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	<updated>2026-06-13T06:30:41Z</updated>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Civilian Jobs and Side Guide - CIT Wiki&lt;br /&gt;
|description=Guide to the CIT Civilian side, civilian jobs, earning methods, job tools, double XP, and shared civilian systems.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Civilian =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Civilian&amp;#039;&amp;#039;&amp;#039; is the non law and non criminal work side in CIT. It focuses on jobs, routes, deliveries, services, repairs, gathering, transport, and civilian events.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH2-HUBNAV-START --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH5-CIVILIAN-START --&amp;gt;&lt;br /&gt;
== Quick start ==&lt;br /&gt;
&lt;br /&gt;
* Use `/jobs` or `F3` to browse civilian jobs.&lt;br /&gt;
* Civilian jobs are the main non law and non criminal way to earn money.&lt;br /&gt;
* Use `/opportunities` or `F3` to find earning methods.&lt;br /&gt;
* Job GPS waypoints are removed when you quit the job.&lt;br /&gt;
* Not every civilian job can use Rapid Transport. `News Reporter` may not use Rapid Transport.&lt;br /&gt;
* `/r` is job radio, but not every job supports it.&lt;br /&gt;
&lt;br /&gt;
== Current civilian notes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Topic&lt;br /&gt;
! Current fact&lt;br /&gt;
|-&lt;br /&gt;
| Random double XP&lt;br /&gt;
| Every `50` to `100` hours, a random civilian job gets double XP. `Miner`, `Hunter`, `Farmer`, `Mechanic`, `Medic`, and `Lumberjack` are excluded.&lt;br /&gt;
|-&lt;br /&gt;
| LSD assists&lt;br /&gt;
| `LSD` assists `Waste Manager` and `Hunter`.&lt;br /&gt;
|-&lt;br /&gt;
| Job info board&lt;br /&gt;
| The civilian job info board appears on the bottom left and can be changed in `/settings` by searching for info board.&lt;br /&gt;
|-&lt;br /&gt;
| Job vehicle spawners&lt;br /&gt;
| Regular job vehicles use a grey car blip, boats use an anchor blip, and planes use a plane blip. Their visible distance is controlled in `/settings`.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH5-CIVILIAN-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick navigation ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Looking for&lt;br /&gt;
! Go to&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Choose a job&lt;br /&gt;
| [[Civilian Jobs]]&lt;br /&gt;
| Job list and job pages.&lt;br /&gt;
|-&lt;br /&gt;
| Find job markers&lt;br /&gt;
| [[GPS]] and [[Employment Office]]&lt;br /&gt;
| Use location pages for where to start.&lt;br /&gt;
|-&lt;br /&gt;
| Earn money&lt;br /&gt;
| [[How to Earn Money]] and [[CIT Economy]]&lt;br /&gt;
| Money systems and early earning routes.&lt;br /&gt;
|-&lt;br /&gt;
| Use market items&lt;br /&gt;
| [[F7 Trading]]&lt;br /&gt;
| Buy, sell, offers, and trading logs.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH2-HUBNAV-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Start ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Goal&lt;br /&gt;
! What to use&lt;br /&gt;
|-&lt;br /&gt;
| Browse civilian jobs&lt;br /&gt;
| `F3` or `/jobs`&lt;br /&gt;
|-&lt;br /&gt;
| Browse earning methods&lt;br /&gt;
| `F3` or `/opportunities`&lt;br /&gt;
|-&lt;br /&gt;
| Talk on job radio&lt;br /&gt;
| `/r`&lt;br /&gt;
|-&lt;br /&gt;
| Find job locations&lt;br /&gt;
| `/gps`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The [[Employment Office]] job marker opens the Employment Office GUI for that job. It can show job info, locations, skins, a video tutorial, and a warp option.&lt;br /&gt;
&lt;br /&gt;
== Job types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Jobs&lt;br /&gt;
|-&lt;br /&gt;
| Driving and transport&lt;br /&gt;
| [[Trucker]], [[Bus Driver]], [[Train Driver]], [[Taxi Driver]], [[Delivery Man]], [[Pilot]], [[Fuel Transporter]]&lt;br /&gt;
|-&lt;br /&gt;
| Food and delivery&lt;br /&gt;
| [[Pizza Boy]], [[Paper Boy]], [[Street Food Seller]], [[Ice Cream Man]]&lt;br /&gt;
|-&lt;br /&gt;
| Mining and resources&lt;br /&gt;
| [[Iron Miner]], [[LS Miner]], [[Cave Miner]], [[Space Miner]], [[Farmer]], [[Fisherman]], [[Hunter]], [[Lumberjack]]&lt;br /&gt;
|-&lt;br /&gt;
| Service and utility&lt;br /&gt;
| [[Firefighter]], [[Paramedic]], [[Mechanic]], [[Waste Manager]], [[Electrician]], [[Street Cleaner]], [[City Engineer]], [[Crane Operator]], [[Butcher]], [[News Reporter]], [[Software Developer]]&lt;br /&gt;
|-&lt;br /&gt;
| Other civilian progression&lt;br /&gt;
| [[Racer]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Use the job page for exact routes, controls, rewards, skins, and unlocks.&lt;br /&gt;
&lt;br /&gt;
== Shared civilian systems ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| Job info board&lt;br /&gt;
| Shows job progress and job specific information on the bottom left while you work.&lt;br /&gt;
|-&lt;br /&gt;
| Job vehicle spawn blips&lt;br /&gt;
| Regular job vehicles use a grey car blip, boats use an anchor blip, and planes use a plane blip.&lt;br /&gt;
|-&lt;br /&gt;
| Job GPS&lt;br /&gt;
| Job GPS waypoints are removed when you quit the job.&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Transport&lt;br /&gt;
| Civilian job Rapid Transport restrictions are enabled again. &lt;br /&gt;
|-&lt;br /&gt;
| Job radio&lt;br /&gt;
| `/r` talks to other players working the same job. Not every civilian job has `/r`.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Progress and rankings ==&lt;br /&gt;
&lt;br /&gt;
Today&amp;#039;s Tops tracks many civilian job categories, including LS Miner, Iron Miner, Cave Miner, Street Cleaner, Waste Manager, Fisherman, Fuel Transporter, Pilot, Bus Driver, Train Driver, Trucker, Delivery Man, Mechanic, Pizza Boy, Crane Operator, City Engineer, Street Seller, News Reporter, Taxi Driver, Electrician, Scrapper, Medic, Space Miner, and Hunter.&lt;br /&gt;
&lt;br /&gt;
Civilian achievements include many Level `10` job achievements. Most give `$1,000,000`. `Chief of Staff` gives `$0`, `Software Developer` gives `$100,000`, `Shiny!` gives `$25,000`, and `Gem Collector` gives `$250,000`.&lt;br /&gt;
&lt;br /&gt;
== Beginner path ==&lt;br /&gt;
&lt;br /&gt;
For new players, start with a simple route job or gathering job, learn `/gps` and `F3`, then try jobs with more controls after you understand the map. Good early choices are Trucker, Farmer, Miner, Taxi Driver, Bus Driver, Pizza Boy, Mechanic, and Pilot.&lt;br /&gt;
&lt;br /&gt;
== Main Detail Pages ==&lt;br /&gt;
&lt;br /&gt;
Use these detail pages for exact rules, commands, limits, and tables: [[Civilian Jobs]], [[Opportunities (F3)]], [[How to Earn Money]], and [[F7 Trading]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Related notes ==&lt;br /&gt;
&lt;br /&gt;
* Removed the repeated LS Miner skin ID Q/A from the LS Miner workflow section because the skin ID answer remains in the civilian job skin ID section.&lt;br /&gt;
* &amp;lt;code&amp;gt;LSD&amp;lt;/code&amp;gt; assists &amp;lt;code&amp;gt;Waste Manager&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Hunter&amp;lt;/code&amp;gt; jobs.&lt;br /&gt;
* The Trucker explosives delivery bonus applies when the load has less than &amp;lt;code&amp;gt;20%&amp;lt;/code&amp;gt; damage.&lt;br /&gt;
* Cave Miner pays out explosives used while mining.&lt;br /&gt;
* Delivery Man gives &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; seconds to return to the van before the mission ends.&lt;br /&gt;
* Street Food Seller uses meat and wheat together, each valued at &amp;lt;code&amp;gt;$500&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Street Food Seller food stands close if the player does not have enough wheat.&lt;br /&gt;
* Pilot job planes and helicopters stop colliding when starting missions.&lt;br /&gt;
* News Reporter targets can be random players and are not limited to killers and victims.&lt;br /&gt;
* Bus Driver gives automatic minimap navigation when &amp;lt;code&amp;gt;Automatic GPS&amp;lt;/code&amp;gt; is not &amp;lt;code&amp;gt;Completely Off&amp;lt;/code&amp;gt;, with no need to press &amp;lt;code&amp;gt;N&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Bus Driver has a random route button.&lt;br /&gt;
* Daily Challenges can include moving containers as &amp;lt;code&amp;gt;Crane Operator&amp;lt;/code&amp;gt; and finishing tickets as &amp;lt;code&amp;gt;Electrician&amp;lt;/code&amp;gt;, and that &amp;lt;code&amp;gt;/dc&amp;lt;/code&amp;gt; opens the panel.&lt;br /&gt;
* Crane Operator uses a free camera, replacing &amp;lt;code&amp;gt;/camcr 0&amp;lt;/code&amp;gt;, and zoom works with mouse3 or the mouse wheel.&lt;br /&gt;
* Crane Operator fast movement uses &amp;lt;code&amp;gt;LSHIFT&amp;lt;/code&amp;gt; as a toggle instead of a hold key.&lt;br /&gt;
* &amp;lt;code&amp;gt;/stats&amp;lt;/code&amp;gt; shows Crane Operator job level and progress.&lt;br /&gt;
* Firefighters see a &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt; blip at vehicles that need extinguishing.&lt;br /&gt;
* Pizza Boy capacity increases by &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; per level up to &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt; pizzas at Level &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt;, and higher levels get &amp;lt;code&amp;gt;9&amp;lt;/code&amp;gt; minutes.&lt;br /&gt;
* Electrician has a checkbox to disable its &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt; blips.&lt;br /&gt;
* Pinned fuel stations show &amp;lt;code&amp;gt;Press N for directions&amp;lt;/code&amp;gt; and the dispatcher sorts emptiest fuel stations at the top.&lt;br /&gt;
* &amp;lt;code&amp;gt;LSDM&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;LS Deathmatch Area&amp;lt;/code&amp;gt; is in southeast Los Santos at &amp;lt;code&amp;gt;Playa del Seville&amp;lt;/code&amp;gt; for gangster fights.&lt;br /&gt;
* Lumberjack promotions make cutting trees slightly faster.&lt;br /&gt;
* A &amp;lt;code&amp;gt;/sellfood&amp;lt;/code&amp;gt; food stand closes automatically if the player lacks enough wheat.&lt;br /&gt;
* Taxi Driver passenger belongings can give bonus cash or resources valued up to &amp;lt;code&amp;gt;$20,000&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Taxi Driver has a &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt; second wait after hiding a vehicle with a passenger inside.&lt;br /&gt;
* &amp;lt;code&amp;gt;L5+&amp;lt;/code&amp;gt; Truckers have their trailer reattached automatically.&lt;br /&gt;
* The blue Taxi Driver passenger icon is an intercity passenger for long journeys.&lt;br /&gt;
* Train Driver has a derail warning sound.&lt;br /&gt;
* &amp;lt;code&amp;gt;Level 0&amp;lt;/code&amp;gt; Bus Drivers get the closest route automatically picked.&lt;br /&gt;
* Bus Drivers can see how many stops are left.&lt;br /&gt;
* Bus Drivers can change the door control key before starting a route.&lt;br /&gt;
* Bus Drivers can use &amp;lt;code&amp;gt;Articulated Coach&amp;lt;/code&amp;gt; on any route.&lt;br /&gt;
* Civilian jobs have video tutorials in &amp;lt;code&amp;gt;F3&amp;lt;/code&amp;gt; and at job markers.&lt;br /&gt;
* Civilian job Rapid Transport is not available for every civilian job, and &amp;lt;code&amp;gt;News Reporter&amp;lt;/code&amp;gt; may not use Rapid Transport.&lt;br /&gt;
* Medics can heal players who enter their &amp;lt;code&amp;gt;Boxville&amp;lt;/code&amp;gt;, allowing armor sales and healing at the same time.&lt;br /&gt;
* &amp;lt;code&amp;gt;/sellfood&amp;lt;/code&amp;gt; vendors are collisionless.&lt;br /&gt;
* The job unlocks after selling &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; meals through &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt;, then &amp;lt;code&amp;gt;Sell Food&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Firefighters can be healed by entering the ambulance where rescued peds are taken.&lt;br /&gt;
* Cash earned in a Firefighter mission is saved if the player logs out.&lt;br /&gt;
* &amp;lt;code&amp;gt;Hunter&amp;lt;/code&amp;gt; saves progress and pays on login after disconnecting during the job.&lt;br /&gt;
* &amp;lt;code&amp;gt;Waste Manager&amp;lt;/code&amp;gt; saves progress and pays on login after disconnecting during the job.&lt;br /&gt;
* Iron Miner shows extracted iron and total iron information.&lt;br /&gt;
* Owners press &amp;lt;code&amp;gt;K&amp;lt;/code&amp;gt; to accept and &amp;lt;code&amp;gt;L&amp;lt;/code&amp;gt; to deny Mechanic repair or paintwork, including donator repairs.&lt;br /&gt;
* Celebrity spawns have a &amp;lt;code&amp;gt;5%&amp;lt;/code&amp;gt; chance and give &amp;lt;code&amp;gt;2x&amp;lt;/code&amp;gt; progress and &amp;lt;code&amp;gt;3x&amp;lt;/code&amp;gt; earnings when photographed.&lt;br /&gt;
* Pizza Boy gives extra bonus money for delivering pizzas before they get cold.&lt;br /&gt;
* Waste Manager &amp;lt;code&amp;gt;/dropitem&amp;lt;/code&amp;gt; drops the item held while working as &amp;lt;code&amp;gt;Waste Manager&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The land side mission uses a fishing rod near water areas like rivers, lakes, or the ocean.&lt;br /&gt;
* Every &amp;lt;code&amp;gt;50&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;100&amp;lt;/code&amp;gt; hours a random civilian job gets double XP, excluding &amp;lt;code&amp;gt;Miner&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Hunter&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Farmer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Mechanic&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Medic&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;Lumberjack&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Bus Drivers can exit and stay out of the vehicle for up to &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; minute without the route cancelling.&lt;br /&gt;
* The Fisherman net is sold automatically for &amp;lt;code&amp;gt;75%&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Hunter animals can make sounds and move randomly.&lt;br /&gt;
* &amp;lt;code&amp;gt;BigFoot&amp;lt;/code&amp;gt; gives &amp;lt;code&amp;gt;70KG&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;$5000&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The mission fails if the animal leaves the area.&lt;br /&gt;
* To enter the vehicle and press &amp;lt;code&amp;gt;N&amp;lt;/code&amp;gt; to create the food marker.&lt;br /&gt;
* Players press &amp;lt;code&amp;gt;N&amp;lt;/code&amp;gt; at the food marker to buy food.&lt;br /&gt;
* The seller gets &amp;lt;code&amp;gt;$500&amp;lt;/code&amp;gt; per meal.&lt;br /&gt;
* Fisherman glued boat fishing and disconnect net sale for &amp;lt;code&amp;gt;75%&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;Mr. Whoopee&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Hotdog&amp;lt;/code&amp;gt; food marker flow with &amp;lt;code&amp;gt;N&amp;lt;/code&amp;gt;, buyer &amp;lt;code&amp;gt;N&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;$500&amp;lt;/code&amp;gt; per meal.&lt;br /&gt;
* Jetpack cannot be used while working as &amp;lt;code&amp;gt;Cave Miner&amp;lt;/code&amp;gt;.&lt;br /&gt;
* In Criminal Events, medics are invisible to criminals and cops and can heal while standing or crouched.&lt;br /&gt;
* Waste Manager drop off points in San Fierro and LS Scrapyard.&lt;br /&gt;
* Hunter extra mechanics: animal sounds, random movement, &amp;lt;code&amp;gt;BigFoot&amp;lt;/code&amp;gt; gives &amp;lt;code&amp;gt;70KG&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;$5000&amp;lt;/code&amp;gt;, and mission fails if the animal leaves the area.&lt;br /&gt;
* Food store GUI opens by entering the food store marker and pressing &amp;lt;code&amp;gt;Z&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-START --&amp;gt;&lt;br /&gt;
== Civilian controls ==&lt;br /&gt;
&lt;br /&gt;
Food buying uses:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Z&amp;lt;/code&amp;gt; at normal food stores&lt;br /&gt;
* &amp;lt;code&amp;gt;N&amp;lt;/code&amp;gt; at player created [[Street Food Seller]] food markers&lt;br /&gt;
&lt;br /&gt;
[[Mechanic]] repairs need the player to stand still next to the vehicle and use &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; then &amp;lt;code&amp;gt;Repair Vehicle&amp;lt;/code&amp;gt;. Mechanics repair their own vehicles for &amp;lt;code&amp;gt;33%&amp;lt;/code&amp;gt; of the usual price.&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES3-START --&amp;gt;&lt;br /&gt;
== Job location corrections ==&lt;br /&gt;
&lt;br /&gt;
Street Food Seller has no job marker to use. Press &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; and choose &amp;lt;code&amp;gt;Sell Food&amp;lt;/code&amp;gt;, or use &amp;lt;code&amp;gt;/sellfood&amp;lt;/code&amp;gt;, then sell &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; meals to officially start the job.&lt;br /&gt;
&lt;br /&gt;
The tanker job is &amp;lt;code&amp;gt;Fuel Transporter&amp;lt;/code&amp;gt;. It starts at &amp;lt;code&amp;gt;Ocean Docks&amp;lt;/code&amp;gt; in Los Santos or &amp;lt;code&amp;gt;Easter Bay Chemicals&amp;lt;/code&amp;gt; in Red County. In &amp;lt;code&amp;gt;/gps&amp;lt;/code&amp;gt;, mark &amp;lt;code&amp;gt;Fuel Transporter (LS)&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Fuel Transporter (SF)&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES3-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Civilian Jobs]]&lt;br /&gt;
* [[Employment Office]]&lt;br /&gt;
* [[How to Earn Money]]&lt;br /&gt;
* [[Rapid Transport]]&lt;br /&gt;
* [[State Official]]&lt;br /&gt;
* [[State Official Events]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Civilian Jobs]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>oldwiki&gt;Jarrah</name></author>
	</entry>
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