<?xml version="1.0"?>
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	<id>https://citwiki.com/index.php?action=history&amp;feed=atom&amp;title=Bounty</id>
	<title>Bounty - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://citwiki.com/index.php?action=history&amp;feed=atom&amp;title=Bounty"/>
	<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Bounty&amp;action=history"/>
	<updated>2026-10-23T13:40:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://citwiki.com/index.php?title=Bounty&amp;diff=36085&amp;oldid=prev</id>
		<title>Jarrah: 1 revision imported: Clean reupload</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Bounty&amp;diff=36085&amp;oldid=prev"/>
		<updated>2026-10-12T01:25:36Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported: Clean reupload&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:25, 12 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Bounty&amp;diff=36084&amp;oldid=prev</id>
		<title>fixing&gt;CIT Wiki KB Sync: Live KB synchronization, independently reviewed; prepared 11 October 2026.</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Bounty&amp;diff=36084&amp;oldid=prev"/>
		<updated>2026-10-12T00:29:03Z</updated>

		<summary type="html">&lt;p&gt;Live KB synchronization, independently reviewed; prepared 11 October 2026.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:29, 12 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hit target blip distance varies by bounty value:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hit target blip distance varies by bounty value:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&quot;cit-table-scroll&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&quot;cit-table-scroll&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; style=&quot;max-width:100%;overflow-x:auto;&lt;/ins&gt;&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Bounty value&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Bounty value&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot;&gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Bounty use ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Bounty use ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A `Bounty` is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cash &lt;/del&gt;reward placed on a target.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A `Bounty` is a reward placed on a target&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It can carry drugs as well as cash, for example `10`, `20` or `25` of each drug. Over the hourly earn limit the cash reward of a bounty is cut to `10%`&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It &lt;/del&gt;is used to:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A bounty &lt;/ins&gt;is used to:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* mark a player as a bounty target&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* mark a player as a bounty target&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l116&quot;&gt;Line 116:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 116:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* `Bounty Target Messages` is enabled by default&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* `Bounty Target Messages` is enabled by default&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* `Hit Target Messages` is off by default&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* `Hit Target Messages` is off by default&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* if `Hit Target Messages` is disabled, bounty messages also do not show on your screen&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Rewards and points ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Rewards and points ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l139&quot;&gt;Line 139:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 138:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The bounty quick stats are:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The bounty quick stats are:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&quot;cit-table-scroll&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&quot;cit-table-scroll&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; style=&quot;max-width:100%;overflow-x:auto;&lt;/ins&gt;&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Stat&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Stat&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l181&quot;&gt;Line 181:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 180:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Related notes ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Related notes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players idle for more than &amp;lt;code&amp;gt;50&amp;lt;/code&amp;gt; seconds will not take damage from hit targets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players idle for more than &amp;lt;code&amp;gt;50&amp;lt;/code&amp;gt; seconds will not take damage from hit targets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>fixing&gt;CIT Wiki KB Sync</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Bounty&amp;diff=17991&amp;oldid=prev</id>
		<title>Jarrah: 1 revision imported: Clean reupload</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Bounty&amp;diff=17991&amp;oldid=prev"/>
		<updated>2026-09-28T14:15:58Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported: Clean reupload&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:15, 28 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Bounty&amp;diff=17990&amp;oldid=prev</id>
		<title>oldwiki&gt;CIT Wiki Translation: English fixes found while translating the wiki into Vietnamese and Russian (checked against Bot/Live KB)</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Bounty&amp;diff=17990&amp;oldid=prev"/>
		<updated>2026-09-28T14:03:41Z</updated>

		<summary type="html">&lt;p&gt;English fixes found while translating the wiki into Vietnamese and Russian (checked against Bot/Live KB)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:03, 28 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l186&quot;&gt;Line 186:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 186:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A player gets &amp;lt;code&amp;gt;60&amp;lt;/code&amp;gt; seconds of protection if the attacker became a hit target near them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A player gets &amp;lt;code&amp;gt;60&amp;lt;/code&amp;gt; seconds of protection if the attacker became a hit target near them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;code&amp;gt;Terminator&amp;lt;/code&amp;gt; hit mode has a &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; second cooldown before receiving the &amp;lt;code&amp;gt;80%&amp;lt;/code&amp;gt; less damage bonus.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;code&amp;gt;Terminator&amp;lt;/code&amp;gt; hit mode has a &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; second cooldown before receiving the &amp;lt;code&amp;gt;80%&amp;lt;/code&amp;gt; less damage bonus.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Leaving &amp;lt;code&amp;gt;/hitme &amp;lt;amount&amp;gt; warehouse&amp;lt;/code&amp;gt; while not recently hurt auto kills the player to remove the hit.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Leaving &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the area after using &lt;/ins&gt;&amp;lt;code&amp;gt;/hitme &amp;lt;amount&amp;gt; warehouse&amp;lt;/code&amp;gt; while not recently hurt auto kills the player to remove the hit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Terminator mode applies to a &amp;lt;code&amp;gt;/hitme&amp;lt;/code&amp;gt; amount above &amp;lt;code&amp;gt;$999,999&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/ins&gt;Terminator mode applies to a &amp;lt;code&amp;gt;/hitme&amp;lt;/code&amp;gt; amount above &amp;lt;code&amp;gt;$999,999&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>oldwiki&gt;CIT Wiki Translation</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Bounty&amp;diff=8635&amp;oldid=prev</id>
		<title>oldwiki&gt;Jarrah: Verified post-August 2026 KB catch-up</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Bounty&amp;diff=8635&amp;oldid=prev"/>
		<updated>2026-08-24T03:00:00Z</updated>

		<summary type="html">&lt;p&gt;Verified post-August 2026 KB catch-up&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:00, 24 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>oldwiki&gt;Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Bounty&amp;diff=8636&amp;oldid=prev</id>
		<title>Jarrah: 1 revision imported: Clean reupload</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Bounty&amp;diff=8636&amp;oldid=prev"/>
		<updated>2026-08-23T23:47:07Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported: Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Bounty - CIT Wiki&lt;br /&gt;
|description=Guide to bounties in CIT, including Criminal Boss bounty limits, duration, value, and hit target blip distance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Bounty =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Bounty&amp;#039;&amp;#039;&amp;#039; is a target system in CIT where `[[Police]] Chiefs` and `[[Criminal]] Bosses` can place paid bounties on opposing players.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH7-BOUNTY-START --&amp;gt;&lt;br /&gt;
== Criminal Boss bounties ==&lt;br /&gt;
&lt;br /&gt;
Criminal Bosses can place `2` bounties every hour. A bounty can last up to `60` minutes and can be up to `$300,000`.&lt;br /&gt;
&lt;br /&gt;
== Hit target blip distance ==&lt;br /&gt;
&lt;br /&gt;
Hit target blip distance varies by bounty value:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Bounty value&lt;br /&gt;
! Blip distance&lt;br /&gt;
|-&lt;br /&gt;
| `$1,000,000+`&lt;br /&gt;
| `2000m`&lt;br /&gt;
|-&lt;br /&gt;
| `$500,000+`&lt;br /&gt;
| `1500m`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH7-BOUNTY-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bounty use ==&lt;br /&gt;
&lt;br /&gt;
A `Bounty` is a cash reward placed on a target.&lt;br /&gt;
&lt;br /&gt;
It is used to:&lt;br /&gt;
&lt;br /&gt;
* mark a player as a bounty target&lt;br /&gt;
* create a cash reward for taking that target down&lt;br /&gt;
* add extra target related messages and tracking&lt;br /&gt;
&lt;br /&gt;
`Police Chiefs` and `Criminal Bosses` can place bounties on:&lt;br /&gt;
&lt;br /&gt;
* opposing players&lt;br /&gt;
* gangsters&lt;br /&gt;
&lt;br /&gt;
== Who can place bounties ==&lt;br /&gt;
&lt;br /&gt;
Bounties can be placed by:&lt;br /&gt;
&lt;br /&gt;
* `Police Chiefs`&lt;br /&gt;
* `Criminal Bosses`&lt;br /&gt;
&lt;br /&gt;
Both of them can place:&lt;br /&gt;
&lt;br /&gt;
* `2` bounties every hour&lt;br /&gt;
&lt;br /&gt;
== Bounty limits ==&lt;br /&gt;
&lt;br /&gt;
A bounty can be set for up to:&lt;br /&gt;
&lt;br /&gt;
* `60` minutes&lt;br /&gt;
&lt;br /&gt;
The maximum bounty reward is:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;$300,000&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What can happen to a bounty target ==&lt;br /&gt;
&lt;br /&gt;
A bounty target can be taken down in more than one way.&lt;br /&gt;
&lt;br /&gt;
Law can get the bounty reward by:&lt;br /&gt;
&lt;br /&gt;
* arresting the target&lt;br /&gt;
&lt;br /&gt;
This means the bounty does not only depend on killing.&lt;br /&gt;
&lt;br /&gt;
== Bounty target conditions ==&lt;br /&gt;
&lt;br /&gt;
A bounty can still be placed on players who are:&lt;br /&gt;
&lt;br /&gt;
* outside the main world&lt;br /&gt;
* inside [[vehicles]]&lt;br /&gt;
* glued to a vehicle&lt;br /&gt;
&lt;br /&gt;
A bounty is not removed by:&lt;br /&gt;
&lt;br /&gt;
* entering a safe zone&lt;br /&gt;
* leaving `LS`&lt;br /&gt;
&lt;br /&gt;
== Bounty interface ==&lt;br /&gt;
&lt;br /&gt;
The bounty interface shows:&lt;br /&gt;
&lt;br /&gt;
* the amount of daily kills players have made&lt;br /&gt;
&lt;br /&gt;
It also marks:&lt;br /&gt;
&lt;br /&gt;
* `Criminal Bosses` with `(CB)`&lt;br /&gt;
* `Police Chiefs` with `(PC)`&lt;br /&gt;
&lt;br /&gt;
== Bounty messages ==&lt;br /&gt;
&lt;br /&gt;
Bounty placement messages are always visible to the appropriate teams while the bounty is being placed.&lt;br /&gt;
&lt;br /&gt;
There are also settings related to bounty messages.&lt;br /&gt;
&lt;br /&gt;
In &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* `Bounty Target Messages` controls bounty target messages in chat&lt;br /&gt;
* `Hit Target Messages` controls hit target messages on your screen&lt;br /&gt;
&lt;br /&gt;
Message notes:&lt;br /&gt;
&lt;br /&gt;
* `Bounty Target Messages` is enabled by default&lt;br /&gt;
* `Hit Target Messages` is off by default&lt;br /&gt;
* if `Hit Target Messages` is disabled, bounty messages also do not show on your screen&lt;br /&gt;
&lt;br /&gt;
== Rewards and points ==&lt;br /&gt;
&lt;br /&gt;
`Bounty Kill` gives:&lt;br /&gt;
&lt;br /&gt;
* `75 RP`&lt;br /&gt;
&lt;br /&gt;
If you are an active bounty target, each kill you get while the bounty is active gives:&lt;br /&gt;
&lt;br /&gt;
* `75 Reputation Points`&lt;br /&gt;
* or `75 Arrest Points`&lt;br /&gt;
&lt;br /&gt;
This depends on your occupation.&lt;br /&gt;
&lt;br /&gt;
== Tracking bounty stats ==&lt;br /&gt;
&lt;br /&gt;
Bounty stats can be checked in more than one way.&lt;br /&gt;
&lt;br /&gt;
=== QuickStats ===&lt;br /&gt;
&lt;br /&gt;
The bounty quick stats are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Stat&lt;br /&gt;
! Command&lt;br /&gt;
|-&lt;br /&gt;
| `Times you were bountied`&lt;br /&gt;
| &amp;lt;code&amp;gt;/qs bounty&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| `Bounties you killed`&lt;br /&gt;
| &amp;lt;code&amp;gt;/qs bountykills&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
You can also open the full quick stats list with:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/qsk&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Player stats ===&lt;br /&gt;
&lt;br /&gt;
In &amp;lt;code&amp;gt;/stats&amp;lt;/code&amp;gt;, bounty related fields include:&lt;br /&gt;
&lt;br /&gt;
* `Times Bountied`&lt;br /&gt;
* `Total Bounties Killed`&lt;br /&gt;
&lt;br /&gt;
== Related roles ==&lt;br /&gt;
&lt;br /&gt;
Bounty placement is tied closely to these roles:&lt;br /&gt;
&lt;br /&gt;
* [[Police Chief]]&lt;br /&gt;
* [[Criminal Boss]]&lt;br /&gt;
&lt;br /&gt;
They are the special roles that can place bounties and manage parts of side coordination.&lt;br /&gt;
&lt;br /&gt;
== Bounty Notes ==&lt;br /&gt;
&lt;br /&gt;
* `Police Chiefs` and `Criminal Bosses` can each place `2` bounties every hour.&lt;br /&gt;
* A bounty can last up to `60` minutes.&lt;br /&gt;
* The maximum bounty reward is &amp;lt;code&amp;gt;$300,000&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Law can claim the bounty reward by arresting the target.&lt;br /&gt;
* A bounty is not removed by entering a safe zone or leaving `LS`.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Related notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Players idle for more than &amp;lt;code&amp;gt;50&amp;lt;/code&amp;gt; seconds will not take damage from hit targets.&lt;br /&gt;
* A player gets &amp;lt;code&amp;gt;60&amp;lt;/code&amp;gt; seconds of protection if the attacker became a hit target near them.&lt;br /&gt;
* &amp;lt;code&amp;gt;Terminator&amp;lt;/code&amp;gt; hit mode has a &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; second cooldown before receiving the &amp;lt;code&amp;gt;80%&amp;lt;/code&amp;gt; less damage bonus.&lt;br /&gt;
* Leaving &amp;lt;code&amp;gt;/hitme &amp;lt;amount&amp;gt; warehouse&amp;lt;/code&amp;gt; while not recently hurt auto kills the player to remove the hit.&lt;br /&gt;
Terminator mode applies to a &amp;lt;code&amp;gt;/hitme&amp;lt;/code&amp;gt; amount above &amp;lt;code&amp;gt;$999,999&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Self bounty ==&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;/hitme &amp;amp;lt;amount&amp;amp;gt;&amp;lt;/code&amp;gt; to place a hit or bounty on yourself so players can kill you for that money.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Police Chief]]&lt;br /&gt;
* [[Criminal Boss]]&lt;br /&gt;
* [[QuickStats]]&lt;br /&gt;
* [[Stats]]&lt;br /&gt;
* [[Settings]]&lt;br /&gt;
* [[Wanted Points]]&lt;br /&gt;
* [[Reputation Points Table]]&lt;br /&gt;
[[Category:CnR]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
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