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	<id>https://citwiki.com/index.php?action=history&amp;feed=atom&amp;title=CIT_Economy</id>
	<title>CIT Economy - Revision history</title>
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	<updated>2026-06-02T20:45:40Z</updated>
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		<updated>2026-05-06T15:16:14Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported: Clean reupload&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:16, 6 May 2026&lt;/td&gt;
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		<author><name>Jarrah</name></author>
	</entry>
	<entry>
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		<title>oldwiki&gt;Jarrah: 1 revision imported: Clean reupload</title>
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		<updated>2026-04-30T19:31:11Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported: Clean reupload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=CIT Economy - CIT Wiki&lt;br /&gt;
|description=Guide to CIT money, banking, F7 trading, resources, factories, crafting, transfer limits, and new player economy basics.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= CIT Economy =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;CIT Economy&amp;#039;&amp;#039;&amp;#039; covers money storage, trading, item value, property value, premium items, reward systems, and money limits in CIT.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH2-HUBNAV-START --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH5-CIT-ECONOMY-START --&amp;gt;&lt;br /&gt;
== Quick economy facts ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Topic&lt;br /&gt;
! Current fact&lt;br /&gt;
|-&lt;br /&gt;
| Currency&lt;br /&gt;
| CIT uses dollars.&lt;br /&gt;
|-&lt;br /&gt;
| Safe storage&lt;br /&gt;
| The bank stores money safely with no documented limit.&lt;br /&gt;
|-&lt;br /&gt;
| Cash carry limit&lt;br /&gt;
| You can carry up to `$90,000,000` on hand.&lt;br /&gt;
|-&lt;br /&gt;
| Hourly earning check&lt;br /&gt;
| `/earnedresources` tracks resources earned this hour and resets on the new hour.&lt;br /&gt;
|-&lt;br /&gt;
| Earn limit&lt;br /&gt;
| `/earnlimit` shows how much you earned in the past hour.&lt;br /&gt;
|-&lt;br /&gt;
| New players&lt;br /&gt;
| New players get `$150,000` cash, `$5,000` in bank, `15` hits of each drug, VIP benefits until `10` hours, and an hours label until `15` hours. Civilians get an extra `$50,000` cash.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Main economy systems ==&lt;br /&gt;
&lt;br /&gt;
* Use [[Bank]] and [[Mobile ATM]] to store money safely.&lt;br /&gt;
* Use [[F7 Trading]] to buy and sell resources, ammo, guns, VIP levels, tag colors, and house slots.&lt;br /&gt;
* Use [[Crafting]] in `F9` to turn resources into useful items.&lt;br /&gt;
* Use [[Factories]] to convert resources through rentable conversion businesses.&lt;br /&gt;
* Use [[Resources]] to check where common materials come from.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH5-CIT-ECONOMY-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick navigation ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Looking for&lt;br /&gt;
! Go to&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Store money&lt;br /&gt;
| [[Bank]]&lt;br /&gt;
| Banking and transfer pages.&lt;br /&gt;
|-&lt;br /&gt;
| Trade items&lt;br /&gt;
| [[F7 Trading]]&lt;br /&gt;
| Main player market.&lt;br /&gt;
|-&lt;br /&gt;
| Earn money&lt;br /&gt;
| [[How to Earn Money]]&lt;br /&gt;
| Money making routes.&lt;br /&gt;
|-&lt;br /&gt;
| Use resources&lt;br /&gt;
| [[Resources]] and [[Crafting]]&lt;br /&gt;
| Materials and crafting.&lt;br /&gt;
|-&lt;br /&gt;
| Use factories&lt;br /&gt;
| [[Factories]]&lt;br /&gt;
| Factory and conversion pages.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH2-HUBNAV-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Key facts ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Topic&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| Currency&lt;br /&gt;
| Dollars (`$`)&lt;br /&gt;
|-&lt;br /&gt;
| Cash carry limit&lt;br /&gt;
| `$90,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| Bank limit&lt;br /&gt;
| No limit is listed&lt;br /&gt;
|-&lt;br /&gt;
| Base earn limit&lt;br /&gt;
| `$450,000` per hour&lt;br /&gt;
|-&lt;br /&gt;
| VIP earn effect&lt;br /&gt;
| `20%` extra pay and `20%` extra earn limit on most jobs&lt;br /&gt;
|-&lt;br /&gt;
| New player cash&lt;br /&gt;
| `$150,000`&lt;br /&gt;
|-&lt;br /&gt;
| New player bank money&lt;br /&gt;
| `$5,000`&lt;br /&gt;
|-&lt;br /&gt;
| [[Civilian]] starter bonus&lt;br /&gt;
| Extra `$50,000`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Bank money stays safe. Cash on hand can be lost when you die or get arrested.&lt;br /&gt;
&lt;br /&gt;
== Banking and transfers ==&lt;br /&gt;
&lt;br /&gt;
Use `/atm` or an ATM marker to deposit, withdraw, transfer, check your balance, and use PIN protected withdrawals.&lt;br /&gt;
&lt;br /&gt;
Use `/bankbalance` to check your bank balance. Use `/batm` to find the nearest ATM. [[Mobile ATM]] unlocks through the Safe Online Banking course in `/courses`.&lt;br /&gt;
&lt;br /&gt;
=== Weekly receive limits ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Playtime&lt;br /&gt;
! Weekly receive limit&lt;br /&gt;
|-&lt;br /&gt;
| Under `20` hours&lt;br /&gt;
| `$20,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| Under `80` hours&lt;br /&gt;
| `$100,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| Under `400` hours&lt;br /&gt;
| `$250,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| Under `1000` hours&lt;br /&gt;
| `$400,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| `1000+` hours&lt;br /&gt;
| `$500,000,000`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Weekly send limits ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Account type&lt;br /&gt;
! Weekly send limit&lt;br /&gt;
|-&lt;br /&gt;
| No [[Donator Level]]&lt;br /&gt;
| `$400,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| `DL1`&lt;br /&gt;
| `$500,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| `DL2`&lt;br /&gt;
| `$600,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| `DL3`&lt;br /&gt;
| `$700,000,000`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== F7 Trading ==&lt;br /&gt;
&lt;br /&gt;
`F7` is the main player market. It has `Buy`, `Sell`, `Offers`, and `Trading Logs` tabs.&lt;br /&gt;
&lt;br /&gt;
The Sell tab shows `Average`, `Minimum`, `Maximum`, `AI buys at`, and `AI sells at`. AI sellers are disabled, but the Sell tab still shows `AI sells at`. It is `n/a` for every listed item except `House Slot`, which shows `10,000,000`.&lt;br /&gt;
&lt;br /&gt;
`AI Trader` can buy minimum price listings automatically after about `10` seconds.&lt;br /&gt;
&lt;br /&gt;
F7 listings can also sell while you are offline for a `5%` fee.&lt;br /&gt;
&lt;br /&gt;
== CIT Inventory Value Calculator ==&lt;br /&gt;
&lt;br /&gt;
[[CIT Inventory Value Calculator]] estimates inventory value from local `F7` market prices. It shows minimum, average, and maximum estimates, but it is not a guaranteed sale value.&lt;br /&gt;
&lt;br /&gt;
Items with no known `F7` price are shown as unpriced and stay out of the total.&lt;br /&gt;
&lt;br /&gt;
== High value market items ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! F7 values&lt;br /&gt;
|-&lt;br /&gt;
| House Slot&lt;br /&gt;
| Minimum `$5,000,000`, maximum `$10,000,000`, AI buys at `$5,000,000`, AI sells at `$10,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| `VIP Level 3`&lt;br /&gt;
| Minimum `$280,000,000`, maximum `$390,000,000`, AI buys at `$280,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| `Custom Tag Color`&lt;br /&gt;
| Minimum `$500,000,000`, maximum `$800,000,000`, AI buys at `$500,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| `[[Diamond]] Wedding Ring`&lt;br /&gt;
| Minimum `$1,000,000`, maximum `$10,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| `VIP` hours&lt;br /&gt;
| Tradable through F7. The official VIP topic lists the AI Trader buy price as `$40,000`.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Property and money sinks ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Main value&lt;br /&gt;
|-&lt;br /&gt;
| [[Housing|House]]&lt;br /&gt;
| Houses cannot be sold back to the server.&lt;br /&gt;
|-&lt;br /&gt;
| [[Apartment]]&lt;br /&gt;
| Apartments cost `$2,000` per day.&lt;br /&gt;
|-&lt;br /&gt;
| House basement&lt;br /&gt;
| Permanent house upgrade that costs `$10,000,000`.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lifetime Motor Club Membership]]&lt;br /&gt;
| Costs `$100,000,000`.&lt;br /&gt;
|-&lt;br /&gt;
| Lottery&lt;br /&gt;
| Ticket costs `$50,000`. Winnings go to the bank.&lt;br /&gt;
|-&lt;br /&gt;
| [[Typing Challenge]]&lt;br /&gt;
| `$500` per correct word in `60` seconds, up to `$50,000`, paid once per day.&lt;br /&gt;
|-&lt;br /&gt;
| [[Maths Trivia]]&lt;br /&gt;
| `$5,000` per correct answer.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Group new player reward ==&lt;br /&gt;
&lt;br /&gt;
[[Groups]] can earn money by recruiting and helping new players. The money goes to the group bank account as the recruited player&amp;#039;s playtime increases up to `20` hours.&lt;br /&gt;
&lt;br /&gt;
The first hour pays `$50,000`, and the payout scales down until it reaches `$0` once the player has been playing for `20` hours.&lt;br /&gt;
&lt;br /&gt;
This only works if the player has not registered another account already.&lt;br /&gt;
&lt;br /&gt;
Use `Notify me of New Players`. If the message says `accounts on this PC: 1`, the reward is available for that player.&lt;br /&gt;
&lt;br /&gt;
== Factories ==&lt;br /&gt;
&lt;br /&gt;
The old broad [[business]] system is gone, but rentable factory properties are still live.&lt;br /&gt;
&lt;br /&gt;
Current factory types:&lt;br /&gt;
&lt;br /&gt;
* [[Chemicals Factory]]&lt;br /&gt;
* [[Electronics Factory]]&lt;br /&gt;
* [[Nitrous Factory]]&lt;br /&gt;
* [[Engine Parts Factory]]&lt;br /&gt;
* [[Oil Refinery]]&lt;br /&gt;
* [[Iron Factory]] ([[SA Scrapyard|SA Scrapyard]])&lt;br /&gt;
&lt;br /&gt;
== Live Conversion Businesses ==&lt;br /&gt;
&lt;br /&gt;
Business Investments and Group Businesses are old systems and are not live now.&lt;br /&gt;
&lt;br /&gt;
Factory style conversion businesses are still live as rentable properties. These include [[Iron Factory]], which is named `SA Scrapyard` in game and converts `[[Engine Parts]]` and `[[Uranium]]` into `[[Iron]]`. See [[Conversion Businesses]] for the current input and output list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Related notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Cash transfer playtime limits apply to offline accounts.&lt;br /&gt;
* Pressing &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt;, clicking a player, then &amp;lt;code&amp;gt;Send Money&amp;lt;/code&amp;gt; fills that player&amp;#039;s account name for the transfer.&lt;br /&gt;
* &amp;lt;code&amp;gt;/earnedresources&amp;lt;/code&amp;gt; tracks resources earned this hour and resets on the new hour.&lt;br /&gt;
* Mobile ATM or Mobile Banking can be opened by pressing &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; and clicking yourself.&lt;br /&gt;
* There is a restriction type that only limits sending money to other players.&lt;br /&gt;
* Taxi and Maverick passenger billing of &amp;lt;code&amp;gt;$200&amp;lt;/code&amp;gt; every &amp;lt;code&amp;gt;15&amp;lt;/code&amp;gt; seconds.&lt;br /&gt;
* Right clicking &amp;lt;code&amp;gt;Deposit&amp;lt;/code&amp;gt; inside an ATM deposits all cash on hand.&lt;br /&gt;
* &amp;lt;code&amp;gt;F7&amp;lt;/code&amp;gt; offers cannot be cancelled.&lt;br /&gt;
* The earn limit taxes earnings over the limit by &amp;lt;code&amp;gt;90%&amp;lt;/code&amp;gt; instead of blocking cash earnings directly.&lt;br /&gt;
* The lottery has &amp;lt;code&amp;gt;50&amp;lt;/code&amp;gt; number choices.&lt;br /&gt;
* Lottery tickets do not last until someone wins if nobody wins the current draw.&lt;br /&gt;
* Unwanted melee weapons can be listed for sale at the &amp;lt;code&amp;gt;AI buys at&amp;lt;/code&amp;gt; price in &amp;lt;code&amp;gt;F7&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Players in &amp;lt;code&amp;gt;Today&amp;#039;s Tops&amp;lt;/code&amp;gt; receive rewards.&lt;br /&gt;
* Most &amp;lt;code&amp;gt;Today&amp;#039;s Tops&amp;lt;/code&amp;gt; rewards are &amp;lt;code&amp;gt;$100,000&amp;lt;/code&amp;gt;, with some like most deaths at &amp;lt;code&amp;gt;$1,000&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Bank transfers can include a transfer note unless the sender is muted.&lt;br /&gt;
* Uranium is bought through &amp;lt;code&amp;gt;F7 Trading&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Space Miner&amp;lt;/code&amp;gt; no longer finds Uranium, and no current job creates new Uranium.&lt;br /&gt;
* Bank balance, ATM blip, and Mobile ATM include &amp;lt;code&amp;gt;Bank Balance&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Blip ATMs&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Mobile Banking&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;Mobile ATM&amp;lt;/code&amp;gt; X buttons.&lt;br /&gt;
* &amp;lt;code&amp;gt;/earnlimit&amp;lt;/code&amp;gt; shows how much the player earned in the past hour.&lt;br /&gt;
* &amp;lt;code&amp;gt;/logs&amp;lt;/code&amp;gt; shows trade purchases and sales.&lt;br /&gt;
* Bank transfer notification when someone transfers money to your bank.&lt;br /&gt;
* Double clicking an item in &amp;lt;code&amp;gt;F9&amp;lt;/code&amp;gt; crafts it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-START --&amp;gt;&lt;br /&gt;
== Trading and factory panel notes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;AI Trader&amp;lt;/code&amp;gt; can buy minimum price listings in [[F7 Trading]]. Normal AI sellers are disabled, but &amp;lt;code&amp;gt;House Slot&amp;lt;/code&amp;gt; can still be up for sale by the AI seller.&lt;br /&gt;
&lt;br /&gt;
Factory resource movement uses an amount box and arrow buttons to add or take resources.&lt;br /&gt;
&lt;br /&gt;
The factory panel shows &amp;lt;code&amp;gt;Total earned today&amp;lt;/code&amp;gt;, with today&amp;#039;s earnings shown out of &amp;lt;code&amp;gt;$500,000&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Electronics Factory]] uses &amp;lt;code&amp;gt;Oil&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Chemicals&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;Gold&amp;lt;/code&amp;gt; to produce &amp;lt;code&amp;gt;Electronics&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Top 100 IG Donators ==&lt;br /&gt;
&lt;br /&gt;
The Top 100 IG Donators list is a `cit.gg` leaderboard for players who donated the most in game cash to cash burn projects. It is a ranking page, not a donation payment page.&lt;br /&gt;
&lt;br /&gt;
* [https://cit.gg/index.php?page=topdonators Top 100 IG Donators]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[F7 Trading]]&lt;br /&gt;
* [[Bank]]&lt;br /&gt;
* [[Weekly Limits]]&lt;br /&gt;
* [[How to Earn Money]]&lt;br /&gt;
* [[Resources]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Factories]]&lt;br /&gt;
* [[Iron Factory]]&lt;br /&gt;
* [[SA Scrapyard]]&lt;br /&gt;
* [[VIP]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Economy and Trading]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>oldwiki&gt;Jarrah</name></author>
	</entry>
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