039;&#039; is not counted as a civilian job.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* LS turf takeover records are counted for &#039;&#039;&#039;LS city without Ships&#039;&#039;&#039;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* LV takeover records are counted for &#039;&#039;&#039;LV city without oil and sea&#039;&#039;&#039;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Some takeover records are only counted from a set starting date onwards.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* `6/6` in an event means all three top damagers and all three top killers came from the same group.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== How to submit a broken record ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you have broken a record, reply on the records topic using this format:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;pre&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[b]Ingame name [/b](Group tag only): &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[b]Account name:[/b]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[b]Record broken:[/b]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[b]Record amount:[/b]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[b]Proof (screenshot/video - required)[/b]:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/pre&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== How to submit a group record ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If a group or squad has broken a record, use this format:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;pre&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[b]Group/Squad name:[/b]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[b]Record broken:[/b]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[b]Record amount:[/b]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[b]Proof  (screenshot/video - required)[/b]:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/pre&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== How to change your listed nickname ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you already hold a record and want the nickname shown to be updated, use this format:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;pre&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[b]Account name:[/b]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[b]What records are you holding?:[/b]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[b]Your new nickname to be shown:[/b]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/pre&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Proof requirements ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class=&quot;cit-table-scroll&quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{| class=&quot;wikitable&quot;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;! Record type&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;! Accepted proof&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Vehicle speed&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Video only&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| All other records&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Screenshot or video&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Any record&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Must be completely unedited&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Record notes ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* A record stays listed until someone submits valid proof of a higher result.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Ties are only added when the record is considered hard to achieve.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Records set through admin assistance, events, apartment features or bugs are rejected.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Edited proof is rejected regardless of the result shown.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Existing record claims can be challenged by any member with evidence.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== See also ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Groups]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Squads]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Turfs]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Criminal Events]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Jobs]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Community]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 31 Aug 2026 08:22:08 GMT</pubDate>
			<dc:creator>Coke</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:Coke</comments>
		</item>
		<item>
			<title>Category:Miscellaneous</title>
			<link>https://citwiki.com/index.php?title=Category:Miscellaneous&amp;diff=8972&amp;oldid=6400</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Category:Miscellaneous&amp;diff=8972&amp;oldid=6400</guid>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Key pages&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:21, 31 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Dimension]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Dimension]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Marriage]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Marriage]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [https://citwiki.com/index.php/Server_Records Server Records]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 31 Aug 2026 08:21:24 GMT</pubDate>
			<dc:creator>Coke</dc:creator>
			<comments>https://citwiki.com/index.php/Category_talk:Miscellaneous</comments>
		</item>
		<item>
			<title>Server Records</title>
			<link>https://citwiki.com/index.php?title=Server_Records&amp;diff=8971&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Server_Records&amp;diff=8971&amp;oldid=0</guid>
			<description>&lt;p&gt;Creating a new page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Server Records =&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Server Records&amp;#039;&amp;#039;&amp;#039; is a community project in CIT that lists the current records held across the server. It exists to show which records are being held and to let other members of the community attempt to break them.&lt;br /&gt;
&lt;br /&gt;
Records cover players, groups and squads across every part of the server, including [[turfing]], [[criminal]] activity, law enforcement, criminal [[events]], racing, cash and [[civilian]] jobs.&lt;br /&gt;
&lt;br /&gt;
== Purpose ==&lt;br /&gt;
The Server Records list is used to:&lt;br /&gt;
&lt;br /&gt;
* show the current record for each tracked statistic&lt;br /&gt;
* let players attempt to break existing records&lt;br /&gt;
* recognise the holder of each record&lt;br /&gt;
* keep a public history of server [[achievements]]&lt;br /&gt;
&lt;br /&gt;
== Submission rules ==&lt;br /&gt;
Before replying with a broken record, note the following:&lt;br /&gt;
&lt;br /&gt;
* Vehicle [[speed]] records must be proven with &amp;#039;&amp;#039;&amp;#039;video only&amp;#039;&amp;#039;&amp;#039;. Screenshots are not accepted.&lt;br /&gt;
* Vehicle speed runs must be done with the vehicle &amp;#039;&amp;#039;&amp;#039;on the ground&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;without the use of slopes&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* Falling speed only counts for the record noted as `...with any method`.&lt;br /&gt;
* Records achieved with &amp;#039;&amp;#039;&amp;#039;admin related help&amp;#039;&amp;#039;&amp;#039; (such as an event or [[apartment]] features) are not accepted.&lt;br /&gt;
* Records achieved using &amp;#039;&amp;#039;&amp;#039;bugs&amp;#039;&amp;#039;&amp;#039; are not accepted.&lt;br /&gt;
* All proof, whether screenshot or video, must be &amp;#039;&amp;#039;&amp;#039;entirely unedited&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* If your record &amp;#039;&amp;#039;&amp;#039;ties&amp;#039;&amp;#039;&amp;#039; with an existing record, and that record is hard to achieve, you may request to be added alongside the current holder.&lt;br /&gt;
* You may &amp;#039;&amp;#039;&amp;#039;disprove&amp;#039;&amp;#039;&amp;#039; another player&amp;#039;s record claim, but it must be done peacefully.&lt;br /&gt;
* All board and forum [[rules]] apply.&lt;br /&gt;
&lt;br /&gt;
== Record categories ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Covers&lt;br /&gt;
|-&lt;br /&gt;
|Group and Squad records&lt;br /&gt;
|Group cash, reputation points, arrest points, turf takeovers, group age, daily tops, heists, APBs, giveaways and carshows&lt;br /&gt;
|-&lt;br /&gt;
|[[Las Venturas]] records&lt;br /&gt;
|LV kills, turfs defended, turfs taken, DM area killstreaks and LV earnings&lt;br /&gt;
|-&lt;br /&gt;
|Criminal-related player records&lt;br /&gt;
|[[Jail]] time, hijacks, house and store robberies, wanted points, ATM hacks, reputation and heists&lt;br /&gt;
|-&lt;br /&gt;
|[[Police]] records&lt;br /&gt;
|Arrests, arrest kills, arrest points, cases solved, bomb defusals, scrapped cars and APBs jailed&lt;br /&gt;
|-&lt;br /&gt;
|[[Criminal Event]] records&lt;br /&gt;
|Kills, [[damage]], heals, killstreaks and earnings in CE, AR, JFM, Riots and Heists&lt;br /&gt;
|-&lt;br /&gt;
|Speed records&lt;br /&gt;
|Race wins and top speed reached with automobiles, motorcycles and bicycles&lt;br /&gt;
|-&lt;br /&gt;
|Cash records&lt;br /&gt;
|Richest player, carshow and giveaway prizes, money spent on [[weapons]], [[food]], clothes and repairs&lt;br /&gt;
|-&lt;br /&gt;
|Civilian job records&lt;br /&gt;
|Daily and lifetime progress for each civilian job&lt;br /&gt;
|-&lt;br /&gt;
|General records&lt;br /&gt;
|Playtime, total kills, earn limits, bullets fired, zombie kills, login streaks and records held&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Record conditions ==&lt;br /&gt;
Certain categories are counted under fixed conditions:&lt;br /&gt;
&lt;br /&gt;
* All &amp;#039;&amp;#039;&amp;#039;cash records&amp;#039;&amp;#039;&amp;#039; are counted with &amp;#039;&amp;#039;&amp;#039;no VIP bonus&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* All &amp;#039;&amp;#039;&amp;#039;police money records&amp;#039;&amp;#039;&amp;#039; are counted with &amp;#039;&amp;#039;&amp;#039;no VIP bonus&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Falling speed&amp;#039;&amp;#039;&amp;#039; only counts towards the `any vehicle with any method` record.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Racer]]&amp;#039;&amp;#039;&amp;#039; is not counted as a civilian job.&lt;br /&gt;
* LS turf takeover records are counted for &amp;#039;&amp;#039;&amp;#039;LS city without Ships&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* LV takeover records are counted for &amp;#039;&amp;#039;&amp;#039;LV city without oil and sea&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* Some takeover records are only counted from a set starting date onwards.&lt;br /&gt;
* `6/6` in an event means all three top damagers and all three top killers came from the same group.&lt;br /&gt;
&lt;br /&gt;
== How to submit a broken record ==&lt;br /&gt;
If you have broken a record, reply on the records topic using this format:&amp;lt;pre&amp;gt;&lt;br /&gt;
[b]Ingame name [/b](Group tag only): &lt;br /&gt;
[b]Account name:[/b]&lt;br /&gt;
[b]Record broken:[/b]&lt;br /&gt;
[b]Record amount:[/b]&lt;br /&gt;
[b]Proof (screenshot/video - required)[/b]:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to submit a group record ==&lt;br /&gt;
If a group or squad has broken a record, use this format:&amp;lt;pre&amp;gt;&lt;br /&gt;
[b]Group/Squad name:[/b]&lt;br /&gt;
[b]Record broken:[/b]&lt;br /&gt;
[b]Record amount:[/b]&lt;br /&gt;
[b]Proof  (screenshot/video - required)[/b]:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to change your listed nickname ==&lt;br /&gt;
If you already hold a record and want the [[nickname]] shown to be updated, use this format:&amp;lt;pre&amp;gt;&lt;br /&gt;
[b]Account name:[/b]&lt;br /&gt;
[b]What records are you holding?:[/b]&lt;br /&gt;
[b]Your new nickname to be shown:[/b]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Proof requirements ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Record type&lt;br /&gt;
!Accepted proof&lt;br /&gt;
|-&lt;br /&gt;
|Vehicle speed&lt;br /&gt;
|Video only&lt;br /&gt;
|-&lt;br /&gt;
|All other records&lt;br /&gt;
|Screenshot or video&lt;br /&gt;
|-&lt;br /&gt;
|Any record&lt;br /&gt;
|Must be completely unedited&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Record notes ==&lt;br /&gt;
&lt;br /&gt;
* A record stays listed until someone submits valid proof of a higher result.&lt;br /&gt;
* Ties are only added when the record is considered hard to achieve.&lt;br /&gt;
* Records set through admin assistance, events, apartment features or bugs are rejected.&lt;br /&gt;
* Edited proof is rejected regardless of the result shown.&lt;br /&gt;
* Existing record claims can be challenged by any member with evidence.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Squads]]&lt;br /&gt;
* [[Turfs]]&lt;br /&gt;
* [[Criminal Events]]&lt;br /&gt;
* [[Jobs]]&lt;/div&gt;</description>
			<pubDate>Mon, 31 Aug 2026 08:20:23 GMT</pubDate>
			<dc:creator>Coke</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Server_Records</comments>
		</item>
		<item>
			<title>Community Ranks</title>
			<link>https://citwiki.com/index.php?title=Community_Ranks&amp;diff=8970&amp;oldid=8387</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Community_Ranks&amp;diff=8970&amp;oldid=8387</guid>
			<description>&lt;p&gt;Adding Images, Info etc.&lt;/p&gt;
&lt;a href=&quot;https://citwiki.com/index.php?title=Community_Ranks&amp;amp;diff=8970&amp;amp;oldid=8387&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Mon, 31 Aug 2026 04:07:43 GMT</pubDate>
			<dc:creator>Coke</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Community_Ranks</comments>
		</item>
		<item>
			<title>File:Mint.png</title>
			<link>https://citwiki.com/index.php?title=File:Mint.png&amp;diff=8969&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=File:Mint.png&amp;diff=8969&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Coke&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Coke (page does not exist)&quot;&gt;&lt;bdi&gt;Coke&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/index.php/File:Mint.png&quot; title=&quot;File:Mint.png&quot;&gt;File:Mint.png&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Mon, 31 Aug 2026 04:02:14 GMT</pubDate>
			<dc:creator>Coke</dc:creator>
			<comments>https://citwiki.com/index.php/File_talk:Mint.png</comments>
		</item>
		<item>
			<title>File:Stargmod.gif</title>
			<link>https://citwiki.com/index.php?title=File:Stargmod.gif&amp;diff=8968&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=File:Stargmod.gif&amp;diff=8968&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Coke&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Coke (page does not exist)&quot;&gt;&lt;bdi&gt;Coke&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/index.php/File:Stargmod.gif&quot; title=&quot;File:Stargmod.gif&quot;&gt;File:Stargmod.gif&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Mon, 31 Aug 2026 03:59:09 GMT</pubDate>
			<dc:creator>Coke</dc:creator>
			<comments>https://citwiki.com/index.php/File_talk:Stargmod.gif</comments>
		</item>
		<item>
			<title>User talk:Coke</title>
			<link>https://citwiki.com/index.php?title=User_talk:Coke&amp;diff=8967&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=User_talk:Coke&amp;diff=8967&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;{{#seo: |title=Server Records - CIT Wiki |description=Guide to Server Records in CIT, including record categories, submission rules, proof requirements, VIP bonus conditions, and reply formats. }} = Server Records = &amp;#039;&amp;#039;&amp;#039;Server Records&amp;#039;&amp;#039;&amp;#039; is a community project in CIT that lists the current records held across the server. It exists to show which records are being held and to let other members of the community attempt to break them.  Records cover players, groups and squads...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Server Records - CIT Wiki&lt;br /&gt;
|description=Guide to Server Records in CIT, including record categories, submission rules, proof requirements, VIP bonus conditions, and reply formats.&lt;br /&gt;
}}&lt;br /&gt;
= Server Records =&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Server Records&amp;#039;&amp;#039;&amp;#039; is a community project in CIT that lists the current records held across the server. It exists to show which records are being held and to let other members of the community attempt to break them.&lt;br /&gt;
&lt;br /&gt;
Records cover players, groups and squads across every part of the server, including turfing, criminal activity, law enforcement, criminal events, racing, cash and civilian jobs.&lt;br /&gt;
&lt;br /&gt;
== Purpose ==&lt;br /&gt;
The Server Records list is used to:&lt;br /&gt;
* show the current record for each tracked statistic&lt;br /&gt;
* let players attempt to break existing records&lt;br /&gt;
* recognise the holder of each record&lt;br /&gt;
* keep a public history of server achievements&lt;br /&gt;
&lt;br /&gt;
== Submission rules ==&lt;br /&gt;
Before replying with a broken record, note the following:&lt;br /&gt;
* Vehicle speed records must be proven with &amp;#039;&amp;#039;&amp;#039;video only&amp;#039;&amp;#039;&amp;#039;. Screenshots are not accepted.&lt;br /&gt;
* Vehicle speed runs must be done with the vehicle &amp;#039;&amp;#039;&amp;#039;on the ground&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;without the use of slopes&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* Falling speed only counts for the record noted as `...with any method`.&lt;br /&gt;
* Records achieved with &amp;#039;&amp;#039;&amp;#039;admin related help&amp;#039;&amp;#039;&amp;#039; (such as an event or apartment features) are not accepted.&lt;br /&gt;
* Records achieved using &amp;#039;&amp;#039;&amp;#039;bugs&amp;#039;&amp;#039;&amp;#039; are not accepted.&lt;br /&gt;
* All proof, whether screenshot or video, must be &amp;#039;&amp;#039;&amp;#039;entirely unedited&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* If your record &amp;#039;&amp;#039;&amp;#039;ties&amp;#039;&amp;#039;&amp;#039; with an existing record, and that record is hard to achieve, you may request to be added alongside the current holder.&lt;br /&gt;
* You may &amp;#039;&amp;#039;&amp;#039;disprove&amp;#039;&amp;#039;&amp;#039; another player&amp;#039;s record claim, but it must be done peacefully.&lt;br /&gt;
* All board and forum rules apply.&lt;br /&gt;
&lt;br /&gt;
== Record categories ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Covers&lt;br /&gt;
|-&lt;br /&gt;
| Group and Squad records&lt;br /&gt;
| Group cash, reputation points, arrest points, turf takeovers, group age, daily tops, heists, APBs, giveaways and carshows&lt;br /&gt;
|-&lt;br /&gt;
| Las Venturas records&lt;br /&gt;
| LV kills, turfs defended, turfs taken, DM area killstreaks and LV earnings&lt;br /&gt;
|-&lt;br /&gt;
| Criminal-related player records&lt;br /&gt;
| Jail time, hijacks, house and store robberies, wanted points, ATM hacks, reputation and heists&lt;br /&gt;
|-&lt;br /&gt;
| Police records&lt;br /&gt;
| Arrests, arrest kills, arrest points, cases solved, bomb defusals, scrapped cars and APBs jailed&lt;br /&gt;
|-&lt;br /&gt;
| Criminal Event records&lt;br /&gt;
| Kills, damage, heals, killstreaks and earnings in CE, AR, JFM, Riots and Heists&lt;br /&gt;
|-&lt;br /&gt;
| Speed records&lt;br /&gt;
| Race wins and top speed reached with automobiles, motorcycles and bicycles&lt;br /&gt;
|-&lt;br /&gt;
| Cash records&lt;br /&gt;
| Richest player, carshow and giveaway prizes, money spent on weapons, food, clothes and repairs&lt;br /&gt;
|-&lt;br /&gt;
| Civilian job records&lt;br /&gt;
| Daily and lifetime progress for each civilian job&lt;br /&gt;
|-&lt;br /&gt;
| General records&lt;br /&gt;
| Playtime, total kills, earn limits, bullets fired, zombie kills, login streaks and records held&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Record conditions ==&lt;br /&gt;
Certain categories are counted under fixed conditions:&lt;br /&gt;
* All &amp;#039;&amp;#039;&amp;#039;cash records&amp;#039;&amp;#039;&amp;#039; are counted with &amp;#039;&amp;#039;&amp;#039;no VIP bonus&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* All &amp;#039;&amp;#039;&amp;#039;police money records&amp;#039;&amp;#039;&amp;#039; are counted with &amp;#039;&amp;#039;&amp;#039;no VIP bonus&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Falling speed&amp;#039;&amp;#039;&amp;#039; only counts towards the `any vehicle with any method` record.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Racer&amp;#039;&amp;#039;&amp;#039; is not counted as a civilian job.&lt;br /&gt;
* LS turf takeover records are counted for &amp;#039;&amp;#039;&amp;#039;LS city without Ships&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* LV takeover records are counted for &amp;#039;&amp;#039;&amp;#039;LV city without oil and sea&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* Some takeover records are only counted from a set starting date onwards.&lt;br /&gt;
* `6/6` in an event means all three top damagers and all three top killers came from the same group.&lt;br /&gt;
&lt;br /&gt;
== How to submit a broken record ==&lt;br /&gt;
If you have broken a record, reply on the records topic using this format:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[b]Ingame name [/b](Group tag only): &lt;br /&gt;
[b]Account name:[/b]&lt;br /&gt;
[b]Record broken:[/b]&lt;br /&gt;
[b]Record amount:[/b]&lt;br /&gt;
[b]Proof (screenshot/video - required)[/b]:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to submit a group record ==&lt;br /&gt;
If a group or squad has broken a record, use this format:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[b]Group/Squad name:[/b]&lt;br /&gt;
[b]Record broken:[/b]&lt;br /&gt;
[b]Record amount:[/b]&lt;br /&gt;
[b]Proof  (screenshot/video - required)[/b]:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to change your listed nickname ==&lt;br /&gt;
If you already hold a record and want the nickname shown to be updated, use this format:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[b]Account name:[/b]&lt;br /&gt;
[b]What records are you holding?:[/b]&lt;br /&gt;
[b]Your new nickname to be shown:[/b]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Proof requirements ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Record type&lt;br /&gt;
! Accepted proof&lt;br /&gt;
|-&lt;br /&gt;
| Vehicle speed&lt;br /&gt;
| Video only&lt;br /&gt;
|-&lt;br /&gt;
| All other records&lt;br /&gt;
| Screenshot or video&lt;br /&gt;
|-&lt;br /&gt;
| Any record&lt;br /&gt;
| Must be completely unedited&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Record notes ==&lt;br /&gt;
* A record stays listed until someone submits valid proof of a higher result.&lt;br /&gt;
* Ties are only added when the record is considered hard to achieve.&lt;br /&gt;
* Records set through admin assistance, events, apartment features or bugs are rejected.&lt;br /&gt;
* Edited proof is rejected regardless of the result shown.&lt;br /&gt;
* Existing record claims can be challenged by any member with evidence.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Squads]]&lt;br /&gt;
* [[Turfs]]&lt;br /&gt;
* [[Criminal Events]]&lt;br /&gt;
* [[Jobs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</description>
			<pubDate>Mon, 31 Aug 2026 02:52:33 GMT</pubDate>
			<dc:creator>Coke</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:Coke</comments>
		</item>
		<item>
			<title>State Official</title>
			<link>https://citwiki.com/index.php?title=State_Official&amp;diff=8966&amp;oldid=8261</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=State_Official&amp;diff=8966&amp;oldid=8261</guid>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Forum links&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:19, 31 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:SO Logo.png|thumb|State Official Logo]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= State Official =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= State Official =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;State Officials&amp;#039;&amp;#039;&amp;#039;, usually shortened to &amp;#039;&amp;#039;&amp;#039;SO&amp;#039;&amp;#039;&amp;#039;, are special [[civilian]] representatives in CIT.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;State Officials&amp;#039;&amp;#039;&amp;#039;, usually shortened to &amp;#039;&amp;#039;&amp;#039;SO&amp;#039;&amp;#039;&amp;#039;, are special [[civilian]] representatives in CIT.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l73&quot;&gt;Line 73:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 75:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;/warpto list&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;/warpto list&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Lists the available warp locations&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Lists the available warp &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;locations&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;/teamvote&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;/teamvote&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l190&quot;&gt;Line 190:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 192:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[SO Chase]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[SO Chase]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Job Competition]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Job Competition]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Delivery Events&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Delivery Events&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Specific SO event types ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Specific SO event types ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l217&quot;&gt;Line 217:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 219:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* the &amp;#039;&amp;#039;&amp;#039;Get my Position&amp;#039;&amp;#039;&amp;#039; button outputs coordinates and location&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* the &amp;#039;&amp;#039;&amp;#039;Get my Position&amp;#039;&amp;#039;&amp;#039; button outputs coordinates and location&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* the &amp;#039;&amp;#039;&amp;#039;Blip ID&amp;#039;&amp;#039;&amp;#039; can be edited if needed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* the &amp;#039;&amp;#039;&amp;#039;Blip ID&amp;#039;&amp;#039;&amp;#039; can be edited if needed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* if &amp;lt;code&amp;gt;/uav&amp;lt;/code&amp;gt; freecam is being used, the position button uses those coordinates&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* if &amp;lt;code&amp;gt;/uav&amp;lt;/code&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;freecam&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;is being used, the position button uses those coordinates&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* reward is &amp;lt;code&amp;gt;$1,000&amp;lt;/code&amp;gt; by default&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* reward is &amp;lt;code&amp;gt;$1,000&amp;lt;/code&amp;gt; by default&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* normal event bank reward maximum is &amp;lt;code&amp;gt;$100,000&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* normal event bank reward maximum is &amp;lt;code&amp;gt;$100,000&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l398&quot;&gt;Line 398:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 400:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Forum links ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Forum links ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [https://cit.gg/index.php?board=471.0 State Officials Child Board]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://cit.gg/index.php?topic=131282.0 State Officials Roster]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://cit.gg/index.php?topic=131282.0 State Officials Roster]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://cit.gg/index.php?board=360.0 Civilian Groups Child Board]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://cit.gg/index.php?board=360.0 Civilian Groups Child Board]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://cit.gg/index.php?topic=393770.0 San Andreas Civilian Groups (State Official Version)]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://cit.gg/index.php?topic=393770.0 San Andreas Civilian Groups (State Official Version)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [https://cit.gg/index.php?topic=401768.0 State Officials Honorables]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l411&quot;&gt;Line 411:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 415:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[CIT Forum]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[CIT Forum]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Roles and Duties]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Roles and Duties]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 31 Aug 2026 02:19:20 GMT</pubDate>
			<dc:creator>Coke</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:State_Official</comments>
		</item>
		<item>
			<title>User:Lelandskita</title>
			<link>https://citwiki.com/index.php/User:Lelandskita</link>
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			<description>&lt;p&gt;User account &lt;a href=&quot;/index.php?title=User:Lelandskita&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Lelandskita (page does not exist)&quot;&gt;&lt;bdi&gt;Lelandskita&lt;/bdi&gt;&lt;/a&gt; was created&lt;/p&gt;
</description>
			<pubDate>Sun, 30 Aug 2026 23:01:59 GMT</pubDate>
			<dc:creator>Lelandskita</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:Lelandskita</comments>
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			<title>User:Serieslum</title>
			<link>https://citwiki.com/index.php/User:Serieslum</link>
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			<description>&lt;p&gt;User account &lt;a href=&quot;/index.php?title=User:Serieslum&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Serieslum (page does not exist)&quot;&gt;&lt;bdi&gt;Serieslum&lt;/bdi&gt;&lt;/a&gt; was created&lt;/p&gt;
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			<pubDate>Sun, 30 Aug 2026 17:25:04 GMT</pubDate>
			<dc:creator>Serieslum</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:Serieslum</comments>
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			<title>User:Denivelkovski</title>
			<link>https://citwiki.com/index.php/User:Denivelkovski</link>
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</description>
			<pubDate>Fri, 28 Aug 2026 23:11:14 GMT</pubDate>
			<dc:creator>Denivelkovski</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:Denivelkovski</comments>
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			<title>User:Olympia Casino Site</title>
			<link>https://citwiki.com/index.php/User:Olympia_Casino_Site</link>
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			<description>&lt;p&gt;User account &lt;a href=&quot;/index.php?title=User:Olympia_Casino_Site&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Olympia Casino Site (page does not exist)&quot;&gt;&lt;bdi&gt;Olympia Casino Site&lt;/bdi&gt;&lt;/a&gt; was created&lt;/p&gt;
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			<pubDate>Fri, 28 Aug 2026 19:20:27 GMT</pubDate>
			<dc:creator>Olympia Casino Site</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:Olympia_Casino_Site</comments>
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			<title>User:Joshuades</title>
			<link>https://citwiki.com/index.php/User:Joshuades</link>
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</description>
			<pubDate>Fri, 28 Aug 2026 03:10:39 GMT</pubDate>
			<dc:creator>Joshuades</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:Joshuades</comments>
		</item>
		<item>
			<title>User:Davidmed</title>
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</description>
			<pubDate>Fri, 28 Aug 2026 02:43:45 GMT</pubDate>
			<dc:creator>Davidmed</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:Davidmed</comments>
		</item>
		<item>
			<title>User:Tommiediz</title>
			<link>https://citwiki.com/index.php/User:Tommiediz</link>
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</description>
			<pubDate>Thu, 27 Aug 2026 15:41:01 GMT</pubDate>
			<dc:creator>Tommiediz</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:Tommiediz</comments>
		</item>
		<item>
			<title>User:Frank lip</title>
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</description>
			<pubDate>Thu, 27 Aug 2026 13:03:55 GMT</pubDate>
			<dc:creator>Frank lip</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:Frank_lip</comments>
		</item>
		<item>
			<title>User:Nstoneevide</title>
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</description>
			<pubDate>Thu, 27 Aug 2026 02:55:35 GMT</pubDate>
			<dc:creator>Nstoneevide</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:Nstoneevide</comments>
		</item>
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			<title>User:Mariotob</title>
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</description>
			<pubDate>Wed, 26 Aug 2026 09:02:45 GMT</pubDate>
			<dc:creator>Mariotob</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:Mariotob</comments>
		</item>
		<item>
			<title>User:DaddnielVew</title>
			<link>https://citwiki.com/index.php/User:DaddnielVew</link>
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</description>
			<pubDate>Wed, 26 Aug 2026 04:58:22 GMT</pubDate>
			<dc:creator>DaddnielVew</dc:creator>
			<comments>https://citwiki.com/index.php/User_talk:DaddnielVew</comments>
		</item>
		<item>
			<title>Slot Machine</title>
			<link>https://citwiki.com/index.php?title=Slot_Machine&amp;diff=8964&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Slot_Machine&amp;diff=8964&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Slot_Machine&quot; title=&quot;Slot Machine&quot;&gt;Slot Machine&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Slot Machine - CIT Wiki&lt;br /&gt;
|description=CITPhone Slot Machine guide with the spin price, automatic winnings, and the complete fruit payout table.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Slot Machine =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Slot Machine&amp;#039;&amp;#039;&amp;#039; is a CITPhone gambling activity. Each spin costs `$3,000`, and winnings are transferred automatically.&lt;br /&gt;
&lt;br /&gt;
== How to play ==&lt;br /&gt;
&lt;br /&gt;
Open `CITPhone` with `B`, then open `Slot Machine` and start a spin.&lt;br /&gt;
&lt;br /&gt;
== Payouts ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Result&lt;br /&gt;
! Payout&lt;br /&gt;
|-&lt;br /&gt;
| `3` oranges&lt;br /&gt;
| `$40,000`&lt;br /&gt;
|-&lt;br /&gt;
| `3` grapes&lt;br /&gt;
| `$30,000`&lt;br /&gt;
|-&lt;br /&gt;
| `3` strawberries&lt;br /&gt;
| `$20,000`&lt;br /&gt;
|-&lt;br /&gt;
| `3` apples&lt;br /&gt;
| `$15,000`&lt;br /&gt;
|-&lt;br /&gt;
| Any `2` oranges&lt;br /&gt;
| `$10,000`&lt;br /&gt;
|-&lt;br /&gt;
| Any `2` grapes&lt;br /&gt;
| `$7,500`&lt;br /&gt;
|-&lt;br /&gt;
| Any `2` strawberries&lt;br /&gt;
| `$5,000`&lt;br /&gt;
|-&lt;br /&gt;
| Any single apple&lt;br /&gt;
| `$2,500`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Gambling]]&lt;br /&gt;
* [[CITPhone]]&lt;br /&gt;
* [[Lottery]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Economy and Trading]]&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:12 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Slot_Machine</comments>
		</item>
		<item>
			<title>Lottery</title>
			<link>https://citwiki.com/index.php?title=Lottery&amp;diff=8962&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Lottery&amp;diff=8962&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Lottery&quot; title=&quot;Lottery&quot;&gt;Lottery&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Lottery - CIT Wiki&lt;br /&gt;
|description=How to play the CIT Lottery, including ticket price, number choices, daily draw time, bank payout, and Event Times information.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Lottery =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lottery&amp;#039;&amp;#039;&amp;#039; is a daily CITPhone money activity where players buy a numbered ticket for the next draw.&lt;br /&gt;
&lt;br /&gt;
== How to play ==&lt;br /&gt;
&lt;br /&gt;
# Open `CITPhone` with `B`.&lt;br /&gt;
# Open `Buy Lottery`.&lt;br /&gt;
# Choose a number from `1` to `50`.&lt;br /&gt;
# Buy the `$50,000` ticket.&lt;br /&gt;
&lt;br /&gt;
== Draw and payout ==&lt;br /&gt;
&lt;br /&gt;
The daily draw is at `21:00 CE(S)T`. If the selected number wins, the prize goes to the player&amp;#039;s bank account. The prize amount depends on the draw.&lt;br /&gt;
&lt;br /&gt;
`CITPhone &amp;gt; Event Times` shows the last winning lottery number.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Gambling]]&lt;br /&gt;
* [[CITPhone]]&lt;br /&gt;
* [[Event Times]]&lt;br /&gt;
* [[Bank]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Economy and Trading]]&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:12 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Lottery</comments>
		</item>
		<item>
			<title>Plumber</title>
			<link>https://citwiki.com/index.php?title=Plumber&amp;diff=8960&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Plumber&amp;diff=8960&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Plumber&quot; title=&quot;Plumber&quot;&gt;Plumber&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Plumber - CIT Wiki&lt;br /&gt;
|description=Guide to the Plumber job in CIT, including start locations, Utility Van recovery, pipe controls, repair flow, HUD, faults, and ranks.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Plumber =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Plumber&amp;#039;&amp;#039;&amp;#039; is a Civilian job that handles repair calls at houses throughout Los Santos and San Fierro. Each call identifies the fault and area and marks the property on the map.&lt;br /&gt;
&lt;br /&gt;
== How to start ==&lt;br /&gt;
&lt;br /&gt;
Use `/gps &amp;gt; Jobs` and mark one of these locations:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! GPS entry&lt;br /&gt;
! Area&lt;br /&gt;
|-&lt;br /&gt;
| `Plumber (LS)`&lt;br /&gt;
| `Willowfield`&lt;br /&gt;
|-&lt;br /&gt;
| `Plumber (SF)`&lt;br /&gt;
| `Doherty`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At the yellow `Plumber` job marker, choose skin `50`, `268`, or `305`, then select `Have Job`. At Level `10`, use `/go Plumber` to teleport to the job.&lt;br /&gt;
&lt;br /&gt;
== Vehicle ==&lt;br /&gt;
&lt;br /&gt;
Plumber uses the `Utility Van`. Select it from the job vehicle selector. It can be recovered without VIP while working as Plumber.&lt;br /&gt;
&lt;br /&gt;
== Completing a repair ==&lt;br /&gt;
&lt;br /&gt;
# Follow the marker to the property.&lt;br /&gt;
# Leave the `Utility Van`, approach the house, and press `N` to open the `Plumber Toolbox`.&lt;br /&gt;
# Left-click a pipe to rotate it clockwise or right-click it to rotate it counter-clockwise.&lt;br /&gt;
# Connect the water path from `IN` to `OUT` without leaks. Every water-connected opening must join another pipe.&lt;br /&gt;
# Select `TEST WATER FLOW`. Connected water paths turn blue.&lt;br /&gt;
# Select `RESTORE WATER` when the layout is complete.&lt;br /&gt;
&lt;br /&gt;
Each completed repair pays a variable cash amount, gives exactly `1` Plumber progress and `1` Repair, then assigns another call and marks its property.&lt;br /&gt;
&lt;br /&gt;
== Repair faults ==&lt;br /&gt;
&lt;br /&gt;
Confirmed repair calls include:&lt;br /&gt;
&lt;br /&gt;
* `Loose bathroom connection`&lt;br /&gt;
* `Dripping water inlet`&lt;br /&gt;
* `Broken garden supply pipe`&lt;br /&gt;
&lt;br /&gt;
Higher ranks receive larger and more difficult pipe networks and faults.&lt;br /&gt;
&lt;br /&gt;
== HUD ==&lt;br /&gt;
&lt;br /&gt;
The Plumber HUD shows:&lt;br /&gt;
&lt;br /&gt;
* current level&lt;br /&gt;
* Progress toward the next rank in Repairs&lt;br /&gt;
* total Repairs&lt;br /&gt;
* current Top Plumber&lt;br /&gt;
* job earnings against the earn limit&lt;br /&gt;
&lt;br /&gt;
== Ranks ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Rank&lt;br /&gt;
! Required Repairs&lt;br /&gt;
|-&lt;br /&gt;
| `L0`&lt;br /&gt;
| `Leaky Apprentice`&lt;br /&gt;
| `0`&lt;br /&gt;
|-&lt;br /&gt;
| `L1`&lt;br /&gt;
| `Drain Cleaner`&lt;br /&gt;
| `50`&lt;br /&gt;
|-&lt;br /&gt;
| `L2`&lt;br /&gt;
| `Pipe Fitter`&lt;br /&gt;
| `100`&lt;br /&gt;
|-&lt;br /&gt;
| `L3`&lt;br /&gt;
| `Valve Technician`&lt;br /&gt;
| `250`&lt;br /&gt;
|-&lt;br /&gt;
| `L4`&lt;br /&gt;
| `Qualified Plumber`&lt;br /&gt;
| `500`&lt;br /&gt;
|-&lt;br /&gt;
| `L5`&lt;br /&gt;
| `Plumbing Specialist`&lt;br /&gt;
| `1,000`&lt;br /&gt;
|-&lt;br /&gt;
| `L6`&lt;br /&gt;
| `Senior Pipeworker`&lt;br /&gt;
| `1,500`&lt;br /&gt;
|-&lt;br /&gt;
| `L7`&lt;br /&gt;
| `Water Systems Engineer`&lt;br /&gt;
| `2,000`&lt;br /&gt;
|-&lt;br /&gt;
| `L8`&lt;br /&gt;
| `Master Pipe Fitter`&lt;br /&gt;
| `2,500`&lt;br /&gt;
|-&lt;br /&gt;
| `L9`&lt;br /&gt;
| `Plumbing Supervisor`&lt;br /&gt;
| `3,000`&lt;br /&gt;
|-&lt;br /&gt;
| `L10`&lt;br /&gt;
| `Master Plumber`&lt;br /&gt;
| `3,500`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rapid Transport ==&lt;br /&gt;
&lt;br /&gt;
Plumber has no job-specific Rapid Transport restriction. Normal Rapid Transport rules still apply.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Civilian Jobs]]&lt;br /&gt;
* [[Locations]]&lt;br /&gt;
* [[GPS]]&lt;br /&gt;
* [[Rapid Transport]]&lt;br /&gt;
* [[Non-VIP Vehicle Recovery]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Civilian Jobs]]&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:12 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Plumber</comments>
		</item>
		<item>
			<title>Vehicle Recovery</title>
			<link>https://citwiki.com/index.php?title=Vehicle_Recovery&amp;diff=8958&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Vehicle_Recovery&amp;diff=8958&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Vehicle_Recovery&quot; title=&quot;Vehicle Recovery&quot;&gt;Vehicle Recovery&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Vehicle Recovery - CIT Wiki&lt;br /&gt;
|description=Guide to vehicle recovery in CIT, including F2 Recover, /recover, VIP recovery, recovery points, /bvrp, large planes, and Armed Robbery restrictions.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Vehicle Recovery =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vehicle Recovery&amp;#039;&amp;#039;&amp;#039; is the system used to bring back an owned vehicle. It is mainly used through [[Vehicle Manager (F2)]] or `/recover`.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH9-VEHRECOVERY-START --&amp;gt;&lt;br /&gt;
== Fast recovery answer ==&lt;br /&gt;
&lt;br /&gt;
Open `F2` or use `/vehicles`, select the vehicle, then click `Recover`. You can also use `/recover` for the vehicle currently selected in F2.&lt;br /&gt;
If your vehicle is stuck in water, open `F2`, select the vehicle, and click `Recover`.&lt;br /&gt;
&lt;br /&gt;
== Recovery behavior ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Situation&lt;br /&gt;
! Where the vehicle goes&lt;br /&gt;
|-&lt;br /&gt;
| VIP recovery&lt;br /&gt;
| Can recover to your location. Wanted recovery takes `10` seconds.&lt;br /&gt;
|-&lt;br /&gt;
| No VIP&lt;br /&gt;
| Goes to the recovery point or nearest allowed spawner.&lt;br /&gt;
|-&lt;br /&gt;
| VIP ended or recently damaged&lt;br /&gt;
| Goes to the recovery point. Being wanted does not cause this when VIP Hours are active.&lt;br /&gt;
|-&lt;br /&gt;
| Large planes&lt;br /&gt;
| Can only be recovered at airports.&lt;br /&gt;
|-&lt;br /&gt;
| Near Armed Robbery&lt;br /&gt;
| Blocked within `40` units.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Useful recovery commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command or key&lt;br /&gt;
! Use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| `/recover`&lt;br /&gt;
| Recover selected F2 vehicle&lt;br /&gt;
| If nothing is selected, it selects the top vehicle in F2.&lt;br /&gt;
|-&lt;br /&gt;
| `/bvrp`&lt;br /&gt;
| Toggle recovery pad blips&lt;br /&gt;
| Recovery points are markable with `/gps`.&lt;br /&gt;
|-&lt;br /&gt;
| `/pick ID`&lt;br /&gt;
| Pick vehicle by F2 number&lt;br /&gt;
| Useful when you know the vehicle number.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH9-VEHRECOVERY-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to recover ==&lt;br /&gt;
&lt;br /&gt;
To recover a vehicle:&lt;br /&gt;
&lt;br /&gt;
# Open `F2` or use `/vehicles`.&lt;br /&gt;
# Select the vehicle.&lt;br /&gt;
# Click `Recover`.&lt;br /&gt;
&lt;br /&gt;
You can also use `/recover`. It recovers the vehicle currently selected in F2.&lt;br /&gt;
&lt;br /&gt;
== VIP and Non VIP Recovery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Result&lt;br /&gt;
|-&lt;br /&gt;
| VIP recovery&lt;br /&gt;
| Can bring the vehicle to your location&lt;br /&gt;
|-&lt;br /&gt;
| Wanted player with VIP&lt;br /&gt;
| The vehicle comes to your location after `10` seconds, and you are not warped into it&lt;br /&gt;
|-&lt;br /&gt;
| Wanted recovery wait&lt;br /&gt;
| Wanted players can hide a vehicle during the `10` second recovery wait&lt;br /&gt;
|-&lt;br /&gt;
| Without VIP&lt;br /&gt;
| Vehicle goes to the recovery point or nearest allowed spawner&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Vehicle recovery can also send some law vehicles to the nearest vehicle spawner.&lt;br /&gt;
&lt;br /&gt;
Vehicle recovery points are markable in `/gps`. They are not visible red and yellow in game markers. If your vehicle is sent to one, use `/gps` to mark that location.&lt;br /&gt;
&lt;br /&gt;
== Non VIP Recovery ==&lt;br /&gt;
&lt;br /&gt;
Non VIP recovery depends on your role, job, side, and vehicle type.&lt;br /&gt;
&lt;br /&gt;
Use [[Non-VIP Vehicle Recovery]] for the full role list.&lt;br /&gt;
&lt;br /&gt;
Common examples:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Role&lt;br /&gt;
! Vehicles&lt;br /&gt;
|-&lt;br /&gt;
| Everyone&lt;br /&gt;
| `Faggio`, `Caddy`, `Moonbeam`, every pedal bike, `Dinghy`, and `Sweeper`&lt;br /&gt;
|-&lt;br /&gt;
| Criminals and gangsters&lt;br /&gt;
| `Stafford`, `Greenwood`, and `Sultan`&lt;br /&gt;
|-&lt;br /&gt;
| [[Cops]] from any location&lt;br /&gt;
| `[[Police]] LS`, `Medic Car`, `S.W.A.T.`, `Undercover Police`, and `HPV1000`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Military]] and Rebel recovery without VIP is historical because Military and Rebel are disabled.&lt;br /&gt;
&lt;br /&gt;
== Apartment and Dimension Recovery ==&lt;br /&gt;
&lt;br /&gt;
Recovering an F2 vehicle while in an [[apartment]], and in some other dimensions, clones car tuning and many other features.&lt;br /&gt;
&lt;br /&gt;
== Bind Recovery ==&lt;br /&gt;
&lt;br /&gt;
You can bind recovery to a key:&lt;br /&gt;
&lt;br /&gt;
`/bind [key] recover`&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
`/bind Q recover`&lt;br /&gt;
&lt;br /&gt;
== Pick is Different ==&lt;br /&gt;
&lt;br /&gt;
`Recover` uses the recovery system.&lt;br /&gt;
&lt;br /&gt;
`Pick` spawns the vehicle where it was last spawned.&lt;br /&gt;
&lt;br /&gt;
== Vehicle Stats ==&lt;br /&gt;
&lt;br /&gt;
Use [[Vehicle Stats]] when you need the full stat table, exact max [[speed]] values, acceleration values, mass values, traction values, and ranking tables.&lt;br /&gt;
&lt;br /&gt;
== CITmap Counts ==&lt;br /&gt;
&lt;br /&gt;
These counts come from the CITmap data. Use them as quick count summaries only. Some CITmap icons are custom.&lt;br /&gt;
&lt;br /&gt;
`Other` means counties, small towns, airports, sea points, or non city areas as labelled in CITmap.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! LS&lt;br /&gt;
! SF&lt;br /&gt;
! LV&lt;br /&gt;
! Other&lt;br /&gt;
! Total&lt;br /&gt;
|-&lt;br /&gt;
| Recovery points&lt;br /&gt;
| `1`&lt;br /&gt;
| `0`&lt;br /&gt;
| `1`&lt;br /&gt;
| `5`&lt;br /&gt;
| `7`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Related notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Personal vehicles can be recovered at race track, blood bowl, and demolition derby recovery pads.&lt;br /&gt;
* Large planes can only be recovered at airports.&lt;br /&gt;
* Cops, criminals, and gangsters cannot recover &amp;lt;code&amp;gt;Bus&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Coach&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Trashmaster&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Fire Truck&amp;lt;/code&amp;gt;, and large vehicles are removed from areas with many wanted players.&lt;br /&gt;
* Clicking &amp;lt;code&amp;gt;Recover&amp;lt;/code&amp;gt; in &amp;lt;code&amp;gt;F2&amp;lt;/code&amp;gt; clones your personal vehicle for temporary use in the &amp;lt;code&amp;gt;Law Farm&amp;lt;/code&amp;gt; dimension.&lt;br /&gt;
* Broken down vehicles can be hidden even if they are moving.&lt;br /&gt;
* Wanted player or prisoner vehicle recovery is visible to everyone, shows a half transparent vehicle, and spawns after &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; seconds.&lt;br /&gt;
* Players can recover vehicles in allied bases without &amp;lt;code&amp;gt;VIP&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Vehicles after logout ==&lt;br /&gt;
&lt;br /&gt;
Normal owned vehicles are hidden while their owner is offline and return at the position where they were left. House static vehicles remain displayed instead of following this behavior.&lt;br /&gt;
&lt;br /&gt;
== Recovery near your house ==&lt;br /&gt;
&lt;br /&gt;
When you are close to your own house, you can recover any owned F2 vehicle to your position without VIP. This does not place or store the vehicle permanently inside the house.&lt;br /&gt;
&lt;br /&gt;
== VIP recovery timing ==&lt;br /&gt;
&lt;br /&gt;
With VIP, recovery works whether or not the player is wanted.&lt;br /&gt;
&lt;br /&gt;
* Not wanted: the vehicle appears immediately and the player is warped into it.&lt;br /&gt;
* Wanted: the vehicle appears after &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; seconds, the player is not warped into it, everyone can see the recovery location, and the owner can hide the vehicle during the wait.&lt;br /&gt;
&lt;br /&gt;
Without VIP, the vehicle goes to a recovery point or another allowed spawner unless a role or location exception applies.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Vehicle Manager (F2)]]&lt;br /&gt;
* [[Non-VIP Vehicle Recovery]]&lt;br /&gt;
* [[Vehicle Recovery Point]]&lt;br /&gt;
* [[Vehicles]]&lt;br /&gt;
* [[VIP]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:12 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Vehicle_Recovery</comments>
		</item>
		<item>
			<title>Van Heist</title>
			<link>https://citwiki.com/index.php?title=Van_Heist&amp;diff=8956&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Van_Heist&amp;diff=8956&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Van_Heist&quot; title=&quot;Van Heist&quot;&gt;Van Heist&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Van Heist - CIT Wiki&lt;br /&gt;
|description=Guide to Van Heist in CIT, including the CE cycle, /vanheist, Securicar rules, police and criminal objectives, restrictions, and rewards.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Van Heist =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Van [[Heist]]&amp;#039;&amp;#039;&amp;#039; is part of the [[Criminal Event]] cycle. Criminals [[hijack]] a `Securicar` and deliver it while police try to stop them.&lt;br /&gt;
&lt;br /&gt;
[[File:Van Heist - Securicar street scene.jpg|thumb|alt=Van Heist Securicar on the street|Van Heist Securicar on the street.]]&lt;br /&gt;
&lt;br /&gt;
In CE codes, `VH` means `Van Heist`.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH7-VANHEIST-START --&amp;gt;&lt;br /&gt;
== How Van Heist works ==&lt;br /&gt;
&lt;br /&gt;
`Van Heist` is part of the `[[Criminal Event]]` cycle and happens every `4th` CE. Criminals hijack a `Securicar` and deliver it while police try to stop them.&lt;br /&gt;
&lt;br /&gt;
Use `/vanheist` to check the timer. If Van Heist is running, press `N` after the command to mark the location.&lt;br /&gt;
&lt;br /&gt;
== Main rules ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rule&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| Van Heist cycle&lt;br /&gt;
| Every `4th` CE&lt;br /&gt;
|-&lt;br /&gt;
| Empty van timer&lt;br /&gt;
| If nobody is in the van for `150` seconds, cops win&lt;br /&gt;
|-&lt;br /&gt;
| Jetpack restriction&lt;br /&gt;
| Disabled within `200m` of the van&lt;br /&gt;
|-&lt;br /&gt;
| Wanted trigger&lt;br /&gt;
| Any criminal within `20m` of a cop driven van gets wanted&lt;br /&gt;
|-&lt;br /&gt;
| Event radius&lt;br /&gt;
| `40m`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The Van Heist Securicar cannot be blocked by vehicles. Stingers do not affect the Van Heist vehicle, and the Van Heist blip is visible to medics.&lt;br /&gt;
&lt;br /&gt;
Hit targets cannot drive the Van Heist vehicle. Securicars too close to the Van Heist Securicar are recovered.&lt;br /&gt;
&lt;br /&gt;
Criminal Bosses can car jack their own team in Van Heist. Police Chiefs can also car jack the driver for their team.&lt;br /&gt;
&lt;br /&gt;
Winning team members get `20%` more XP for `30` minutes. Rewards scale with online players.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH7-VANHEIST-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cycle and Tracking ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Need&lt;br /&gt;
! What to use&lt;br /&gt;
|-&lt;br /&gt;
| Check Van Heist&lt;br /&gt;
| `/vanheist`&lt;br /&gt;
|-&lt;br /&gt;
| Mark it while active&lt;br /&gt;
| Press `N` after using `/vanheist`&lt;br /&gt;
|-&lt;br /&gt;
| Check normal CE timer&lt;br /&gt;
| `/ce`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Van Heist happens every `4th CE`.&lt;br /&gt;
&lt;br /&gt;
== How it works ==&lt;br /&gt;
# Wait for Van Heist to start.&lt;br /&gt;
# Get into the `Securicar` if it is empty, or take it from the other team.&lt;br /&gt;
# Drive it to the marked destination.&lt;br /&gt;
# If someone else on your side is driving, stay near the Securicar and escort it on foot. The HUD shows your accumulating reward.&lt;br /&gt;
&lt;br /&gt;
If nobody has been in the van for `150` seconds, the Van Heist ends and [[cops]] count as winning.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rule&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| Jetpack restriction&lt;br /&gt;
| Jetpacks are disabled within `200m` of the van&lt;br /&gt;
|-&lt;br /&gt;
| Wanted range&lt;br /&gt;
| Any criminal within `20m` of a cop driven van gets wanted&lt;br /&gt;
|-&lt;br /&gt;
| Event radius&lt;br /&gt;
| `40m`&lt;br /&gt;
|-&lt;br /&gt;
| Stingers&lt;br /&gt;
| Stingers do not affect the Van Heist vehicle&lt;br /&gt;
|-&lt;br /&gt;
| Medics&lt;br /&gt;
| The Van Heist blip is visible to medics&lt;br /&gt;
|-&lt;br /&gt;
| Hit targets&lt;br /&gt;
| Hit targets cannot drive the Van Heist vehicle&lt;br /&gt;
|-&lt;br /&gt;
| Nearby Securicars&lt;br /&gt;
| Securicars that get too close to the Van Heist Securicar are recovered&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The van stops if surrounded by enemies.&lt;br /&gt;
&lt;br /&gt;
Police Chiefs can car jack the driver for their team in Van Heist. Criminal Bosses can car jack their own team in Van Heist.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
Van Heist rewards scale with online players.&lt;br /&gt;
&lt;br /&gt;
The winning team also gets `20%` more XP for `30` minutes.&lt;br /&gt;
&lt;br /&gt;
== Current reward system ==&lt;br /&gt;
&lt;br /&gt;
Every &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt; seconds, an eligible nearby Criminal or Gangster gains &amp;lt;code&amp;gt;$1,800&amp;lt;/code&amp;gt; while the criminal side drives the van. An eligible nearby law player gains &amp;lt;code&amp;gt;$1,500&amp;lt;/code&amp;gt; while Police drive it. A qualifying opposing side kill adds &amp;lt;code&amp;gt;$15,000&amp;lt;/code&amp;gt;. The final cash reward is capped at &amp;lt;code&amp;gt;$300,000&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
A criminal with no qualifying damage receives &amp;lt;code&amp;gt;25%&amp;lt;/code&amp;gt; of the final amount. Criminal final cash strictly above &amp;lt;code&amp;gt;$15,000&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;$30,000&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;$45,000&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;$60,000&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;$75,000&amp;lt;/code&amp;gt; gives &amp;lt;code&amp;gt;200&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;300&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;400&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;500&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;600 RP&amp;lt;/code&amp;gt;. The winning team gets &amp;lt;code&amp;gt;20%&amp;lt;/code&amp;gt; more XP for &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt; minutes.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Criminal Event]]&lt;br /&gt;
* [[Criminal]]&lt;br /&gt;
* [[Police]]&lt;br /&gt;
* [[Police Chief]]&lt;br /&gt;
* [[Criminal Boss]]&lt;br /&gt;
&lt;br /&gt;
[[Category:CnR]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:12 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Van_Heist</comments>
		</item>
		<item>
			<title>Typing Challenge</title>
			<link>https://citwiki.com/index.php?title=Typing_Challenge&amp;diff=8954&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Typing_Challenge&amp;diff=8954&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Typing_Challenge&quot; title=&quot;Typing Challenge&quot;&gt;Typing Challenge&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Typing Challenge =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Typing Challenge&amp;#039;&amp;#039;&amp;#039; is a typing [[speed]] minigame in CIT. It lets players compete by typing words quickly and accurately.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
&lt;br /&gt;
Typing Challenge is based on:&lt;br /&gt;
&lt;br /&gt;
* speed&lt;br /&gt;
* accuracy&lt;br /&gt;
* correct words entered within a time limit&lt;br /&gt;
&lt;br /&gt;
It also includes a leaderboard tab for top typists.&lt;br /&gt;
&lt;br /&gt;
== How to open it ==&lt;br /&gt;
&lt;br /&gt;
To open the Typing Challenge GUI, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/typing&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How it works ==&lt;br /&gt;
&lt;br /&gt;
Typing Challenge gives you:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;60&amp;lt;/code&amp;gt; seconds&lt;br /&gt;
&lt;br /&gt;
During that time:&lt;br /&gt;
&lt;br /&gt;
* type the shown words&lt;br /&gt;
* enter as many correct words as possible&lt;br /&gt;
* try to improve both speed and accuracy&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
&lt;br /&gt;
You earn:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;$500&amp;lt;/code&amp;gt; per correct word&lt;br /&gt;
&lt;br /&gt;
The maximum payout is:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;$50,000&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Daily payout limit ==&lt;br /&gt;
&lt;br /&gt;
Typing Challenge can only pay money:&lt;br /&gt;
&lt;br /&gt;
* once per day&lt;br /&gt;
&lt;br /&gt;
After you already receive the daily payout:&lt;br /&gt;
&lt;br /&gt;
* you can still keep playing&lt;br /&gt;
* you can still try to improve your score&lt;br /&gt;
&lt;br /&gt;
== GUI ==&lt;br /&gt;
&lt;br /&gt;
The Typing Challenge GUI has:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; tabs&lt;br /&gt;
&lt;br /&gt;
These tabs are:&lt;br /&gt;
&lt;br /&gt;
* the Typing Challenge tab&lt;br /&gt;
* the &amp;lt;code&amp;gt;Top 50 Typists&amp;lt;/code&amp;gt; tab&lt;br /&gt;
&lt;br /&gt;
== Top 50 Typists ==&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;Top 50 Typists&amp;lt;/code&amp;gt; tab is used to view:&lt;br /&gt;
&lt;br /&gt;
* the top typists&lt;br /&gt;
&lt;br /&gt;
This is the leaderboard section of the Typing Challenge GUI.&lt;br /&gt;
&lt;br /&gt;
== Command ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/typing&amp;lt;/code&amp;gt;&lt;br /&gt;
| Open the Typing Challenge GUI&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Challenge Notes ==&lt;br /&gt;
&lt;br /&gt;
* Typing Challenge is a typing minigame, not a normal event command like `Maths Trivia`.&lt;br /&gt;
* Money is based on correct words, not just participation.&lt;br /&gt;
* The payout is limited to once per day, but score improvement is not blocked by that limit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== Starting and submitting a challenge ==&lt;br /&gt;
&lt;br /&gt;
Use `/typing`, open the challenge tab, and press `Generate challenge`. The text is case-sensitive and every character must match.&lt;br /&gt;
&lt;br /&gt;
The attempt is submitted automatically after `1` minute. The results show the correct spellings, and `Top 50 Typists` shows the leaderboard.&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Maths Trivia]]&lt;br /&gt;
* [[Today&amp;#039;s Tops]]&lt;br /&gt;
* [[CIT Commands]]&lt;br /&gt;
[[Category:Events and Activities]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Typing_Challenge</comments>
		</item>
		<item>
			<title>Tag Colors</title>
			<link>https://citwiki.com/index.php?title=Tag_Colors&amp;diff=8952&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Tag_Colors&amp;diff=8952&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Tag_Colors&quot; title=&quot;Tag Colors&quot;&gt;Tag Colors&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Tag Colors - CIT Wiki&lt;br /&gt;
|description=How tag colors work in CIT, including /tagcolor commands, F7 Custom Tag Color trading values, donor tag colors, settings, and related color systems.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Tag Colors =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tag Colors&amp;#039;&amp;#039;&amp;#039; change your name color in chats and kills.&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;/tagcolor&amp;lt;/code&amp;gt; to open the color picker, or set an exact color with RGB values.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/tagcolor&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens the tag color picker&lt;br /&gt;
| Use this if you want to choose the color from the picker.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/tagcolor R G B&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sets an exact tag color&lt;br /&gt;
| Replace &amp;lt;code&amp;gt;R&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;G&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;B&amp;lt;/code&amp;gt; with red, green, and blue values.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/tagcolor off&amp;lt;/code&amp;gt;&lt;br /&gt;
| Turns your custom tag color off&lt;br /&gt;
| Removes your active custom tag color.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/tagcolor view&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows your current color code&lt;br /&gt;
| Use this to check your current tag color values.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== F7 Trading ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Custom Tag Color&amp;lt;/code&amp;gt; appears in [[F7 Trading]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Average&lt;br /&gt;
! Minimum&lt;br /&gt;
! Maximum&lt;br /&gt;
! AI buys at&lt;br /&gt;
! AI sells at&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;Custom Tag Color&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;$633,184,230&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;$500,000,000&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;$800,000,000&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;$500,000,000&amp;lt;/code&amp;gt;&lt;br /&gt;
| n/a&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Donator tag colors ==&lt;br /&gt;
&lt;br /&gt;
Every &amp;lt;code&amp;gt;200 GBP&amp;lt;/code&amp;gt; total donated gives you a custom tag color.&lt;br /&gt;
&lt;br /&gt;
[[VIP]] hours and [[Donator Level|Donator Levels]] are separate systems. You still receive [[VIP Hours|VIP hours]], and VIP hours can still be traded through [[F7 Trading]].&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
&lt;br /&gt;
The [[Settings]] option &amp;lt;code&amp;gt;Disable Group Tag Colors&amp;lt;/code&amp;gt; hides custom group and donator tag colors.&lt;br /&gt;
&lt;br /&gt;
This setting is in the &amp;lt;code&amp;gt;Group/Alliance/Squad&amp;lt;/code&amp;gt; settings area.&lt;br /&gt;
&lt;br /&gt;
== Related color systems ==&lt;br /&gt;
&lt;br /&gt;
Dynamic Vehicle Colors can use:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Team Colors&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Skin Colors&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Group Colors&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Tag Colors&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Turn Dynamic Vehicle Colors on in [[Settings]] by searching for the vehicle color setting.&lt;br /&gt;
&lt;br /&gt;
== Nickname color ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/tagcolor&amp;lt;/code&amp;gt; controls the color used for the player&amp;#039;s nickname tag where the feature is supported. It does not change the text of a custom title.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== Live color preview ==&lt;br /&gt;
&lt;br /&gt;
The `/tagcolor` picker displays a live `Tag color preview` with the selected RGB values and hexadecimal color code.&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[CIT Commands]]&lt;br /&gt;
* [[F7 Trading]]&lt;br /&gt;
* [[Customization]]&lt;br /&gt;
* [[Settings]]&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Donator Level]]&lt;br /&gt;
* [[VIP]]&lt;br /&gt;
* [[Vehicle Paint]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Appearance and Customization]]&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Tag_Colors</comments>
		</item>
		<item>
			<title>Store Robbery</title>
			<link>https://citwiki.com/index.php?title=Store_Robbery&amp;diff=8950&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Store_Robbery&amp;diff=8950&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Store_Robbery&quot; title=&quot;Store Robbery&quot;&gt;Store Robbery&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Store Robbery - CIT Wiki&lt;br /&gt;
|description=Guide to Store Robbery in CIT, including robbable store types, cashier peds, rewards, timers, danger effects, and vehicle countdown rules.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Store Robbery =&lt;br /&gt;
&lt;br /&gt;
Store Robbery is a criminal activity where you rob a shop by aiming at the shopkeeper and staying inside until the robbery finishes.&lt;br /&gt;
&lt;br /&gt;
[[File:Store Robbery - shopkeeper interior.jpg|thumb|alt=Store Robbery shopkeeper inside a robbable store|Store Robbery shopkeeper inside a robbable store.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH7-STORE-START --&amp;gt;&lt;br /&gt;
== How to rob a store ==&lt;br /&gt;
&lt;br /&gt;
Go to a `24/7`, barbershop, `69c` store, clothing shop, or food shop in Los Santos. Aim at the cashier and stay inside until the displayed robbery timer ends. The duration changes with danger level and repeated robberies at the same store.&lt;br /&gt;
&lt;br /&gt;
Criminals and gangsters see `Aim at me to rob the place` near Store Robbery peds.&lt;br /&gt;
&lt;br /&gt;
== Rewards and timer ==&lt;br /&gt;
&lt;br /&gt;
Store Robbery pays `$11,500`, or `$13,800` with the `20%` VIP cash bonus, and gives `340 RP`. Killing a cop cuts `30` seconds from the robbery.&lt;br /&gt;
&lt;br /&gt;
The same store within `6` hours makes the robbery take longer each time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Danger&lt;br /&gt;
! Timer effect&lt;br /&gt;
|-&lt;br /&gt;
| `0.6`&lt;br /&gt;
| `45%` faster&lt;br /&gt;
|-&lt;br /&gt;
| `0.8` or less&lt;br /&gt;
| `30%` faster&lt;br /&gt;
|-&lt;br /&gt;
| `1` or less&lt;br /&gt;
| `15%` faster&lt;br /&gt;
|-&lt;br /&gt;
| `2` to `2.2`&lt;br /&gt;
| `15%` slower&lt;br /&gt;
|-&lt;br /&gt;
| `2.4` to `2.6`&lt;br /&gt;
| `30%` slower&lt;br /&gt;
|-&lt;br /&gt;
| `2.8`&lt;br /&gt;
| `45%` slower&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Entering a vehicle during Store Robbery starts a countdown before the robbery fails. Store Robbery also has a warning sound when leaving the robbery area. A maximum of `2` barriers can be crafted in Store Robbery areas.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH7-STORE-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How the robbery works ==&lt;br /&gt;
&lt;br /&gt;
Store Robbery is one of the smaller robberies in CIT.&lt;br /&gt;
&lt;br /&gt;
It gives cash, Reputation Points, and [[Wanted Points]].&lt;br /&gt;
&lt;br /&gt;
Store Robbery [[speed]] is affected by Danger Level.&lt;br /&gt;
&lt;br /&gt;
== How it works ==&lt;br /&gt;
To do a Store Robbery:&lt;br /&gt;
&lt;br /&gt;
# Go to a robbable store with a shopkeeper.&lt;br /&gt;
&lt;br /&gt;
# Aim at the shopkeeper to start the robbery.&lt;br /&gt;
&lt;br /&gt;
# Stay inside until the robbery finishes.&lt;br /&gt;
&lt;br /&gt;
The robbery duration is not fixed because danger level and repeatedly robbing the same store can change it.&lt;br /&gt;
&lt;br /&gt;
If you kill a cop during the robbery, 30 seconds are removed from the timer.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
Store Robbery gives:&lt;br /&gt;
&lt;br /&gt;
* $11,500&lt;br /&gt;
* $13,800 with VIP&lt;br /&gt;
* 340 RP&lt;br /&gt;
&lt;br /&gt;
== Wanted Points ==&lt;br /&gt;
&lt;br /&gt;
Store Robbery gives:&lt;br /&gt;
&lt;br /&gt;
* 20 Wanted Points&lt;br /&gt;
&lt;br /&gt;
== Danger Level ==&lt;br /&gt;
&lt;br /&gt;
Danger Level affects how fast Store Robbery finishes.&lt;br /&gt;
&lt;br /&gt;
The Store Robbery speed changes are:&lt;br /&gt;
&lt;br /&gt;
* Danger 0.6 makes it 45% faster&lt;br /&gt;
* Danger 0.8 or less makes it 30% faster&lt;br /&gt;
* Danger 1 or less makes it 15% faster&lt;br /&gt;
* Danger 2 to 2.2 makes it 15% slower&lt;br /&gt;
* Danger 2.4 to 2.6 makes it 30% slower&lt;br /&gt;
* Danger 2.8 makes it 45% slower&lt;br /&gt;
&lt;br /&gt;
You can check Danger Level with:&lt;br /&gt;
&lt;br /&gt;
* /dangerlevel&lt;br /&gt;
* [[CITPhone]] &amp;gt; [[Event Times]]&lt;br /&gt;
&lt;br /&gt;
Use /dangerlevel update to keep Danger Level on your screen.&lt;br /&gt;
&lt;br /&gt;
== Cooldown and Repeat Robberies ==&lt;br /&gt;
&lt;br /&gt;
If you rob the same store again too soon, the robbery takes longer.&lt;br /&gt;
&lt;br /&gt;
Robbing the same store again within 6 hours makes the robbery take longer each time.&lt;br /&gt;
&lt;br /&gt;
== Robbable Stores ==&lt;br /&gt;
&lt;br /&gt;
Not every shop marker can be robbed. Only stores marked as robbable count for Store Robbery.&lt;br /&gt;
&lt;br /&gt;
Current robbable store count: `37`.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Store type&lt;br /&gt;
! Robbable count&lt;br /&gt;
|-&lt;br /&gt;
| Bar&lt;br /&gt;
| `4`&lt;br /&gt;
|-&lt;br /&gt;
| [[Burger Shot]]&lt;br /&gt;
| `2`&lt;br /&gt;
|-&lt;br /&gt;
| [[Clothing Stores|Clothes Shop]]&lt;br /&gt;
| `6`&lt;br /&gt;
|-&lt;br /&gt;
| [[Cluckin&amp;#039; Bell]]&lt;br /&gt;
| `3`&lt;br /&gt;
|-&lt;br /&gt;
| [[Food|Food Store]]&lt;br /&gt;
| `2`&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Stations|Gas Station]]&lt;br /&gt;
| `10`&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammunation|Gun Shop]]&lt;br /&gt;
| `1`&lt;br /&gt;
|-&lt;br /&gt;
| Pizza Stack&lt;br /&gt;
| `3`&lt;br /&gt;
|-&lt;br /&gt;
| [[Tool Shop]]&lt;br /&gt;
| `6`&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Total&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;`37`&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Robbable Store List ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Store&lt;br /&gt;
! Short name&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| Bar&lt;br /&gt;
| Alhambra&lt;br /&gt;
| -&lt;br /&gt;
| Idlewood (LS)&lt;br /&gt;
|-&lt;br /&gt;
| Bar&lt;br /&gt;
| Ganton Bar&lt;br /&gt;
| -&lt;br /&gt;
| Ganton (LS)&lt;br /&gt;
|-&lt;br /&gt;
| Bar&lt;br /&gt;
| Idlewood Bar&lt;br /&gt;
| -&lt;br /&gt;
| El Corona (LS)&lt;br /&gt;
|-&lt;br /&gt;
| Bar&lt;br /&gt;
| Willowfield Bowling&lt;br /&gt;
| WB&lt;br /&gt;
| Willowfield (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Burger Shot]]&lt;br /&gt;
| Marina Burger&lt;br /&gt;
| MAB&lt;br /&gt;
| LS&lt;br /&gt;
|-&lt;br /&gt;
| [[Burger Shot]]&lt;br /&gt;
| Temple Burger&lt;br /&gt;
| TB&lt;br /&gt;
| LS&lt;br /&gt;
|-&lt;br /&gt;
| [[Clothing Stores|Clothes Shop]]&lt;br /&gt;
| DS Clothing&lt;br /&gt;
| DSC&lt;br /&gt;
| Rodeo (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Clothing Stores|Clothes Shop]]&lt;br /&gt;
| Downtown Zip Clothing&lt;br /&gt;
| DZC&lt;br /&gt;
| Downtown [[Los Santos]] (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Clothing Stores|Clothes Shop]]&lt;br /&gt;
| Ganton Binco Clothing&lt;br /&gt;
| GBC&lt;br /&gt;
| Ganton (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Clothing Stores|Clothes Shop]]&lt;br /&gt;
| Jefferson Sub Urban Clothing&lt;br /&gt;
| JSU&lt;br /&gt;
| Jefferson (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Clothing Stores|Clothes Shop]]&lt;br /&gt;
| Rodeo Prolaps Clothing&lt;br /&gt;
| RPC&lt;br /&gt;
| Rodeo (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Clothing Stores|Clothes Shop]]&lt;br /&gt;
| Victim Clothing&lt;br /&gt;
| VCC&lt;br /&gt;
| Rodeo (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cluckin&amp;#039; Bell]]&lt;br /&gt;
| East LS Chicken&lt;br /&gt;
| ELSC&lt;br /&gt;
| East Los Santos (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cluckin&amp;#039; Bell]]&lt;br /&gt;
| Market Burger&lt;br /&gt;
| MTB&lt;br /&gt;
| Market (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cluckin&amp;#039; Bell]]&lt;br /&gt;
| Willowfield Chicken&lt;br /&gt;
| WC&lt;br /&gt;
| Willowfield (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Food|Food Store]]&lt;br /&gt;
| East LS Mexican Restaurant&lt;br /&gt;
| EMR&lt;br /&gt;
| East Los Santos (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Food|Food Store]]&lt;br /&gt;
| Ring Donuts&lt;br /&gt;
| RD&lt;br /&gt;
| Market (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Stations|Gas Station]]&lt;br /&gt;
| Dillimore Gas Station&lt;br /&gt;
| DGS&lt;br /&gt;
| Dillimore (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Stations|Gas Station]]&lt;br /&gt;
| East Los Santos Gas Station&lt;br /&gt;
| EGS&lt;br /&gt;
| East Los Santos (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Stations|Gas Station]]&lt;br /&gt;
| Flint County Gas Station&lt;br /&gt;
| FGS&lt;br /&gt;
| Flint County (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Stations|Gas Station]]&lt;br /&gt;
| Idlewood Gas Station&lt;br /&gt;
| IGS&lt;br /&gt;
| Idlewood (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Stations|Gas Station]]&lt;br /&gt;
| Jefferson Gas Station&lt;br /&gt;
| JGS&lt;br /&gt;
| Jefferson (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Stations|Gas Station]]&lt;br /&gt;
| LS Airport Gas Station&lt;br /&gt;
| AGS&lt;br /&gt;
| Los Santos International (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Stations|Gas Station]]&lt;br /&gt;
| Market Gas Station&lt;br /&gt;
| MGS&lt;br /&gt;
| Market (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Stations|Gas Station]]&lt;br /&gt;
| Ocean Docks Gas Station&lt;br /&gt;
| OGS&lt;br /&gt;
| Ocean Docks (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Stations|Gas Station]]&lt;br /&gt;
| Santa Maria Beach Gas Station&lt;br /&gt;
| SGS&lt;br /&gt;
| Santa Maria Beach (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Stations|Gas Station]]&lt;br /&gt;
| Temple Gas Station&lt;br /&gt;
| TGS&lt;br /&gt;
| Mulholland (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammunation|Gun Shop]]&lt;br /&gt;
| Market Ammu Nation&lt;br /&gt;
| MAN&lt;br /&gt;
| Market (LS)&lt;br /&gt;
|-&lt;br /&gt;
| Pizza Stack&lt;br /&gt;
| Idlewood Pizza&lt;br /&gt;
| IP&lt;br /&gt;
| Idlewood (LS)&lt;br /&gt;
|-&lt;br /&gt;
| Pizza Stack&lt;br /&gt;
| Market Pizza&lt;br /&gt;
| MTP&lt;br /&gt;
| Market (LS)&lt;br /&gt;
|-&lt;br /&gt;
| Pizza Stack&lt;br /&gt;
| Santa Maria Pizza&lt;br /&gt;
| SMP&lt;br /&gt;
| Santa Maria Beach (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Tool Shop]]&lt;br /&gt;
| [[Butcher]] Shop&lt;br /&gt;
| BS&lt;br /&gt;
| Las Colinas (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Tool Shop]]&lt;br /&gt;
| Ganton 69C&lt;br /&gt;
| 69C&lt;br /&gt;
| Ganton (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Tool Shop]]&lt;br /&gt;
| Idlewood 69C&lt;br /&gt;
| 69C&lt;br /&gt;
| Idlewood (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Tool Shop]]&lt;br /&gt;
| Mulholland 24/7&lt;br /&gt;
| M247&lt;br /&gt;
| Mulholland (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Tool Shop]]&lt;br /&gt;
| Pershing Square 24/7&lt;br /&gt;
| PS247&lt;br /&gt;
| Commerce (LS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Tool Shop]]&lt;br /&gt;
| Temple Tool Shop&lt;br /&gt;
| -&lt;br /&gt;
| LS&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Robbery Notes ==&lt;br /&gt;
&lt;br /&gt;
* Store Robbery starts by aiming at the shopkeeper.&lt;br /&gt;
* You need to stay inside while the robbery is active.&lt;br /&gt;
* The robbery duration is not fixed because danger level and repeatedly robbing the same store can change it.&lt;br /&gt;
* Killing a cop removes 30 seconds from the robbery timer.&lt;br /&gt;
* Store Robbery speed changes with Danger Level.&lt;br /&gt;
* Repeating the same store within 6 hours makes it slower each time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Related notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Entering a vehicle during Store Robbery starts a countdown before failing instead of failing instantly.&lt;br /&gt;
* A maximum of &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; barriers can be crafted in &amp;lt;code&amp;gt;Store Robbery&amp;lt;/code&amp;gt; areas.&lt;br /&gt;
* Killing a cop reduces &amp;lt;code&amp;gt;Store Robbery&amp;lt;/code&amp;gt; time left by &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt; seconds.&lt;br /&gt;
* Repeatedly robbing the same store increases the duration and resets every &amp;lt;code&amp;gt;6&amp;lt;/code&amp;gt; hours.&lt;br /&gt;
* &amp;lt;code&amp;gt;Store Robbery&amp;lt;/code&amp;gt; has a warning sound when leaving the robbery area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== Starting and failing the robbery ==&lt;br /&gt;
&lt;br /&gt;
Aim at the Store Robbery ped, then stay inside until the displayed timer ends. Starting it displays `You commit Felony Robbery (Store)` and gives `20 Wanted Points`.&lt;br /&gt;
&lt;br /&gt;
Dying before the timer finishes fails the robbery. The duration varies with danger level and repeated robberies at the same store.&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Criminal]]&lt;br /&gt;
* [[Danger Level]]&lt;br /&gt;
* [[ATM Robbery]]&lt;br /&gt;
* [[House Robbery]]&lt;br /&gt;
[[Category:Criminal]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Store_Robbery</comments>
		</item>
		<item>
			<title>Stats</title>
			<link>https://citwiki.com/index.php?title=Stats&amp;diff=8948&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Stats&amp;diff=8948&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Stats&quot; title=&quot;Stats&quot;&gt;Stats&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Stats - CIT Wiki&lt;br /&gt;
|description=Guide to /stats in CIT, including Player Statistics, Login Streak, job levels, Civilian Job Ranks, Bombs Disposed, Stores Robbed, Times APB&amp;#039;ed, and LS Turf Earnings.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Stats =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stats&amp;#039;&amp;#039;&amp;#039; is the player statistics panel in CIT.&lt;br /&gt;
&lt;br /&gt;
It is opened with:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/stats&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH9-STATS-START --&amp;gt;&lt;br /&gt;
== How to open stats ==&lt;br /&gt;
&lt;br /&gt;
Use `/stats`, press `X` and use `My Stats`, or use the top left `Player Statistics` X button.&lt;br /&gt;
&lt;br /&gt;
== Useful stats to search ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Stat area&lt;br /&gt;
! Examples&lt;br /&gt;
|-&lt;br /&gt;
| General&lt;br /&gt;
| Playtime, level, money earned, Login Streak, role stats.&lt;br /&gt;
|-| Vehicle progression&lt;br /&gt;
| Driving skill increases by driving vehicles.&lt;br /&gt;
|-&lt;br /&gt;
| Civilian&lt;br /&gt;
| Job levels, ranks, Top civilian job awards, `Medic`, Crane Operator progress.&lt;br /&gt;
|-&lt;br /&gt;
| Police&lt;br /&gt;
| `Bombs Disposed`, arrests, law points, and other police stats.&lt;br /&gt;
|-&lt;br /&gt;
| Criminal&lt;br /&gt;
| `Stores Robbed`, `Times APB&amp;#039;ed`, and criminal activity stats.&lt;br /&gt;
|-&lt;br /&gt;
| Gangster&lt;br /&gt;
| `LS Turf Earnings`, which is also shown in F1 Today&amp;#039;s Tops.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
TAB shows your current job and other players, but not your job level. Use `/stats` for job levels.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH9-STATS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How stats work ==&lt;br /&gt;
`/stats` opens a GUI that lists all online players.&lt;br /&gt;
&lt;br /&gt;
From that list, you can:&lt;br /&gt;
&lt;br /&gt;
* click any online player&lt;br /&gt;
* open their detailed stats&lt;br /&gt;
* view multiple stat sections in one place&lt;br /&gt;
&lt;br /&gt;
It is mainly used to check another player&amp;#039;s public profile and progression.&lt;br /&gt;
&lt;br /&gt;
== How to use /stats ==&lt;br /&gt;
&lt;br /&gt;
To use `Stats`:&lt;br /&gt;
&lt;br /&gt;
* type &amp;lt;code&amp;gt;/stats&amp;lt;/code&amp;gt;&lt;br /&gt;
* wait for the online player list to open&lt;br /&gt;
* click the player you want to view&lt;br /&gt;
&lt;br /&gt;
After that, their detailed stats page opens.&lt;br /&gt;
&lt;br /&gt;
== What /stats shows ==&lt;br /&gt;
&lt;br /&gt;
The `/stats` panel lists:&lt;br /&gt;
&lt;br /&gt;
* all online players&lt;br /&gt;
&lt;br /&gt;
When you open a player&amp;#039;s entry, the stats page can include these sections:&lt;br /&gt;
&lt;br /&gt;
* `GENERAL`&lt;br /&gt;
* `SKINS`&lt;br /&gt;
* `GROUP / SQUAD`&lt;br /&gt;
* `POLICE STATS`&lt;br /&gt;
* `CRIMINAL STATS`&lt;br /&gt;
* `CIVILIAN JOB RANKS`&lt;br /&gt;
* `CIVILIAN WORKERS`&lt;br /&gt;
* `VEHICLE PROGRESSION`&lt;br /&gt;
* `QUALIFICATIONS`&lt;br /&gt;
* `ACHIEVEMENTS`&lt;br /&gt;
* `EMOJIS`&lt;br /&gt;
&lt;br /&gt;
* `[[State Official]] Event Wins`&lt;br /&gt;
* `[[Maths Trivia]] Wins`&lt;br /&gt;
* `Personal Skins`&lt;br /&gt;
* `Personal Vehicle Skins`&lt;br /&gt;
&lt;br /&gt;
== Hidden stats ==&lt;br /&gt;
&lt;br /&gt;
Some kill and death stats are hidden when you view other players.&lt;br /&gt;
&lt;br /&gt;
However:&lt;br /&gt;
&lt;br /&gt;
* you can still see your own hidden kill and death stats when you open your own entry&lt;br /&gt;
&lt;br /&gt;
== What /stats is for ==&lt;br /&gt;
&lt;br /&gt;
`/stats` is useful for checking things like:&lt;br /&gt;
&lt;br /&gt;
* a player&amp;#039;s general profile&lt;br /&gt;
* their skins&lt;br /&gt;
* group or squad information&lt;br /&gt;
* police progression&lt;br /&gt;
* criminal progression&lt;br /&gt;
* civilian job ranks&lt;br /&gt;
* civilian worker progress&lt;br /&gt;
* vehicle progression&lt;br /&gt;
* qualifications&lt;br /&gt;
* achievements&lt;br /&gt;
* [[emoji]] progress&lt;br /&gt;
&lt;br /&gt;
== Difference from other player information panels ==&lt;br /&gt;
&lt;br /&gt;
`/stats` is for detailed player by player stats.&lt;br /&gt;
&lt;br /&gt;
It is different from:&lt;br /&gt;
&lt;br /&gt;
* `Tab`, which quickly shows online players, their team or job, and their status&lt;br /&gt;
* `F1 &amp;gt; Players`, which shows player statistics by location, team counts, and [[occupations]]&lt;br /&gt;
* &amp;lt;code&amp;gt;/userstats&amp;lt;/code&amp;gt;, which shows server wide user statistics&lt;br /&gt;
&lt;br /&gt;
== Stats limits ==&lt;br /&gt;
* `/stats` only lists online players.&lt;br /&gt;
* You need to click a player from the list to open their detailed stats.&lt;br /&gt;
* Some stat fields are visible only when viewing your own entry.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Visible stat fields ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/stats&amp;lt;/code&amp;gt; shows &amp;lt;code&amp;gt;Top civilian job awards&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;/stats&amp;lt;/code&amp;gt; Police Stats lists &amp;lt;code&amp;gt;Bombs Disposed&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;/stats&amp;lt;/code&amp;gt; Civilian Job Ranks lists &amp;lt;code&amp;gt;Medic&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;/stats&amp;lt;/code&amp;gt; Criminal Stats lists &amp;lt;code&amp;gt;Stores Robbed&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The daily playtime cap of &amp;lt;code&amp;gt;8&amp;lt;/code&amp;gt; counted hours every &amp;lt;code&amp;gt;24&amp;lt;/code&amp;gt; hours and warnings at &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;6&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;7&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;8&amp;lt;/code&amp;gt; hours.&lt;br /&gt;
* &amp;lt;code&amp;gt;/stats&amp;lt;/code&amp;gt; shows Crane Operator job level and progress.&lt;br /&gt;
* &amp;lt;code&amp;gt;LS Turf Earnings&amp;lt;/code&amp;gt; is shown in &amp;lt;code&amp;gt;/stats&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;F1&amp;lt;/code&amp;gt; Today&amp;#039;s Tops.&lt;br /&gt;
* Players in &amp;lt;code&amp;gt;Today&amp;#039;s Tops&amp;lt;/code&amp;gt; receive rewards.&lt;br /&gt;
* Most &amp;lt;code&amp;gt;Today&amp;#039;s Tops&amp;lt;/code&amp;gt; rewards are &amp;lt;code&amp;gt;$100,000&amp;lt;/code&amp;gt;, with some like most deaths at &amp;lt;code&amp;gt;$1,000&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Changed &amp;lt;code&amp;gt;Wim Hof Breathing&amp;lt;/code&amp;gt; from general knowledge only to a course that gives double breath hold time underwater.&lt;br /&gt;
* Achievements, courses, and account activity stats include their matching X buttons.&lt;br /&gt;
* &amp;lt;code&amp;gt;Times APB&amp;#039;d&amp;lt;/code&amp;gt; only increases when the player is jailed by a cop.&lt;br /&gt;
* Current job level lookup using &amp;lt;code&amp;gt;/stats&amp;lt;/code&amp;gt;, with &amp;lt;code&amp;gt;CIVILIAN JOB RANKS&amp;lt;/code&amp;gt;, and clarified TAB shows current job but not job level.&lt;br /&gt;
* &amp;lt;code&amp;gt;/stats&amp;lt;/code&amp;gt; lookup for &amp;lt;code&amp;gt;Times APB&amp;#039;ed&amp;lt;/code&amp;gt; in the Player Statistics GUI.&lt;br /&gt;
* &amp;lt;code&amp;gt;/stats&amp;lt;/code&amp;gt; lookup for &amp;lt;code&amp;gt;Login Streak&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-START --&amp;gt;&lt;br /&gt;
== Search and compare ==&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;/stats&amp;lt;/code&amp;gt; GUI supports player search and comparison:&lt;br /&gt;
&lt;br /&gt;
* search for &amp;lt;code&amp;gt;Player 1&amp;lt;/code&amp;gt;&lt;br /&gt;
* optionally search for &amp;lt;code&amp;gt;Player 2&amp;lt;/code&amp;gt;&lt;br /&gt;
* use filter checkboxes to choose fields&lt;br /&gt;
* use &amp;lt;code&amp;gt;View Text&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-START --&amp;gt;&lt;br /&gt;
== Related commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/seasonalstats&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens this season&amp;#039;s Top 100 statistics in various areas.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Group search ==&lt;br /&gt;
&lt;br /&gt;
Search `/stats` by group name to show that group&amp;#039;s online members. Use `/stat &amp;lt;partial player name&amp;gt;` to open the matching player&amp;#039;s statistics directly.&lt;br /&gt;
&lt;br /&gt;
== Police progression ==&lt;br /&gt;
&lt;br /&gt;
Police progression reaches Level `60`. See [[Police Levels]] for the current unlock list.&lt;br /&gt;
&lt;br /&gt;
== Stats search ==&lt;br /&gt;
&lt;br /&gt;
Stats can search players and group names. The panel includes detailed player fields and a Login Streak value. Driving vehicles increases driving skill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== Death and KDR privacy ==&lt;br /&gt;
&lt;br /&gt;
Deaths and KDR are visible only when you open your own entry in `/stats`. Other players cannot see those fields, and there is no separate setting required to hide them.&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Userstats]]&lt;br /&gt;
* [[Achievements]]&lt;br /&gt;
* [[Police]]&lt;br /&gt;
* [[Criminal]]&lt;br /&gt;
* [[Civilian]]&lt;br /&gt;
* [[Daily Login Rewards]]&lt;br /&gt;
[[Category:Commands and Controls]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Stats</comments>
		</item>
		<item>
			<title>Squads</title>
			<link>https://citwiki.com/index.php?title=Squads&amp;diff=8946&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Squads&amp;diff=8946&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Squads&quot; title=&quot;Squads&quot;&gt;Squads&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Squads - CIT Wiki&lt;br /&gt;
|description=Guide to squads in CIT, including , F6 squad tools, squad invites, squad bank, squad ranks, squad chat, squad alliances, and squad limits.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Squads =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Squads&amp;#039;&amp;#039;&amp;#039; are smaller teams inside a group in CIT. They have their own member management, chat channels, allied squad communication, applications, utilities, and interior related features.&lt;br /&gt;
&lt;br /&gt;
[[File:Squads - squad tab panel.jpg|thumb|alt=Squad tab panel|Squad tab panel.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH8-SQUADS-START --&amp;gt;&lt;br /&gt;
== What squads are ==&lt;br /&gt;
&lt;br /&gt;
A squad is a smaller team inside a group. Use `F6` or `/groupsquadunit` to open squad tools.&lt;br /&gt;
&lt;br /&gt;
The `F6` Squad tab shows squad details like chat color, vehicle shaders, skin shaders, online players, total players, and graffiti. It also has tools for invites, blacklist, whitelist, ranks, history, members, bank, applications, custom skin, squad alliance, leave squad, and delete squad.&lt;br /&gt;
&lt;br /&gt;
== Useful squad commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| `F6 &amp;gt; Squad &amp;gt; Members`&lt;br /&gt;
| Buys squad member slots&lt;br /&gt;
| Each extra slot costs `$10,000`, cap is `90` members.&lt;br /&gt;
|-&lt;br /&gt;
| `/squadonline`&lt;br /&gt;
| Shows squad members online&lt;br /&gt;
| `/squadonline &amp;lt;squadName&amp;gt;` checks another squad.&lt;br /&gt;
|-&lt;br /&gt;
| `/squadcountd`&lt;br /&gt;
| Starts a squad countdown&lt;br /&gt;
| Countdowns can be cancelled with `0`.&lt;br /&gt;
|-&lt;br /&gt;
| `/smotd`&lt;br /&gt;
| Sets squad message of the day&lt;br /&gt;
| Also `/ssmotd` for squad staff message of the day.&lt;br /&gt;
|-&lt;br /&gt;
| `/squadchatcolor R G B`&lt;br /&gt;
| Changes squad chat color&lt;br /&gt;
| Members can still use settings for how chat looks to them.&lt;br /&gt;
|-&lt;br /&gt;
| `/squadwhitelist`&lt;br /&gt;
| Manages squad shader access&lt;br /&gt;
| Controls which players or squads can use squad shaders.&lt;br /&gt;
|-&lt;br /&gt;
| `/squadblacklist`&lt;br /&gt;
| Blacklists accounts or serials&lt;br /&gt;
| Squad blacklist.&lt;br /&gt;
|-&lt;br /&gt;
| `/squadalliance`&lt;br /&gt;
| Manages allied squads&lt;br /&gt;
| Squad alliance system.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Limits ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rule&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| Squad invites&lt;br /&gt;
| `5` invites per `2` hours&lt;br /&gt;
|-&lt;br /&gt;
| Squad cap&lt;br /&gt;
| `90` members&lt;br /&gt;
|-&lt;br /&gt;
| Squad spawn limit&lt;br /&gt;
| `5` players can spawn at a squad spawn&lt;br /&gt;
|-&lt;br /&gt;
| Squads with over `50` members&lt;br /&gt;
| Can create up to `25` squad ranks&lt;br /&gt;
|-&lt;br /&gt;
| Squad minimum&lt;br /&gt;
| `2` members to avoid deletion&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH8-SQUADS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Squad basics and tools ==&lt;br /&gt;
A squad is:&lt;br /&gt;
&lt;br /&gt;
* a smaller team inside a group&lt;br /&gt;
&lt;br /&gt;
Squads are managed through:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;F6&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;/groupsquadunit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Squad systems include:&lt;br /&gt;
&lt;br /&gt;
* member management&lt;br /&gt;
* invites&lt;br /&gt;
* applications&lt;br /&gt;
* chat channels&lt;br /&gt;
* allied squad chat&lt;br /&gt;
* countdowns&lt;br /&gt;
* destination blips&lt;br /&gt;
* quizzes&lt;br /&gt;
* squad alliances&lt;br /&gt;
* interior related features&lt;br /&gt;
&lt;br /&gt;
== How to open the squad system ==&lt;br /&gt;
&lt;br /&gt;
To open the Group, Squad, and Unit panel, use:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;F6&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;/groupsquadunit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the main place used to manage squads.&lt;br /&gt;
&lt;br /&gt;
== Creating a squad ==&lt;br /&gt;
&lt;br /&gt;
To create a squad:&lt;br /&gt;
&lt;br /&gt;
* press &amp;lt;code&amp;gt;F6&amp;lt;/code&amp;gt;&lt;br /&gt;
* enter the squad name&lt;br /&gt;
* click &amp;#039;&amp;#039;&amp;#039;Create Squad&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Inviting players ==&lt;br /&gt;
&lt;br /&gt;
To invite a player to your squad:&lt;br /&gt;
&lt;br /&gt;
* press &amp;lt;code&amp;gt;F6&amp;lt;/code&amp;gt;&lt;br /&gt;
* click &amp;#039;&amp;#039;&amp;#039;Invite player to squad&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* enter the player name or account name&lt;br /&gt;
&lt;br /&gt;
Offline invites can be entered by:&lt;br /&gt;
&lt;br /&gt;
* account name&lt;br /&gt;
&lt;br /&gt;
== Leaving or deleting a squad ==&lt;br /&gt;
&lt;br /&gt;
To leave a squad as founder:&lt;br /&gt;
&lt;br /&gt;
* promote someone else to founder first&lt;br /&gt;
&lt;br /&gt;
To delete a squad:&lt;br /&gt;
&lt;br /&gt;
* use &amp;#039;&amp;#039;&amp;#039;Delete Squad&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* fill the required fields&lt;br /&gt;
* confirm the deletion&lt;br /&gt;
&lt;br /&gt;
A squad needs at least `2` members to avoid deletion.&lt;br /&gt;
&lt;br /&gt;
== Viewing the squad ==&lt;br /&gt;
&lt;br /&gt;
To access squad controls and squad related menus:&lt;br /&gt;
&lt;br /&gt;
* open &amp;lt;code&amp;gt;F6&amp;lt;/code&amp;gt;&lt;br /&gt;
* open the squad section in the Group, Squad, and Unit panel&lt;br /&gt;
&lt;br /&gt;
To see which squad members are online, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/squadonline&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Squad member slots ==&lt;br /&gt;
&lt;br /&gt;
To buy more squad member slots, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;F6 &amp;gt; Squad &amp;gt; Members&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each extra squad slot costs:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;$10,000&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The squad member cap is:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;90&amp;lt;/code&amp;gt; members&lt;br /&gt;
&lt;br /&gt;
== Squad chat ==&lt;br /&gt;
&lt;br /&gt;
Squads have their own private chat channels.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Chat command&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
To talk in Squad Chat, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/sc &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This lets you talk to your squad.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Squad Staff Chat&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
To talk in Squad Staff Chat, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/ssc &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your squad rank must have permission to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Squadally Chat&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Squadally Chat lets your squad and allied squads talk together.&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/sac &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt; for squad [[alliance]] chat&lt;br /&gt;
* &amp;lt;code&amp;gt;/sasc &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt; for squad alliance staff chat&lt;br /&gt;
&lt;br /&gt;
== Squad chat settings ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Squad Message of the Day&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
To set a squad message of the day, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/ssmotd&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Squad chat color&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
To change the squad chat color for everyone, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/squadchatcolor R G B&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Members can still change how the chat looks for themselves in:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Chat above head&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The [[settings]] also include:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Squad Chat Above Head&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This shows squad chat messages above nearby members&amp;#039; heads.&lt;br /&gt;
&lt;br /&gt;
== Squad Discord sync ==&lt;br /&gt;
&lt;br /&gt;
Squad chat can be linked to [[Discord]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Linking squad chat&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
To get the code and instructions for squad chat, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/sdiscordcode&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After that:&lt;br /&gt;
&lt;br /&gt;
* invite the CIT bot&lt;br /&gt;
* use the provided command in the correct Discord channel&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Unlinking or refreshing&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
To unlink or refresh the squad chat sync, use:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/sforceunlink&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;/srefresh&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Linking Squad Staff Chat&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
For Squad Staff Chat, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/sdiscordcode ssc&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After linking:&lt;br /&gt;
&lt;br /&gt;
* messages from the in game squad chat appear in the linked Discord channel&lt;br /&gt;
* you can use &amp;lt;code&amp;gt;.online&amp;lt;/code&amp;gt; on Discord to check who is online&lt;br /&gt;
&lt;br /&gt;
== Squad destination blips ==&lt;br /&gt;
&lt;br /&gt;
To place squad destination blips, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/msd&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To remove one squad destination blip, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/msd remove ID&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To clear all squad destination blips, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/msd remove&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Squad quizzes ==&lt;br /&gt;
&lt;br /&gt;
To open the squad quiz panel, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/squiz&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To answer a squad quiz, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/asq &amp;amp;lt;answer&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Squad applications ==&lt;br /&gt;
&lt;br /&gt;
To access Squad Applications:&lt;br /&gt;
&lt;br /&gt;
* press &amp;lt;code&amp;gt;F6&amp;lt;/code&amp;gt;&lt;br /&gt;
* open the &amp;#039;&amp;#039;&amp;#039;Squad Applications&amp;#039;&amp;#039;&amp;#039; button&lt;br /&gt;
&lt;br /&gt;
== Squad alliances ==&lt;br /&gt;
&lt;br /&gt;
To manage allied squads, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/squadalliance&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Squad blips ==&lt;br /&gt;
&lt;br /&gt;
[[Squad Blips|Squad blips]] appear as:&lt;br /&gt;
&lt;br /&gt;
* circles with an &amp;lt;code&amp;gt;S&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They use:&lt;br /&gt;
&lt;br /&gt;
* the squad member&amp;#039;s job color&lt;br /&gt;
&lt;br /&gt;
If you want classic [[Squad Blips|squad blips]], use:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
* set &amp;#039;&amp;#039;&amp;#039;Classic Group, Squad, Alliance Blips&amp;#039;&amp;#039;&amp;#039; to &amp;#039;&amp;#039;&amp;#039;Yes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Squad history ==&lt;br /&gt;
&lt;br /&gt;
To copy the squad history to your clipboard, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/copysquadlog&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Squad spawn limit ==&lt;br /&gt;
&lt;br /&gt;
The squad spawn limit is:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt; players&lt;br /&gt;
&lt;br /&gt;
Only &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt; players can spawn at a squad spawn.&lt;br /&gt;
&lt;br /&gt;
== Squad interiors ==&lt;br /&gt;
&lt;br /&gt;
Squads can request interiors.&lt;br /&gt;
&lt;br /&gt;
The active request type is:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Group and Squad Interior Maps&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Interior requirements&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
To request a squad interior:&lt;br /&gt;
&lt;br /&gt;
* the squad must have had a squad board for &amp;lt;code&amp;gt;4&amp;lt;/code&amp;gt; months&lt;br /&gt;
* it must meet the minimum requirements to have a board&lt;br /&gt;
&lt;br /&gt;
If a squad recently lost its interior:&lt;br /&gt;
&lt;br /&gt;
* it can request a new one again after &amp;lt;code&amp;gt;4&amp;lt;/code&amp;gt; months&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Interior object limit&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A mapped squad interior can use up to:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;110&amp;lt;/code&amp;gt; objects&lt;br /&gt;
&lt;br /&gt;
== Squad interior features ==&lt;br /&gt;
&lt;br /&gt;
Squads with an interior can use several features near the teleport marker or interior area.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Automatic base auto heal&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Groups or squads that own a base or interior get:&lt;br /&gt;
&lt;br /&gt;
* automatic base auto heal&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Frozen peds&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Squads with an interior can add up to:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; frozen peds near their teleport marker&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/addsquadped&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Static vehicles&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Squads with an interior can add up to:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; static [[vehicles]] near their teleport marker&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/addstaticveh squad&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These static vehicles are:&lt;br /&gt;
&lt;br /&gt;
* client sided&lt;br /&gt;
* frozen so they cannot be moved&lt;br /&gt;
* copied with the current vehicle&amp;#039;s modifications and upgrades&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Info marker&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If a squad is missing an info marker near its place:&lt;br /&gt;
&lt;br /&gt;
* it can request one&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Info marker logo&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Squads can request an info marker logo for:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;$15,000,000&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This requires:&lt;br /&gt;
&lt;br /&gt;
* a base or interior with an info marker nearby&lt;br /&gt;
&lt;br /&gt;
The image must be:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;PNG&amp;lt;/code&amp;gt;&lt;br /&gt;
* no larger than &amp;lt;code&amp;gt;256x256&amp;lt;/code&amp;gt;&lt;br /&gt;
* transparent background&lt;br /&gt;
* resembling a logo&lt;br /&gt;
&lt;br /&gt;
== Squad board ==&lt;br /&gt;
&lt;br /&gt;
To get a squad subboard:&lt;br /&gt;
&lt;br /&gt;
* improve the squad&amp;#039;s activity&lt;br /&gt;
* meet the squad subboard requirements&lt;br /&gt;
&lt;br /&gt;
== Useful commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/groupsquadunit&amp;lt;/code&amp;gt;&lt;br /&gt;
| Open the Group, Squad, and Unit panel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;F6 &amp;gt; Squad &amp;gt; Members&amp;lt;/code&amp;gt;&lt;br /&gt;
| Buy more squad member slots&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/squadonline&amp;lt;/code&amp;gt;&lt;br /&gt;
| Check which squad members are online&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sc &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Talk in Squad Chat&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/ssc &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Talk in Squad Staff Chat&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sac &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Talk in squad alliance chat&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sasc &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Talk in squad alliance staff chat&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/ssmotd&amp;lt;/code&amp;gt;&lt;br /&gt;
| Set a squad message of the day&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/squadchatcolor R G B&amp;lt;/code&amp;gt;&lt;br /&gt;
| Change the squad chat color&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/msd&amp;lt;/code&amp;gt;&lt;br /&gt;
| Place squad destination blips&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/msd remove ID&amp;lt;/code&amp;gt;&lt;br /&gt;
| Remove one squad destination blip&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/msd remove&amp;lt;/code&amp;gt;&lt;br /&gt;
| Clear all squad destination blips&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/squiz&amp;lt;/code&amp;gt;&lt;br /&gt;
| Open the squad quiz panel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/asq &amp;amp;lt;answer&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Answer a squad quiz&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/squadalliance&amp;lt;/code&amp;gt;&lt;br /&gt;
| Manage allied squads&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/copysquadlog&amp;lt;/code&amp;gt;&lt;br /&gt;
| Copy the squad history to your clipboard&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sdiscordcode&amp;lt;/code&amp;gt;&lt;br /&gt;
| Get the code and instructions for squad chat Discord sync&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sdiscordcode ssc&amp;lt;/code&amp;gt;&lt;br /&gt;
| Get the code and instructions for Squad Staff Chat Discord sync&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sforceunlink&amp;lt;/code&amp;gt;&lt;br /&gt;
| Unlink squad chat from Discord&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/srefresh&amp;lt;/code&amp;gt;&lt;br /&gt;
| Refresh squad chat Discord sync&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/addsquadped&amp;lt;/code&amp;gt;&lt;br /&gt;
| Add a frozen ped near a squad interior teleport marker&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/addstaticveh squad&amp;lt;/code&amp;gt;&lt;br /&gt;
| Add a static vehicle near a squad interior teleport marker&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Squad Notes notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Squad Chat, Squad Staff Chat, and Squadally Chat are separate channels.&lt;br /&gt;
* Squad Staff Chat requires squad rank permission.&lt;br /&gt;
* Squad chat can be linked to Discord.&lt;br /&gt;
* [[Squad Blips|Squad blips]] use the squad member&amp;#039;s job color by default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-START --&amp;gt;&lt;br /&gt;
== F6 Squad tab details ==&lt;br /&gt;
&lt;br /&gt;
The F6 Squad tab shows squad information and squad tool buttons.&lt;br /&gt;
&lt;br /&gt;
The visible squad details include:&lt;br /&gt;
&lt;br /&gt;
* online squad members&lt;br /&gt;
* total squad members&lt;br /&gt;
* offline squad members&lt;br /&gt;
* squad controls based on rank permissions&lt;br /&gt;
&lt;br /&gt;
Squad tools include invite, whitelist, blacklist, ranks, member management, shaders, allied squads, and squad chat controls where the player&amp;#039;s rank has permission.&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-START --&amp;gt;&lt;br /&gt;
== Related commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/addsquadped&amp;lt;/code&amp;gt;&lt;br /&gt;
| Copies and adds your skin, shader, animation, and weapon for squad use.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/addsquadspawn &amp;amp;lt;name&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Adds a spawn point for squad members near the squad interior marker.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/asp yes&amp;lt;/code&amp;gt;&lt;br /&gt;
| Votes yes in a squad poll. Use &amp;lt;code&amp;gt;/asp no&amp;lt;/code&amp;gt; to vote no.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/asq &amp;amp;lt;answer&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Answers a squad quiz.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/copysquadlog&amp;lt;/code&amp;gt;&lt;br /&gt;
| Copies all squad history to the clipboard.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/delsquadped&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deletes a squad base ped you are aiming at.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/msd&amp;lt;/code&amp;gt;&lt;br /&gt;
| Adds a map blip visible to squad members. Use &amp;lt;code&amp;gt;/msd remove&amp;lt;/code&amp;gt; to remove it.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sac &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sends squad alliance chat.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sasc &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sends squad alliance staff chat if you have access.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sc &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sends squad chat.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sdiscordcode ssc&amp;lt;/code&amp;gt;&lt;br /&gt;
| Starts linking squad staff chat to a Discord channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/spoll &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Starts a squad poll with a question from &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;150&amp;lt;/code&amp;gt; characters.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/squadbank&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens the squad bank window.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/squadnote &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sends a note to all squad members.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/squiz&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens a quiz panel for squad members.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/svm &amp;amp;lt;name&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sends a squad voice message.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Current history filters ==&lt;br /&gt;
&lt;br /&gt;
`/grouphistory` and `/squadhistory` support an action filter, inclusive `From` and `To` date fields in `YYYY-MM-DD` format, text search, and `Copy All Lines`. Use `/copygrouplog` or `/copysquadlog` to copy the corresponding history.&lt;br /&gt;
&lt;br /&gt;
`/myhistory` is different. It shows account history stored locally on the player&amp;#039;s computer.&lt;br /&gt;
&lt;br /&gt;
== Squad member slots and blacklist copy ==&lt;br /&gt;
&lt;br /&gt;
Open `F6 &amp;gt; Squad Members`, enter the number of slots in `Amount`, and use `Buy Squad Slots`. Each squad slot costs `$10,000`. The old `F6 &amp;gt; Squad &amp;gt; Members` command is not used.&lt;br /&gt;
&lt;br /&gt;
Open the squad blacklist and use `Copy Blacklist` at the bottom of the window to copy its entries.&lt;br /&gt;
&lt;br /&gt;
== Organization Center ==&lt;br /&gt;
&lt;br /&gt;
Open &amp;lt;code&amp;gt;F6&amp;lt;/code&amp;gt; or use &amp;lt;code&amp;gt;/groupsquadunit&amp;lt;/code&amp;gt; for squad controls. Overview links to Squad Overview, Members, Bank, and Alliance. Eligible players can join their country squad through &amp;lt;code&amp;gt;F6 &amp;gt; Overview &amp;gt; Join Country Squad&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Squad capacity is capped at &amp;lt;code&amp;gt;90&amp;lt;/code&amp;gt; members. Buy squad slots from &amp;lt;code&amp;gt;F6 &amp;gt; Squad &amp;gt; Members&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;$10,000&amp;lt;/code&amp;gt; per slot. The old &amp;lt;code&amp;gt;F6 &amp;gt; Squad &amp;gt; Members&amp;lt;/code&amp;gt; command is not used.&lt;br /&gt;
&lt;br /&gt;
== Level 1 and forum sub-board ==&lt;br /&gt;
&lt;br /&gt;
A squad reaches Level &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; by receiving a squad sub-board on the CIT forum. Level &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; or higher squads can use the squad bank to deposit and withdraw.&lt;br /&gt;
&lt;br /&gt;
A sub-board application requires an in game squad in F6, at least &amp;lt;code&amp;gt;20&amp;lt;/code&amp;gt; active members for a Law, Criminal, or Miscellaneous squad, at least &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; month of continuous activity, and a good reputation. Members inactive for more than &amp;lt;code&amp;gt;7&amp;lt;/code&amp;gt; days do not count toward the active member requirement. A squad may apply once per month.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== Revoking an invite ==&lt;br /&gt;
&lt;br /&gt;
A squad invite can be revoked after it is sent.&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Alliance]]&lt;br /&gt;
* [[Units]]&lt;br /&gt;
* [[Group Features]]&lt;br /&gt;
* [[Organization Center (F6)]]&lt;br /&gt;
[[Category:Groups and Squads]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Squads</comments>
		</item>
		<item>
			<title>Settings</title>
			<link>https://citwiki.com/index.php?title=Settings&amp;diff=8944&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Settings&amp;diff=8944&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Settings&quot; title=&quot;Settings&quot;&gt;Settings&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Settings - CIT Wiki&lt;br /&gt;
|description=CIT settings guide for /settings, binds, Drug Info Display, friend requests, Team Chat, SMS, FPS, sounds, and gameplay options.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Settings =&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;CIT Settings&amp;#039;&amp;#039;&amp;#039; is the main server specific settings menu in CIT. Players use it to change HUD options, graphics, audio, gameplay helpers, alerts, [[binds]], radar behavior, group related display settings, and many other CIT specific features.&lt;br /&gt;
[[File:Settings - menu list.jpg|thumb|alt=CIT settings menu.|CIT settings menu.]]&lt;br /&gt;
&lt;br /&gt;
To open it, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH3-SETTINGS-START --&amp;gt;&lt;br /&gt;
&amp;lt;!-- DEEP-BATCH4-SETTINGS-ROUTES-START --&amp;gt;&lt;br /&gt;
== Settings routes ==&lt;br /&gt;
Use these links when you need a specific settings area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Need&lt;br /&gt;
! Page&lt;br /&gt;
! Use it for&lt;br /&gt;
|-&lt;br /&gt;
| CIT server settings&lt;br /&gt;
| [[Settings]]&lt;br /&gt;
| `/settings`, alerts, HUD, radar, gameplay helpers, and CIT options&lt;br /&gt;
|-&lt;br /&gt;
| MTA client settings&lt;br /&gt;
| [[MTA Settings]]&lt;br /&gt;
| MTA video, audio, binds, controls, interface, browser, and advanced tabs&lt;br /&gt;
|-&lt;br /&gt;
| Keys and binds&lt;br /&gt;
| [[Binds]]&lt;br /&gt;
| keybind setup and command binds&lt;br /&gt;
|-&lt;br /&gt;
| FPS and performance&lt;br /&gt;
| [[Improving FPS]]&lt;br /&gt;
| performance settings and FPS help&lt;br /&gt;
|-&lt;br /&gt;
| Messages and alerts&lt;br /&gt;
| [[Notifications]], [[SMS]], [[Team Chat]]&lt;br /&gt;
| notification, SMS, and team chat settings&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- DEEP-BATCH4-SETTINGS-ROUTES-END --&amp;gt;&lt;br /&gt;
== Fast settings to know ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting or area&lt;br /&gt;
! Use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Open settings&lt;br /&gt;
| &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
| Use the search box to search by setting name or category name.&lt;br /&gt;
|-&lt;br /&gt;
| Binds tab&lt;br /&gt;
| &amp;lt;code&amp;gt;/sbinds&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens the Binds tab directly.&lt;br /&gt;
|-&lt;br /&gt;
| Drug Info Display&lt;br /&gt;
| &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
| Drug effects can show as images or text.&lt;br /&gt;
|-&lt;br /&gt;
| Allow Friend Requests&lt;br /&gt;
| &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
| Use it to disable receiving friend requests.&lt;br /&gt;
|-&lt;br /&gt;
| Go Criminal By Shooting&lt;br /&gt;
| &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
| Default is &amp;lt;code&amp;gt;No&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| Custom weapon sounds minimized&lt;br /&gt;
| &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
| Custom weapon sounds can be disabled while MTA is minimized.&lt;br /&gt;
|-&lt;br /&gt;
| Team Chat&lt;br /&gt;
| &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
| Hidden Team Chat still works from &amp;lt;code&amp;gt;J&amp;lt;/code&amp;gt;. Disabled Team Chat does not send messages.&lt;br /&gt;
|-&lt;br /&gt;
| SMS and friends&lt;br /&gt;
| &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
| Controls SMS alerts and friend login or logout notifications.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH3-SETTINGS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Main settings areas ==&lt;br /&gt;
The CIT settings menu includes categories for things like:&lt;br /&gt;
&lt;br /&gt;
* HUD&lt;br /&gt;
* Binds&lt;br /&gt;
* FPS&lt;br /&gt;
* Shader Graphics&lt;br /&gt;
* Sounds and [[Music]]&lt;br /&gt;
* Radar/Mini-Map&lt;br /&gt;
* Group, [[Alliance]], and Squad&lt;br /&gt;
* Spawning and Heist&lt;br /&gt;
* CITPhone&lt;br /&gt;
* Miscellaneous&lt;br /&gt;
* LV settings&lt;br /&gt;
* Custom Titles&lt;br /&gt;
* Seasons&lt;br /&gt;
* Drug display&lt;br /&gt;
* [[Combat]] helpers&lt;br /&gt;
* Respawn settings&lt;br /&gt;
&lt;br /&gt;
== How to open and use CIT settings ==&lt;br /&gt;
&lt;br /&gt;
To open the settings menu, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To open the `Binds` tab directly, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/sbinds&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can use the search box to find a setting by:&lt;br /&gt;
&lt;br /&gt;
* setting name&lt;br /&gt;
* category name&lt;br /&gt;
&lt;br /&gt;
If you search for a category, the results can show the whole category and the settings inside it.&lt;br /&gt;
&lt;br /&gt;
== CIT Settings vs MTA settings ==&lt;br /&gt;
CIT has its own settings menu, but standard MTA settings are still available through:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ESC &amp;gt; Settings&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use &amp;#039;&amp;#039;&amp;#039;ESC &amp;gt; Settings&amp;#039;&amp;#039;&amp;#039; for standard MTA client options like:&lt;br /&gt;
&lt;br /&gt;
* Multiplayer&lt;br /&gt;
* Binds&lt;br /&gt;
* Controls&lt;br /&gt;
* Interface&lt;br /&gt;
* Web Browser&lt;br /&gt;
* Advanced&lt;br /&gt;
&lt;br /&gt;
Use &amp;#039;&amp;#039;&amp;#039;/settings&amp;#039;&amp;#039;&amp;#039; for server specific CIT features and gameplay options.&lt;br /&gt;
&lt;br /&gt;
== Binds and key settings ==&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Binds&amp;#039;&amp;#039;&amp;#039; tab in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; is used for CIT script binds.&lt;br /&gt;
&lt;br /&gt;
It includes grouped sections such as:&lt;br /&gt;
&lt;br /&gt;
* Weapon Binds&lt;br /&gt;
* Respawn Binds&lt;br /&gt;
* Function Keys&lt;br /&gt;
* Vehicle Binds&lt;br /&gt;
* General Binds&lt;br /&gt;
* Interaction Binds&lt;br /&gt;
* Job / Activity Binds&lt;br /&gt;
&lt;br /&gt;
Each row shows:&lt;br /&gt;
&lt;br /&gt;
* the bind name&lt;br /&gt;
* the current key in the &amp;#039;&amp;#039;&amp;#039;Value&amp;#039;&amp;#039;&amp;#039; column&lt;br /&gt;
&lt;br /&gt;
You can double click a bind to set a new key.&lt;br /&gt;
&lt;br /&gt;
Bind editing details:&lt;br /&gt;
&lt;br /&gt;
* double click with `LMB` to set `Key 1`&lt;br /&gt;
* double click with `RMB` to set `Key 2`&lt;br /&gt;
* the menu shows `Key 2` when an alternative key is set&lt;br /&gt;
* if the primary and secondary bind are the same, they fall back to `Key 1`&lt;br /&gt;
&lt;br /&gt;
Sprint cannot be bound to the same key as aim or fire. Using that bind disables your controls.&lt;br /&gt;
&lt;br /&gt;
The CIT binds menu also supports:&lt;br /&gt;
&lt;br /&gt;
* secondary [[Key Binds|key binds]]&lt;br /&gt;
&lt;br /&gt;
`Notify me of New Players` helps groups find genuinely new players for the recruiting reward. If the message says `accounts on this PC: 1`, the reward is available for that player.&lt;br /&gt;
&lt;br /&gt;
If you accidentally unbind an important CIT script key, reconnecting resets your binds to default. You can also fix binds manually in:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ESC &amp;gt; Settings &amp;gt; Binds&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Standard movement and base MTA controls should still be changed in:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ESC &amp;gt; Settings &amp;gt; Binds&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HUD settings ==&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;HUD&amp;#039;&amp;#039;&amp;#039; tab controls the CIT custom HUD and interface display.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| HUD Opacity&lt;br /&gt;
| Changes HUD transparency.&lt;br /&gt;
| Range: 80 to 255&lt;br /&gt;
|-&lt;br /&gt;
| HUD Edge Margin&lt;br /&gt;
| Moves the HUD away from the top right corner.&lt;br /&gt;
| Range: 0 to 100&lt;br /&gt;
|-&lt;br /&gt;
| Show Weapon Icons&lt;br /&gt;
| Shows weapon icons in the HUD.&lt;br /&gt;
| If disabled, only ammo text is shown&lt;br /&gt;
|-&lt;br /&gt;
| Show Health And [[Armor]] Numbers&lt;br /&gt;
| Shows health and armor numbers.&lt;br /&gt;
| If disabled, bars are shown without numbers&lt;br /&gt;
|-&lt;br /&gt;
| HUD Time Display&lt;br /&gt;
| Controls the HUD time line.&lt;br /&gt;
| Both, Real Time, Game Time, Off&lt;br /&gt;
|-&lt;br /&gt;
| Show Selected Weapon Only&lt;br /&gt;
| Shows only the weapon currently held.&lt;br /&gt;
| Hides the full weapon list&lt;br /&gt;
|-&lt;br /&gt;
| Time Spent Online Counter&lt;br /&gt;
| Shows current session time.&lt;br /&gt;
| Top right&lt;br /&gt;
|-&lt;br /&gt;
| Daily reward time counter&lt;br /&gt;
| Shows daily reward uptime counter.&lt;br /&gt;
| Visible on login&lt;br /&gt;
|-&lt;br /&gt;
| Show Attacker Info&lt;br /&gt;
| Shows who last damaged you.&lt;br /&gt;
| Works with &amp;lt;code&amp;gt;/showattacks&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Target Arrow Above Head&lt;br /&gt;
| Shows a triangle above the player or ped you are aiming at.&lt;br /&gt;
| Arrow color changes with target health&lt;br /&gt;
|-&lt;br /&gt;
| Enable Info Adverts&lt;br /&gt;
| Shows random help messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| No Rectangle For Top Messages&lt;br /&gt;
| Removes the black background behind top messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Disable Top Messages&lt;br /&gt;
| Moves top of screen messages to chatbox.&lt;br /&gt;
| Top messages do not appear while using &amp;lt;code&amp;gt;/cinemamode&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Disable Arabic&lt;br /&gt;
| Hides Arabic super adverts in chatbox.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Show Occupation On Screen&lt;br /&gt;
| Shows your current job on screen.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Show Occupation Wage Bonus&lt;br /&gt;
| Shows your current [[civilian]] job wage bonus.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Distance Measurement&lt;br /&gt;
| Changes distance or unit display.&lt;br /&gt;
| Meters or Miles&lt;br /&gt;
|-&lt;br /&gt;
| Automatic GPS&lt;br /&gt;
| Controls automatic job GPS behavior.&lt;br /&gt;
| On, Off, Completely Off&lt;br /&gt;
|-&lt;br /&gt;
| Show 3D Blips&lt;br /&gt;
| Shows direction and distance blips on screen.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlepass]] Challenges Progress Tracker&lt;br /&gt;
| Toggles the &amp;lt;code&amp;gt;/challenges&amp;lt;/code&amp;gt; tracker.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Enable Compass&lt;br /&gt;
| Shows a compass.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Compass Position&lt;br /&gt;
| Changes where the compass appears.&lt;br /&gt;
| Top, Bottom, Right&lt;br /&gt;
|-&lt;br /&gt;
| Compass Color&lt;br /&gt;
| Changes compass RGB color.&lt;br /&gt;
| Default: 255 255 255&lt;br /&gt;
|-&lt;br /&gt;
| X Command Panel&lt;br /&gt;
| Controls the bottom center GUI when pressing &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| X Top Left Icons&lt;br /&gt;
| Controls the top left icons shown by &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Wanted Level Icon&lt;br /&gt;
| Changes the wanted symbol above players&amp;#039; heads.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Graphics, FPS, and performance settings ==&lt;br /&gt;
&lt;br /&gt;
These settings affect how the game looks and performs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Altitude Warning Sound&lt;br /&gt;
| Plays a warning when flying low.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| See Target Ping&lt;br /&gt;
| Shows ping when aiming at a player.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LSD Thickness&lt;br /&gt;
| Changes LSD line thickness.&lt;br /&gt;
| Range: 1 to 10&lt;br /&gt;
|-&lt;br /&gt;
| HUD Update Rate&lt;br /&gt;
| Changes HUD refresh [[speed]].&lt;br /&gt;
| Range: 100 to 1000 ms&lt;br /&gt;
|-&lt;br /&gt;
| Minimum FPS / Maximum FPS&lt;br /&gt;
| Changes FPS limits in CIT.&lt;br /&gt;
| Normal gameplay FPS is capped at 74.&lt;br /&gt;
|-&lt;br /&gt;
| Sound Performance&lt;br /&gt;
| Lets you disable selected sounds when FPS is low.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| FXAA Shader&lt;br /&gt;
| Lightweight anti aliasing setting.&lt;br /&gt;
| Off, Low, Normal, High (Sharp)&lt;br /&gt;
|-&lt;br /&gt;
| Vivid Shader&lt;br /&gt;
| Makes the game look more colorful.&lt;br /&gt;
| Can be edited through vivid settings&lt;br /&gt;
|-&lt;br /&gt;
| Ambient Occlusion Shader&lt;br /&gt;
| `Ambient Occlusion Shader` adds light screen space contact shadowing in corners and creases. It is a visual approximation, so keep it `Off` if you prefer maximum FPS. Choose from `Off`, `Subtile`, `Balanced`, or `Strong`. The default is `Off`.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Enable Speed Blur&lt;br /&gt;
| Toggles speed blur.&lt;br /&gt;
| Default off&lt;br /&gt;
|-&lt;br /&gt;
| Enable Clouds&lt;br /&gt;
| Toggles clouds.&lt;br /&gt;
| Default off&lt;br /&gt;
|-&lt;br /&gt;
| Enable Heat Haze&lt;br /&gt;
| Toggles heat haze.&lt;br /&gt;
| Default off&lt;br /&gt;
|-&lt;br /&gt;
| Enable Rain&lt;br /&gt;
| Toggles rain.&lt;br /&gt;
| Default off&lt;br /&gt;
|-&lt;br /&gt;
| Set Far Clip Distance&lt;br /&gt;
| Changes view distance.&lt;br /&gt;
| Range: 150 to 6000; default 860&lt;br /&gt;
|-&lt;br /&gt;
| Enable Random Foliage&lt;br /&gt;
| Toggles random grass, bushes, and small trees.&lt;br /&gt;
| Disabled by default because it can add desync&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sky or Real Night&lt;br /&gt;
| Changes the sky style.&lt;br /&gt;
| Default, Blue Sky, Real Night&lt;br /&gt;
|-&lt;br /&gt;
| Good Textures&lt;br /&gt;
| Shader Graphics option.&lt;br /&gt;
| Uses an FPS threshold before it appears&lt;br /&gt;
|-&lt;br /&gt;
| Water Shader&lt;br /&gt;
| Water shader option.&lt;br /&gt;
| Has 3 options; only one can be used at a time&lt;br /&gt;
|-&lt;br /&gt;
| Bloom Shader&lt;br /&gt;
| Adds glow.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Car Reflection Shader&lt;br /&gt;
| Reflection shader for cars.&lt;br /&gt;
| Uses an FPS threshold before it appears&lt;br /&gt;
|-&lt;br /&gt;
| Road Shine Shader&lt;br /&gt;
| Makes roads shiny.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Detail Shader&lt;br /&gt;
| Detail shader option.&lt;br /&gt;
| Uses an FPS threshold before it appears&lt;br /&gt;
|-&lt;br /&gt;
| Alternate Sky Shader&lt;br /&gt;
| Uses a random or chosen sky dome.&lt;br /&gt;
| Examples include skydome1 to skydome7 and spacedome1&lt;br /&gt;
|-&lt;br /&gt;
| Contrast Shader&lt;br /&gt;
| Changes contrast.&lt;br /&gt;
| May appear too bright&lt;br /&gt;
|-&lt;br /&gt;
| Adaptive Color Grading&lt;br /&gt;
| Changes color grading through the day.&lt;br /&gt;
| Off, Subtle, Balanced, Strong&lt;br /&gt;
|-&lt;br /&gt;
| Better Shadows Shader&lt;br /&gt;
| Adds shadow depth.&lt;br /&gt;
| Off, Subtle, Balanced, Strong&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Audio and music settings ==&lt;br /&gt;
&lt;br /&gt;
These settings are in `Sounds/Music/Audio` and control sound, streamed music, and related audio behavior.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Disable Music Speakers&lt;br /&gt;
| Mutes event speakers.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[CITy Zone]] Music&lt;br /&gt;
| Controls CITy zone music streams.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Custom Car Music&lt;br /&gt;
| Controls other players&amp;#039; car music streams.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Custom [[Apartment]] Music&lt;br /&gt;
| Controls apartment music streams.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Custom House Music&lt;br /&gt;
| Controls house music streams.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Area Sounds&lt;br /&gt;
| Controls ambient map sounds.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mission Sounds&lt;br /&gt;
| Controls custom job and mission sounds.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mission Accomplished Sound&lt;br /&gt;
| Changes the mission completion sound.&lt;br /&gt;
| Can be tested with &amp;lt;code&amp;gt;/miscom&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Disable Wind Sound&lt;br /&gt;
| Disables outside wind after entering an interior each login.&lt;br /&gt;
| Also seems to disable jetpack sounds&lt;br /&gt;
|-&lt;br /&gt;
| Disable Explosion Sound&lt;br /&gt;
| Disables explosion sounds.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Disable Muzzle Flash and Blood&lt;br /&gt;
| Hides muzzle flash and blood effects.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Enable Novels Music&lt;br /&gt;
| Toggles novel music.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== LV settings ==&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;LV&amp;#039;&amp;#039;&amp;#039; section contains settings tied to [[Las Venturas]] combat and [[turfing]] systems.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
|-&lt;br /&gt;
| LV Top killer + Group&lt;br /&gt;
| Shows or hides today&amp;#039;s top killer and top group in LV.&lt;br /&gt;
|-&lt;br /&gt;
| Drop LV Grenade&lt;br /&gt;
| Controls whether grenades can be dropped while running in LV.&lt;br /&gt;
|-&lt;br /&gt;
| Show LV Turf Owner When Zoomed In&lt;br /&gt;
| Shows turf owners on the [[F11 Map|F11 map]] when zoomed in around LV.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Certain Weapon Pickups&lt;br /&gt;
| Controls the LV death drop weapon pickup filter.&lt;br /&gt;
|-&lt;br /&gt;
| RPG Cooldown Progress Bar&lt;br /&gt;
| Shows RPG cooldown progress.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Group, Alliance, and Squad settings ==&lt;br /&gt;
&lt;br /&gt;
These settings control [[notifications]], pings, and display behavior for groups, alliances, and [[squads]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
|-&lt;br /&gt;
| Group Ping System&lt;br /&gt;
| Controls whether group pings are shown.&lt;br /&gt;
|-&lt;br /&gt;
| Disable Group Tag Colors&lt;br /&gt;
| Hides custom group and donator tag colors.&lt;br /&gt;
|-&lt;br /&gt;
| Group Login Messages&lt;br /&gt;
| Shows or hides group login notifications.&lt;br /&gt;
|-&lt;br /&gt;
| Squad Login Messages&lt;br /&gt;
| Shows or hides squad login notifications.&lt;br /&gt;
|-&lt;br /&gt;
| Alliance Login Messages&lt;br /&gt;
| Shows or hides alliance login notifications.&lt;br /&gt;
|-&lt;br /&gt;
| Invite Messages&lt;br /&gt;
| Shows or hides group, squad, or alliance invite notices.&lt;br /&gt;
|-&lt;br /&gt;
| Todays Top Group Change&lt;br /&gt;
| Shows or hides the message when a group takes the daily lead.&lt;br /&gt;
|-&lt;br /&gt;
| Enable Group/Alliance Member Names in F11&lt;br /&gt;
| Controls whether group or alliance member names appear on F11.&lt;br /&gt;
|-&lt;br /&gt;
| Classic Group, Squad, Alliance Blips&lt;br /&gt;
| Changes blip appearance to the classic style.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Healing, armor, and side restrictions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Options / notes&lt;br /&gt;
|-&lt;br /&gt;
| Healing / Armor Sale Restrictions&lt;br /&gt;
| Controls who you can heal or sell armor to.&lt;br /&gt;
| All, No Law, No [[Criminal]], No Law + Group + Alliance, No Criminal + Group + Alliance, Group + Alliance only&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== CITPhone settings ==&lt;br /&gt;
&lt;br /&gt;
Some CITPhone appearance and function settings are handled through &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
These include:&lt;br /&gt;
&lt;br /&gt;
* wallpaper&lt;br /&gt;
* carrier name&lt;br /&gt;
* Quick Apps&lt;br /&gt;
* phone password&lt;br /&gt;
* SMS sound&lt;br /&gt;
&lt;br /&gt;
You can also change your phone appearance by rearranging icons on the phone itself and using the lamp icon for dark theme.&lt;br /&gt;
&lt;br /&gt;
== Respawn and spawning settings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Ignored Custom Respawns&lt;br /&gt;
| Hides custom respawns from groups or CITy zones.&lt;br /&gt;
| Add group names or zone IDs separated by spaces&lt;br /&gt;
|-&lt;br /&gt;
| Auto Respawn List&lt;br /&gt;
| Sets respawn locations in order.&lt;br /&gt;
| Separate entries with commas; the first available location is used&lt;br /&gt;
|-&lt;br /&gt;
| Event Alerts&lt;br /&gt;
| Controls general event alert messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Criminal Event]] Notifications&lt;br /&gt;
| Controls criminal event messages.&lt;br /&gt;
| Includes starting soon warnings&lt;br /&gt;
|-&lt;br /&gt;
| Duel Tournament Messages&lt;br /&gt;
| Controls duel tournament messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Event Tips&lt;br /&gt;
| Controls event tip messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| DJ Shouts&lt;br /&gt;
| Controls DJ shout messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hit Target Messages&lt;br /&gt;
| Controls hit target messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Bounty]] Target Messages&lt;br /&gt;
| Controls bounty target messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Hijack]] Messages&lt;br /&gt;
| Controls hijack mission messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Robbery]] Messages&lt;br /&gt;
| Controls armed robbery messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Royale]] Messages&lt;br /&gt;
| Controls Battle Royale messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Notify When a New Hour Starts&lt;br /&gt;
| Controls the hourly new hour notification.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Police]] and criminal side missions&lt;br /&gt;
| Controls where side mission messages appear.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Police and criminal side missions starting key&lt;br /&gt;
| Changes the start key for side missions.&lt;br /&gt;
| Default key: K&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Heist settings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
|-&lt;br /&gt;
| Heist Map Radio&lt;br /&gt;
| Controls background radio or audio streams in some heist maps.&lt;br /&gt;
|-&lt;br /&gt;
| Heist Streaming Color&lt;br /&gt;
| Changes the color of the M streaming waves in heist maps.&lt;br /&gt;
|-&lt;br /&gt;
| Heist Streaming Movement&lt;br /&gt;
| Changes the movement of the M streaming waves in heist maps.&lt;br /&gt;
|-&lt;br /&gt;
| Heist Streaming Background Transparency&lt;br /&gt;
| Changes the background transparency of the M streaming waves in heist maps.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Radar and minimap settings ==&lt;br /&gt;
&lt;br /&gt;
These settings control the minimap and radar presentation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Radar Image&lt;br /&gt;
| Controls which radar image file your minimap uses.&lt;br /&gt;
| Supports custom images in mods/deathmatch/resources/CITradar/images/&lt;br /&gt;
|-&lt;br /&gt;
| Radar Plane Instruments&lt;br /&gt;
| Controls whether plane instruments appear on the radar or minimap.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Minimap Zoom&lt;br /&gt;
| Changes default minimap zoom.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Minimap Zoom Out When Fast&lt;br /&gt;
| Controls automatic minimap zoom out at higher speed.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Player Blip Distance&lt;br /&gt;
| Controls how far player blips can be shown on the minimap.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Minimap Blips Size&lt;br /&gt;
| Controls the size of minimap blips.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Job Vehicle Spawn Visible Distance&lt;br /&gt;
| Controls how far job vehicle spawn markers stay visible.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Miscellaneous settings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Disable Kill Messages&lt;br /&gt;
| Hides nearby kill feed except your own kills and deaths.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Disable Kill Assist Messages&lt;br /&gt;
| Hides assist messages except your own.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kill Message Scale&lt;br /&gt;
| Changes kill message text size.&lt;br /&gt;
| Range: 0.1 to 10&lt;br /&gt;
|-&lt;br /&gt;
| CB/PC Ping Teammates&lt;br /&gt;
| Controls [[Criminal Boss]] and [[Police Chief]] pings.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Display Armed Robbery Borders&lt;br /&gt;
| Draws border lines around armed robberies.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tap Sprint to Toggle Sprinting&lt;br /&gt;
| Lets you tap sprint instead of holding it.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Criminal Event / [[Riot]] Top [[Damage]]/Killers&lt;br /&gt;
| Controls whether top damage and top killer [[stats]] are shown during or after criminal [[events]] and riots.&lt;br /&gt;
| Includes a &amp;quot;Yes when outside LV&amp;quot; option&lt;br /&gt;
|-&lt;br /&gt;
| Switch to Fists When Sprinting&lt;br /&gt;
| Swaps to fists when sprinting with a weapon that does not allow sprinting.&lt;br /&gt;
| Includes reload bug protection note for Rocket Launcher, Country Rifle, Sniper Rifle, and Shotgun&lt;br /&gt;
|-&lt;br /&gt;
| Receive Player Screen Shots&lt;br /&gt;
| Controls whether players can send you screenshots.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lock Game Time&lt;br /&gt;
| Locks in game time.&lt;br /&gt;
| 0 to 23; 12 is daytime, 0 is night, outside range returns to normal time&lt;br /&gt;
|-&lt;br /&gt;
| Automatically Pay [[Jail]] Fine&lt;br /&gt;
| Automatically pays your jail fine.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Auto Jail Fine Max Payment&lt;br /&gt;
| Sets the maximum fine auto pay can pay.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Automatic [[Food]] Craft&lt;br /&gt;
| Automatically crafts food when your food reaches 0.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Apartment Damage By Anyone&lt;br /&gt;
| Lets anyone damage you inside an apartment if enabled.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Show on Live Map&lt;br /&gt;
| Controls whether you appear on the live map on the CIT website.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Double click F7 for auto buy&lt;br /&gt;
| Buys all [[units]] of an item when double clicked in F7.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Disable ped&amp;#039;s moving head&lt;br /&gt;
| Stops ped head turning.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Allow 18+ [[Animations]]&lt;br /&gt;
| Controls adult animations.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Extra features&lt;br /&gt;
| [[Miscellaneous Category|Miscellaneous category]] also includes time sync, ping display, auto jail fine, and UAV controls.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Vehicle and racing related settings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Racing Drive Type&lt;br /&gt;
| Lets you choose the drive type for racing.&lt;br /&gt;
| AWD, FWD, or RWD&lt;br /&gt;
|-&lt;br /&gt;
| Race Rating Requirement&lt;br /&gt;
| Skips races you rated lower than or equal to a set number.&lt;br /&gt;
| Range: 0 to 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Custom visuals and appearance settings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
|-&lt;br /&gt;
| Set Custom Jetpack Mod&lt;br /&gt;
| Lets you choose a custom jetpack model.&lt;br /&gt;
|-&lt;br /&gt;
| Custom Player Skins&lt;br /&gt;
| Controls custom player textures.&lt;br /&gt;
|-&lt;br /&gt;
| Custom Vehicle Skins&lt;br /&gt;
| Controls custom vehicle textures.&lt;br /&gt;
|-&lt;br /&gt;
| Custom Clothing&lt;br /&gt;
| Controls custom clothing visibility.&lt;br /&gt;
|-&lt;br /&gt;
| Player Hats&lt;br /&gt;
| Controls /viphats visibility.&lt;br /&gt;
|-&lt;br /&gt;
| Player Equipment&lt;br /&gt;
| Controls /equip visibility.&lt;br /&gt;
|-&lt;br /&gt;
| Your Equipment&lt;br /&gt;
| Related equipment visibility option.&lt;br /&gt;
|-&lt;br /&gt;
| Equipment HUD Icon&lt;br /&gt;
| Related equipment HUD visibility option.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Drug, combat, and mission helper settings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
|-&lt;br /&gt;
| Show Attacker Info&lt;br /&gt;
| Shows who last damaged you.&lt;br /&gt;
|-&lt;br /&gt;
| Enable Weapon Binds&lt;br /&gt;
| Enables CIT weapon binds.&lt;br /&gt;
|-&lt;br /&gt;
| Automatically shoot and aim&lt;br /&gt;
| Controls automatic shooting and aiming behavior.&lt;br /&gt;
|-&lt;br /&gt;
| Stop [[Drugs]] When Idle&lt;br /&gt;
| Stops wasting drugs while idle.&lt;br /&gt;
|-&lt;br /&gt;
| Drug display option&lt;br /&gt;
| Changes whether drugs are shown as an icon or text timer.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Music Player settings ==&lt;br /&gt;
The CIT Music Player itself is a separate system, but some settings and related features connect to &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The built in music system supports:&lt;br /&gt;
&lt;br /&gt;
* direct &amp;lt;code&amp;gt;.mp3&amp;lt;/code&amp;gt; links&lt;br /&gt;
* playlists&lt;br /&gt;
* playback speed&lt;br /&gt;
* vehicle music&lt;br /&gt;
* music effects&lt;br /&gt;
&lt;br /&gt;
The player can be opened with:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/mplayer&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
or from CITPhone.&lt;br /&gt;
&lt;br /&gt;
== Extra settings notes ==&lt;br /&gt;
* The &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; GUI uses the full height of the screen.&lt;br /&gt;
* Some options are visual only.&lt;br /&gt;
* Some settings affect only CIT systems and do not change standard MTA client behavior.&lt;br /&gt;
* Some visual and shader settings may use FPS thresholds before appearing or taking effect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Extra settings details ==&lt;br /&gt;
&lt;br /&gt;
* The mini map zooms inside interiors so player blips are clearer.&lt;br /&gt;
* SMS settings for group, squad, alliance, AFK bell, reply access after SMS is disabled, and full SMS disable.&lt;br /&gt;
* Team Chat still works from &amp;lt;code&amp;gt;J&amp;lt;/code&amp;gt; when hidden from chatbox, but disabled Team Chat in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; stops messages.&lt;br /&gt;
* &amp;lt;code&amp;gt;Disable Arabic&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Disable Chinese&amp;lt;/code&amp;gt; affect whether super adverts appear in chatbox.&lt;br /&gt;
* &amp;lt;code&amp;gt;Go Criminal By Shooting&amp;lt;/code&amp;gt; is &amp;lt;code&amp;gt;No&amp;lt;/code&amp;gt; by default.&lt;br /&gt;
* Minimized game FPS is set to &amp;lt;code&amp;gt;36&amp;lt;/code&amp;gt; and scripts stop rendering to reduce CPU usage.&lt;br /&gt;
* &amp;lt;code&amp;gt;My J Color&amp;lt;/code&amp;gt; under chat colors in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; can disable custom skins, custom vehicle skins, and custom clothes to improve FPS.&lt;br /&gt;
* Default &amp;lt;code&amp;gt;Minimap Blips Size&amp;lt;/code&amp;gt; is &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;Country Chat Color&amp;lt;/code&amp;gt; in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; changes the start color of country chat messages.&lt;br /&gt;
* Custom spawn points are sorted alphabetically with &amp;lt;code&amp;gt;MPCC&amp;lt;/code&amp;gt; trucks at the bottom.&lt;br /&gt;
* &amp;lt;code&amp;gt;MPCC&amp;lt;/code&amp;gt; custom spawns from ignored players are hidden.&lt;br /&gt;
* &amp;lt;code&amp;gt;Open Color Picker&amp;lt;/code&amp;gt; in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; helps pick RGB colors.&lt;br /&gt;
* &amp;lt;code&amp;gt;Enable engine automatic ignition&amp;lt;/code&amp;gt; is &amp;lt;code&amp;gt;No&amp;lt;/code&amp;gt; by default.&lt;br /&gt;
* &amp;lt;code&amp;gt;X Command Panel&amp;lt;/code&amp;gt; setting it controls the bottom command panel shown when pressing &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;X Top Left Icons&amp;lt;/code&amp;gt; setting it controls the top left icon shortcut menu shown when pressing &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;Stop Drugs When Idle&amp;lt;/code&amp;gt; lets players choose how many seconds before idle drug retaking stops.&lt;br /&gt;
* The setting enables or disables it inside planes.&lt;br /&gt;
* FPS sound settings lookup listing &amp;lt;code&amp;gt;Disable Ped Sounds When FPS Below&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Disable Idle Engine Hum When FPS Below&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Disable Gun Shots When FPS Below&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Disable Foot Steps When FPS Below&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;Disable All Sounds When FPS Below&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;No + No Squad Staff Chat&amp;lt;/code&amp;gt; is an option under &amp;lt;code&amp;gt;Enable Squad Chat&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;Alliance Chat Color&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Squad Alliance Chat Color&amp;lt;/code&amp;gt; are in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;Choose Alliance Nametag&amp;lt;/code&amp;gt; accepts an &amp;lt;code&amp;gt;RGB&amp;lt;/code&amp;gt; color code.&lt;br /&gt;
* &amp;lt;code&amp;gt;CSGO&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Silenced&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;GTA default&amp;lt;/code&amp;gt; are listed in their own lookup.&lt;br /&gt;
* Custom weapon sounds can be disabled while MTA is minimized.&lt;br /&gt;
* There is no separate &amp;lt;code&amp;gt;Squad Blip Names&amp;lt;/code&amp;gt; setting and squad blips can show squad members and names on &amp;lt;code&amp;gt;F11&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Custom weapon sound options &amp;lt;code&amp;gt;CSGO&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Silenced&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;GTA default&amp;lt;/code&amp;gt;, plus disabling while MTA is minimized.&lt;br /&gt;
* Minimum FPS behavior, include disabling effects and lowering view distance when FPS drops below the setting.&lt;br /&gt;
* &amp;lt;code&amp;gt;Allow Friend Requests&amp;lt;/code&amp;gt; setting to disable receiving friend requests.&lt;br /&gt;
* &amp;lt;code&amp;gt;Drug Info Display&amp;lt;/code&amp;gt; setting for showing drug effects as images or text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Plane display settings ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Artificial Horizon&amp;lt;/code&amp;gt; enables or disables the artificial horizon inside planes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-START --&amp;gt;&lt;br /&gt;
== Current setting notes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| Phone Settings&lt;br /&gt;
| Controls CITPhone lock screen, lock type, wallpapers, icon colors, app pages, and Quickapps.&lt;br /&gt;
|-&lt;br /&gt;
| Vehicle Exhaust Backfire&lt;br /&gt;
| Triggers exhaust flames and sound by holding accelerate and brake together, or by holding accelerate for at least 5 seconds and releasing.&lt;br /&gt;
|-&lt;br /&gt;
| Aircraft Nitrous&lt;br /&gt;
| Controls nitrous behavior for aircraft and is on by default.&lt;br /&gt;
|-&lt;br /&gt;
| Rustler Nitrous&lt;br /&gt;
| Controls nitrous behavior for Rustler and is on by default.&lt;br /&gt;
|-&lt;br /&gt;
| Maximum FPS&lt;br /&gt;
| Normal gameplay FPS is capped at 74.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Criminal Event and vehicle control settings ==&lt;br /&gt;
&lt;br /&gt;
`Automatically Become Criminal In Criminal Events` controls whether a Gangster is switched to Criminal when joining a Criminal Event. The setting is enabled by default.&lt;br /&gt;
&lt;br /&gt;
The Binds area includes `Left Blinker Key`, `Right Blinker Key`, and `Hazard Blinker Key`. Search for `blinker` to change the primary or secondary keys.&lt;br /&gt;
&lt;br /&gt;
== Headshot sound and settings refresh ==&lt;br /&gt;
&lt;br /&gt;
Search for `Headshot Kill Sound` in `/settings` to enable or disable it.&lt;br /&gt;
&lt;br /&gt;
If a changed setting does not apply, click another option or area, return to the setting, and check it again. Reconnect if it still does not apply. If the problem continues, report it on the [https://cit.gg/index.php?board=907.0 Quality Assurance board].&lt;br /&gt;
&lt;br /&gt;
== Death spawn controls ==&lt;br /&gt;
&lt;br /&gt;
After dying, press `1` to open the custom spawn list, `2` to use the nearest custom spawn, or `3` to choose a spawn from the map. After opening the list or map, choose within `15` seconds or the server spawns you automatically.&lt;br /&gt;
&lt;br /&gt;
== Useful display and interface settings ==&lt;br /&gt;
&lt;br /&gt;
Open CIT settings with &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Daily reward time counter&amp;lt;/code&amp;gt; shows progress toward the next eligible daily login reward.&lt;br /&gt;
* &amp;lt;code&amp;gt;Animated Entrance Markers&amp;lt;/code&amp;gt; controls animated entrance markers.&lt;br /&gt;
* &amp;lt;code&amp;gt;Top Message Scale&amp;lt;/code&amp;gt; changes the size of top screen messages.&lt;br /&gt;
* &amp;lt;code&amp;gt;Set Far Clip Distance&amp;lt;/code&amp;gt; accepts values from &amp;lt;code&amp;gt;150&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;6000&amp;lt;/code&amp;gt;. The default is &amp;lt;code&amp;gt;860&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;Sun Glare&amp;lt;/code&amp;gt; controls the sun glare effect.&lt;br /&gt;
* Radar and minimap options include the &amp;lt;code&amp;gt;Radar/Mini-Map&amp;lt;/code&amp;gt; settings.&lt;br /&gt;
* Disabled F11 map categories remain disabled after reconnecting.&lt;br /&gt;
* If the radar image is wrong, set it to &amp;lt;code&amp;gt;map-hd.png&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Reset all settings&amp;lt;/code&amp;gt; is irreversible and can be used once every &amp;lt;code&amp;gt;24&amp;lt;/code&amp;gt; hours. Resetting may briefly freeze or disconnect the client.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== Current combat and privacy settings ==&lt;br /&gt;
&lt;br /&gt;
* `On Hit Effect` displays a red edge effect showing the direction of an off-screen attacker when that player damages you. It is disabled by default.&lt;br /&gt;
* Deaths and KDR are visible only when viewing your own entry in `/stats`. The old setting for showing those fields to others is no longer present.&lt;br /&gt;
&lt;br /&gt;
== Alliance nametag setting ==&lt;br /&gt;
&lt;br /&gt;
Use `Choose Alliance Nametag` to select `Turf Color`, `None`, or an RGB color such as `0 255 0`. The default is `None`. The setting does not apply to alliance members on an opposing team, such as Police versus Criminal or Gangster players.&lt;br /&gt;
&lt;br /&gt;
== Automatic Food Craft ==&lt;br /&gt;
&lt;br /&gt;
`Automatic Food Craft` crafts the maximum amount of food you can hold when food reaches `0`. Its default setting is `No`.&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[MTA Settings]]&lt;br /&gt;
* [[CITPhone]]&lt;br /&gt;
* [[Music Player]]&lt;br /&gt;
* [[F11 Map]]&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Vehicles]]&lt;br /&gt;
* [[CIT Commands]]&lt;br /&gt;
* [[Daily Login Rewards]]&lt;br /&gt;
[[Category:Settings and Performance]]&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Settings</comments>
		</item>
		<item>
			<title>Security Center</title>
			<link>https://citwiki.com/index.php?title=Security_Center&amp;diff=8942&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Security_Center&amp;diff=8942&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Security_Center&quot; title=&quot;Security Center&quot;&gt;Security Center&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Security Center - CIT Wiki&lt;br /&gt;
|description=Security Center guide for CIT, including device whitelist, PIN, email recovery, password changes, and login history.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Security Center =&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Security Center&amp;#039;&amp;#039;&amp;#039; is a personal interface that helps protect your CIT account from unauthorized access. The main tabs are:&lt;br /&gt;
Open it with `/security`. You can use it to check accounts on this PC.&lt;br /&gt;
&lt;br /&gt;
== Main tabs ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 1. Device Whitelist ===&lt;br /&gt;
&lt;br /&gt;
* Allows you to &amp;#039;&amp;#039;&amp;#039;whitelist specific MTA serials&amp;#039;&amp;#039;&amp;#039; (unique device IDs) that are allowed to access your account.&lt;br /&gt;
* Helps prevent others from logging into your account, even if they know your password.&lt;br /&gt;
* If someone tries to log in from a device not on your whitelist, access will be denied.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 2. PIN ===&lt;br /&gt;
&lt;br /&gt;
* Protects the money in your &amp;#039;&amp;#039;&amp;#039;[[bank]] account&amp;#039;&amp;#039;&amp;#039; from anyone who gains access to your account or uses your PC while you&amp;#039;re away.&lt;br /&gt;
* You can:&lt;br /&gt;
** Add a new PIN&lt;br /&gt;
** Change your current PIN (requires entering the old PIN first)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 3. Email ===&lt;br /&gt;
&lt;br /&gt;
* You can attach an &amp;#039;&amp;#039;&amp;#039;email address&amp;#039;&amp;#039;&amp;#039; to your account for [[Password Recovery|password recovery]].&lt;br /&gt;
* If you forget your password, a &amp;#039;&amp;#039;&amp;#039;recovery code&amp;#039;&amp;#039;&amp;#039; will be sent to your email.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Your email is stored using one way encryption for privacy.&lt;br /&gt;
* Make sure to remember the exact email used, including &amp;#039;&amp;#039;&amp;#039;capital letters&amp;#039;&amp;#039;&amp;#039;, or you won&amp;#039;t be able to recover your account.&lt;br /&gt;
* If email recovery fails, you&amp;#039;ll need to request &amp;#039;&amp;#039;&amp;#039;manual recovery&amp;#039;&amp;#039;&amp;#039; on the [https://cit.gg/index.php?board=459.0 ARM forum board].&lt;br /&gt;
&lt;br /&gt;
==== Email Change Steps: ====&lt;br /&gt;
&lt;br /&gt;
# Enter your current password.&lt;br /&gt;
# If an email is already set, enter it.&lt;br /&gt;
# Enter your new email.&lt;br /&gt;
# Click &amp;#039;&amp;#039;&amp;#039;&amp;quot;Request Email Change&amp;quot;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# A confirmation code will be sent to your old or new email (check the &amp;#039;&amp;#039;&amp;#039;junk folder&amp;#039;&amp;#039;&amp;#039; if you don&amp;#039;t see it).&lt;br /&gt;
# Enter the code to confirm the change.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 4. Password ===&lt;br /&gt;
You can change your account password directly from this tab.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Required Fields:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Old password&lt;br /&gt;
* New password&lt;br /&gt;
* Confirm password&lt;br /&gt;
&lt;br /&gt;
Click &amp;#039;&amp;#039;&amp;#039;&amp;quot;Change Password&amp;quot;&amp;#039;&amp;#039;&amp;#039; to apply changes.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 5. Logins ===&lt;br /&gt;
Displays a history of computers that accessed your account.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Green&amp;#039;&amp;#039;&amp;#039;: Same device serial as your current one&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Red&amp;#039;&amp;#039;&amp;#039;: Different serial, possible unauthorized access&lt;br /&gt;
&lt;br /&gt;
Use this tab to review suspicious activity and secure your account accordingly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Forum tab ==&lt;br /&gt;
&lt;br /&gt;
The `Forum` tab can create a forum account using your in-game account name, link an existing forum account, or unlink the account currently associated with your game account. The commands `/getforumaccount`, `/linkforumaccount`, and `/unlinkforumaccount` also work.&lt;br /&gt;
&lt;br /&gt;
== Open Security Center ==&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;/security&amp;lt;/code&amp;gt; to open account security. The panel can check accounts used on the current PC and provides supported security and email options.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== Whitelisting a device ==&lt;br /&gt;
&lt;br /&gt;
Open `/security` and use `Device Whitelist`. Enter one allowed MTA serial per line. A blank list allows any serial to log in.&lt;br /&gt;
&lt;br /&gt;
To add the current computer, press `Add current device`, enter the account password, and save. For another computer, type `serial` in its `F8` console and add that serial. Email recovery can authorize a new serial when needed.&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Account Support]]&lt;br /&gt;
* [[Password Recovery]]&lt;br /&gt;
* [[PIN Code]]&lt;br /&gt;
* [[CITPhone]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Support and Account]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Security_Center</comments>
		</item>
		<item>
			<title>SMS</title>
			<link>https://citwiki.com/index.php?title=SMS&amp;diff=8940&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=SMS&amp;diff=8940&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/SMS&quot; title=&quot;SMS&quot;&gt;SMS&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=SMS - CIT Wiki&lt;br /&gt;
|description=How CIT SMS works, including /sms, /re, offline SMS, /busy, SMS mute reasons, and SMS settings.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= SMS =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;SMS&amp;#039;&amp;#039;&amp;#039; is the private messaging system in CIT. It is used to send direct messages to other players whether they are online or offline.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH3-SMS-START --&amp;gt;&lt;br /&gt;
== SMS commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sms [player name] [message]&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sends a private message.&lt;br /&gt;
| If the player is offline, they get it when they log in.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/re [message]&amp;lt;/code&amp;gt;&lt;br /&gt;
| Replies to the current SMS target.&lt;br /&gt;
| Quick SMS in CITPhone can also use this flow.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/offsms &amp;amp;lt;account&amp;amp;gt; &amp;amp;lt;text&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sends an offline message.&lt;br /&gt;
| Offline SMS messages appear in &amp;lt;code&amp;gt;/notifications&amp;lt;/code&amp;gt; when the player logs in.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/busy &amp;amp;lt;reason&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows a busy text bar.&lt;br /&gt;
| Players who SMS you can see the reason.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/smsmute &amp;amp;lt;player&amp;amp;gt; &amp;amp;lt;reason&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows the SMS mute reason to that player.&lt;br /&gt;
| Muted players can SMS friends unless it is a full mute.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== SMS settings ==&lt;br /&gt;
&lt;br /&gt;
SMS settings include group, squad, and alliance SMS controls, AFK bell notifications when `Show in Chatbox` is enabled, reply access after SMS is disabled, and full SMS disable.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH3-SMS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SMS notes ==&lt;br /&gt;
&lt;br /&gt;
`SMS` is used for:&lt;br /&gt;
&lt;br /&gt;
* sending private messages to a player&lt;br /&gt;
* replying to the last private message&lt;br /&gt;
* sending quick private messages through `CITPhone`&lt;br /&gt;
* receiving offline messages after logging in&lt;br /&gt;
&lt;br /&gt;
If the target player is online:&lt;br /&gt;
&lt;br /&gt;
* they see the message right away&lt;br /&gt;
&lt;br /&gt;
If the target player is offline:&lt;br /&gt;
&lt;br /&gt;
* they receive it when they log in&lt;br /&gt;
&lt;br /&gt;
== How to send an SMS ==&lt;br /&gt;
&lt;br /&gt;
To send a private message, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/sms [player name] [message]&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This sends a direct private message to the selected player.&lt;br /&gt;
&lt;br /&gt;
== How to reply ==&lt;br /&gt;
&lt;br /&gt;
To reply to the last SMS conversation, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/re [message]&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the reply command for private messages.&lt;br /&gt;
&lt;br /&gt;
== Online and offline SMS ==&lt;br /&gt;
&lt;br /&gt;
SMS works for both online and offline players.&lt;br /&gt;
&lt;br /&gt;
=== Online player ===&lt;br /&gt;
&lt;br /&gt;
If the player is online:&lt;br /&gt;
&lt;br /&gt;
* they receive the message immediately&lt;br /&gt;
&lt;br /&gt;
=== Offline player ===&lt;br /&gt;
&lt;br /&gt;
If the player is offline:&lt;br /&gt;
&lt;br /&gt;
* the message is stored&lt;br /&gt;
* they receive it when they log in&lt;br /&gt;
&lt;br /&gt;
Offline SMS messages appear in:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/notifications&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick SMS ==&lt;br /&gt;
&lt;br /&gt;
`CITPhone` includes a quick way to use SMS.&lt;br /&gt;
&lt;br /&gt;
To send a quick private message:&lt;br /&gt;
&lt;br /&gt;
* open `CITPhone`&lt;br /&gt;
* open the `Quick SMS` app&lt;br /&gt;
&lt;br /&gt;
You can also use:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/re [message]&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
for a quick reply&lt;br /&gt;
&lt;br /&gt;
== SMS in CIT Messenger ==&lt;br /&gt;
&lt;br /&gt;
`CIT Messenger` also works with private messaging.&lt;br /&gt;
&lt;br /&gt;
To open it:&lt;br /&gt;
&lt;br /&gt;
* press &amp;lt;code&amp;gt;F10&amp;lt;/code&amp;gt;&lt;br /&gt;
* or use &amp;lt;code&amp;gt;/messenger&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From there, you can:&lt;br /&gt;
&lt;br /&gt;
* chat with players&lt;br /&gt;
* set a contact as your default &amp;lt;code&amp;gt;/re&amp;lt;/code&amp;gt; target&lt;br /&gt;
&lt;br /&gt;
== Default reply target ==&lt;br /&gt;
&lt;br /&gt;
You can set a default reply target in `CIT Messenger`.&lt;br /&gt;
&lt;br /&gt;
To do that:&lt;br /&gt;
&lt;br /&gt;
* open `CIT Messenger`&lt;br /&gt;
* select the contact&lt;br /&gt;
* use `Set this contact as default /re`&lt;br /&gt;
&lt;br /&gt;
This changes who &amp;lt;code&amp;gt;/re&amp;lt;/code&amp;gt; replies to by default.&lt;br /&gt;
&lt;br /&gt;
== SMS chat tab ==&lt;br /&gt;
&lt;br /&gt;
The `J` [[Chat Interface|chat interface]] includes an:&lt;br /&gt;
&lt;br /&gt;
* `SMS` tab&lt;br /&gt;
&lt;br /&gt;
If you are missing SMS chat messages:&lt;br /&gt;
&lt;br /&gt;
* press &amp;lt;code&amp;gt;J&amp;lt;/code&amp;gt;&lt;br /&gt;
* open the `SMS` tab&lt;br /&gt;
* make sure `Show in chatbox` is enabled&lt;br /&gt;
&lt;br /&gt;
== SMS alerts ==&lt;br /&gt;
&lt;br /&gt;
SMS alerts can be managed in the [[settings]].&lt;br /&gt;
&lt;br /&gt;
To manage them:&lt;br /&gt;
&lt;br /&gt;
* open &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
* go to `SMS &amp;amp; Friends`&lt;br /&gt;
&lt;br /&gt;
This section controls:&lt;br /&gt;
&lt;br /&gt;
* SMS alerts&lt;br /&gt;
* friend login notifications&lt;br /&gt;
* friend logout notifications&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command or key&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sms [player name] [message]&amp;lt;/code&amp;gt;&lt;br /&gt;
| Send a private message to a player&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/re [message]&amp;lt;/code&amp;gt;&lt;br /&gt;
| Reply to the current or last private SMS conversation&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/notifications&amp;lt;/code&amp;gt;&lt;br /&gt;
| View offline SMS messages after logging in&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/messenger&amp;lt;/code&amp;gt;&lt;br /&gt;
| Open `CIT Messenger`&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;F10&amp;lt;/code&amp;gt;&lt;br /&gt;
| Open `CIT Messenger`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== SMS details ==&lt;br /&gt;
&lt;br /&gt;
* SMS is the direct private messaging system in CIT.&lt;br /&gt;
* Offline messages are delivered when the target player logs in.&lt;br /&gt;
* `Quick SMS` in `CITPhone` is one of the supported private messaging paths.&lt;br /&gt;
* `CIT Messenger` can set your default &amp;lt;code&amp;gt;/re&amp;lt;/code&amp;gt; target.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Related notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Players can SMS only &amp;lt;code&amp;gt;4&amp;lt;/code&amp;gt; players outside friends, group, alliance, and squad mates per &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt; minutes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Private messages ==&lt;br /&gt;
&lt;br /&gt;
Use `/sms &amp;lt;player&amp;gt; &amp;lt;message&amp;gt;` to send a private message. SMS is the CIT equivalent of a private whisper.&lt;br /&gt;
&lt;br /&gt;
== Direct messages ==&lt;br /&gt;
&lt;br /&gt;
CIT does not use &amp;lt;code&amp;gt;/pm&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/dm&amp;lt;/code&amp;gt; for private messages. Use &amp;lt;code&amp;gt;/sms &amp;amp;lt;partial name&amp;amp;gt;, &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;, reply with &amp;lt;code&amp;gt;/re &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;, or open CIT Messenger with &amp;lt;code&amp;gt;F10&amp;lt;/code&amp;gt;. In CIT, &amp;lt;code&amp;gt;DM&amp;lt;/code&amp;gt; usually means Duties Manager or the DM Area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== Sending one message to several players ==&lt;br /&gt;
&lt;br /&gt;
Open `CITPhone &amp;gt; Quick SMS`, enter one or more player names separated by commas, enter the message, and send it. This sends the same message to every listed player.&lt;br /&gt;
&lt;br /&gt;
`/re &amp;lt;message&amp;gt;` is different because it replies only to the most recent SMS conversation.&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Notifications]]&lt;br /&gt;
* [[CIT Messenger]]&lt;br /&gt;
* [[CITPhone]]&lt;br /&gt;
[[Category:Social and Communication]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:SMS</comments>
		</item>
		<item>
			<title>Rapid Transport</title>
			<link>https://citwiki.com/index.php?title=Rapid_Transport&amp;diff=8938&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Rapid_Transport&amp;diff=8938&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Rapid_Transport&quot; title=&quot;Rapid Transport&quot;&gt;Rapid Transport&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Rapid Transport - CIT Wiki&lt;br /&gt;
|description=How to use Rapid Transport in CIT, including markers, /rt access, GPS destinations, wanted restrictions, and new player access.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Rapid Transport =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rapid Transport&amp;#039;&amp;#039;&amp;#039;, also known as &amp;#039;&amp;#039;&amp;#039;RT&amp;#039;&amp;#039;&amp;#039;, is the fast travel system in CIT. It lets players teleport between major locations by using transport markers or the &amp;lt;code&amp;gt;/rt&amp;lt;/code&amp;gt; command when eligible.&lt;br /&gt;
&lt;br /&gt;
[[File:Rapid Transport - map panel.jpg|thumb|alt=Rapid Transportation map panel|Rapid Transportation map panel.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH4-RAPID-START --&amp;gt;&lt;br /&gt;
== How to use rapid transport ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Need&lt;br /&gt;
! Use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Use a marker&lt;br /&gt;
| Stand in a Rapid Transport marker and choose a destination.&lt;br /&gt;
| The marker uses the orange loop icon on the minimap and F11.&lt;br /&gt;
|-&lt;br /&gt;
| Find locations&lt;br /&gt;
| &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt; category &amp;lt;code&amp;gt;Rapid Transportation&amp;lt;/code&amp;gt;&lt;br /&gt;
| Marks Rapid Transport destinations.&lt;br /&gt;
|-&lt;br /&gt;
| Use command&lt;br /&gt;
| &amp;lt;code&amp;gt;/rt&amp;lt;/code&amp;gt;&lt;br /&gt;
| Available for &amp;lt;code&amp;gt;DL2+&amp;lt;/code&amp;gt; or new players under &amp;lt;code&amp;gt;15&amp;lt;/code&amp;gt; hours.&lt;br /&gt;
|-&lt;br /&gt;
| Wanted restriction&lt;br /&gt;
| Do not be wanted&lt;br /&gt;
| You cannot use Rapid Transport while wanted.&lt;br /&gt;
|-&lt;br /&gt;
| Criminal restriction&lt;br /&gt;
| SF Police Department&lt;br /&gt;
| Criminals cannot teleport to &amp;lt;code&amp;gt;SF - Police Department&amp;lt;/code&amp;gt;.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH4-RAPID-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How Rapid Transport works ==&lt;br /&gt;
Rapid Transport is used to travel quickly between important places.&lt;br /&gt;
&lt;br /&gt;
You can use it by:&lt;br /&gt;
&lt;br /&gt;
* standing in a Rapid Transport marker&lt;br /&gt;
* using &amp;lt;code&amp;gt;/rt&amp;lt;/code&amp;gt; if you meet the requirement&lt;br /&gt;
&lt;br /&gt;
Rapid Transport markers are shown by:&lt;br /&gt;
&lt;br /&gt;
* an orange loop icon on the minimap&lt;br /&gt;
* an orange loop icon on &amp;lt;code&amp;gt;F11&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These markers are found near important places such as:&lt;br /&gt;
&lt;br /&gt;
* hospitals&lt;br /&gt;
* prison release points&lt;br /&gt;
* other main buildings&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
=== Using a marker ===&lt;br /&gt;
&lt;br /&gt;
To use a Rapid Transport marker:&lt;br /&gt;
&lt;br /&gt;
* find a marker with the orange loop icon&lt;br /&gt;
* stand in it&lt;br /&gt;
* choose your destination&lt;br /&gt;
&lt;br /&gt;
=== Using /rt ===&lt;br /&gt;
&lt;br /&gt;
You can also use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rt&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This only works if you are:&lt;br /&gt;
&lt;br /&gt;
* `[[Donator Level]] 2` or higher&lt;br /&gt;
* a new player under `15` hours of playtime&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
&lt;br /&gt;
Rapid Transport cannot be used when:&lt;br /&gt;
&lt;br /&gt;
* you are wanted&lt;br /&gt;
&lt;br /&gt;
There is also one listed destination restriction:&lt;br /&gt;
&lt;br /&gt;
* criminals cannot teleport to `SF - [[Police]] Department`&lt;br /&gt;
&lt;br /&gt;
== Rapid Transport during jobs ==&lt;br /&gt;
&lt;br /&gt;
Some [[Civilian]] jobs cannot use Rapid Transport.&lt;br /&gt;
&lt;br /&gt;
The full current restricted job list is not listed here.&lt;br /&gt;
&lt;br /&gt;
== Escaping with Rapid Transport ==&lt;br /&gt;
&lt;br /&gt;
Using Rapid Transport to escape an in game situation is not punishable by itself.&lt;br /&gt;
&lt;br /&gt;
This includes:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/rt&amp;lt;/code&amp;gt;&lt;br /&gt;
* similar travel systems&lt;br /&gt;
&lt;br /&gt;
If something about it can be abused to escape unfairly:&lt;br /&gt;
&lt;br /&gt;
* report it as a bug&lt;br /&gt;
&lt;br /&gt;
== Destinations ==&lt;br /&gt;
&lt;br /&gt;
The listed Rapid Transport destinations are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Destination&lt;br /&gt;
! Area&lt;br /&gt;
|-&lt;br /&gt;
| `SF - Civilian Employment Office`&lt;br /&gt;
| `Downtown`&lt;br /&gt;
|-&lt;br /&gt;
| `SF - [[Santa Flora Hospital]]`&lt;br /&gt;
| `Santa Flora`&lt;br /&gt;
|-&lt;br /&gt;
| `LS - [[LSPD]]: [[Los Santos]] Police Department`&lt;br /&gt;
| `LSPD`&lt;br /&gt;
|-&lt;br /&gt;
| `SF - Cranberry Station`&lt;br /&gt;
| `Cranberry Station`&lt;br /&gt;
|-&lt;br /&gt;
| `BC - Fort Carson`&lt;br /&gt;
| `Fort Carson`&lt;br /&gt;
|-&lt;br /&gt;
| `LV - Hospital`&lt;br /&gt;
| `[[Las Venturas]] Airport`&lt;br /&gt;
|-&lt;br /&gt;
| `FC - Farm`&lt;br /&gt;
| `Flint County`&lt;br /&gt;
|-&lt;br /&gt;
| `WS - Angel Pine`&lt;br /&gt;
| `Angel Pine`&lt;br /&gt;
|-&lt;br /&gt;
| `SF - International Airport`&lt;br /&gt;
| `Easter Bay Airport`&lt;br /&gt;
|-&lt;br /&gt;
| `LS - [[East Prison Release]]`&lt;br /&gt;
| `East Beach`&lt;br /&gt;
|-&lt;br /&gt;
| `LS - [[West Prison Release]]`&lt;br /&gt;
| `Rodeo`&lt;br /&gt;
|-&lt;br /&gt;
| `LS - Ocean Docks`&lt;br /&gt;
| `Ocean Docks`&lt;br /&gt;
|-&lt;br /&gt;
| `TR - Rebel Base`&lt;br /&gt;
| `Arco del Oeste`&lt;br /&gt;
|-&lt;br /&gt;
| `BC - [[Military]] Base`&lt;br /&gt;
| `Restricted Area`&lt;br /&gt;
|-&lt;br /&gt;
| `LV - Baseball Stadium`&lt;br /&gt;
| `Redsands West`&lt;br /&gt;
|-&lt;br /&gt;
| `LV - Airport`&lt;br /&gt;
| `Las Venturas Airport`&lt;br /&gt;
|-&lt;br /&gt;
| `LS - [[All Saints Hospital]]`&lt;br /&gt;
| `Market`&lt;br /&gt;
|-&lt;br /&gt;
| `LS - [[Criminal]] Villa`&lt;br /&gt;
| `Verdant Bluffs`&lt;br /&gt;
|-&lt;br /&gt;
| `LS - [[Jefferson Hospital]]`&lt;br /&gt;
| `Jefferson`&lt;br /&gt;
|-&lt;br /&gt;
| `TR - El Quebrados`&lt;br /&gt;
| `El Quebrados`&lt;br /&gt;
|-&lt;br /&gt;
| `LS - East Los Santos Highway`&lt;br /&gt;
| `Los Santos`&lt;br /&gt;
|-&lt;br /&gt;
| `RC - Montgomery`&lt;br /&gt;
| `Los Santos`&lt;br /&gt;
|-&lt;br /&gt;
| `FC - Flint County Highway`&lt;br /&gt;
| `Flint County`&lt;br /&gt;
|-&lt;br /&gt;
| `LVDM: LV DM Arena`&lt;br /&gt;
| `Redsands West`&lt;br /&gt;
|-&lt;br /&gt;
| `LSDM: LS DM Arena`&lt;br /&gt;
| `Playa del Seville`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Finding Rapid Transport markers ==&lt;br /&gt;
&lt;br /&gt;
To find Rapid Transport markers:&lt;br /&gt;
&lt;br /&gt;
* look for the orange loop icon on the minimap&lt;br /&gt;
* open &amp;lt;code&amp;gt;F11&amp;lt;/code&amp;gt; and look for the same icon&lt;br /&gt;
* check near hospitals, prison release points, and other main buildings&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/rt&amp;lt;/code&amp;gt;&lt;br /&gt;
| Open Rapid Transport without going to a marker if you are eligible&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Restrictions and access ==&lt;br /&gt;
* Rapid Transport is blocked while you are wanted.&lt;br /&gt;
* `Donator Level 2+` can use &amp;lt;code&amp;gt;/rt&amp;lt;/code&amp;gt; directly.&lt;br /&gt;
* New players under `15` hours can also use &amp;lt;code&amp;gt;/rt&amp;lt;/code&amp;gt; directly.&lt;br /&gt;
* Criminals cannot teleport to `SF - Police Department`.&lt;br /&gt;
* Some Civilian jobs cannot use Rapid Transport. The full current restricted job list is not listed here.&lt;br /&gt;
&lt;br /&gt;
== CITmap Counts ==&lt;br /&gt;
&lt;br /&gt;
These counts come from the CITmap data. Use them as quick count summaries only. Some CITmap icons are custom.&lt;br /&gt;
&lt;br /&gt;
`Other` means counties, small towns, airports, sea points, or non city areas as labelled in CITmap.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! LS&lt;br /&gt;
! SF&lt;br /&gt;
! LV&lt;br /&gt;
! Other&lt;br /&gt;
! Total&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Transport points&lt;br /&gt;
| `2`&lt;br /&gt;
| `1`&lt;br /&gt;
| `2`&lt;br /&gt;
| `24`&lt;br /&gt;
| `29`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Location notes ==&lt;br /&gt;
&lt;br /&gt;
* There is a Rapid Transport marker at &amp;lt;code&amp;gt;SFPD&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Civilian job Rapid Transport is not available for every civilian job, and &amp;lt;code&amp;gt;News Reporter&amp;lt;/code&amp;gt; may not use Rapid Transport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-START --&amp;gt;&lt;br /&gt;
== GPS category ==&lt;br /&gt;
&lt;br /&gt;
Rapid Transport destinations are grouped under the &amp;lt;code&amp;gt;Rapid Transportation&amp;lt;/code&amp;gt; category in &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Use that category when you want to find the nearest or most useful rapid transport route from the GPS list.&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job restrictions ==&lt;br /&gt;
&lt;br /&gt;
Most civilian jobs allow teleporting, but active missions can be cancelled, cargo or passengers can be removed, and some jobs block work briefly after teleporting. `News Reporter` cannot use Rapid Transport or `/rt` while working.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Job&lt;br /&gt;
! Rapid Transport behavior&lt;br /&gt;
|-&lt;br /&gt;
| [[Bus Driver]]&lt;br /&gt;
| Cancels an active route.&lt;br /&gt;
|-&lt;br /&gt;
| [[Delivery Man]]&lt;br /&gt;
| Starts the vehicle-abandonment check. Parcels are taken back after `10` seconds away.&lt;br /&gt;
|-&lt;br /&gt;
| [[Electrician]]&lt;br /&gt;
| Allows teleporting, but work cannot start for `1` minute.&lt;br /&gt;
|-&lt;br /&gt;
| [[Firefighter]]&lt;br /&gt;
| Cancels an active Fire Truck mission.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuel Transporter]]&lt;br /&gt;
| Leaving, teleporting, and recovering the truck stops the job. Re-enter the truck to start again.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanic]]&lt;br /&gt;
| The broken-vehicle repair mission cannot start or pay for `1` minute. The Towtruck scrapper mission is not blocked.&lt;br /&gt;
|-&lt;br /&gt;
| [[News Reporter]]&lt;br /&gt;
| Rapid Transport and `/rt` are completely blocked while working.&lt;br /&gt;
|-&lt;br /&gt;
| [[Paper Boy]]&lt;br /&gt;
| Ends the active paper route.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pilot]]&lt;br /&gt;
| Passenger missions cannot start for `2` minutes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pizza Boy]]&lt;br /&gt;
| The scooter cannot be loaded for `2` minutes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taxi Driver]]&lt;br /&gt;
| A ped fare cannot start for `1` minute. Teleporting and recovering the taxi during a fare resets the mission and removes the passenger.&lt;br /&gt;
|-&lt;br /&gt;
| [[Train Driver]]&lt;br /&gt;
| Moving too far away abandons the train mission. Leaving the train gives `10` seconds to return.&lt;br /&gt;
|-&lt;br /&gt;
| [[Trucker]]&lt;br /&gt;
| Moving too far away abandons the vehicle and loses the cargo or mission.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gang Intervention Unit]]&lt;br /&gt;
| Blocked while turfing and for `30` seconds after turfing.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Other tested civilian jobs have no job-specific Rapid Transport restriction. Wanted players cannot use Rapid Transport.&lt;br /&gt;
&lt;br /&gt;
== Job restriction matrix ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Job&lt;br /&gt;
! Rapid Transport behavior&lt;br /&gt;
|-&lt;br /&gt;
| Bus Driver&lt;br /&gt;
| Cancels the active route.&lt;br /&gt;
|-&lt;br /&gt;
| Delivery Man&lt;br /&gt;
| Starts the vehicle abandonment check. Return within &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; seconds or the company takes back the parcels.&lt;br /&gt;
|-&lt;br /&gt;
| Electrician&lt;br /&gt;
| Wait &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; minute before starting work.&lt;br /&gt;
|-&lt;br /&gt;
| Firefighter&lt;br /&gt;
| Cancels an active fire truck mission.&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Transporter&lt;br /&gt;
| Wait &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; minute before starting. Teleporting and recovering the Flatbed stops the current job.&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic&lt;br /&gt;
| Broken vehicle repair missions cannot start or pay for &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; minute. Towtruck scrapper missions are not blocked.&lt;br /&gt;
|-&lt;br /&gt;
| News Reporter&lt;br /&gt;
| Rapid Transport and &amp;lt;code&amp;gt;/rt&amp;lt;/code&amp;gt; are blocked while working.&lt;br /&gt;
|-&lt;br /&gt;
| Paper Boy&lt;br /&gt;
| Ends the active paper route.&lt;br /&gt;
|-&lt;br /&gt;
| Pilot&lt;br /&gt;
| Passenger missions cannot start for &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; minutes.&lt;br /&gt;
|-&lt;br /&gt;
| Pizza Boy&lt;br /&gt;
| The scooter cannot be loaded for &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; minutes.&lt;br /&gt;
|-&lt;br /&gt;
| Taxi Driver&lt;br /&gt;
| Ped fares cannot start for &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; minute. Teleporting and recovering during a fare resets it and removes the passenger.&lt;br /&gt;
|-&lt;br /&gt;
| Train Driver&lt;br /&gt;
| Going too far abandons the mission. Leaving the train gives &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; seconds to return.&lt;br /&gt;
|-&lt;br /&gt;
| Trucker&lt;br /&gt;
| Going too far abandons the vehicle and loses the current cargo or mission.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Other listed civilian jobs have no job specific Rapid Transport restriction. Wanted players cannot use Rapid Transport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== Plumber travel behavior ==&lt;br /&gt;
&lt;br /&gt;
Plumber has no job-specific Rapid Transport restriction. Normal wanted-player and `/rt` access rules still apply.&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Donator Level]]&lt;br /&gt;
* [[Civilian Jobs]]&lt;br /&gt;
* [[Prison]]&lt;br /&gt;
* [[Hospitals]]&lt;br /&gt;
* [[Employment Office]]&lt;br /&gt;
[[Category:Locations and Travel]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Rapid_Transport</comments>
		</item>
		<item>
			<title>Police</title>
			<link>https://citwiki.com/index.php?title=Police&amp;diff=8936&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Police&amp;diff=8936&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Police&quot; title=&quot;Police&quot;&gt;Police&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Police - CIT Wiki&lt;br /&gt;
|description=Guide to Police in CIT, including law jobs, Police Computer, APBs, arrests, jail, commands, limits, and police rules.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Police =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Police&amp;#039;&amp;#039;&amp;#039; is one of the main CIT sides. Police track wanted players, arrest or kill criminals, defend robberies and [[Criminal]] [[Events]], and use law tools such as the Police Computer, taser, nightstick, APB system, AI partner, and spike strips.&lt;br /&gt;
[[File:Police - CnR response outside.jpg|thumb|alt=Police responding to CnR combat outside.|Police responding to CnR combat outside.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH2-HUBNAV-START --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH6-POLICE-START --&amp;gt;&lt;br /&gt;
== Quick start ==&lt;br /&gt;
&lt;br /&gt;
Police is the law side. The basic loop is:&lt;br /&gt;
&lt;br /&gt;
# take a law job&lt;br /&gt;
# open [[Police Computer]] with `F5`&lt;br /&gt;
# track wanted players&lt;br /&gt;
# send them to [[Jail]] by killing them or arresting them with the nightstick&lt;br /&gt;
&lt;br /&gt;
Useful first commands:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command or key&lt;br /&gt;
! Use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| `F5`&lt;br /&gt;
| Opens the [[Police Computer]]&lt;br /&gt;
| Shows wanted players, filters, tracking, and law stats.&lt;br /&gt;
|-&lt;br /&gt;
| `/wl`&lt;br /&gt;
| Shows wanted stars and the top `3` most wanted players&lt;br /&gt;
| Useful for checking wanted status.&lt;br /&gt;
|-&lt;br /&gt;
| `/apb`&lt;br /&gt;
| Shows current [[APB]] targets and locations&lt;br /&gt;
| Cops and criminals can both use it.&lt;br /&gt;
|-&lt;br /&gt;
| `/trackapbs`&lt;br /&gt;
| Tracks current APBs&lt;br /&gt;
| Use it again to stop tracking.&lt;br /&gt;
|-&lt;br /&gt;
| `/e &amp;lt;message&amp;gt;`&lt;br /&gt;
| Emergency Chat&lt;br /&gt;
| Law side coordination.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Law jobs ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Job&lt;br /&gt;
! Where to take it&lt;br /&gt;
! Fast access&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Officer]]&lt;br /&gt;
| `LSPD`, `SFPD`, or [[Law Farm]]&lt;br /&gt;
| New players can use `/lspd`. At `100,000` law points, use `/go Police Officer`.&lt;br /&gt;
|-&lt;br /&gt;
| [[Traffic Officer]]&lt;br /&gt;
| `LSPD`&lt;br /&gt;
| Unlocks at `50` arrests. At `100,000` Arrest Points, use `/go Traffic Officer`.&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Detective]]&lt;br /&gt;
| `LSPD`&lt;br /&gt;
| Unlocks at `150` arrests. At `100,000` Arrest Points, use `/go Police Detective`.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bomb Disposal]]&lt;br /&gt;
| Inside `LSPD`&lt;br /&gt;
| Unlocks at `300` arrests. At `100,000` Arrest Points, use `/go Bomb Disposal`.&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Medic]]&lt;br /&gt;
| Inside `LSPD`&lt;br /&gt;
| Use `/go Police Medic` if the Police side is unlocked.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gang Intervention Unit]]&lt;br /&gt;
| Inside `LSPD`&lt;br /&gt;
| Use `/go giu` if you already have law `/go` access.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Limits and important rules ==&lt;br /&gt;
&lt;br /&gt;
* The `/go Police Officer` GUI does not open if a wanted criminal is too close.&lt;br /&gt;
* Cops spawn with free armor only when danger level is `2` or higher.&lt;br /&gt;
* Cops in the main dimension are auto off duty after more than `10` minutes AFK.&lt;br /&gt;
* Cops cannot go AFK when a wanted player is within `100` meters.&lt;br /&gt;
* Cops who enter an [[Armed Robbery]] area while using Jetpack are frozen.&lt;br /&gt;
* Wanted players cannot enter vehicles driven by police.&lt;br /&gt;
* Police can enter a locked house if a wanted criminal is inside.&lt;br /&gt;
* Police cannot place [[Stingers]] within `50` meters of an active Armed Robbery.&lt;br /&gt;
* Police cannot teleport to the [[Criminal Villa]]. If no wanted criminals are there and criminals ask police to leave, police must leave.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH6-POLICE-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick navigation ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Looking for&lt;br /&gt;
! Go to&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Start law gameplay&lt;br /&gt;
| [[Police Officer]]&lt;br /&gt;
| Main law side entry point.&lt;br /&gt;
|-&lt;br /&gt;
| Track wanted players&lt;br /&gt;
| [[Police Computer]]&lt;br /&gt;
| F5 police tools and filters.&lt;br /&gt;
|-&lt;br /&gt;
| Handle APBs&lt;br /&gt;
| [[APB]]&lt;br /&gt;
| High wanted player system.&lt;br /&gt;
|-&lt;br /&gt;
| Understand jail&lt;br /&gt;
| [[Jail]]&lt;br /&gt;
| Arrests, jail, and jail fine notes.&lt;br /&gt;
|-&lt;br /&gt;
| Use law support areas&lt;br /&gt;
| [[Law Farm]]&lt;br /&gt;
| Law travel and preparation area.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH2-HUBNAV-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to start ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Goal&lt;br /&gt;
! What to use&lt;br /&gt;
|-&lt;br /&gt;
| Join Police&lt;br /&gt;
| [[LSPD]], [[SFPD]], [[Law Farm]], or `/lspd`&lt;br /&gt;
|-&lt;br /&gt;
| Open the Police Computer&lt;br /&gt;
| `F5`&lt;br /&gt;
|-&lt;br /&gt;
| Check wanted players&lt;br /&gt;
| `F5` or `/wl`&lt;br /&gt;
|-&lt;br /&gt;
| Check APB targets&lt;br /&gt;
| `/apb`&lt;br /&gt;
|-&lt;br /&gt;
| Talk to law players&lt;br /&gt;
| `/e &amp;lt;message&amp;gt;`&lt;br /&gt;
|-&lt;br /&gt;
| Leave the job&lt;br /&gt;
| `/quitjob`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
At `100,000` law points, `/go Police Officer` can switch you to Police Officer.&lt;br /&gt;
&lt;br /&gt;
== What police do ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! What police do&lt;br /&gt;
! Main page&lt;br /&gt;
|-&lt;br /&gt;
| Wanted players&lt;br /&gt;
| Track them, kill them, or arrest them with the nightstick.&lt;br /&gt;
| [[Wanted Points]]&lt;br /&gt;
|-&lt;br /&gt;
| Police Computer&lt;br /&gt;
| View wanted players, distance, city, team, transport type, filters, and law [[stats]].&lt;br /&gt;
| [[Police Computer]]&lt;br /&gt;
|-&lt;br /&gt;
| Jail&lt;br /&gt;
| Send wanted players to jail.&lt;br /&gt;
| [[Jail]]&lt;br /&gt;
|-&lt;br /&gt;
| APB&lt;br /&gt;
| Track very wanted criminals. APBs start at `1000` Wanted Points.&lt;br /&gt;
| [[APB]]&lt;br /&gt;
|-&lt;br /&gt;
| Armed Robbery&lt;br /&gt;
| Defend the robbery area against criminals.&lt;br /&gt;
| [[Armed Robbery]]&lt;br /&gt;
|-&lt;br /&gt;
| Criminal Event&lt;br /&gt;
| Defend the event objective against criminals.&lt;br /&gt;
| [[Criminal Event]]&lt;br /&gt;
|-&lt;br /&gt;
| Traffic Officer&lt;br /&gt;
| [[Speed]] enforcement, camera fines, and `/stinger`.&lt;br /&gt;
| [[Traffic Officer]]&lt;br /&gt;
|-&lt;br /&gt;
| Police Detective&lt;br /&gt;
| Murder investigation job.&lt;br /&gt;
| [[Police Detective]]&lt;br /&gt;
|-&lt;br /&gt;
| Bomb Disposal&lt;br /&gt;
| Defuse bombs and clear hostile enemies.&lt;br /&gt;
| [[Bomb Disposal]]&lt;br /&gt;
|-&lt;br /&gt;
| Gang Intervention Unit&lt;br /&gt;
| Law role for LS turf conflicts.&lt;br /&gt;
| [[Gang Intervention Unit]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Arrests and jail ==&lt;br /&gt;
&lt;br /&gt;
The police nightstick arrests non violent wanted players. Hit the target `3` times, then take them to the nearest police station unless they use `/surrender`.&lt;br /&gt;
&lt;br /&gt;
Police can also kill wanted criminals. Killing a wanted criminal counts the same as arresting them.&lt;br /&gt;
&lt;br /&gt;
Jail fine cost per second remaining is based on minutes played divided by `3000`, with a `$10` minimum per second. `/payjailfine` needs cash in hand. [[Bank]] money does not work for that fine.&lt;br /&gt;
&lt;br /&gt;
== APB ==&lt;br /&gt;
&lt;br /&gt;
`APB` means `All Points Bulletin`.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! APB slot&lt;br /&gt;
! Wanted Points threshold&lt;br /&gt;
|-&lt;br /&gt;
| First&lt;br /&gt;
| `1000`&lt;br /&gt;
|-&lt;br /&gt;
| Second&lt;br /&gt;
| `1100`&lt;br /&gt;
|-&lt;br /&gt;
| Third&lt;br /&gt;
| `1200`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Both cops and criminals can see APB alerts. `/apb` shows the target, location, and whether the target is inside an Armed Robbery. An APB is removed when the target is arrested, dies, or quits while a cop is nearby.&lt;br /&gt;
&lt;br /&gt;
== Kill and arrest payout ==&lt;br /&gt;
&lt;br /&gt;
[[CIT Police Kill Reward Calculator]] estimates the money from killing or jailing a wanted player. It uses `Wanted Points`, `[[Danger Level]]`, `Police Level`, `[[Bounty]] / Hit amount`, `GIU half pay`, `Your payout share`, and `Taser split`.&lt;br /&gt;
&lt;br /&gt;
The bounty or hit amount is counted separately from the normal police payout.&lt;br /&gt;
&lt;br /&gt;
The base police kill or arrest payout formula is:&lt;br /&gt;
&lt;br /&gt;
`floor(wantedPoints * 70 * dangerLevel) + 5000`&lt;br /&gt;
&lt;br /&gt;
At danger level `1.0`, this is `$70` per Wanted Point plus `$5,000`, before police level bonuses, GIU reduction, assist splits, taser splits, and the payout cap.&lt;br /&gt;
&lt;br /&gt;
For one normal cop with no assists, no taser split, no police level bonus, no `GIU` reduction, and danger level `1.0`:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Wanted Points&lt;br /&gt;
! Formula&lt;br /&gt;
! Payout&lt;br /&gt;
! Effective per point&lt;br /&gt;
|-&lt;br /&gt;
| `30`&lt;br /&gt;
| `30 * 70 + 5000`&lt;br /&gt;
| `$7,100`&lt;br /&gt;
| `$236.67`&lt;br /&gt;
|-&lt;br /&gt;
| `100`&lt;br /&gt;
| `100 * 70 + 5000`&lt;br /&gt;
| `$12,000`&lt;br /&gt;
| `$120.00`&lt;br /&gt;
|-&lt;br /&gt;
| `500`&lt;br /&gt;
| `500 * 70 + 5000`&lt;br /&gt;
| `$40,000`&lt;br /&gt;
| `$80.00`&lt;br /&gt;
|-&lt;br /&gt;
| `1000`&lt;br /&gt;
| capped&lt;br /&gt;
| `$50,000` cap&lt;br /&gt;
| `$50.00`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The cap means high wanted payouts stop at `$50,000` before `GIU` reduction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rule&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| Normal payout cap&lt;br /&gt;
| `$50,000`&lt;br /&gt;
|-&lt;br /&gt;
| GIU pay&lt;br /&gt;
| Half pay and half registered wanted level credit&lt;br /&gt;
|-&lt;br /&gt;
| GIU effective max payout&lt;br /&gt;
| `$25,000`&lt;br /&gt;
|-&lt;br /&gt;
| Taser split&lt;br /&gt;
| Taser officer gets `50%`, capped at `$25,000`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Police level can multiply the payout before the cap:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Police Level&lt;br /&gt;
! Multiplier&lt;br /&gt;
|-&lt;br /&gt;
| `&amp;gt; 51`&lt;br /&gt;
| `1.40x`&lt;br /&gt;
|-&lt;br /&gt;
| `&amp;gt; 41`&lt;br /&gt;
| `1.30x`&lt;br /&gt;
|-&lt;br /&gt;
| `&amp;gt; 31`&lt;br /&gt;
| `1.20x`&lt;br /&gt;
|-&lt;br /&gt;
| `&amp;gt; 21`&lt;br /&gt;
| `1.10x`&lt;br /&gt;
|-&lt;br /&gt;
| `&amp;gt; 11`&lt;br /&gt;
| `1.05x`&lt;br /&gt;
|-&lt;br /&gt;
| `&amp;lt;= 11`&lt;br /&gt;
| `1.00x`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
After that, the result is capped at `$50,000`.&lt;br /&gt;
&lt;br /&gt;
If the payout is split by damagers:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Situation&lt;br /&gt;
! Killer gets&lt;br /&gt;
! Assistant gets&lt;br /&gt;
|-&lt;br /&gt;
| Killer is only damager&lt;br /&gt;
| `100%`&lt;br /&gt;
| `n/a`&lt;br /&gt;
|-&lt;br /&gt;
| `2` total damagers&lt;br /&gt;
| `50%`&lt;br /&gt;
| `50%`&lt;br /&gt;
|-&lt;br /&gt;
| `3` total damagers&lt;br /&gt;
| Killer `50%`&lt;br /&gt;
| each non killer `25%`&lt;br /&gt;
|-&lt;br /&gt;
| `4+` total damagers&lt;br /&gt;
| Killer `50%`&lt;br /&gt;
| each non killer `17%`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Only players currently in Police Service get the assist payout. Non police damagers can still reduce the percentage paid to police.&lt;br /&gt;
&lt;br /&gt;
== Police locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[LSPD]]&lt;br /&gt;
| Main [[Los Santos]] police headquarters, police jobs, law tools, yard utilities, and vehicle spawns.&lt;br /&gt;
|-&lt;br /&gt;
| [[SFPD]]&lt;br /&gt;
| [[San Fierro]] police headquarters and Police Officer job marker.&lt;br /&gt;
|-&lt;br /&gt;
| [[Law Farm]]&lt;br /&gt;
| Law job area.&lt;br /&gt;
|-&lt;br /&gt;
| [[Law Dimension]]&lt;br /&gt;
| Law training and vehicle testing [[dimension]].&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Specialist jobs ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Job&lt;br /&gt;
! Unlock or entry&lt;br /&gt;
|-&lt;br /&gt;
| [[Traffic Officer]]&lt;br /&gt;
| `50` arrests, or `/go Traffic Officer` at `100,000 Arrest Points`&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Detective]]&lt;br /&gt;
| `150` arrests, or `/go Police Detective` at `100,000 Arrest Points`&lt;br /&gt;
|-&lt;br /&gt;
| [[Bomb Disposal]]&lt;br /&gt;
| `300` arrests, or `/go Bomb Disposal` at `100,000 Arrest Points`&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Medic]]&lt;br /&gt;
| Police station or `/go Police Medic` if police side is unlocked&lt;br /&gt;
|-&lt;br /&gt;
| [[Gang Intervention Unit]]&lt;br /&gt;
| Inside LSPD, or `/go giu` if you have law `/go` access&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== GIU details ==&lt;br /&gt;
[[Gang Intervention Unit]] officers claim LS turfs for `Government`. GIU cannot arrest or interact with wanted suspects, cannot tase unwanted gangsters, and cannot use jetpacks while in the GIU job. GIU and gangsters can [[damage]] each other&amp;#039;s [[vehicles]]. Unwanted gangsters do not get RP for killing GIU.&lt;br /&gt;
&lt;br /&gt;
The AR and [[riot]] [[gangster]] hurt [[rules]] also apply to unwanted gangsters and GIU.&lt;br /&gt;
&lt;br /&gt;
== Main detail pages ==&lt;br /&gt;
Use these detail pages for exact rules, commands, limits, and tables: [[Police Officer]], [[Police Computer]], [[APB]], [[Wanted Points]], and [[Jail]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Extra police notes ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Yes. Police Chiefs can place barriers without cost.&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Police Chief barrier coverage to the player facing question &amp;lt;code&amp;gt;Can Police Chiefs place barriers for free?&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Police Chiefs can place barriers without cost.&lt;br /&gt;
* The JFM entrance restriction checks the last weapon fired in the last &amp;lt;code&amp;gt;8&amp;lt;/code&amp;gt; seconds.&lt;br /&gt;
* Bomb Disposal GUI damage reduction is &amp;lt;code&amp;gt;5%&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The Police Computer only shows a wanted player&amp;#039;s name if a police officer is within &amp;lt;code&amp;gt;100&amp;lt;/code&amp;gt; meters.&lt;br /&gt;
* An unwanted criminal aiming at a cop gets wanted and the cop takes only &amp;lt;code&amp;gt;20%&amp;lt;/code&amp;gt; damage for &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt; seconds or until returning fire.&lt;br /&gt;
* Cops can use silent red and blue sirens on any vehicle they drive.&lt;br /&gt;
* Baton arrest timing of &amp;lt;code&amp;gt;45&amp;lt;/code&amp;gt; seconds to land &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; baton hits.&lt;br /&gt;
* &amp;lt;code&amp;gt;/bribe&amp;lt;/code&amp;gt; cost of &amp;lt;code&amp;gt;$500&amp;lt;/code&amp;gt; per wanted star.&lt;br /&gt;
* Cops can get paid for jailing the same player twice, but not a third time.&lt;br /&gt;
* Police stingers are removed if the officer goes too far away.&lt;br /&gt;
* An arrested player is released if the arresting cop parachutes.&lt;br /&gt;
* Police Chiefs, Criminal Bosses, State Officials, and staff can remove obstructive vehicles.&lt;br /&gt;
* Police can enter a locked house if a wanted criminal is inside.&lt;br /&gt;
* Cops only spawn with free armor when danger level is &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; or higher.&lt;br /&gt;
* SWAT Tank has &amp;lt;code&amp;gt;60%&amp;lt;/code&amp;gt; bullet resistance, increased max speed, and allows &amp;lt;code&amp;gt;/stinger&amp;lt;/code&amp;gt; inside the vehicle.&lt;br /&gt;
* Police Detective gives &amp;lt;code&amp;gt;70&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;120&amp;lt;/code&amp;gt; arrest points per solved case, depending on job level.&lt;br /&gt;
* There is a Rapid Transport marker at &amp;lt;code&amp;gt;SFPD&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Players who were &amp;lt;code&amp;gt;APB&amp;lt;/code&amp;gt; in the last &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt; minutes cannot join Police Service.&lt;br /&gt;
* Cops AFK for over &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt; minutes do not count for danger level.&lt;br /&gt;
* Car taser duration is &amp;lt;code&amp;gt;15&amp;lt;/code&amp;gt; seconds.&lt;br /&gt;
* Players under &amp;lt;code&amp;gt;900&amp;lt;/code&amp;gt; minutes can appear on the Police Computer if they have over &amp;lt;code&amp;gt;500&amp;lt;/code&amp;gt; wanted points.&lt;br /&gt;
* Cops and gangsters have a &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt; second wait before equipping &amp;lt;code&amp;gt;Jetpack&amp;lt;/code&amp;gt; after being damaged.&lt;br /&gt;
* Cops entering an &amp;lt;code&amp;gt;Armed Robbery&amp;lt;/code&amp;gt; area while using &amp;lt;code&amp;gt;Jetpack&amp;lt;/code&amp;gt; are frozen like when removing Jetpack near a wanted player.&lt;br /&gt;
* Police can damage each other in &amp;lt;code&amp;gt;Law Farm&amp;lt;/code&amp;gt;.&lt;br /&gt;
* A non violent criminal needs at least &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt; wanted points for kill arrest.&lt;br /&gt;
* A stinger appears after the deploying cop finishes the animation.&lt;br /&gt;
* If a gangster kills a wanted gangster, the nearest cop within &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt; meters gets the arrest kill.&lt;br /&gt;
* A cop kill assister gets arrest points equal to &amp;lt;code&amp;gt;50%&amp;lt;/code&amp;gt; of what the killer gets.&lt;br /&gt;
* A criminal who assists a cop kill gets &amp;lt;code&amp;gt;50&amp;lt;/code&amp;gt; reputation points.&lt;br /&gt;
* &amp;lt;code&amp;gt;/lawblip map&amp;lt;/code&amp;gt; for Police Chiefs to place a law blip with the &amp;lt;code&amp;gt;F11&amp;lt;/code&amp;gt; map.&lt;br /&gt;
* &amp;lt;code&amp;gt;GIU&amp;lt;/code&amp;gt; skin IDs are &amp;lt;code&amp;gt;285&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;1042&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;287&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;1014&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;1115&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;1120&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;1121&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;1122&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The police job GUI will not open if a wanted criminal is too close.&lt;br /&gt;
* Police get &amp;lt;code&amp;gt;$1&amp;lt;/code&amp;gt; for every meter travelled when responding and attending.&lt;br /&gt;
* An &amp;lt;code&amp;gt;APB&amp;lt;/code&amp;gt; who enters &amp;lt;code&amp;gt;LV&amp;lt;/code&amp;gt; is removed from &amp;lt;code&amp;gt;LV&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Aiming at a cop gives wanted only after more than half a second.&lt;br /&gt;
* Wanted players cannot enter vehicles driven by police.&lt;br /&gt;
* &amp;lt;code&amp;gt;/res&amp;lt;/code&amp;gt; responds to the last call.&lt;br /&gt;
* Cops get &amp;lt;code&amp;gt;10%&amp;lt;/code&amp;gt; of their damage done in &amp;lt;code&amp;gt;Armed Robberies&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Criminal Events&amp;lt;/code&amp;gt; as arrest points.&lt;br /&gt;
* &amp;lt;code&amp;gt;Bomb Disposal&amp;lt;/code&amp;gt; gives law points, also called arrest points, when missions are completed.&lt;br /&gt;
* Cops cannot go AFK when a wanted player is within &amp;lt;code&amp;gt;100&amp;lt;/code&amp;gt; meters.&lt;br /&gt;
* The &amp;lt;code&amp;gt;[Arrested]&amp;lt;/code&amp;gt; text above the head with the cop name is separate from the hands behavior.&lt;br /&gt;
* An arrested player&amp;#039;s hands are behind their back.&lt;br /&gt;
* Prison fences being electrified is separate from the gate escape helper.&lt;br /&gt;
* Criminals can open the prison gate to help prisoners escape.&lt;br /&gt;
* APBs show as a star blip on the map.&lt;br /&gt;
* APBs can enter indoor Criminal Events.&lt;br /&gt;
* APBs can enter a Criminal Event even when the criminal team is full.&lt;br /&gt;
* Wanted players cannot leave after entering.&lt;br /&gt;
* Arrested player indicators, include the &amp;lt;code&amp;gt;[Arrested]&amp;lt;/code&amp;gt; text above the head with the cop name and hands behind the back.&lt;br /&gt;
* F5 Police Computer extra stats, include arrests, law points, law points per arrest, heisters killed, total arrest kills, Bomb Disposal Level, and Law Points Earned Today.&lt;br /&gt;
* Current APB visibility through &amp;lt;code&amp;gt;/apb&amp;lt;/code&amp;gt; for cops and criminals and the star blip on the map.&lt;br /&gt;
* F5 Police Computer police level info, include &amp;lt;code&amp;gt;Level&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Points till next level&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;On Duty Units&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;/trackapbs&amp;lt;/code&amp;gt; for cops to track current APBs and use it again to disable tracking.&lt;br /&gt;
* Police Detective level affects arrest points earned when solving a case.&lt;br /&gt;
* Prison fences are electrified and criminals can open the prison gate to help prisoners escape.&lt;br /&gt;
* &amp;lt;code&amp;gt;/dispatch &amp;lt;text&amp;gt;&amp;lt;/code&amp;gt; for Police Chiefs, sending a dispatch message like &amp;lt;code&amp;gt;/e&amp;lt;/code&amp;gt; and also to team chat.&lt;br /&gt;
* APB Criminal Event entry rules, include indoor CE entry, full criminal team exception, and wanted players cannot leave after entering.&lt;br /&gt;
* Arrested players are released if the arresting officer glues to a vehicle.&lt;br /&gt;
* Enforcer stinger use like Advanced Hummer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES3-START --&amp;gt;&lt;br /&gt;
== Law job location quick lookup ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Job&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| Police Officer&lt;br /&gt;
| &amp;lt;code&amp;gt;LSPD&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;SFPD&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Law Farm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Traffic Officer&lt;br /&gt;
| Inside &amp;lt;code&amp;gt;LSPD&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Police Detective&lt;br /&gt;
| Inside &amp;lt;code&amp;gt;LSPD&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bomb Disposal&lt;br /&gt;
| Inside the &amp;lt;code&amp;gt;LSPD&amp;lt;/code&amp;gt; interior, at the blue marker next to the bomb suit ped&lt;br /&gt;
|-&lt;br /&gt;
| Police Medic&lt;br /&gt;
| Inside &amp;lt;code&amp;gt;LSPD&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES3-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-START --&amp;gt;&lt;br /&gt;
== Related commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/bk&amp;lt;/code&amp;gt;&lt;br /&gt;
| Police and military can use it to call for backup at their current location.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/calls&amp;lt;/code&amp;gt;&lt;br /&gt;
| Police and military can use it to view all calls to active crimes.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/codes&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens a panel with all dynamic and static police codes.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/cres&amp;lt;/code&amp;gt;&lt;br /&gt;
| Cancels responding to your current call.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/lspd&amp;lt;/code&amp;gt;&lt;br /&gt;
| Warps you to Los Santos Police Department if you have under &amp;lt;code&amp;gt;20&amp;lt;/code&amp;gt; playtime hours.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mp &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Uses the megaphone in a police vehicle.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/partner&amp;lt;/code&amp;gt;&lt;br /&gt;
| Cops can use it to get an AI partner if the danger level is high enough.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/res &amp;amp;lt;call ID&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Responds to a call shown in &amp;lt;code&amp;gt;/calls&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sirens&amp;lt;/code&amp;gt;&lt;br /&gt;
| Police can use it to customize emergency lights on their vehicle.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/stinger&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deploys a spike strip if you have the right job.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-START --&amp;gt;&lt;br /&gt;
== GIU quick note ==&lt;br /&gt;
&lt;br /&gt;
GIU Unit is listed under Police in F3 Opportunities. Players with law /go access can use /go giu.&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Police level progression ==&lt;br /&gt;
&lt;br /&gt;
[[Police Levels]] lists the current Level `2` through `60` job, vehicle, payment, title, clothing, shield, siren, and emoji unlocks.&lt;br /&gt;
&lt;br /&gt;
The first job milestones are `50` arrests for Traffic Officer, `150` for Police Detective, and `300` for Bomb Disposal. Reaching `10,000,000` Arrest Points unlocks a custom kill-message font in `/weaponskin`.&lt;br /&gt;
&lt;br /&gt;
== Owned Police vehicles ==&lt;br /&gt;
&lt;br /&gt;
The current Police vehicle list is `Police SF 2`, `HPV1000`, `Police SF`, `Undercover Police`, `Enforcer`, `FBI Truck`, `Barracks`, `MPCC Truck`, `FBI Rancher`, `S.W.A.T.`, and `Police Maverick`.&lt;br /&gt;
&lt;br /&gt;
A purchased Police vehicle is managed like a normal owned F2 vehicle. It can be selected, recovered, locked, hidden, sold, and repaired with a Repair Kit. Police vehicles are protected from `/rob`; that command applies to robbable static vehicles. Hummer and Advanced Hummer have no Police-level purchase requirement.&lt;br /&gt;
&lt;br /&gt;
== Taser timing ==&lt;br /&gt;
&lt;br /&gt;
The same target cannot be tazed again for &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; seconds. This cooldown is per target, so another player can be tazed during it. A normal tase slows the target for &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt; seconds, although equipment and drug modifiers can change the duration.&lt;br /&gt;
&lt;br /&gt;
== Quick duty requirement ==&lt;br /&gt;
&lt;br /&gt;
Police Medic and Gang Intervention Unit require &amp;lt;code&amp;gt;100,000&amp;lt;/code&amp;gt; Arrest Points for their &amp;lt;code&amp;gt;/go&amp;lt;/code&amp;gt; quick duty commands.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== Wanted-player highlights ==&lt;br /&gt;
&lt;br /&gt;
As a Police Officer, use `/highlight` and open the `Players` tab. Wanted players are highlighted automatically, the list shows their Wanted Level, and it updates when wanted levels change.&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Police Officer]]&lt;br /&gt;
* [[Police Computer]]&lt;br /&gt;
* [[Police Chief]]&lt;br /&gt;
* [[Jail]]&lt;br /&gt;
* [[APB]]&lt;br /&gt;
* [[Traffic Officer]]&lt;br /&gt;
* [[Police Detective]]&lt;br /&gt;
* [[Bomb Disposal]]&lt;br /&gt;
* [[Gang Intervention Unit]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Law]]&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Police</comments>
		</item>
		<item>
			<title>Non-VIP Vehicle Recovery</title>
			<link>https://citwiki.com/index.php?title=Non-VIP_Vehicle_Recovery&amp;diff=8934&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Non-VIP_Vehicle_Recovery&amp;diff=8934&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Non-VIP_Vehicle_Recovery&quot; title=&quot;Non-VIP Vehicle Recovery&quot;&gt;Non-VIP Vehicle Recovery&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Non-VIP Vehicle Recovery - CIT Wiki&lt;br /&gt;
|description=Non-VIP Vehicle Recovery guide for CIT, with the main facts, player notes, and related wiki links.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Non-VIP Vehicle Recovery =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Non VIP Vehicle Recovery&amp;#039;&amp;#039;&amp;#039; lets certain vehicles be recovered without active VIP Hours.&lt;br /&gt;
&lt;br /&gt;
Non VIP recovery depends on your side, job, role, and vehicle.&lt;br /&gt;
&lt;br /&gt;
== How to use it ==&lt;br /&gt;
&lt;br /&gt;
Open `F2` or `/vehicles`, select the vehicle, and click `Recover`.&lt;br /&gt;
&lt;br /&gt;
You can also use `/recover` for the vehicle currently selected in F2.&lt;br /&gt;
&lt;br /&gt;
Without VIP, the vehicle goes to the recovery point or nearest allowed spawner instead.&lt;br /&gt;
&lt;br /&gt;
If the vehicle goes to a recovery point, use `/gps` to mark that location. Vehicle recovery points are not visible red and yellow in game markers.&lt;br /&gt;
&lt;br /&gt;
== Everyone ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Role&lt;br /&gt;
! Vehicles&lt;br /&gt;
|-&lt;br /&gt;
| Everyone&lt;br /&gt;
| `Faggio`, `Caddy`, `Moonbeam`, every pedal bike, `Dinghy`, and `Sweeper`&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Miner]]&lt;br /&gt;
| `Sanchez` and `Quad`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Criminals and Gangsters ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Side&lt;br /&gt;
! Vehicles&lt;br /&gt;
|-&lt;br /&gt;
| [[Criminal]]s and [[Gangster]]s&lt;br /&gt;
| `Stafford`, `Greenwood`, and `Sultan`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Police ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Role&lt;br /&gt;
! Vehicles&lt;br /&gt;
|-&lt;br /&gt;
| Cops from any location&lt;br /&gt;
| `Police LS`, `Medic Car` for [[Police Medic]], `S.W.A.T.` for [[Bomb Disposal]], `Undercover Police` for [[Police Detective]], and `HPV1000` for [[Traffic Officer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Chief]]&lt;br /&gt;
| `Police Undercover`, `Transport Maverick`, `FBI Rancher`, `FBI Truck`, `MPCC Truck`, and `HPV-1000`&lt;br /&gt;
|-&lt;br /&gt;
| Cops near a police station&lt;br /&gt;
| `Police SF`, `Police SF 2`, `Police Ranger`, `HPV1000`, `Enforcer`, `FBI Rancher`, `FBI Truck`, `Undercover Police`, `S.W.A.T.`, and `Barracks`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Military and Rebel ==&lt;br /&gt;
&lt;br /&gt;
Military and Rebel are disabled because players exploited them to farm money.&lt;br /&gt;
&lt;br /&gt;
Historically:&lt;br /&gt;
&lt;br /&gt;
* Military could recover `Patriot` without VIP&lt;br /&gt;
* Rebels could recover `Sandy Racer` without VIP&lt;br /&gt;
&lt;br /&gt;
== Civilian Jobs ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Job&lt;br /&gt;
! Vehicle&lt;br /&gt;
|-&lt;br /&gt;
| [[Bus Driver]]&lt;br /&gt;
| `Articulated Coach`&lt;br /&gt;
|-&lt;br /&gt;
| [[City Engineer]]&lt;br /&gt;
| `Utility Van`&lt;br /&gt;
|-&lt;br /&gt;
| [[Delivery Man]]&lt;br /&gt;
| `Mule`&lt;br /&gt;
|-&lt;br /&gt;
| [[Farmer]]&lt;br /&gt;
| `Tractor`&lt;br /&gt;
|-&lt;br /&gt;
| [[Firefighter|Fire Fighter]]&lt;br /&gt;
| `Fire Truck`&lt;br /&gt;
|-&lt;br /&gt;
| [[Fisherman]]&lt;br /&gt;
| `Reefer`&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuel Transporter]]&lt;br /&gt;
| `Flatbed`&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter]]&lt;br /&gt;
| `Sanchez`&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanic]]&lt;br /&gt;
| `Towtruck`&lt;br /&gt;
|-&lt;br /&gt;
| [[Paramedic]]&lt;br /&gt;
| `Ambulance`&lt;br /&gt;
|-&lt;br /&gt;
| [[News Reporter]]&lt;br /&gt;
| `News Van`&lt;br /&gt;
|-&lt;br /&gt;
| [[Pizza Boy]]&lt;br /&gt;
| `Pizza Tug`&lt;br /&gt;
|-&lt;br /&gt;
| [[Street Cleaner]]&lt;br /&gt;
| `Sweeper`&lt;br /&gt;
|-&lt;br /&gt;
| [[Street Food Seller]]&lt;br /&gt;
| `Hotdog Van` and `Mr. Whoopee`&lt;br /&gt;
|-&lt;br /&gt;
| [[Taxi Driver]]&lt;br /&gt;
| `Taxi S`&lt;br /&gt;
|-&lt;br /&gt;
| [[Trucker]]&lt;br /&gt;
| `DFT-900`&lt;br /&gt;
|-&lt;br /&gt;
| [[Waste Manager]]&lt;br /&gt;
| `Trashmaster`&lt;br /&gt;
|-&lt;br /&gt;
| [[Electrician]]&lt;br /&gt;
| `Utility Van`&lt;br /&gt;
|-&lt;br /&gt;
| [[Paper Boy]]&lt;br /&gt;
| `BMX`&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice Cream Man]]&lt;br /&gt;
| `Mr. Whoopee`&lt;br /&gt;
|-&lt;br /&gt;
| [[Plumber]]&lt;br /&gt;
| `Utility Van`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The other listed civilian jobs do not have non VIP recovery.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Vehicle Recovery]]&lt;br /&gt;
* [[Vehicle Manager (F2)]]&lt;br /&gt;
* [[Vehicles]]&lt;br /&gt;
* [[VIP]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Non-VIP_Vehicle_Recovery</comments>
		</item>
		<item>
			<title>Music Player</title>
			<link>https://citwiki.com/index.php?title=Music_Player&amp;diff=8932&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Music_Player&amp;diff=8932&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Music_Player&quot; title=&quot;Music Player&quot;&gt;Music Player&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Music Player =&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;MPlayer&amp;#039;&amp;#039;&amp;#039; is the built in [[music]] player in CIT. It lets you play music in your house, [[apartment]], or car using direct audio links, playlists, and playback controls.&lt;br /&gt;
&lt;br /&gt;
== Music Player notes ==&lt;br /&gt;
&lt;br /&gt;
The Music Player supports:&lt;br /&gt;
&lt;br /&gt;
* direct &amp;lt;code&amp;gt;.mp3&amp;lt;/code&amp;gt; links&lt;br /&gt;
* playlists&lt;br /&gt;
* volume control&lt;br /&gt;
* playback [[speed]]&lt;br /&gt;
* shuffle&lt;br /&gt;
* next and previous song controls&lt;br /&gt;
* play and stop controls&lt;br /&gt;
* [[Vehicles|vehicle]] music&lt;br /&gt;
* effects&lt;br /&gt;
&lt;br /&gt;
You can open it with:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/mplayer&amp;lt;/code&amp;gt;&lt;br /&gt;
* the Music Player in &amp;lt;code&amp;gt;CITPhone&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Where it can be used ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/mplayer&amp;lt;/code&amp;gt; can be used in:&lt;br /&gt;
&lt;br /&gt;
* your house&lt;br /&gt;
* your apartment&lt;br /&gt;
* your car&lt;br /&gt;
&lt;br /&gt;
If music is playing in a house or apartment:&lt;br /&gt;
&lt;br /&gt;
* players inside the same property can hear it&lt;br /&gt;
&lt;br /&gt;
Other music systems use different commands:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/cityzoneradio&amp;lt;/code&amp;gt; for a &amp;lt;code&amp;gt;CITy&amp;lt;/code&amp;gt; zone&lt;br /&gt;
* &amp;lt;code&amp;gt;/gradio&amp;lt;/code&amp;gt; for a group interior&lt;br /&gt;
* &amp;lt;code&amp;gt;/mymusic &amp;amp;lt;webAddressOfStreamHere&amp;amp;gt;&amp;lt;/code&amp;gt; to play music from a direct stream link in your house, apartment, or car&lt;br /&gt;
&lt;br /&gt;
== How to open MPlayer ==&lt;br /&gt;
&lt;br /&gt;
To open the Music Player, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/mplayer&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also open the same Music Player from:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;CITPhone&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Supported links ==&lt;br /&gt;
&lt;br /&gt;
The Music Player uses direct audio links.&lt;br /&gt;
&lt;br /&gt;
For YouTube or Spotify songs:&lt;br /&gt;
&lt;br /&gt;
* you need a direct MP3 link&lt;br /&gt;
&lt;br /&gt;
A direct MP3 URL can be created with:&lt;br /&gt;
&lt;br /&gt;
* [https://host4cit.com host4cit.com]&lt;br /&gt;
&lt;br /&gt;
== Playlists ==&lt;br /&gt;
&lt;br /&gt;
MPlayer supports playlists.&lt;br /&gt;
&lt;br /&gt;
=== Creating a playlist ===&lt;br /&gt;
&lt;br /&gt;
To create a new playlist:&lt;br /&gt;
&lt;br /&gt;
* open the music player&lt;br /&gt;
* click &amp;lt;code&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* type the playlist name&lt;br /&gt;
* click &amp;lt;code&amp;gt;Add Playlist&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Playing from a playlist ===&lt;br /&gt;
&lt;br /&gt;
To play a song from a playlist, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/mplayer [songIndex] {playlistIndex}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Playback controls ==&lt;br /&gt;
&lt;br /&gt;
MPlayer supports normal playback controls for music and playlists.&lt;br /&gt;
&lt;br /&gt;
=== Play ===&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/mplayer play&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Stop ===&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/mplayer stop&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Next song ===&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/mplayer next&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Previous song ===&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/mplayer prev&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Shuffle controls ==&lt;br /&gt;
&lt;br /&gt;
=== Shuffle current playlist ===&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/mplayer random&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shuffle all playlists or songs ===&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/mplayer random all&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volume and speed ==&lt;br /&gt;
&lt;br /&gt;
=== Volume ===&lt;br /&gt;
&lt;br /&gt;
To change volume, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/mplayer vol [0-100]&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Playback speed ===&lt;br /&gt;
&lt;br /&gt;
To change playback speed, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/mplayer speed [0-2]&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mplayer&amp;lt;/code&amp;gt;&lt;br /&gt;
| Open the Music Player&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mplayer vol [0-100]&amp;lt;/code&amp;gt;&lt;br /&gt;
| Change music volume&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mplayer speed [0-2]&amp;lt;/code&amp;gt;&lt;br /&gt;
| Change playback speed&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mplayer next&amp;lt;/code&amp;gt;&lt;br /&gt;
| Skip to the next song&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mplayer prev&amp;lt;/code&amp;gt;&lt;br /&gt;
| Go to the previous song&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mplayer random&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shuffle music&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mplayer random all&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shuffle all music&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mplayer stop&amp;lt;/code&amp;gt;&lt;br /&gt;
| Stop playback&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mplayer play&amp;lt;/code&amp;gt;&lt;br /&gt;
| Resume or start playback&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mplayer [songIndex] {playlistIndex}&amp;lt;/code&amp;gt;&lt;br /&gt;
| Play a specific song, with an optional playlist index&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mymusic &amp;amp;lt;webAddressOfStreamHere&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Play music from a direct stream link in your house, apartment, or car&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Related settings ==&lt;br /&gt;
&lt;br /&gt;
In &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;, the sound and music section includes:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Custom Car Music&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Custom Apartment Music&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Custom House Music&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These control music streams for those locations.&lt;br /&gt;
&lt;br /&gt;
== Music Player details ==&lt;br /&gt;
&lt;br /&gt;
* MPlayer uses direct audio links, not normal YouTube or Spotify page links.&lt;br /&gt;
* A direct MP3 link is needed for songs from YouTube or Spotify.&lt;br /&gt;
* MPlayer is separate from the Radio app.&lt;br /&gt;
* &amp;lt;code&amp;gt;/mplayer&amp;lt;/code&amp;gt; is for houses, apartments, and cars.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Related notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/mplayer songs&amp;lt;/code&amp;gt; for adding songs played by others to playlists and playing playlists from the speaker system &amp;lt;code&amp;gt;Speaker&amp;lt;/code&amp;gt; tab.&lt;br /&gt;
* &amp;lt;code&amp;gt;/mplayer&amp;lt;/code&amp;gt; can set the current time in a music file.&lt;br /&gt;
* &amp;lt;code&amp;gt;/mplayer&amp;lt;/code&amp;gt; has a &amp;lt;code&amp;gt;CIT2 Radio&amp;lt;/code&amp;gt; songs browser.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== Full Music Player controls ==&lt;br /&gt;
&lt;br /&gt;
Open the Music Player with `/mplayer` or from `CITPhone`. It can create or remove playlists; add, test, name, and edit songs using direct `.mp3` URLs; and use play, pause, stop, previous, next, volume, speed, seek, loop, shuffle, and vehicle-stream controls.&lt;br /&gt;
&lt;br /&gt;
Effects include `Flanger`, `Compressor`, `Distortion`, `Chorus`, `Reverb 1`, `Reverb 2`, `Echo`, and `Gargle`. Use `/mplayer help` for the help page.&lt;br /&gt;
&lt;br /&gt;
== Speaker controls ==&lt;br /&gt;
&lt;br /&gt;
In the `Speaker` tab, press `Stream`, return to the Music Player, and start a song or playlist. In the main dimension, the maximum speaker distance is `150` and the volume range is `0.0` to `1.0`.&lt;br /&gt;
&lt;br /&gt;
The tab has `Play`, `Pause`, and `Destroy`. Pressing `X` and clicking a speaker can also toggle playback. Do not place speakers in busy public places such as hospitals or prison-release areas, remove one when an event host asks, and do not leave it playing unattended.&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[CITPhone]]&lt;br /&gt;
* [[Ingame Browser]]&lt;br /&gt;
* [[Group Radio]]&lt;br /&gt;
* [[CIT Radio]]&lt;br /&gt;
* [[CITy Zone]]&lt;br /&gt;
[[Category:Social and Communication]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Music_Player</comments>
		</item>
		<item>
			<title>Mark Players</title>
			<link>https://citwiki.com/index.php?title=Mark_Players&amp;diff=8930&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Mark_Players&amp;diff=8930&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Mark_Players&quot; title=&quot;Mark Players&quot;&gt;Mark Players&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Mark Players =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mark Players&amp;#039;&amp;#039;&amp;#039; is the player marking feature in CIT.&lt;br /&gt;
&lt;br /&gt;
It lets you place another player on your map.&lt;br /&gt;
&lt;br /&gt;
== Marking notes ==&lt;br /&gt;
&lt;br /&gt;
`Mark Players` is used to:&lt;br /&gt;
&lt;br /&gt;
* mark a player on your map&lt;br /&gt;
* manage who is allowed to mark you&lt;br /&gt;
&lt;br /&gt;
It is available as a `CITPhone` feature, and the direct marking command is:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/mark [player name]&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to mark a player ==&lt;br /&gt;
&lt;br /&gt;
To mark a player on your map, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/mark [player name]&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This places that player on your map.&lt;br /&gt;
&lt;br /&gt;
== Mark permissions ==&lt;br /&gt;
&lt;br /&gt;
Some players may block marking in their settings.&lt;br /&gt;
&lt;br /&gt;
If a player cannot be marked, one possible reason is that they changed who is allowed to mark them.&lt;br /&gt;
&lt;br /&gt;
== Where to change mark permissions ==&lt;br /&gt;
&lt;br /&gt;
Mark permissions are managed in:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
* `CITPhone` settings&lt;br /&gt;
&lt;br /&gt;
In the `CITPhone` settings section, you can change:&lt;br /&gt;
&lt;br /&gt;
* phone color&lt;br /&gt;
* who is allowed to mark you&lt;br /&gt;
&lt;br /&gt;
== Mark whitelist ==&lt;br /&gt;
&lt;br /&gt;
If you want to manage a whitelist for who can mark you, use:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/markwl add &amp;amp;lt;AccountName&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;/markwl remove &amp;amp;lt;AccountName&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;/markwl list&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These commands are used to:&lt;br /&gt;
&lt;br /&gt;
* allow a player to mark you&lt;br /&gt;
* remove a player from your mark whitelist&lt;br /&gt;
* view your mark whitelist&lt;br /&gt;
&lt;br /&gt;
== CITPhone ==&lt;br /&gt;
&lt;br /&gt;
`Mark Players` is one of the `CITPhone` features.&lt;br /&gt;
&lt;br /&gt;
`CITPhone` is opened with:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;B&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== If marking does not work ==&lt;br /&gt;
&lt;br /&gt;
If marking a player does not work:&lt;br /&gt;
&lt;br /&gt;
* check that you used the correct player name&lt;br /&gt;
* the player may have blocked marking in their settings&lt;br /&gt;
* the player may only allow marking through their whitelist&lt;br /&gt;
&lt;br /&gt;
== Marking details ==&lt;br /&gt;
&lt;br /&gt;
* `Mark Players` is a `CITPhone` feature.&lt;br /&gt;
* The direct command to mark a player is &amp;lt;code&amp;gt;/mark [player name]&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Players can control who is allowed to mark them.&lt;br /&gt;
* Mark permissions can be managed through `CITPhone` settings and the mark whitelist commands.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== CITPhone controls ==&lt;br /&gt;
&lt;br /&gt;
Open `CITPhone &amp;gt; Mark Players`, search for and select a player, choose a `Blip ID` from `1` to `63`, then press `Mark selected`.&lt;br /&gt;
&lt;br /&gt;
The app can also unmark the selected player or unmark everyone. Ignored players cannot mark you through this app.&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[CITPhone]]&lt;br /&gt;
* [[Settings]]&lt;br /&gt;
* [[F11 Map]]&lt;br /&gt;
* [[GPS]]&lt;br /&gt;
[[Category:Social and Communication]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Mark_Players</comments>
		</item>
		<item>
			<title>Locations</title>
			<link>https://citwiki.com/index.php?title=Locations&amp;diff=8928&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Locations&amp;diff=8928&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Locations&quot; title=&quot;Locations&quot;&gt;Locations&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Locations - CIT Wiki&lt;br /&gt;
|description=CIT location guide for GPS, F11, the CIT Map Guide, shops, hospitals, cinemas, Rapid Transport, and City Island Airport.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Locations =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations&amp;#039;&amp;#039;&amp;#039; covers useful places in CIT, including airports, cinemas, shops, travel points, and map destinations.&lt;br /&gt;
&lt;br /&gt;
[[File:Locations - LS Mall markers.jpg|thumb|alt=LS Mall area with markers|LS Mall area with markers.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH2-HUBNAV-START --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH4-LOCATIONS-START --&amp;gt;&lt;br /&gt;
== Find common places fast ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Need&lt;br /&gt;
! Use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Search most places&lt;br /&gt;
| &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt;&lt;br /&gt;
| Use categories or search by name.&lt;br /&gt;
|-&lt;br /&gt;
| Map view&lt;br /&gt;
| &amp;lt;code&amp;gt;F11&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows map icons and lets you place GPS waypoints.&lt;br /&gt;
|-&lt;br /&gt;
| Static map guide&lt;br /&gt;
| [https://citwiki.com/CITmap/index.html CIT Map Guide]&lt;br /&gt;
| Some map entries are guide entries or GPS destinations, not visible in game markers.&lt;br /&gt;
|-&lt;br /&gt;
| Civilian job hub&lt;br /&gt;
| &amp;lt;code&amp;gt;SF - Employment Office&amp;lt;/code&amp;gt;&lt;br /&gt;
| Located in &amp;lt;code&amp;gt;Downtown&amp;lt;/code&amp;gt;, San Fierro.&lt;br /&gt;
|-&lt;br /&gt;
| Clothing&lt;br /&gt;
| Search &amp;lt;code&amp;gt;cloth&amp;lt;/code&amp;gt; in &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt;&lt;br /&gt;
| Clothing stores use the T-shirt map icon.&lt;br /&gt;
|-&lt;br /&gt;
| Mod shop&lt;br /&gt;
| &amp;lt;code&amp;gt;/gps mods&amp;lt;/code&amp;gt;&lt;br /&gt;
| Mod shops use a red wrench icon and a red circular marker inside the garage entrance.&lt;br /&gt;
|-&lt;br /&gt;
| Ammu Nation&lt;br /&gt;
| &amp;lt;code&amp;gt;/gps ammu&amp;lt;/code&amp;gt;&lt;br /&gt;
| Weapon stores use a gun icon on F11.&lt;br /&gt;
|-&lt;br /&gt;
| Food and 24/7 shops&lt;br /&gt;
| Search &amp;lt;code&amp;gt;24/7&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;shop&amp;lt;/code&amp;gt;&lt;br /&gt;
| Food can also be bought from players using &amp;lt;code&amp;gt;/sellfood&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Transport&lt;br /&gt;
| &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt; category &amp;lt;code&amp;gt;Rapid Transportation&amp;lt;/code&amp;gt;&lt;br /&gt;
| Rapid Transport markers use the orange loop icon.&lt;br /&gt;
|-&lt;br /&gt;
| Outdoor cinemas&lt;br /&gt;
| Search &amp;lt;code&amp;gt;Outdoor Cinema&amp;lt;/code&amp;gt;&lt;br /&gt;
| Outdoor cinemas are at &amp;lt;code&amp;gt;LS Beach&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Fort Carson&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| City Island Airport&lt;br /&gt;
| [[City Island Airport]]&lt;br /&gt;
| Has aeroplane and helicopter spawners.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Location source ==&lt;br /&gt;
Do not treat every `CIT Map Guide` icon as a visible in game marker. Some map entries are only places or GPS style destinations.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH4-LOCATIONS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick navigation ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Looking for&lt;br /&gt;
! Go to&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Search places&lt;br /&gt;
| [[GPS]]&lt;br /&gt;
| GPS search and bookmark flow.&lt;br /&gt;
|-&lt;br /&gt;
| Use map&lt;br /&gt;
| [[F11 Map]]&lt;br /&gt;
| Map basics and markers.&lt;br /&gt;
|-&lt;br /&gt;
| Move fast&lt;br /&gt;
| [[Rapid Transport]]&lt;br /&gt;
| Warp and transport systems.&lt;br /&gt;
|-&lt;br /&gt;
| Find jobs&lt;br /&gt;
| [[Employment Office]]&lt;br /&gt;
| Job marker and job info GUI.&lt;br /&gt;
|-&lt;br /&gt;
| Recover vehicles&lt;br /&gt;
| [[Vehicle Recovery]]&lt;br /&gt;
| Recovery points and behavior.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH2-HUBNAV-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Extra locations ==&lt;br /&gt;
&lt;br /&gt;
* The Army Surplus vehicle shop outside &amp;lt;code&amp;gt;Area 69&amp;lt;/code&amp;gt; is the only place to buy the deactivated &amp;lt;code&amp;gt;Rhino&amp;lt;/code&amp;gt; tank.&lt;br /&gt;
* Outdoor cinemas at &amp;lt;code&amp;gt;LS Beach&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Fort Carson&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;City Island Airport&amp;lt;/code&amp;gt; aeroplane and helicopter spawners.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-START --&amp;gt;&lt;br /&gt;
== GPS categories ==&lt;br /&gt;
The &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt; list includes both:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Factories&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Rapid Transportation&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;Rapid Transportation&amp;lt;/code&amp;gt; for Rapid Transport destinations, and use &amp;lt;code&amp;gt;Factories&amp;lt;/code&amp;gt; for factory and conversion business locations.&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES3-START --&amp;gt;&lt;br /&gt;
== Employment Office correction ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;SF - Employment Office&amp;lt;/code&amp;gt; is an indoor civilian job hub in &amp;lt;code&amp;gt;Downtown&amp;lt;/code&amp;gt;, San Fierro. It has many civilian job markers inside, not every civilian job marker.&lt;br /&gt;
&lt;br /&gt;
Street Food Seller has no job marker to use. Press &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; and choose &amp;lt;code&amp;gt;Sell Food&amp;lt;/code&amp;gt;, or use &amp;lt;code&amp;gt;/sellfood&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== GPS job entries ==&lt;br /&gt;
The &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;Jobs&amp;lt;/code&amp;gt; category includes both:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Fuel Transporter (LS)&amp;lt;/code&amp;gt; - &amp;lt;code&amp;gt;Ocean Docks&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Fuel Transporter (SF)&amp;lt;/code&amp;gt; - &amp;lt;code&amp;gt;Easter Bay Chemicals&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The tanker job is &amp;lt;code&amp;gt;Fuel Transporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Civilian job location quick lookup ==&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt;, open the &amp;lt;code&amp;gt;Jobs&amp;lt;/code&amp;gt; category, and mark the job you want.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Job&lt;br /&gt;
! GPS or start location&lt;br /&gt;
|-&lt;br /&gt;
| Trucker&lt;br /&gt;
| &amp;lt;code&amp;gt;Trucker (LS - Ocean Docks)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Ocean Docks&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Trucker (SF - Easter Basin)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Easter Basin&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bus Driver&lt;br /&gt;
| &amp;lt;code&amp;gt;Bus Driver (LS Train Station)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;El Corona&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Bus Driver (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Juniper Hill&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Train Driver&lt;br /&gt;
| &amp;lt;code&amp;gt;Train Driver (LS)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Unity Station&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Train Driver (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Cranberry Station&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Taxi Driver&lt;br /&gt;
| &amp;lt;code&amp;gt;Taxi Driver (LS)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Verona Beach&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Taxi Driver (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Doherty&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pizza Boy&lt;br /&gt;
| &amp;lt;code&amp;gt;Pizza Boy (LS)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Market&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Pizza Boy (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Esplanade North&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Paper Boy&lt;br /&gt;
| &amp;lt;code&amp;gt;Paper Boy (LS)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Commerce&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Paper Boy (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Palisades&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Delivery Man&lt;br /&gt;
| &amp;lt;code&amp;gt;Delivery Man (LS)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Willowfield&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Delivery Man (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Doherty&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pilot&lt;br /&gt;
| &amp;lt;code&amp;gt;Pilot (LS Airport)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Los Santos International&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Pilot (SF Airport)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Easter Bay Airport&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Firefighter&lt;br /&gt;
| &amp;lt;code&amp;gt;Fire Fighter (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Doherty&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Paramedic&lt;br /&gt;
| &amp;lt;code&amp;gt;Paramedic (LV)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Las Venturas Airport&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Paramedic (LS - All Saints)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Market&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Paramedic (LS - Jefferson)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Jefferson&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Paramedic (SF - Santa Flora)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Santa Flora&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic&lt;br /&gt;
| &amp;lt;code&amp;gt;Mechanic (LS)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Temple&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Mechanic (LV)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Redsands East&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Mechanic (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Doherty&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Iron Miner&lt;br /&gt;
| &amp;lt;code&amp;gt;Iron Miner (LV)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Hunter Quarry&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cave Miner&lt;br /&gt;
| &amp;lt;code&amp;gt;Cave Miner (Whetstone - Angel Pine)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Mount Chiliad&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| LS Miner&lt;br /&gt;
| &amp;lt;code&amp;gt;LS Miner&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Las Colinas&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Space Miner&lt;br /&gt;
| &amp;lt;code&amp;gt;Space Miner (Tierra Robada)&amp;lt;/code&amp;gt;, starting at the &amp;lt;code&amp;gt;Tierra Robada&amp;lt;/code&amp;gt; launch pad&lt;br /&gt;
|-&lt;br /&gt;
| Farmer&lt;br /&gt;
| &amp;lt;code&amp;gt;Farmer (Flint County)&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Farmer (Red County)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Blueberry Acres&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Farmer (CITy Island)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Palisades&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Fisherman&lt;br /&gt;
| &amp;lt;code&amp;gt;Fisherman (LS)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Verdant Bluffs&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Fisherman (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Palisades&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hunter&lt;br /&gt;
| &amp;lt;code&amp;gt;Hunter (Whetstone - Angel Pine)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Angel Pine&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lumberjack&lt;br /&gt;
| &amp;lt;code&amp;gt;Lumberjack (RC - Panopticon)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;The Panopticon&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Lumberjack (RC - Montgomery)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Red County&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Waste Manager&lt;br /&gt;
| &amp;lt;code&amp;gt;Waste Manager (LS)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Willowfield&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Waste Manager (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Doherty&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Waste Manager (Whetstone - Angel Pine)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Whetstone&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Electrician&lt;br /&gt;
| &amp;lt;code&amp;gt;Electrician (LS)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;East Beach&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Electrician (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Doherty&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Street Cleaner&lt;br /&gt;
| &amp;lt;code&amp;gt;Street Cleaner (LS)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Willowfield&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Street Cleaner (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Doherty&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| City Engineer&lt;br /&gt;
| &amp;lt;code&amp;gt;City Engineer (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Financial&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Crane Operator&lt;br /&gt;
| &amp;lt;code&amp;gt;Crane Operator (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Easter Basin&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Butcher&lt;br /&gt;
| &amp;lt;code&amp;gt;Butcher (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Garcia&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Street Food Seller&lt;br /&gt;
| Street Food Seller has no job marker to use. Press &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; and choose &amp;lt;code&amp;gt;Sell Food&amp;lt;/code&amp;gt;, or use &amp;lt;code&amp;gt;/sellfood&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Cream Man&lt;br /&gt;
| &amp;lt;code&amp;gt;Ice Cream Man (LS)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Market&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Ice Cream Man (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Hashbury&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| News Reporter&lt;br /&gt;
| &amp;lt;code&amp;gt;News Reporter (LS)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Rodeo&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;News Reporter (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Doherty&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Software Developer&lt;br /&gt;
| Search &amp;lt;code&amp;gt;Software Developer&amp;lt;/code&amp;gt;. The markers are next to &amp;lt;code&amp;gt;Star Tower&amp;lt;/code&amp;gt; in downtown LS and next to &amp;lt;code&amp;gt;SF Church&amp;lt;/code&amp;gt; in SF.&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Transporter&lt;br /&gt;
| &amp;lt;code&amp;gt;Fuel Transporter (LS)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Ocean Docks&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Fuel Transporter (SF)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;Easter Bay Chemicals&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Law job location quick lookup ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Job&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| Police Officer&lt;br /&gt;
| &amp;lt;code&amp;gt;LSPD&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;SFPD&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Law Farm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Traffic Officer&lt;br /&gt;
| Inside &amp;lt;code&amp;gt;LSPD&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Police Detective&lt;br /&gt;
| Inside &amp;lt;code&amp;gt;LSPD&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bomb Disposal&lt;br /&gt;
| Inside the &amp;lt;code&amp;gt;LSPD&amp;lt;/code&amp;gt; interior, at the blue marker next to the bomb suit ped&lt;br /&gt;
|-&lt;br /&gt;
| Police Medic&lt;br /&gt;
| Inside &amp;lt;code&amp;gt;LSPD&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES3-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== Plumber locations ==&lt;br /&gt;
&lt;br /&gt;
Use `/gps &amp;gt; Jobs` and mark `Plumber (LS)` for `Willowfield` or `Plumber (SF)` for `Doherty`.&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[F11 Map]]&lt;br /&gt;
* [[GPS]]&lt;br /&gt;
* [[CIT Map Guide]]&lt;br /&gt;
* [[Rapid Transport]]&lt;br /&gt;
* [[Cinema]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations and Travel]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Locations</comments>
		</item>
		<item>
			<title>Ingame Browser</title>
			<link>https://citwiki.com/index.php?title=Ingame_Browser&amp;diff=8926&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Ingame_Browser&amp;diff=8926&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Ingame_Browser&quot; title=&quot;Ingame Browser&quot;&gt;Ingame Browser&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Ingame Browser =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Ingame Browser&amp;#039;&amp;#039;&amp;#039; is the built in web browser system in CIT. It lets you open supported websites without leaving the game.&lt;br /&gt;
&lt;br /&gt;
== Browser notes ==&lt;br /&gt;
&lt;br /&gt;
The in game browser can be opened in more than one way:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/browse&amp;lt;/code&amp;gt;&lt;br /&gt;
* the &amp;#039;&amp;#039;&amp;#039;Browser&amp;#039;&amp;#039;&amp;#039; app in &amp;#039;&amp;#039;&amp;#039;CITPhone&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The browser can be used while staying in game.&lt;br /&gt;
&lt;br /&gt;
== How to open it ==&lt;br /&gt;
&lt;br /&gt;
=== Command ===&lt;br /&gt;
&lt;br /&gt;
To open the in game browser, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/browse&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== CITPhone ===&lt;br /&gt;
&lt;br /&gt;
You can also open it from:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;B&amp;lt;/code&amp;gt; to open &amp;#039;&amp;#039;&amp;#039;CITPhone&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* tap the &amp;#039;&amp;#039;&amp;#039;Browser&amp;#039;&amp;#039;&amp;#039; app&lt;br /&gt;
&lt;br /&gt;
== What it is used for ==&lt;br /&gt;
&lt;br /&gt;
The in game browser lets you check online content without minimizing the game.&lt;br /&gt;
&lt;br /&gt;
Common uses include:&lt;br /&gt;
&lt;br /&gt;
* guides&lt;br /&gt;
* forums&lt;br /&gt;
* videos&lt;br /&gt;
* supported websites&lt;br /&gt;
&lt;br /&gt;
== Supported websites ==&lt;br /&gt;
&lt;br /&gt;
The browser supports allowed websites.&lt;br /&gt;
&lt;br /&gt;
Examples of supported domains include:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;cit.gg&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;youtube.com&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Other allowed domains can also be available through the browser settings.&lt;br /&gt;
&lt;br /&gt;
== Restricted websites ==&lt;br /&gt;
&lt;br /&gt;
Some websites are restricted or unsupported in the in game browser.&lt;br /&gt;
&lt;br /&gt;
The full blocked site list is not listed.&lt;br /&gt;
&lt;br /&gt;
If a website does not open:&lt;br /&gt;
&lt;br /&gt;
* it may be unsupported&lt;br /&gt;
* it may be restricted in the browser&lt;br /&gt;
&lt;br /&gt;
== Browser settings ==&lt;br /&gt;
&lt;br /&gt;
To customize the browser settings:&lt;br /&gt;
&lt;br /&gt;
* press &amp;lt;code&amp;gt;Esc&amp;lt;/code&amp;gt;&lt;br /&gt;
* open &amp;#039;&amp;#039;&amp;#039;Settings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* go to &amp;#039;&amp;#039;&amp;#039;Web Browser&amp;#039;&amp;#039;&amp;#039; settings&lt;br /&gt;
&lt;br /&gt;
== Mini Browser ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mini Browser&amp;#039;&amp;#039;&amp;#039; is the lighter browser app in &amp;#039;&amp;#039;&amp;#039;CITPhone&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
It supports:&lt;br /&gt;
&lt;br /&gt;
* bookmarks&lt;br /&gt;
* browser history&lt;br /&gt;
* muting browser volume&lt;br /&gt;
* unmuting browser volume&lt;br /&gt;
* changing the default home page&lt;br /&gt;
&lt;br /&gt;
Some sites are still restricted in the Mini Browser.&lt;br /&gt;
&lt;br /&gt;
== Related CITPhone apps ==&lt;br /&gt;
&lt;br /&gt;
The browser system is part of the online tools in &amp;#039;&amp;#039;&amp;#039;CITPhone&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Related apps include:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Web Browser&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mini Browser&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;YouTube&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Browser details ==&lt;br /&gt;
&lt;br /&gt;
* The in game browser works without leaving the game.&lt;br /&gt;
* It is useful for checking CIT guides, forum pages, and videos while playing.&lt;br /&gt;
* Some websites may not open because of browser restrictions.&lt;br /&gt;
* Supported domains include &amp;lt;code&amp;gt;cit.gg&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;youtube.com&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/browse&amp;lt;/code&amp;gt;&lt;br /&gt;
| Open the in game browser&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Related notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* CIT browser supported examples include &amp;lt;code&amp;gt;cit.gg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;youtube.com&amp;lt;/code&amp;gt;, and other domains allowed in browser settings; blocked or unsupported sites may not open in the in game browser.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-PROP-BROWSER-START --&amp;gt;&lt;br /&gt;
== Website whitelist prompt ==&lt;br /&gt;
&lt;br /&gt;
The in game web browser asks players to whitelist website dependencies when needed.&lt;br /&gt;
&amp;lt;!-- CIT-20260430-PROP-BROWSER-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== Website permission prompt ==&lt;br /&gt;
&lt;br /&gt;
When a website needs to load another website or dependency, the browser asks for permission.&lt;br /&gt;
&lt;br /&gt;
* `Allow` permits the request.&lt;br /&gt;
* `Deny` blocks the request.&lt;br /&gt;
* `Remember decision` reuses the same choice later.&lt;br /&gt;
&lt;br /&gt;
Do not enter sensitive information on an untrusted website.&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[CITPhone]]&lt;br /&gt;
* [[Settings]]&lt;br /&gt;
[[Category:Social and Communication]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Ingame_Browser</comments>
		</item>
		<item>
			<title>Groups</title>
			<link>https://citwiki.com/index.php?title=Groups&amp;diff=8924&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Groups&amp;diff=8924&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Groups&quot; title=&quot;Groups&quot;&gt;Groups&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Groups - CIT Wiki&lt;br /&gt;
|description=Guide to groups in CIT, including F6, /groupsquadunit, group commands, group perks, custom logos, new player rewards, polls, scores, and group tools.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Groups =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Groups&amp;#039;&amp;#039;&amp;#039; are player made organizations in CIT. They give members shared chat, management tools, rewards, group perks, alliances, bases, group jobs, and teamwork features.&lt;br /&gt;
&lt;br /&gt;
[[File:Groups - group tab panel.jpg|thumb|alt=Group tab panel|Group tab panel.]]&lt;br /&gt;
&lt;br /&gt;
[[Gangster]] groups also use groups for [[turfing]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH2-HUBNAV-START --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH8-GROUPS-START --&amp;gt;&lt;br /&gt;
== Quick group management ==&lt;br /&gt;
&lt;br /&gt;
Use `F6` or `/groupsquadunit` to open the `Group, Squad, and Unit` panel.&lt;br /&gt;
&lt;br /&gt;
Groups give access to:&lt;br /&gt;
&lt;br /&gt;
* `/gc`&lt;br /&gt;
* group bases&lt;br /&gt;
* group blips&lt;br /&gt;
* group vehicles&lt;br /&gt;
* alliances&lt;br /&gt;
* `/gmotd`&lt;br /&gt;
* `/gapps`&lt;br /&gt;
* `/groupreward`&lt;br /&gt;
* group level perks&lt;br /&gt;
&lt;br /&gt;
Gangster groups also use groups for turfing.&lt;br /&gt;
&lt;br /&gt;
== F6 Group tab ==&lt;br /&gt;
&lt;br /&gt;
The `F6` Group tab can show:&lt;br /&gt;
&lt;br /&gt;
* `Group Level`&lt;br /&gt;
* `Job Name`&lt;br /&gt;
* `Turf Color`&lt;br /&gt;
* `Vehicle shaders`&lt;br /&gt;
* `Skin shaders`&lt;br /&gt;
* `Online players`&lt;br /&gt;
* `Total players`&lt;br /&gt;
* `Graffiti`&lt;br /&gt;
* custom group logos for groups that have one set&lt;br /&gt;
&lt;br /&gt;
Buttons can include group list, invites, blacklist, whitelist, info, ranks, history, members, bank, applications, group job, custom skin, alliance, and leave group.&lt;br /&gt;
&lt;br /&gt;
== Useful group commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| `/groupsquadunit`&lt;br /&gt;
| Opens F6 group, squad, and unit panel&lt;br /&gt;
| Same main management panel.&lt;br /&gt;
|-&lt;br /&gt;
| `/grouponline &amp;lt;groupName&amp;gt;`&lt;br /&gt;
| Shows another group online list&lt;br /&gt;
| Named lookup.&lt;br /&gt;
|-&lt;br /&gt;
| `/gapps`&lt;br /&gt;
| Opens group applications&lt;br /&gt;
| `/gapps &amp;lt;groupName&amp;gt;` opens a specific group application.&lt;br /&gt;
|-&lt;br /&gt;
| `/gmotd &amp;lt;message&amp;gt;`&lt;br /&gt;
| Sets group message of the day&lt;br /&gt;
| `/gmotd` with no message removes it.&lt;br /&gt;
|-&lt;br /&gt;
| `/gsmotd &amp;lt;message&amp;gt;`&lt;br /&gt;
| Sets group staff message of the day&lt;br /&gt;
| For players with group staff chat access.&lt;br /&gt;
|-&lt;br /&gt;
| `/groupcountd &amp;lt;seconds&amp;gt; &amp;lt;reason&amp;gt;`&lt;br /&gt;
| Creates a group countdown&lt;br /&gt;
| `/groupcountd 0` cancels it.&lt;br /&gt;
|-&lt;br /&gt;
| `/groupreward`&lt;br /&gt;
| Rewards group members with money&lt;br /&gt;
| Members are notified.&lt;br /&gt;
|-&lt;br /&gt;
| `/gpoll &amp;lt;time&amp;gt; &amp;lt;question&amp;gt;`&lt;br /&gt;
| Starts a group poll&lt;br /&gt;
| Duration can be `15` to `1200` seconds. Vote with `/agp yes` or `/agp no`.&lt;br /&gt;
|-&lt;br /&gt;
| `/groupscores`&lt;br /&gt;
| Opens group scores&lt;br /&gt;
| Also has an F6 Group Scores button.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== New player group reward ==&lt;br /&gt;
&lt;br /&gt;
Groups can receive group bank money when recruited new players play up to `20` hours. This only works if the player has not registered another account already. Enable `Notify me of New Players`; `accounts on this PC: 1` means the reward is available.&lt;br /&gt;
&lt;br /&gt;
The first hour pays `$50,000`, then scales down until it reaches `$0` at `20` hours.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH8-GROUPS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick navigation ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Looking for&lt;br /&gt;
! Go to&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Manage group&lt;br /&gt;
| [[Groups]]&lt;br /&gt;
| F6 group tools.&lt;br /&gt;
|-&lt;br /&gt;
| Use group bank&lt;br /&gt;
| [[Group Bank]]&lt;br /&gt;
| Shared money and resource storage.&lt;br /&gt;
|-&lt;br /&gt;
| Read history&lt;br /&gt;
| [[Group History]]&lt;br /&gt;
| Group and squad action logs.&lt;br /&gt;
|-&lt;br /&gt;
| Apply to groups&lt;br /&gt;
| [[Group Applications]]&lt;br /&gt;
| Applications and blacklist notes.&lt;br /&gt;
|-&lt;br /&gt;
| Work with squads&lt;br /&gt;
| [[Squads]]&lt;br /&gt;
| Squad tools and ranks.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH2-HUBNAV-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Start ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Goal&lt;br /&gt;
! What to use&lt;br /&gt;
|-&lt;br /&gt;
| Open group, squad, and unit panel&lt;br /&gt;
| `F6` or `/groupsquadunit`&lt;br /&gt;
|-&lt;br /&gt;
| Create a group&lt;br /&gt;
| `F6` and the create group option&lt;br /&gt;
|-&lt;br /&gt;
| Invite a player&lt;br /&gt;
| `F6 &amp;gt; Invite player to group`&lt;br /&gt;
|-&lt;br /&gt;
| Accept an invite&lt;br /&gt;
| `F6 &amp;gt; Group Invites &amp;gt; Accept`&lt;br /&gt;
|-&lt;br /&gt;
| Buy group slots&lt;br /&gt;
| `F6 &amp;gt; Group &amp;gt; Members`&lt;br /&gt;
|-&lt;br /&gt;
| Reward members&lt;br /&gt;
| `/groupreward` or `F6 &amp;gt; Group Reward`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
A new group starts with `10` member slots. Each extra group slot costs `$50,000`, and the cap is `90` slots.&lt;br /&gt;
&lt;br /&gt;
Groups need at least `2` members to avoid deletion.&lt;br /&gt;
&lt;br /&gt;
== F6 group tools ==&lt;br /&gt;
&lt;br /&gt;
The F6 Group tab can show:&lt;br /&gt;
&lt;br /&gt;
* [[Group Level]]&lt;br /&gt;
* job name&lt;br /&gt;
* turf color&lt;br /&gt;
* vehicle shaders&lt;br /&gt;
* skin shaders&lt;br /&gt;
* online players&lt;br /&gt;
* total players&lt;br /&gt;
* [[Graffiti]]&lt;br /&gt;
&lt;br /&gt;
It can also open group scores, group [[stats]], group reward, group history, group members, group [[bank]], group applications, group job, and group ranks if your rank has permission.&lt;br /&gt;
&lt;br /&gt;
== Main group systems ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Main facts&lt;br /&gt;
! Main page&lt;br /&gt;
|-&lt;br /&gt;
| Group ranks&lt;br /&gt;
| Control permissions such as invite, kick, promote, demote, bank access, applications, countdown, radio, and ping.&lt;br /&gt;
| [[Group Ranks]]&lt;br /&gt;
|-&lt;br /&gt;
| Group bank&lt;br /&gt;
| Shared money storage unlocked at [[Group Level]] `2`. The group bank also has a [[resources]] section and can store [[drugs]].&lt;br /&gt;
| [[Group Bank]]&lt;br /&gt;
|-&lt;br /&gt;
| Group applications&lt;br /&gt;
| Players can apply to groups. Blacklisted players cannot apply.&lt;br /&gt;
| [[Group Applications]]&lt;br /&gt;
|-&lt;br /&gt;
| Group history&lt;br /&gt;
| Group history can be copied with `/copygrouplog` if your rank can view it.&lt;br /&gt;
| [[Group History]]&lt;br /&gt;
|-&lt;br /&gt;
| Group levels&lt;br /&gt;
| Higher levels unlock more group perks.&lt;br /&gt;
| [[Group Level]]&lt;br /&gt;
|-&lt;br /&gt;
| Group promotion&lt;br /&gt;
| Promotion requests use wait times, activity checks, and punishment [[rules]].&lt;br /&gt;
| [[Group Promotion]]&lt;br /&gt;
|-&lt;br /&gt;
| Alliances&lt;br /&gt;
| Groups can create and manage alliances.&lt;br /&gt;
| [[Alliance]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Helping new players ==&lt;br /&gt;
&lt;br /&gt;
Groups can earn money when recruited new players increase playtime up to `20` hours. The money is deposited to the group bank account.&lt;br /&gt;
&lt;br /&gt;
This only works if the player has not registered another account already.&lt;br /&gt;
&lt;br /&gt;
The first hour pays `$50,000`, then the payout scales down until it reaches `$0` once the new player has been playing for `20` hours.&lt;br /&gt;
&lt;br /&gt;
To know if the reward is available, enable `Notify me of New Players`. If the message says `accounts on this PC: 1`, the reward is available for that player.&lt;br /&gt;
&lt;br /&gt;
== Colors and map display ==&lt;br /&gt;
&lt;br /&gt;
Members with permission can use:&lt;br /&gt;
&lt;br /&gt;
* `/turfcolor &amp;lt;R G B&amp;gt;`&lt;br /&gt;
* `/groupchatcolor &amp;lt;R G B&amp;gt;`&lt;br /&gt;
&lt;br /&gt;
RGB values go from `0` to `255`. In LV, turf color changes are limited to `2` times per month.&lt;br /&gt;
&lt;br /&gt;
Group and alliance member names on `F11` can be changed in `/settings`.&lt;br /&gt;
&lt;br /&gt;
== Useful commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| `/gc &amp;lt;message&amp;gt;`&lt;br /&gt;
| Group chat&lt;br /&gt;
|-&lt;br /&gt;
| `/gmotd`&lt;br /&gt;
| Group message of the day&lt;br /&gt;
|-&lt;br /&gt;
| `/gapps`&lt;br /&gt;
| Group applications&lt;br /&gt;
|-&lt;br /&gt;
| `/groupreward`&lt;br /&gt;
| Reward group members&lt;br /&gt;
|-&lt;br /&gt;
| `/groupstats`&lt;br /&gt;
| Group statistics&lt;br /&gt;
|-&lt;br /&gt;
| `/groupscores`&lt;br /&gt;
| Group scores&lt;br /&gt;
|-&lt;br /&gt;
| `/copygrouplog`&lt;br /&gt;
| Copy group history&lt;br /&gt;
|-&lt;br /&gt;
| `/gping &amp;lt;message&amp;gt;`&lt;br /&gt;
| Ping all group members for Level `6+` groups, if rank permission allows it&lt;br /&gt;
|-&lt;br /&gt;
| `/gojob`&lt;br /&gt;
| Group job access&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Daily Top Group Rewards ==&lt;br /&gt;
&lt;br /&gt;
Daily top group rewards are paid as group bank deposits to the top `5` groups in each category.&lt;br /&gt;
&lt;br /&gt;
Categories:&lt;br /&gt;
&lt;br /&gt;
* `Law`&lt;br /&gt;
* `[[Criminal]]`&lt;br /&gt;
* `[[Civilian]]`&lt;br /&gt;
* `[[LS Gangster]]`&lt;br /&gt;
* `[[LV Gangster]]`&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Place&lt;br /&gt;
! Group bank deposit&lt;br /&gt;
|-&lt;br /&gt;
| `1st`&lt;br /&gt;
| `$2,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| `2nd`&lt;br /&gt;
| `$1,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| `3rd`&lt;br /&gt;
| `$750,000`&lt;br /&gt;
|-&lt;br /&gt;
| `4th`&lt;br /&gt;
| `$500,000`&lt;br /&gt;
|-&lt;br /&gt;
| `5th`&lt;br /&gt;
| `$250,000`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Full page: [[Daily Top Group Rewards]].&lt;br /&gt;
&lt;br /&gt;
== Main Detail Pages ==&lt;br /&gt;
&lt;br /&gt;
Use these detail pages for exact rules, commands, limits, and tables: [[Group Bank]], group stats, [[Daily Top Group Rewards]], [[Oldest Groups]], and [[Oldest Squads]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Related notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* L4 staff can give bank bans for group bank misuse.&lt;br /&gt;
* Group and squad history answers into one canonical covers custom title changes, promotions, demotions, kicks, leave messages, previous rank, optional leave reason, whitelist changes, alliance changes, and squad history logs.&lt;br /&gt;
* &amp;lt;code&amp;gt;F6&amp;lt;/code&amp;gt;, the &amp;lt;code&amp;gt;Group Squad Unit&amp;lt;/code&amp;gt; panel, can show custom group logos for groups that have one set.&lt;br /&gt;
* &amp;lt;code&amp;gt;F6&amp;lt;/code&amp;gt; supports custom group logos.&lt;br /&gt;
* Group and squad history shows detailed whitelist changes.&lt;br /&gt;
* &amp;lt;code&amp;gt;/groupjob&amp;lt;/code&amp;gt; assignment logs for official groups and the &amp;lt;code&amp;gt;48&amp;lt;/code&amp;gt; hour save time.&lt;br /&gt;
* Squads with over &amp;lt;code&amp;gt;50&amp;lt;/code&amp;gt; members can create up to &amp;lt;code&amp;gt;25&amp;lt;/code&amp;gt; squad ranks.&lt;br /&gt;
* &amp;lt;code&amp;gt;/gojob&amp;lt;/code&amp;gt; can be used twice in &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; minutes.&lt;br /&gt;
* &amp;lt;code&amp;gt;/smotd&amp;lt;/code&amp;gt; for setting squad message of the day.&lt;br /&gt;
* Squads have history logs too.&lt;br /&gt;
* &amp;lt;code&amp;gt;/gpoll&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/spoll&amp;lt;/code&amp;gt; can set custom poll duration from &amp;lt;code&amp;gt;15&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;1200&amp;lt;/code&amp;gt; seconds.&lt;br /&gt;
* Group and squad bank deposits are limited to &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt; deposits per &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt; minutes.&lt;br /&gt;
* Group leaders can block their base gate open to allow free entrance.&lt;br /&gt;
* Group leaders can create multiple &amp;lt;code&amp;gt;/mgd&amp;lt;/code&amp;gt; blips and remove a specific one with &amp;lt;code&amp;gt;/mgd remove &amp;lt;number&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;/groupscores&amp;lt;/code&amp;gt; has an &amp;lt;code&amp;gt;F6&amp;lt;/code&amp;gt; Group Scores button, tracks member progress, resets daily, colors own scores orange, sorts high to low, and includes more job and expenditure data.&lt;br /&gt;
* Groups and squads can blacklist single players from using their spawn.&lt;br /&gt;
* L9 group base vehicle repair and auto healing do not work if the vehicle owner is wanted.&lt;br /&gt;
* The &amp;lt;code&amp;gt;/baseunkick&amp;lt;/code&amp;gt; lookup as &amp;lt;code&amp;gt;How do I undo /basekick?&amp;lt;/code&amp;gt; without changing command facts.&lt;br /&gt;
* Group base features can apply to groups that own a &amp;lt;code&amp;gt;CITy Zone&amp;lt;/code&amp;gt; as their group base.&lt;br /&gt;
* &amp;lt;code&amp;gt;/addbasespawn &amp;lt;spawn name&amp;gt;&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/delbasespawn&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;L3+&amp;lt;/code&amp;gt; groups inside their group base or area.&lt;br /&gt;
* Groups and squads can set negative warning levels up to &amp;lt;code&amp;gt;-999%&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Negative group or squad warning messages say &amp;lt;code&amp;gt;rewarded&amp;lt;/code&amp;gt; instead of &amp;lt;code&amp;gt;warned&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;/gvm &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt; for group voice messages and &amp;lt;code&amp;gt;/svm &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt; for squad voice messages.&lt;br /&gt;
* Valid voice message names &amp;lt;code&amp;gt;backup&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;hold&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;clear&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;fallback&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;followme&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;rush&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Police Chiefs and Criminal Bosses can use &amp;lt;code&amp;gt;/vm &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt; for nearby teammates.&lt;br /&gt;
* &amp;lt;code&amp;gt;/baseunkick &amp;lt;partial_name&amp;gt;&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/baseunkick all&amp;lt;/code&amp;gt; to reverse &amp;lt;code&amp;gt;/basekick&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Alliance leaders show with &amp;lt;code&amp;gt;*&amp;lt;/code&amp;gt; before their name in the alliance GUI.&lt;br /&gt;
* Alliance invites auto clear &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; minutes after being received.&lt;br /&gt;
* Team, group, squad, and alliance countdowns can be cancelled by entering &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; as the time.&lt;br /&gt;
* Group and squad bank deposits require a reason.&lt;br /&gt;
* Alliance changes are logged to the group history of each member group.&lt;br /&gt;
* Squads have a squad bank and access depends on squad permissions.&lt;br /&gt;
* &amp;lt;code&amp;gt;/grouponline &amp;lt;groupName&amp;gt;&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/squadonline &amp;lt;squadName&amp;gt;&amp;lt;/code&amp;gt; show another group or squad online list.&lt;br /&gt;
* Group and squad quiz makers can see all submitted answers.&lt;br /&gt;
* Squad invites are limited to &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt; invites per &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; hours.&lt;br /&gt;
* The punished player&amp;#039;s account name shows at the end of the punishment line.&lt;br /&gt;
* Use &amp;lt;code&amp;gt;/groupspt&amp;lt;/code&amp;gt; to let &amp;lt;code&amp;gt;L3&amp;lt;/code&amp;gt; group leaders and deputies see anonymous average activity information for &amp;lt;code&amp;gt;L3+&amp;lt;/code&amp;gt; groups.&lt;br /&gt;
* &amp;lt;code&amp;gt;/gmotd&amp;lt;/code&amp;gt; with no message only removes the group message of the day.&lt;br /&gt;
* &amp;lt;code&amp;gt;/gmotd &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt; sets the group message of the day.&lt;br /&gt;
* &amp;lt;code&amp;gt;/gmotd&amp;lt;/code&amp;gt; with no message removes the group message of the day, and &amp;lt;code&amp;gt;/gmotd &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt; sets it.&lt;br /&gt;
* Every group member can view the group rank access list.&lt;br /&gt;
* &amp;lt;code&amp;gt;/gsmotd&amp;lt;/code&amp;gt; as the group staff message of the day for players with group staff chat access.&lt;br /&gt;
* &amp;lt;code&amp;gt;/gapps &amp;lt;groupName&amp;gt;&amp;lt;/code&amp;gt; opening a specific group&amp;#039;s application.&lt;br /&gt;
* Group and squad barrier spawning rank permission.&lt;br /&gt;
* Group and squad history entries for custom title changes, promotions, demotions, kicks, leave messages, previous ranks, and optional leave reasons.&lt;br /&gt;
* Group info coverage for how many &amp;lt;code&amp;gt;LV&amp;lt;/code&amp;gt; turfs a group controls and the names of those turfs.&lt;br /&gt;
* AFK display in online group, squad, and unit member lists, with how long they have been AFK.&lt;br /&gt;
* Group and squad vehicle shaders are removed next time the player spawns a vehicle after leaving the group or squad.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-START --&amp;gt;&lt;br /&gt;
== F6 group, squad, and unit panel details ==&lt;br /&gt;
&lt;br /&gt;
The F6 Group tab includes visible buttons for:&lt;br /&gt;
&lt;br /&gt;
* group list&lt;br /&gt;
* invites&lt;br /&gt;
* blacklist&lt;br /&gt;
* whitelist&lt;br /&gt;
* info&lt;br /&gt;
* ranks&lt;br /&gt;
* custom skin&lt;br /&gt;
* alliance&lt;br /&gt;
* leaving the group&lt;br /&gt;
&lt;br /&gt;
Group invite notes:&lt;br /&gt;
&lt;br /&gt;
* players who are already in a group cannot be invited as normal groupless players&lt;br /&gt;
* offline invites can use the account name invite box&lt;br /&gt;
&lt;br /&gt;
The F6 Unit tab shows:&lt;br /&gt;
&lt;br /&gt;
* online count&lt;br /&gt;
* total count&lt;br /&gt;
* offline count&lt;br /&gt;
* unit controls&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Official forum guide topics ==&lt;br /&gt;
&lt;br /&gt;
Use these official forum topics for group and squad requirements:&lt;br /&gt;
&lt;br /&gt;
* [https://cit.gg/index.php?topic=134753.0 Official Groups Guide]&lt;br /&gt;
* [https://cit.gg/index.php?topic=127013.0 Official Squads Guide]&lt;br /&gt;
* [https://cit.gg/index.php?topic=384860.0 Group Promotion System]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-START --&amp;gt;&lt;br /&gt;
== Related commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/asc &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sends group alliance staff chat if you have access.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/gc &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sends group chat.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/gdiscordcode gsc&amp;lt;/code&amp;gt;&lt;br /&gt;
| Starts linking group staff chat to a Discord channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/groupchatcolor &amp;amp;lt;red&amp;amp;gt; &amp;amp;lt;green&amp;amp;gt; &amp;amp;lt;blue&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Changes group chat color for all members.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/groupwarninglevelreduction &amp;amp;lt;amount&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Changes how much the group warning level goes down each day. The amount is between &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;100&amp;lt;/code&amp;gt;, and the default is &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/gsc &amp;amp;lt;message&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sends group staff chat if you have access.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/guard&amp;lt;/code&amp;gt;&lt;br /&gt;
| L8+ groups can use it to spawn guards.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/unitonline &amp;amp;lt;unit name&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows online unit members by number. Leave the unit name empty for your own unit.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== F6 Group panel ==&lt;br /&gt;
&lt;br /&gt;
The `F6` Group tab can show `Group Level`, `Job Name`, `Turf Color`, vehicle shaders, skin shaders, online players, total players, and graffiti. Available controls depend on the group and your permissions. They can include Group List, Group Invites, Group Blacklist, Group Whitelist, Group Info, Group Ranks, Group History, Group Members, Group Bank, Group Applications, Group Job, Custom Skin, Group Alliance, and Leave Group.&lt;br /&gt;
&lt;br /&gt;
== Group job access ==&lt;br /&gt;
&lt;br /&gt;
Use `/gojob` or the `Group Job` button in `F6`. Group ranks can have separate permission to take or assign the group job. Assignment is available to Level `6+` groups, and Level `6+` police groups can select `GIU`.&lt;br /&gt;
&lt;br /&gt;
== Organization Center ==&lt;br /&gt;
&lt;br /&gt;
Open &amp;lt;code&amp;gt;F6&amp;lt;/code&amp;gt; or use &amp;lt;code&amp;gt;/groupsquadunit&amp;lt;/code&amp;gt; to manage organization features. The Group tab provides group information and member controls, while Overview links to Group Overview, Members, Bank, and Alliance.&lt;br /&gt;
&lt;br /&gt;
Group capacity is capped at &amp;lt;code&amp;gt;90&amp;lt;/code&amp;gt; members. Buy group slots from &amp;lt;code&amp;gt;F6 &amp;gt; Group &amp;gt; Members&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;$50,000&amp;lt;/code&amp;gt; per slot. The old &amp;lt;code&amp;gt;F6 &amp;gt; Group &amp;gt; Members&amp;lt;/code&amp;gt; command is not used.&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;/mgd&amp;lt;/code&amp;gt; to set an F11 destination visible to group members. Multiple destinations are supported, and &amp;lt;code&amp;gt;/mgd remove &amp;amp;lt;number&amp;amp;gt;&amp;lt;/code&amp;gt; removes one when permitted.&lt;br /&gt;
&lt;br /&gt;
== Discord link requirement ==&lt;br /&gt;
&lt;br /&gt;
A Level &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; group cannot link its group chat to Discord.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== Revoking an invite ==&lt;br /&gt;
&lt;br /&gt;
A group or squad invite can be revoked after it is sent.&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Group Level]]&lt;br /&gt;
* [[Group Promotion]]&lt;br /&gt;
* [[Group Bank]]&lt;br /&gt;
* [[Group History]]&lt;br /&gt;
* [[Group Members]]&lt;br /&gt;
* [[Group Applications]]&lt;br /&gt;
* [[Squads]]&lt;br /&gt;
* [[Units]]&lt;br /&gt;
* [[Alliance]]&lt;br /&gt;
&lt;br /&gt;
* [[Organization Center (F6)]]&lt;br /&gt;
[[Category:Groups and Squads]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Groups</comments>
		</item>
		<item>
			<title>Gangster Highlight</title>
			<link>https://citwiki.com/index.php?title=Gangster_Highlight&amp;diff=8922&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Gangster_Highlight&amp;diff=8922&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Gangster_Highlight&quot; title=&quot;Gangster Highlight&quot;&gt;Gangster Highlight&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Gangster Highlight - CIT Wiki&lt;br /&gt;
|description=Guide to Gangster Highlight in CIT, including /highlight, group highlights, player highlights, customization, and persistent group highlights.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Gangster Highlight =&lt;br /&gt;
&lt;br /&gt;
Gangster Highlight is a gangster tool used to mark [[groups]] or players so they are easier to track in fights.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH8-HIGHLIGHT-START --&amp;gt;&lt;br /&gt;
== How to use highlights ==&lt;br /&gt;
&lt;br /&gt;
Use `/highlight` to mark groups or players so they are easier to track in fights.&lt;br /&gt;
&lt;br /&gt;
The highlight panel has:&lt;br /&gt;
&lt;br /&gt;
* `Group`&lt;br /&gt;
* `Players`&lt;br /&gt;
* `Customize`&lt;br /&gt;
&lt;br /&gt;
The `Players` tab can highlight specific players, and more than one player can be highlighted. Group highlights stay after reconnecting or logging in again.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH8-HIGHLIGHT-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Highlight notes ==&lt;br /&gt;
&lt;br /&gt;
Gangster Highlight is part of gangster gameplay.&lt;br /&gt;
&lt;br /&gt;
It is mainly used during fights and turfing so marked targets are easier to follow.&lt;br /&gt;
&lt;br /&gt;
After becoming a gangster, one of the main things to focus on is turfing, Briefcases, LS [[Hijack]] missions, and /highlight.&lt;br /&gt;
&lt;br /&gt;
== How it works ==&lt;br /&gt;
Gangster Highlight is opened with:&lt;br /&gt;
&lt;br /&gt;
* /highlight&lt;br /&gt;
&lt;br /&gt;
It lets you mark groups or players for easier tracking during fights.&lt;br /&gt;
&lt;br /&gt;
The panel has 3 tabs:&lt;br /&gt;
&lt;br /&gt;
* Group&lt;br /&gt;
* Players&lt;br /&gt;
* Customize&lt;br /&gt;
&lt;br /&gt;
== Group Tab ==&lt;br /&gt;
&lt;br /&gt;
The Group tab is used for highlighting groups.&lt;br /&gt;
&lt;br /&gt;
Group highlights stay after reconnecting or logging in.&lt;br /&gt;
&lt;br /&gt;
== Players Tab ==&lt;br /&gt;
&lt;br /&gt;
The Players tab lets you highlight specific players.&lt;br /&gt;
&lt;br /&gt;
You can highlight more than one player there.&lt;br /&gt;
&lt;br /&gt;
== Customize Tab ==&lt;br /&gt;
&lt;br /&gt;
Gangster Highlight also has a Customize tab.&lt;br /&gt;
&lt;br /&gt;
== When To Use It ==&lt;br /&gt;
&lt;br /&gt;
Gangster Highlight is useful in situations like:&lt;br /&gt;
&lt;br /&gt;
* Turf fights&lt;br /&gt;
* Group fights&lt;br /&gt;
* [[Briefcase]] fights&lt;br /&gt;
* LS Hijack fights&lt;br /&gt;
* General gangster PvP&lt;br /&gt;
&lt;br /&gt;
== Command ==&lt;br /&gt;
&lt;br /&gt;
Gangster Highlight uses this command:&lt;br /&gt;
&lt;br /&gt;
* /highlight&lt;br /&gt;
&lt;br /&gt;
== Highlight details ==&lt;br /&gt;
&lt;br /&gt;
* Gangster Highlight is a gangster tool.&lt;br /&gt;
* It is used to mark groups or players so they are easier to track in fights.&lt;br /&gt;
* The panel has Group, Players, and Customize tabs.&lt;br /&gt;
* The Players tab can highlight more than one player.&lt;br /&gt;
* Group highlights stay after reconnecting or logging in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== Access and customization ==&lt;br /&gt;
&lt;br /&gt;
`/highlight` is available only to Gangsters and Police Officers. The panel has `Group`, `Players`, and `Customize` tabs.&lt;br /&gt;
&lt;br /&gt;
In `Customize`, enable or disable Highlight Mode, choose `MRT (High)` or `Glow (Low)`, and change the highlight color. Group highlighting overwrites player highlighting, so apply group highlights before individual player highlights.&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Gangster]]&lt;br /&gt;
* [[Turfing]]&lt;br /&gt;
* [[LS Gangster]]&lt;br /&gt;
* [[LV Gangster]]&lt;br /&gt;
[[Category:Gangster]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Gangster_Highlight</comments>
		</item>
		<item>
			<title>Gambling</title>
			<link>https://citwiki.com/index.php?title=Gambling&amp;diff=8920&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=Gambling&amp;diff=8920&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/Gambling&quot; title=&quot;Gambling&quot;&gt;Gambling&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Gambling =&lt;br /&gt;
&lt;br /&gt;
Gambling in CIT lets players use casino or gambling machines and some related chance based systems like the Lottery.&lt;br /&gt;
&lt;br /&gt;
== Gambling notes ==&lt;br /&gt;
&lt;br /&gt;
Gambling is used for chance based money activities in CIT.&lt;br /&gt;
&lt;br /&gt;
The current file shows these gambling related systems:&lt;br /&gt;
&lt;br /&gt;
* Casino or gambling machines&lt;br /&gt;
* Prison gambling machines&lt;br /&gt;
* Lottery&lt;br /&gt;
* Slot machine access from `CITPhone`&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
To start Gambling, you need:&lt;br /&gt;
&lt;br /&gt;
* More than `$3,000`&lt;br /&gt;
&lt;br /&gt;
== How to start gambling ==&lt;br /&gt;
&lt;br /&gt;
To start normal Gambling:&lt;br /&gt;
&lt;br /&gt;
# Go to a casino or gambling machine.&lt;br /&gt;
&lt;br /&gt;
# Stand in the red marker.&lt;br /&gt;
&lt;br /&gt;
This starts the gambling system.&lt;br /&gt;
&lt;br /&gt;
== Gambling in Prison ==&lt;br /&gt;
&lt;br /&gt;
You can also gamble while in prison.&lt;br /&gt;
&lt;br /&gt;
Prison has the same gambling machines.&lt;br /&gt;
&lt;br /&gt;
Jailed players can also use the gambling machines there.&lt;br /&gt;
&lt;br /&gt;
== Lottery ==&lt;br /&gt;
&lt;br /&gt;
Lottery is part of the gambling system.&lt;br /&gt;
&lt;br /&gt;
To play the Lottery:&lt;br /&gt;
&lt;br /&gt;
# Open `CITPhone`&lt;br /&gt;
&lt;br /&gt;
# Open `Lottery`&lt;br /&gt;
&lt;br /&gt;
# Buy a ticket for `$50,000`&lt;br /&gt;
&lt;br /&gt;
If you win, the money goes to:&lt;br /&gt;
&lt;br /&gt;
* Your bank account&lt;br /&gt;
&lt;br /&gt;
== Slot Machine Access ==&lt;br /&gt;
&lt;br /&gt;
`CITPhone` also has:&lt;br /&gt;
&lt;br /&gt;
* A slot machine app entry&lt;br /&gt;
&lt;br /&gt;
This opens the slot machine system from your phone.&lt;br /&gt;
&lt;br /&gt;
== How Gambling Works ==&lt;br /&gt;
&lt;br /&gt;
The file confirms that gambling is started from:&lt;br /&gt;
&lt;br /&gt;
* Casino or gambling machines&lt;br /&gt;
* Prison gambling machines&lt;br /&gt;
* Lottery through `CITPhone`&lt;br /&gt;
* Slot machine access through `CITPhone`&lt;br /&gt;
&lt;br /&gt;
== Gambling details ==&lt;br /&gt;
&lt;br /&gt;
* You need more than `$3,000` to start Gambling.&lt;br /&gt;
* Gambling starts by standing in the red marker at a casino or gambling machine.&lt;br /&gt;
* Prison has the same gambling machines.&lt;br /&gt;
* Jailed players can use gambling machines.&lt;br /&gt;
* Lottery is opened through `CITPhone`.&lt;br /&gt;
* A Lottery ticket costs `$50,000`.&lt;br /&gt;
* Lottery winnings go to your bank account.&lt;br /&gt;
* `CITPhone` also has a slot machine app entry.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== Lottery details ==&lt;br /&gt;
&lt;br /&gt;
Open `CITPhone &amp;gt; Buy Lottery`, choose a number from `1` to `50`, and buy a `$50,000` ticket. The daily draw is at `21:00 CE(S)T`. Winnings go to the bank account, and the prize depends on the draw.&lt;br /&gt;
&lt;br /&gt;
== Slot Machine payouts ==&lt;br /&gt;
&lt;br /&gt;
Each CITPhone Slot Machine spin costs `$3,000`, and winnings are transferred automatically.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Result&lt;br /&gt;
! Payout&lt;br /&gt;
|-&lt;br /&gt;
| `3` oranges&lt;br /&gt;
| `$40,000`&lt;br /&gt;
|-&lt;br /&gt;
| `3` grapes&lt;br /&gt;
| `$30,000`&lt;br /&gt;
|-&lt;br /&gt;
| `3` strawberries&lt;br /&gt;
| `$20,000`&lt;br /&gt;
|-&lt;br /&gt;
| `3` apples&lt;br /&gt;
| `$15,000`&lt;br /&gt;
|-&lt;br /&gt;
| Any `2` oranges&lt;br /&gt;
| `$10,000`&lt;br /&gt;
|-&lt;br /&gt;
| Any `2` grapes&lt;br /&gt;
| `$7,500`&lt;br /&gt;
|-&lt;br /&gt;
| Any `2` strawberries&lt;br /&gt;
| `$5,000`&lt;br /&gt;
|-&lt;br /&gt;
| Any single apple&lt;br /&gt;
| `$2,500`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[CITPhone]]&lt;br /&gt;
* [[Prison]]&lt;br /&gt;
* [[Bank]]&lt;br /&gt;
[[Category:Economy and Trading]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:Gambling</comments>
		</item>
		<item>
			<title>GPS</title>
			<link>https://citwiki.com/index.php?title=GPS&amp;diff=8918&amp;oldid=0</link>
			<guid isPermaLink="false">https://citwiki.com/index.php?title=GPS&amp;diff=8918&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Jarrah&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Jarrah (page does not exist)&quot;&gt;&lt;bdi&gt;Jarrah&lt;/bdi&gt;&lt;/a&gt; imported &lt;a href=&quot;/index.php/GPS&quot; title=&quot;GPS&quot;&gt;GPS&lt;/a&gt; by file upload (1 revision) Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=GPS - CIT Wiki&lt;br /&gt;
|description=How to use CIT GPS, GPS Bookmarks, Personal Places, shortcuts, job markers, waypoint removal, and GPS categories.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= GPS =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;GPS&amp;#039;&amp;#039;&amp;#039; is CIT&amp;#039;s location and waypoint system. It is used to search for places, browse bookmarks, save personal places, and mark destinations on the map.&lt;br /&gt;
&lt;br /&gt;
[[File:GPS - bookmarks and waypoint.jpg|thumb|alt=GPS Bookmarks panel with an active waypoint|GPS Bookmarks panel with an active waypoint.]]&lt;br /&gt;
&lt;br /&gt;
You can open it with:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GPS is also available through the &amp;#039;&amp;#039;&amp;#039;GPS&amp;#039;&amp;#039;&amp;#039; app in &amp;#039;&amp;#039;&amp;#039;CITPhone&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH4-GPS-START --&amp;gt;&lt;br /&gt;
== How to mark a place ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Action&lt;br /&gt;
! Use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Open GPS&lt;br /&gt;
| &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens the GPS Bookmarks panel.&lt;br /&gt;
|-&lt;br /&gt;
| Search&lt;br /&gt;
| Type a place name&lt;br /&gt;
| Double click a bookmark to mark it.&lt;br /&gt;
|-&lt;br /&gt;
| Save a personal place&lt;br /&gt;
| &amp;lt;code&amp;gt;Personal Places&amp;lt;/code&amp;gt; then &amp;lt;code&amp;gt;Add&amp;lt;/code&amp;gt;&lt;br /&gt;
| This saves your current location.&lt;br /&gt;
|-&lt;br /&gt;
| Remove waypoint&lt;br /&gt;
| &amp;lt;code&amp;gt;M&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt; then &amp;lt;code&amp;gt;Stop GPS&amp;lt;/code&amp;gt;&lt;br /&gt;
| The waypoint also clears when you get close.&lt;br /&gt;
|-&lt;br /&gt;
| Ammu Nation shortcut&lt;br /&gt;
| &amp;lt;code&amp;gt;/gps ammu&amp;lt;/code&amp;gt;&lt;br /&gt;
| Marks an Ammu Nation store.&lt;br /&gt;
|-&lt;br /&gt;
| Pay and Spray shortcut&lt;br /&gt;
| &amp;lt;code&amp;gt;/gps pns&amp;lt;/code&amp;gt;&lt;br /&gt;
| Marks a Pay and Spray location.&lt;br /&gt;
|-&lt;br /&gt;
| Gas shortcut&lt;br /&gt;
| &amp;lt;code&amp;gt;/gps gas&amp;lt;/code&amp;gt;&lt;br /&gt;
| Marks a gas station.&lt;br /&gt;
|-&lt;br /&gt;
| Mod shop shortcut&lt;br /&gt;
| &amp;lt;code&amp;gt;/gps mods&amp;lt;/code&amp;gt;&lt;br /&gt;
| Marks a mod shop.&lt;br /&gt;
|-&lt;br /&gt;
| Directions&lt;br /&gt;
| &amp;lt;code&amp;gt;/waypoint&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows directions to the specified place.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;GPS category summary&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
`/gps` includes `Personal Places`, `Las Venturas Turfs`, `Entertainment`, `Apartments`, `Public Zones`, `Armed Robberies`, `Jobs`, `Los Santos`, `CITy Island`, `Out of City`, `Las Venturas`, `San Fierro`, `Criminal Events`, `CITy Zen Zones`, `Shops (Robbable)`, `Official Group Bases`, `Vehicle Shops`, `Factories`, and `Rapid Transportation`.&lt;br /&gt;
&lt;br /&gt;
== Waypoint notes ==&lt;br /&gt;
* GPS waypoint distance text includes an ETA based on your current speed.&lt;br /&gt;
* You cannot share a GPS waypoint with your team.&lt;br /&gt;
* Use the `Jobs` category to find job markers.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH4-GPS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What GPS Does ==&lt;br /&gt;
&lt;br /&gt;
The GPS system lets you:&lt;br /&gt;
&lt;br /&gt;
* search for a place&lt;br /&gt;
* browse built in destination categories&lt;br /&gt;
* double click a destination to mark it&lt;br /&gt;
* save your own personal places&lt;br /&gt;
* quickly find jobs, shops, robberies, [[events]], apartments, bases, factories, and other important locations&lt;br /&gt;
&lt;br /&gt;
== How to open GPS ==&lt;br /&gt;
&lt;br /&gt;
To open the GPS panel:&lt;br /&gt;
&lt;br /&gt;
* use &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How GPS works ==&lt;br /&gt;
&lt;br /&gt;
To use GPS:&lt;br /&gt;
&lt;br /&gt;
# open &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt;&lt;br /&gt;
# browse the categories or search for a location&lt;br /&gt;
# select the destination&lt;br /&gt;
# double click it to GPS the location&lt;br /&gt;
&lt;br /&gt;
The GPS panel includes:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;GPS Bookmarks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Personal Places&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* a search bar&lt;br /&gt;
* built in destination categories&lt;br /&gt;
&lt;br /&gt;
== GPS Bookmarks ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;GPS Bookmarks&amp;#039;&amp;#039;&amp;#039; lets you browse categories, search for places, and mark them.&lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
&lt;br /&gt;
* open &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt;&lt;br /&gt;
* browse the categories&lt;br /&gt;
* search for a location if needed&lt;br /&gt;
* double click a bookmark to GPS it&lt;br /&gt;
&lt;br /&gt;
== Personal Places ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Personal Places&amp;#039;&amp;#039;&amp;#039; lets you save your current location.&lt;br /&gt;
&lt;br /&gt;
To add one:&lt;br /&gt;
&lt;br /&gt;
* open &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt;&lt;br /&gt;
* go to &amp;#039;&amp;#039;&amp;#039;Personal Places&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* use &amp;#039;&amp;#039;&amp;#039;Add&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== GPS shortcuts ==&lt;br /&gt;
&lt;br /&gt;
The GPS shortcuts include:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/gps ammu&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;/gps pns&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;/gps gas&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;/gps mods&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== GPS and the map ==&lt;br /&gt;
&lt;br /&gt;
GPS works together with the full map.&lt;br /&gt;
&lt;br /&gt;
Related map controls:&lt;br /&gt;
&lt;br /&gt;
* click a destination on &amp;lt;code&amp;gt;F11&amp;lt;/code&amp;gt; to place a GPS waypoint&lt;br /&gt;
* the waypoint goes away when you get close to it&lt;br /&gt;
* you can also open &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt; and click &amp;lt;code&amp;gt;Stop GPS&amp;lt;/code&amp;gt;&lt;br /&gt;
* players cannot share a GPS waypoint with their team&lt;br /&gt;
&lt;br /&gt;
== CIT Map Guide ==&lt;br /&gt;
&lt;br /&gt;
[[CIT Map Guide]] is separate from `/gps`. It is a static map guide for searching CIT places, filtering marker types and regions, checking icon meanings, opening wiki pages, and reporting wrong markers.&lt;br /&gt;
&lt;br /&gt;
Not every `CIT Map Guide` icon is a visible in game marker. Some entries are only places or GPS style destinations.&lt;br /&gt;
&lt;br /&gt;
== GPS categories ==&lt;br /&gt;
The built in GPS categories are:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Personal Places&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Las Venturas]] Turfs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Entertainment&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Apartments&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Public Zones&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Armed Robberies&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Jobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Los Santos]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;CITy Island&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Out of City&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Las Venturas&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[San Fierro]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Criminal]] Events&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;CITy Zen Zones&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Shops (Robbable)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Official Group Bases&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Vehicles|Vehicle]] Shops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Factories&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Las Venturas Turfs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Las Venturas Turfs&amp;#039;&amp;#039;&amp;#039; category includes:&lt;br /&gt;
&lt;br /&gt;
* Central LV [[Housing]] Complex - Redsands East&lt;br /&gt;
* Emerald Isle - The Emerald Isle&lt;br /&gt;
* LVFD - Harry [[Gold]] Parkway&lt;br /&gt;
* Island 3 - War Islands&lt;br /&gt;
* Island 11 - War Islands&lt;br /&gt;
* Roca Escalante Housing Complex - Redsands West&lt;br /&gt;
* Pilgrim - Pilgrim&lt;br /&gt;
* LV Court House - Roca Escalante&lt;br /&gt;
* The Old Strip East - Old Venturas Strip&lt;br /&gt;
* Starfish Casino Construction - Starfish Casino&lt;br /&gt;
* The Camels Toe - The Camel&amp;#039;s Toe&lt;br /&gt;
* Redsands West - Redsands West&lt;br /&gt;
* Redsands Freight - Redsands West&lt;br /&gt;
* More Rockshore West - Rockshore West&lt;br /&gt;
* Rockshore West - Rockshore West&lt;br /&gt;
* Last Dime Motel - Last Dime Motel&lt;br /&gt;
* Randolph Industrial Estate - Randolph Industrial Estate&lt;br /&gt;
* Blackfield Chapel - Blackfield Chapel&lt;br /&gt;
* Las Venturas Airport - Las Venturas Airport&lt;br /&gt;
* La Conca - Caligula&amp;#039;s Palace&lt;br /&gt;
* V Rock Hotel - Julius Thruway East&lt;br /&gt;
* Redsands East - Redsands East&lt;br /&gt;
* LV Train Junkyard - Sobell Rail Yards&lt;br /&gt;
* South Whitewood Estates - Whitewood Estates&lt;br /&gt;
* LV West Research Building - Whitewood Estates&lt;br /&gt;
* LV Dirt Ring - Blackfield&lt;br /&gt;
* Greenglass College - Greenglass College&lt;br /&gt;
* Creek - Creek&lt;br /&gt;
* Rockshore East Warehouse - Rockshore East&lt;br /&gt;
* Island 1 - War Islands&lt;br /&gt;
* Island 2 - War Islands&lt;br /&gt;
* Oil 5 - War Islands&lt;br /&gt;
* The Clowns Pocket - The Clown&amp;#039;s Pocket&lt;br /&gt;
* Calligulas Palace - Caligula&amp;#039;s Palace&lt;br /&gt;
* Creek North - Creek&lt;br /&gt;
* Creek South - Creek&lt;br /&gt;
* East Whitewood Estates - Whitewood Estates&lt;br /&gt;
* Rockshore East - Rockshore East&lt;br /&gt;
* Sobell Train Station - Linden Station&lt;br /&gt;
* Island 6 - War Islands&lt;br /&gt;
* West Whitewood Estates - Whitewood Estates&lt;br /&gt;
* Island 9 - War Islands&lt;br /&gt;
* Island 7 - War Islands&lt;br /&gt;
* Island 10 - War Islands&lt;br /&gt;
* East Come A Lot - Come-A-Lot&lt;br /&gt;
* LV Advanced Biking - Blackfield&lt;br /&gt;
* Oil 2 - Oil Wastelands&lt;br /&gt;
* LVA Hanger - Las Venturas Airport&lt;br /&gt;
* The Pink Swan - The Pink Swan&lt;br /&gt;
* Four Dragons Casino - The Four Dragons Casino&lt;br /&gt;
* Oil 1 - Oil Wastelands&lt;br /&gt;
* The Pirate Ship - Pirates in Men&amp;#039;s Pants&lt;br /&gt;
* The High Roller - The High Roller&lt;br /&gt;
* The Visage - The Visage&lt;br /&gt;
* Xoomer And Ammunition - Las Venturas&lt;br /&gt;
* East Camel Toe - The Camel&amp;#039;s Toe&lt;br /&gt;
* LV Multi Story Carpark - Royal Casino&lt;br /&gt;
* Come A Lot - Come-A-Lot&lt;br /&gt;
* Royal Casino - Royal Casino&lt;br /&gt;
* Prickle Pine Houses - Prickle Pine&lt;br /&gt;
* LVPD - Roca Escalante&lt;br /&gt;
* Island 8 - War Islands&lt;br /&gt;
* Island 4 - War Islands&lt;br /&gt;
* Prickle Pine Housing Complex - Prickle Pine&lt;br /&gt;
* Dragon Mall - Pilgrim&lt;br /&gt;
* KACC - K.A.C.C. [[Military]] Fuels&lt;br /&gt;
* Spinybed - Spinybed&lt;br /&gt;
* The Old Strip - Old Venturas Strip&lt;br /&gt;
* Prickle Pine Fuel Station - Prickle Pine&lt;br /&gt;
* Island 5 - War Islands&lt;br /&gt;
* Roca Escalante - Roca Escalante&lt;br /&gt;
* Oil 7 - Oil Wastelands&lt;br /&gt;
* East LVA Depot - LVA Freight Depot&lt;br /&gt;
* West LVA Freight Depot - LVA Freight Depot&lt;br /&gt;
* James Joyce Complex - Old Venturas Strip&lt;br /&gt;
* Oil 3 - Oil Wastelands&lt;br /&gt;
* Oil 4 - War Islands&lt;br /&gt;
* Oil 8 - War Islands&lt;br /&gt;
* Prickle Pine - Prickle Pine&lt;br /&gt;
* Oil 6 - Oil Wastelands&lt;br /&gt;
* Starfish Casino - Starfish Casino&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Entertainment&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Entertainment&amp;#039;&amp;#039;&amp;#039; category includes:&lt;br /&gt;
&lt;br /&gt;
* LS [[Car Show]] Area - Downtown Los Santos&lt;br /&gt;
* Jizzy&amp;#039;s Pleasure Dome - Battery Point&lt;br /&gt;
* The Pig Pen - East Los Santos&lt;br /&gt;
* City Island Show Area - Open Sea&lt;br /&gt;
* City Outdoor [[Cinema]] - Industrial Estates&lt;br /&gt;
* LS Outdoor Cinema - Santa Maria Beach&lt;br /&gt;
* Fort Carson Outdoor Cinema - Fort Carson&lt;br /&gt;
* LS Four Dragons Casino - Market&lt;br /&gt;
* LS North Casino - Los Santos&lt;br /&gt;
* Old Car Show Area - Los Santos International&lt;br /&gt;
* Tiki Bar - Mulholland&lt;br /&gt;
* List of reporters - Ocean Docks&lt;br /&gt;
* Eat&amp;amp;Go Restaurant - Las Payasadas&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Apartments&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Apartments&amp;#039;&amp;#039;&amp;#039; category includes:&lt;br /&gt;
&lt;br /&gt;
* SF - Financial Hotel - Financial&lt;br /&gt;
* SF - City Hall - City Hall&lt;br /&gt;
* SF - Garcia - Garcia&lt;br /&gt;
* SF - Juniper Hill - Juniper Hill&lt;br /&gt;
* SF - Juniper Hill 2 - Juniper Hill&lt;br /&gt;
* SF - Juniper Hill 3 - Juniper Hill&lt;br /&gt;
* LS - Temple - Temple&lt;br /&gt;
* LS - Downtown - Downtown Los Santos&lt;br /&gt;
* LS - Market - Market&lt;br /&gt;
* LS - East - East Los Santos&lt;br /&gt;
* LS - Las Colinas - Las Colinas&lt;br /&gt;
* LS - Rodeo - Rodeo&lt;br /&gt;
* LS - Rodeo 2 - Rodeo&lt;br /&gt;
* RC - Blueberry - Blueberry&lt;br /&gt;
* Glen Park Apartments - Downtown Los Santos&lt;br /&gt;
* Downtown SF Apartments - Downtown&lt;br /&gt;
* Downtown LS Condos - Downtown Los Santos&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Public Zones&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Public Zones&amp;#039;&amp;#039;&amp;#039; category includes:&lt;br /&gt;
&lt;br /&gt;
* El Quebrados - El Quebrados&lt;br /&gt;
* Pear Islands - Pear Islands&lt;br /&gt;
* Las Barrancas - Las Barrancas&lt;br /&gt;
* Red Country - Red County&lt;br /&gt;
* Eastern CITy Quarter - Eastern CITy Quarter&lt;br /&gt;
* Ocean Flats - Ocean Flats&lt;br /&gt;
* Bayside Marina - Bayside Marina&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Armed Robberies&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Armed Robberies&amp;#039;&amp;#039;&amp;#039; category includes:&lt;br /&gt;
&lt;br /&gt;
* GY: Graveyard Mortuary - Vinewood&lt;br /&gt;
* CC: Country Club - Vinewood&lt;br /&gt;
* LSA: LSA Storage - Los Santos International&lt;br /&gt;
* PCB: Palomino Creek [[Bank]] - Palomino Creek&lt;br /&gt;
* CPD: Car Parts Dealer - Flint County&lt;br /&gt;
* DTY: Docks Train Yard - Ocean Docks&lt;br /&gt;
* NRH: North Rock Hut - North Rock&lt;br /&gt;
* SPF: Sprunk Factory - Montgomery&lt;br /&gt;
* FS: Freight Station - Flint County&lt;br /&gt;
* CS: Construction Site - Glen Park&lt;br /&gt;
* IS: [[Iron]] Storage - Fallen Tree&lt;br /&gt;
* GT: Ghost Town - Richman&lt;br /&gt;
* DS: Drug Shipment - Ocean Docks&lt;br /&gt;
* DPD: Dillimore PD - Dillimore&lt;br /&gt;
* OF: Oil Factory - Ocean Docks&lt;br /&gt;
* BB: Blueberry - Blueberry&lt;br /&gt;
* MV: Magneto&amp;#039;s Villa - Mulholland&lt;br /&gt;
* LSO: LS Oil - Las Colinas&lt;br /&gt;
* NCC: Nuko&amp;#039;s Car Center - Rodeo&lt;br /&gt;
* HJ: Happy Jewellers - Rodeo&lt;br /&gt;
* MA: Abandoned Mall - Willowfield&lt;br /&gt;
* VH: Vagos House - East Los Santos&lt;br /&gt;
* LSJ: Junkyard - Willowfield&lt;br /&gt;
* MO: Marina Office - Verona Beach&lt;br /&gt;
* SDC: Safe Deposit Center - Little Mexico&lt;br /&gt;
* SI: Santos Investments - East Beach&lt;br /&gt;
* WG: Willowfield Garages - Willowfield&lt;br /&gt;
* USFY: Unity Station Freight Yard - El Corona&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Jobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Jobs&amp;#039;&amp;#039;&amp;#039; category includes:&lt;br /&gt;
&lt;br /&gt;
* LS Mall - Market&lt;br /&gt;
* [[Paramedic]] (LV) - Las Venturas Airport&lt;br /&gt;
* [[Delivery Man]] (SF) - Doherty&lt;br /&gt;
* Delivery Man (LS) - Willowfield&lt;br /&gt;
* [[Farmer]] (Flint County) - Flint County&lt;br /&gt;
* Farmer (Red County) - Blueberry Acres&lt;br /&gt;
* Fire Fighter (SF) - Doherty&lt;br /&gt;
* [[Fisherman]] (LS) - Verdant Bluffs&lt;br /&gt;
* Fisherman (SF) - Palisades&lt;br /&gt;
* [[Mechanic]] (LS) - Temple&lt;br /&gt;
* Mechanic (LV) - Redsands East&lt;br /&gt;
* Mechanic (SF) - Doherty&lt;br /&gt;
* [[News Reporter]] (LS) - Rodeo&lt;br /&gt;
* News Reporter (SF) - Doherty&lt;br /&gt;
* [[Taxi Driver]] (LS) - Verona Beach&lt;br /&gt;
* Taxi Driver (SF) - Doherty&lt;br /&gt;
* [[Police]] Officer (SF) - Downtown&lt;br /&gt;
* [[Police Officer]] (LS) - [[LSPD]]&lt;br /&gt;
* [[Waste Manager]] (SF) - Doherty&lt;br /&gt;
* Waste Manager (LS) - Willowfield&lt;br /&gt;
* [[Hooker]] (SF) - Battery Point&lt;br /&gt;
* Hooker (LS) - East Los Santos&lt;br /&gt;
* [[Pizza Boy]] (LS) - Market&lt;br /&gt;
* Pizza Boy (SF) - Esplanade North&lt;br /&gt;
* [[Fuel Transporter]] (LS) - Ocean Docks&lt;br /&gt;
* Fuel Transporter (SF) - Easter Bay [[Chemicals]]&lt;br /&gt;
* [[Space Miner]] (Tierra Robada) - San Fierro&lt;br /&gt;
* [[LS Miner]] - Las Colinas&lt;br /&gt;
* Paramedic (LS - All Saints) - Market&lt;br /&gt;
* Paramedic (LS - Jefferson) - Jefferson&lt;br /&gt;
* Paramedic (SF - Santa Flora) - Santa Flora&lt;br /&gt;
* [[Cave Miner]] (Whetstone - Angel Pine) - Mount Chiliad&lt;br /&gt;
* [[Hunter]] (Whetstone - Angel Pine) - Angel Pine&lt;br /&gt;
* [[Pilot]] (LS Airport) - Los Santos International&lt;br /&gt;
* Pilot (SF Airport) - Easter Bay Airport&lt;br /&gt;
* [[Bus Driver]] (LS Train Station) - El Corona&lt;br /&gt;
* [[Lumberjack]] (RC - Panopticon) - The Panopticon&lt;br /&gt;
* Lumberjack (RC - Montgomery) - Red County&lt;br /&gt;
* [[Trucker]] (SF - Easter Basin) - Easter Basin&lt;br /&gt;
* Trucker (LS - Ocean Docks) - Ocean Docks&lt;br /&gt;
* Waste Manager (Whetstone - Angel Pine) - Whetstone&lt;br /&gt;
* [[Train Driver]] (SF) - Cranberry Station&lt;br /&gt;
* Train Driver (LS) - Unity Station&lt;br /&gt;
* [[Iron Miner]] (LV) - Hunter Quarry&lt;br /&gt;
* Farmer (CITy Island) - Palisades&lt;br /&gt;
* Bus Driver (SF) - Juniper Hill&lt;br /&gt;
* [[City Engineer]] (SF) - Financial&lt;br /&gt;
* [[LS Miner]] - Las Colinas&lt;br /&gt;
* [[Street Cleaner]] (SF) - Doherty&lt;br /&gt;
* Street Cleaner (LS) - Willowfield&lt;br /&gt;
* [[Employment Office]] - Downtown&lt;br /&gt;
* [[Paper Boy]] (SF) - Palisades&lt;br /&gt;
* Paper Boy (LS) - Commerce&lt;br /&gt;
* [[Electrician]] (SF) - Doherty&lt;br /&gt;
* Electrician (LS) - East Beach&lt;br /&gt;
* [[Crane Operator]] (SF) - Easter Basin&lt;br /&gt;
* [[Butcher]] (SF) - Garcia&lt;br /&gt;
* Software [[Developer]] (LS)&lt;br /&gt;
* [[Software Developer]] (SF)&lt;br /&gt;
* [[Ice Cream Man]] (LS) - Market&lt;br /&gt;
* Ice Cream Man (SF) - Hashbury&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Los Santos&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Los Santos&amp;#039;&amp;#039;&amp;#039; category includes:&lt;br /&gt;
&lt;br /&gt;
* LS Unity Station - Unity Station&lt;br /&gt;
* LS Bank - Downtown Los Santos&lt;br /&gt;
* LS Recovery Point - Mulholland Intersection&lt;br /&gt;
* LS Market Area - Market&lt;br /&gt;
* [[All Saints Hospital]] - Market&lt;br /&gt;
* [[Jefferson Hospital]] - Jefferson&lt;br /&gt;
* LS Police Department / LSPD - LSPD&lt;br /&gt;
* LS Stadium - East Beach&lt;br /&gt;
* Ocean Docks [[Pay and Spray]] - Ocean Docks&lt;br /&gt;
* Mad Dogg&amp;#039;s Mansion - Mulholland&lt;br /&gt;
* LS Real Estate - Market&lt;br /&gt;
* [[Football Stadium]] - East Beach&lt;br /&gt;
* East [[Prison]] Release / EPR - East Beach&lt;br /&gt;
* [[West Prison Release]] / WPR - Rodeo&lt;br /&gt;
* Secret Military Warehouse / SMW - North Rock&lt;br /&gt;
* Malibu Club - Little Mexico&lt;br /&gt;
* LF: [[Law Farm]] - Hilltop Farm&lt;br /&gt;
* CV: [[Criminal Villa]] - Verdant Bluffs&lt;br /&gt;
* Prison - Idlewood&lt;br /&gt;
* LS Airport - Los Santos International&lt;br /&gt;
* LSDM Area - Playa del Seville&lt;br /&gt;
* JFM: [[Jefferson Motel]] - Las Colinas&lt;br /&gt;
* LS [[Aircraft]] Recovery Point - Los Santos International&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;CITy Island&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;CITy Island&amp;#039;&amp;#039;&amp;#039; category includes:&lt;br /&gt;
&lt;br /&gt;
* City Island - Open Sea&lt;br /&gt;
* City Mall - Industrial Estates&lt;br /&gt;
* Outdoor Cinema - Industrial Estates&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Out of City&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Out of City&amp;#039;&amp;#039;&amp;#039; category includes:&lt;br /&gt;
&lt;br /&gt;
* Abandoned Airport - Verdant Meadows&lt;br /&gt;
* Mount Chiliad - Mount Chiliad&lt;br /&gt;
* Tierra Robada - Bayside Marina&lt;br /&gt;
* Palomino Creek - Palomino Creek&lt;br /&gt;
* Angel Pine Recovery Point - Angel Pine&lt;br /&gt;
* Sherman Dam - The Sherman Dam&lt;br /&gt;
* [[Weed]] Farm - Leafy Hollow&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Las Venturas&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Las Venturas&amp;#039;&amp;#039;&amp;#039; category includes:&lt;br /&gt;
&lt;br /&gt;
* LV Airport - Las Venturas Airport&lt;br /&gt;
* [[LV Hospital]] - Las Venturas Airport&lt;br /&gt;
* LV Recovery Point - Redsands West&lt;br /&gt;
* LV Police Department - Roca Escalante&lt;br /&gt;
* LV Aircraft Recovery Point - Las Venturas Airport&lt;br /&gt;
* LVDM Area - Redsands West&lt;br /&gt;
* [[LV Sea Hospital]] - War Islands&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;San Fierro&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;San Fierro&amp;#039;&amp;#039;&amp;#039; category includes:&lt;br /&gt;
&lt;br /&gt;
* [[Civilian]] Headquarters - Downtown&lt;br /&gt;
* SF Airport - Easter Bay Airport&lt;br /&gt;
* [[Santa Flora Hospital]] - Santa Flora&lt;br /&gt;
* SF Police Department - Downtown&lt;br /&gt;
* SF Stadium - Foster Valley&lt;br /&gt;
* SF Recovery Point - Esplanade North&lt;br /&gt;
* SF Church - Calton Heights&lt;br /&gt;
* SF Real Estate - Queens&lt;br /&gt;
* Doherty Chemical Factory - Doherty&lt;br /&gt;
* SF Aircraft Recovery Point - Easter Bay Airport&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Criminal Events&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Criminal Events&amp;#039;&amp;#039;&amp;#039; category includes:&lt;br /&gt;
&lt;br /&gt;
* PDR: PD Raid - Dillimore&lt;br /&gt;
* MFR: [[Meat]] Factory Robbery - East Los Santos&lt;br /&gt;
* DFR: Drug Factory Raid - East Los Santos&lt;br /&gt;
* CAS: Casino - Las Colinas&lt;br /&gt;
* MDM: Madd Dogs Mansion - Mulholland&lt;br /&gt;
* BR: Bank Robbery - Downtown Los Santos&lt;br /&gt;
* NC: Nightclub - Market&lt;br /&gt;
* HO: Hotel - Rodeo&lt;br /&gt;
* SAB: San Andreas Bank - Downtown Los Santos&lt;br /&gt;
* MBR: Military Base Raid - Market&lt;br /&gt;
* SM: Super Market - Market&lt;br /&gt;
* APR: Airport Robbery - Los Santos International&lt;br /&gt;
* TSR: Train Station Robbery - El Corona&lt;br /&gt;
* CMR: City Mall Robbery - Market&lt;br /&gt;
* PB: Prison Break - Commerce&lt;br /&gt;
* SR: Ship Robbery - Ocean Docks&lt;br /&gt;
* AHR: Airport Hangar Robbery - Los Santos International&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;CITy Zen Zones&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;CITy Zen Zones&amp;#039;&amp;#039;&amp;#039; category includes:&lt;br /&gt;
&lt;br /&gt;
* LS Airport (Bermuda) - Los Santos&lt;br /&gt;
* Red Country (Lian Yu) - Red County&lt;br /&gt;
* Bone Country (Jikai Island) - Open Sea&lt;br /&gt;
* Red Country (Genko Island) - Red County&lt;br /&gt;
* Palomino Creek (Bankei Island) - Palomino Creek&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shops (Robbable)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Shops (Robbable)&amp;#039;&amp;#039;&amp;#039; category includes:&lt;br /&gt;
&lt;br /&gt;
* Ganton Binco Clothing / GBC - Ganton&lt;br /&gt;
* Downtown Zip Clothing / DZC - Downtown Los Santos&lt;br /&gt;
* Jefferson Sub Urban Clothing / JSU - Jefferson&lt;br /&gt;
* Mulholland 24/7 / M247 - Mulholland&lt;br /&gt;
* Temple Gas Station / TGS - Mulholland&lt;br /&gt;
* Idlewood 69C / 69C - Idlewood&lt;br /&gt;
* Idlewood Pizza / IP - Idlewood&lt;br /&gt;
* Marina Burger / MAB - Marina&lt;br /&gt;
* Santa Maria Pizza / SMP - Santa Maria Beach&lt;br /&gt;
* Market Burger / MTB - Market&lt;br /&gt;
* Market Pizza / MTP - Market&lt;br /&gt;
* Willowfield Chicken / WC - Willowfield&lt;br /&gt;
* East LS Chicken / ELSC - East Los Santos&lt;br /&gt;
* Temple Burger / TB - Temple&lt;br /&gt;
* Ganton 24/7 / G247 - Ganton&lt;br /&gt;
* Willowfield Bowling / WB - Willowfield&lt;br /&gt;
* Ring Donuts / RD - Market&lt;br /&gt;
* East LS [[Burger Shot]] / EBS - East Los Santos&lt;br /&gt;
* Butcher Shop / BS - Las Colinas&lt;br /&gt;
* East Los Santos Gas Station / EGS - East Los Santos&lt;br /&gt;
* Ocean Docks Gas Station / OGS - Ocean Docks&lt;br /&gt;
* LS Airport Gas Station / AGS - Los Santos International&lt;br /&gt;
* Idlewood Gas Station / IGS - Idlewood&lt;br /&gt;
* Jefferson Gas Station / JGS - Jefferson&lt;br /&gt;
* Santa Maria Beach Gas Station / SGS - Santa Maria Beach&lt;br /&gt;
* Flint County Gas Station / FGS - Flint County&lt;br /&gt;
* Dillimore Gas Station / DGS - Dillimore&lt;br /&gt;
* Inside Track Betting / ITB - Downtown Los Santos&lt;br /&gt;
* Ganton 69C - Ganton&lt;br /&gt;
* Cargo Ship / CSP - Ocean Docks&lt;br /&gt;
* Alhambra - Idlewood&lt;br /&gt;
* Idlewood Bar / IDB - El Corona&lt;br /&gt;
* East LS Mexican Restaurant / EMR - East Los Santos&lt;br /&gt;
* Market Ammu Nation / MAN - Market&lt;br /&gt;
* Pershing Square 24/7 / PS247 - Commerce&lt;br /&gt;
* Grove Street 69c Tools Shop / GST - Ganton&lt;br /&gt;
* Rodeo Prolaps Clothing / RPC - Rodeo&lt;br /&gt;
* DS Clothing / DSC - Rodeo&lt;br /&gt;
* Market Gas Station / MGS - Market&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Official Group Bases&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Official Group Bases&amp;#039;&amp;#039;&amp;#039; category includes:&lt;br /&gt;
&lt;br /&gt;
* KLM Base / KLM - Easter Bay Airport&lt;br /&gt;
* Bikers Bar / BIKERS - Ganton&lt;br /&gt;
* SonsOfAnarchy Base / SoA - Palomino Creek&lt;br /&gt;
* DSA Base / DSA - Glen Park&lt;br /&gt;
* Pirus Base&lt;br /&gt;
* Scary_Killers Base / SK - Ganton&lt;br /&gt;
* BOCA Hood / BOCA - Glen Park&lt;br /&gt;
* Nexus Base - Mulholland&lt;br /&gt;
* 1337 Base - Willowfield&lt;br /&gt;
* B13 Base / B13 - El Corona&lt;br /&gt;
* GG Base / GG - Mulholland&lt;br /&gt;
* DoM Base / DoM - Temple&lt;br /&gt;
* AvidaCompany Base / AC - Garcia&lt;br /&gt;
* SAPD Base / SAPD - Conference Center&lt;br /&gt;
* Bones Base - Blueberry&lt;br /&gt;
* TheHooligans Base - Oil Wastelands&lt;br /&gt;
* Virtuality Base - Willowfield&lt;br /&gt;
* Hymie Base&lt;br /&gt;
* HoBoS Base - Whitewood Estates&lt;br /&gt;
* SAS Base / SAS - Santa Maria Beach&lt;br /&gt;
* CodeBlack Base - Willowfield&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vehicle Shops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;[[Vehicle Shops]]&amp;#039;&amp;#039;&amp;#039; category includes:&lt;br /&gt;
&lt;br /&gt;
* LS Trucks Shop - Ocean Docks&lt;br /&gt;
* LS Boat Shop - Verdant Bluffs&lt;br /&gt;
* LS Bike Shop - Willowfield&lt;br /&gt;
* SF Expensive Car Shop - Downtown&lt;br /&gt;
* SF Cheapest Car Shop - Downtown&lt;br /&gt;
* SF Trucks Shop - Easter Basin&lt;br /&gt;
* SF Bikes Shop - Garcia&lt;br /&gt;
* SF Boats Shop - Palisades&lt;br /&gt;
* LV Boat Shop - South LV Border&lt;br /&gt;
* LV Vehicle Shop - Las Venturas Airport&lt;br /&gt;
* Montgomery Car Shop - Montgomery&lt;br /&gt;
* Montgomery Bike Shop - Montgomery&lt;br /&gt;
* Dillimore Bikes Shop - Dillimore&lt;br /&gt;
* El Quebrados Car Shop - El Quebrados&lt;br /&gt;
* Angel Pine Car Shop - Angel Pine&lt;br /&gt;
* Bayside Marina Boat Shop - Bayside Marina&lt;br /&gt;
* CITy Island Shop - Industrial Estates&lt;br /&gt;
* SF Plane Shop / SFPS - Easter Bay Airport&lt;br /&gt;
* LS Plane Shop / LSPS - Los Santos International&lt;br /&gt;
* LV Plane Shop / LVPS - Las Venturas Airport&lt;br /&gt;
* LS Coutt and Schutz Car Shop - Jefferson&lt;br /&gt;
* LS North East Car Shop - Los Santos&lt;br /&gt;
* LS Grotti Car Shop - Rodeo&lt;br /&gt;
* LV Army Surplus Shop - Restricted Area&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Factories&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;[[Factories]]&amp;#039;&amp;#039;&amp;#039; category includes:&lt;br /&gt;
&lt;br /&gt;
* SF Doherty Chemical Factory - Doherty&lt;br /&gt;
* SF [[Electronics]] Factory - Easter Bay Airport&lt;br /&gt;
* SF [[Nitrous]] Factory - Doherty&lt;br /&gt;
* SF Doherty Car Factory - Doherty&lt;br /&gt;
* LS [[Electronics Factory]] - Willowfield&lt;br /&gt;
* LS [[Nitrous Factory]] - Ocean Docks&lt;br /&gt;
* LS [[Chemicals Factory]] - Ocean Docks&lt;br /&gt;
* SF [[Oil Refinery]] - Easter Bay Chemicals&lt;br /&gt;
* LS Oil Refinery - Ocean Docks&lt;br /&gt;
* LS Car Parts Factory - Ocean Docks&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== ETA notes ==&lt;br /&gt;
&lt;br /&gt;
* GPS waypoint distance text includes an ETA based on current speed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-START --&amp;gt;&lt;br /&gt;
== Waypoints and categories ==&lt;br /&gt;
&lt;br /&gt;
GPS waypoint controls:&lt;br /&gt;
&lt;br /&gt;
* press &amp;lt;code&amp;gt;M&amp;lt;/code&amp;gt; to remove the GPS waypoint&lt;br /&gt;
* use &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt; then &amp;lt;code&amp;gt;Stop GPS&amp;lt;/code&amp;gt;&lt;br /&gt;
* the GPS waypoint also removes automatically after arrival&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt; category list includes:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Factories&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Rapid Transportation&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES3-START --&amp;gt;&lt;br /&gt;
== Fuel Transporter GPS lookup ==&lt;br /&gt;
&lt;br /&gt;
The tanker job is &amp;lt;code&amp;gt;Fuel Transporter&amp;lt;/code&amp;gt;. In &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Fuel Transporter (LS)&amp;lt;/code&amp;gt; marks &amp;lt;code&amp;gt;Ocean Docks&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Fuel Transporter (SF)&amp;lt;/code&amp;gt; marks &amp;lt;code&amp;gt;Easter Bay Chemicals&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Street Food Seller has no job marker to use. Press &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; and choose &amp;lt;code&amp;gt;Sell Food&amp;lt;/code&amp;gt;, or use &amp;lt;code&amp;gt;/sellfood&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES3-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-START --&amp;gt;&lt;br /&gt;
== Related commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/gpsoff&amp;lt;/code&amp;gt;&lt;br /&gt;
| Removes the current GPS route.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/stopgps&amp;lt;/code&amp;gt;&lt;br /&gt;
| Removes your current GPS route.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
== Plumber GPS lookup ==&lt;br /&gt;
&lt;br /&gt;
Open the `Jobs` category and mark `Plumber (LS)` for `Willowfield` or `Plumber (SF)` for `Doherty`.&lt;br /&gt;
&amp;lt;!-- /CIT-20260826-KB-CATCHUP --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[CITPhone]]&lt;br /&gt;
* [[F11 Map]]&lt;br /&gt;
* [[Civilian Jobs]]&lt;br /&gt;
* [[Occupations]]&lt;br /&gt;
* [[Vehicle Shops]]&lt;br /&gt;
* [[Criminal Event]]&lt;br /&gt;
* [[Armed Robbery]]&lt;br /&gt;
* [[Apartment]]&lt;br /&gt;
* [[Rapid Transport]]&lt;br /&gt;
[[Category:Locations and Travel]]&lt;br /&gt;
&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2026 02:02:11 GMT</pubDate>
			<dc:creator>Jarrah</dc:creator>
			<comments>https://citwiki.com/index.php/Talk:GPS</comments>
		</item>
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