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	<title>Engine Parts Factory - Revision history</title>
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	<updated>2026-04-25T00:49:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://citwiki.com/index.php?title=Engine_Parts_Factory&amp;diff=4202&amp;oldid=prev</id>
		<title>Jarrah: Created page with &quot;= Engine Parts Factory =  The &#039;&#039;&#039;Engine Parts Factory&#039;&#039;&#039; is a rentable factory property in CIT. It is shown in the property panel as a &#039;&#039;&#039;Conversion Business&#039;&#039;&#039;.  This factory type also appears in `/gps &gt; Factories` under names such as `SF Doherty Car Factory` and `LS Car Parts Factory`.  It converts several input resources into `Engine Parts`.  == Overview ==  The factory panel shows:  * &#039;&#039;&#039;Property Name&#039;&#039;&#039;: `Engine Parts Factory` * &#039;&#039;&#039;Business Type&#039;&#039;&#039;: `Conversion Busi...&quot;</title>
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		<updated>2026-04-24T19:24:59Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= Engine Parts Factory =  The &amp;#039;&amp;#039;&amp;#039;Engine Parts Factory&amp;#039;&amp;#039;&amp;#039; is a rentable factory property in CIT. It is shown in the property panel as a &amp;#039;&amp;#039;&amp;#039;Conversion Business&amp;#039;&amp;#039;&amp;#039;.  This factory type also appears in `/gps &amp;gt; Factories` under names such as `SF Doherty Car Factory` and `LS Car Parts Factory`.  It converts several input resources into `Engine Parts`.  == Overview ==  The factory panel shows:  * &amp;#039;&amp;#039;&amp;#039;Property Name&amp;#039;&amp;#039;&amp;#039;: `Engine Parts Factory` * &amp;#039;&amp;#039;&amp;#039;Business Type&amp;#039;&amp;#039;&amp;#039;: `Conversion Busi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Engine Parts Factory =&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;[[Engine Parts]] Factory&amp;#039;&amp;#039;&amp;#039; is a rentable factory property in CIT. It is shown in the property panel as a &amp;#039;&amp;#039;&amp;#039;Conversion [[Business]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
This factory type also appears in `/gps &amp;gt; Factories` under names such as `SF Doherty Car Factory` and `LS Car Parts Factory`.&lt;br /&gt;
&lt;br /&gt;
It converts several input [[resources]] into `Engine Parts`.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
The factory panel shows:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Property Name&amp;#039;&amp;#039;&amp;#039;: `Engine Parts Factory`&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Business Type&amp;#039;&amp;#039;&amp;#039;: `Conversion Business`&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Output of the converted resources&amp;#039;&amp;#039;&amp;#039;: `Engine Parts`&lt;br /&gt;
&lt;br /&gt;
The in-game description says Engine Parts Factories are responsible for CITizens&amp;#039; supply of Engine Parts to run businesses like Pay&amp;#039;n&amp;#039;Sprays and Transfenders.&lt;br /&gt;
&lt;br /&gt;
== Inputs and Output ==&lt;br /&gt;
&lt;br /&gt;
The Engine Parts Factory panel lists these input resources:&lt;br /&gt;
&lt;br /&gt;
* `[[Iron]]`&lt;br /&gt;
* `Oil`&lt;br /&gt;
* `[[Electronics]]`&lt;br /&gt;
&lt;br /&gt;
The output resource is:&lt;br /&gt;
&lt;br /&gt;
* `Engine Parts`&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
The `/gps &amp;gt; Factories` list includes these Engine Parts Factory locations:&lt;br /&gt;
&lt;br /&gt;
* `SF Doherty Car Factory` - `Doherty`&lt;br /&gt;
* `LS Car Parts Factory` - `Ocean Docks`&lt;br /&gt;
&lt;br /&gt;
Factories were re-enabled in `/gps`, so players can use the factory category to find them in game.&lt;br /&gt;
&lt;br /&gt;
== How To Find Your Factory ==&lt;br /&gt;
&lt;br /&gt;
If you already rent an Engine Parts Factory, press `B`, open `My Properties`, and double-click the rented factory to mark it with a floppy disk blip.&lt;br /&gt;
&lt;br /&gt;
If you only want to browse factory locations, use `/gps &amp;gt; Factories`.&lt;br /&gt;
&lt;br /&gt;
== How The Factory Panel Works ==&lt;br /&gt;
&lt;br /&gt;
The factory GUI includes:&lt;br /&gt;
&lt;br /&gt;
* a `Goods in your inventory` panel&lt;br /&gt;
* a `Goods currently invested in this business` panel&lt;br /&gt;
* arrow buttons to add resources to the business or take them back&lt;br /&gt;
* a field labeled `Insert amount of resources to move`&lt;br /&gt;
&lt;br /&gt;
Use the amount field together with the arrow buttons to move resources between your inventory and the factory.&lt;br /&gt;
&lt;br /&gt;
== What Engine Parts Are Used For ==&lt;br /&gt;
&lt;br /&gt;
`Engine Parts` work on cars and bikes only.&lt;br /&gt;
&lt;br /&gt;
They improve:&lt;br /&gt;
&lt;br /&gt;
* top [[speed]]&lt;br /&gt;
* acceleration&lt;br /&gt;
* crash resistance&lt;br /&gt;
* bullet resistance&lt;br /&gt;
&lt;br /&gt;
Fully upgraded vehicles can reach about `140%` of stock speed.&lt;br /&gt;
&lt;br /&gt;
You need `5,079` Engine Parts to reach `140%` speed.&lt;br /&gt;
&lt;br /&gt;
Acceleration milestones are about:&lt;br /&gt;
&lt;br /&gt;
* `5` parts for `103%`&lt;br /&gt;
* `8` parts for `106%`&lt;br /&gt;
* `21` parts for `118%`&lt;br /&gt;
&lt;br /&gt;
Exact acceleration totals can vary by vehicle.&lt;br /&gt;
&lt;br /&gt;
Crash resistance uses Engine Parts with these levels:&lt;br /&gt;
&lt;br /&gt;
* `L1` - `5`&lt;br /&gt;
* `L2` - `8`&lt;br /&gt;
* `L3` - `12`&lt;br /&gt;
* `L4` - `17`&lt;br /&gt;
* `L5` - `25`&lt;br /&gt;
* `L6` - `38`&lt;br /&gt;
* `L7` - `57`&lt;br /&gt;
* `L8` - `85`&lt;br /&gt;
* `L9` - `128`&lt;br /&gt;
* `L10` - `192`&lt;br /&gt;
&lt;br /&gt;
The total cost to reach `150%` crash resistance is `567` Engine Parts.&lt;br /&gt;
&lt;br /&gt;
If you remove or sell the boost, you get `90%` of the parts back.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Vehicles]]&lt;br /&gt;
* [[Oil Refinery]]&lt;br /&gt;
* [[Chemicals Factory]]&lt;br /&gt;
* [[Nitrous Factory]]&lt;br /&gt;
* [[Electronics Factory]]&lt;br /&gt;
* [[GPS]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
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