<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://citwiki.com/index.php?action=history&amp;feed=atom&amp;title=Health_%28HP%29</id>
	<title>Health (HP) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://citwiki.com/index.php?action=history&amp;feed=atom&amp;title=Health_%28HP%29"/>
	<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Health_(HP)&amp;action=history"/>
	<updated>2026-04-20T16:39:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://citwiki.com/index.php?title=Health_(HP)&amp;diff=2814&amp;oldid=prev</id>
		<title>Jarrah: Add missing category tags</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Health_(HP)&amp;diff=2814&amp;oldid=prev"/>
		<updated>2026-04-19T19:53:31Z</updated>

		<summary type="html">&lt;p&gt;Add missing category tags&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:53, 19 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l228&quot;&gt;Line 228:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 228:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Criminal Medic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Criminal Medic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Groups]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Groups]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Weapons and Combat]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Health_(HP)&amp;diff=2475&amp;oldid=prev</id>
		<title>Jarrah at 07:23, 18 April 2026</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Health_(HP)&amp;diff=2475&amp;oldid=prev"/>
		<updated>2026-04-18T07:23:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:23, 18 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* food-based healing&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* food-based healing&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* healing from a `[[Medic]]`&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* healing from a `[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Paramedic|&lt;/ins&gt;Medic]]`&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* sleeping in your house&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* sleeping in your house&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* base auto-heal in an owned base or interior&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* base auto-heal in an owned base or interior&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Health_(HP)&amp;diff=1941&amp;oldid=prev</id>
		<title>Jarrah: Created page with &quot;= Health =  &#039;&#039;&#039;Health&#039;&#039;&#039;, also called &#039;&#039;&#039;HP&#039;&#039;&#039;, is the life value of your character in CIT. When your HP drops, your character becomes visibly injured, and you need to recover it through healing systems such as food healing, medics, sleeping, or automatic healing in owned bases and interiors.  == Overview ==  HP is your main life stat.  When your HP gets low:  * your character becomes injured * your movement is affected * you need to heal to recover back to full health...&quot;</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Health_(HP)&amp;diff=1941&amp;oldid=prev"/>
		<updated>2026-04-17T20:23:45Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= Health =  &amp;#039;&amp;#039;&amp;#039;Health&amp;#039;&amp;#039;&amp;#039;, also called &amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;, is the life value of your character in CIT. When your HP drops, your character becomes visibly injured, and you need to recover it through healing systems such as food healing, medics, sleeping, or automatic healing in owned bases and interiors.  == Overview ==  HP is your main life stat.  When your HP gets low:  * your character becomes injured * your movement is affected * you need to heal to recover back to full health...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Health =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Health&amp;#039;&amp;#039;&amp;#039;, also called &amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;, is the life value of your character in CIT. When your HP drops, your character becomes visibly injured, and you need to recover it through healing systems such as food healing, medics, sleeping, or automatic healing in owned bases and interiors.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
HP is your main life stat.&lt;br /&gt;
&lt;br /&gt;
When your HP gets low:&lt;br /&gt;
&lt;br /&gt;
* your character becomes injured&lt;br /&gt;
* your movement is affected&lt;br /&gt;
* you need to heal to recover back to full health&lt;br /&gt;
&lt;br /&gt;
The main healing methods listed here are:&lt;br /&gt;
&lt;br /&gt;
* food-based healing&lt;br /&gt;
* healing from a `[[Medic]]`&lt;br /&gt;
* sleeping in your house&lt;br /&gt;
* base auto-heal in an owned base or interior&lt;br /&gt;
&lt;br /&gt;
== Low HP effects ==&lt;br /&gt;
&lt;br /&gt;
Low HP changes how your character looks and moves.&lt;br /&gt;
&lt;br /&gt;
=== Injured animation ===&lt;br /&gt;
&lt;br /&gt;
Below &amp;lt;code&amp;gt;60 HP&amp;lt;/code&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* your character gets an injured animation&lt;br /&gt;
* your character moves slower&lt;br /&gt;
&lt;br /&gt;
Below &amp;lt;code&amp;gt;30 HP&amp;lt;/code&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* the injured look becomes stronger&lt;br /&gt;
&lt;br /&gt;
== How to heal ==&lt;br /&gt;
&lt;br /&gt;
== Food-based healing ==&lt;br /&gt;
&lt;br /&gt;
One of the main healing systems in CIT is the food system.&lt;br /&gt;
&lt;br /&gt;
To heal yourself:&lt;br /&gt;
&lt;br /&gt;
* buy food&lt;br /&gt;
* craft food with &amp;lt;code&amp;gt;F9&amp;lt;/code&amp;gt;&lt;br /&gt;
* use the food item&lt;br /&gt;
&lt;br /&gt;
To eat food:&lt;br /&gt;
&lt;br /&gt;
* press &amp;lt;code&amp;gt;I&amp;lt;/code&amp;gt;&lt;br /&gt;
* right click the food item&lt;br /&gt;
* use it&lt;br /&gt;
&lt;br /&gt;
The food system heals you over time.&lt;br /&gt;
&lt;br /&gt;
For every:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;4&amp;lt;/code&amp;gt; health you are missing&lt;br /&gt;
&lt;br /&gt;
it uses:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; food points&lt;br /&gt;
&lt;br /&gt;
If `[[Steroids]]` are active:&lt;br /&gt;
&lt;br /&gt;
* the healing is doubled&lt;br /&gt;
* the food use is also doubled&lt;br /&gt;
&lt;br /&gt;
If your food reaches &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; or below:&lt;br /&gt;
&lt;br /&gt;
* fix it right away with food from restaurants&lt;br /&gt;
* `24/7` stores&lt;br /&gt;
* vending machines&lt;br /&gt;
* crafted food&lt;br /&gt;
* player peddlers using &amp;lt;code&amp;gt;/sellfood&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This page only covers food healing briefly.&lt;br /&gt;
&lt;br /&gt;
See also:&lt;br /&gt;
&lt;br /&gt;
* [[Food]]&lt;br /&gt;
&lt;br /&gt;
== Healing from a Medic ==&lt;br /&gt;
&lt;br /&gt;
Another main way to recover HP is to get healed by a `Medic`.&lt;br /&gt;
&lt;br /&gt;
`Paramedics`:&lt;br /&gt;
&lt;br /&gt;
* heal injured players&lt;br /&gt;
* revive downed players&lt;br /&gt;
&lt;br /&gt;
Healing with medics gives them:&lt;br /&gt;
&lt;br /&gt;
* heal points&lt;br /&gt;
* money&lt;br /&gt;
&lt;br /&gt;
Higher medic levels improve:&lt;br /&gt;
&lt;br /&gt;
* pay per heal&lt;br /&gt;
&lt;br /&gt;
=== How medics heal ==&lt;br /&gt;
&lt;br /&gt;
The listed medic healing methods are:&lt;br /&gt;
&lt;br /&gt;
* healing with the first aid spray can&lt;br /&gt;
* having injured players enter an ambulance&lt;br /&gt;
&lt;br /&gt;
`N` is used for:&lt;br /&gt;
&lt;br /&gt;
* opening heal options&lt;br /&gt;
&lt;br /&gt;
`Space` is used with:&lt;br /&gt;
&lt;br /&gt;
* the heartbeat revive prompt&lt;br /&gt;
&lt;br /&gt;
=== Medic vehicles ===&lt;br /&gt;
&lt;br /&gt;
The listed medic [[vehicles]] are:&lt;br /&gt;
&lt;br /&gt;
* `Ambulance`&lt;br /&gt;
* `Medic Car`&lt;br /&gt;
&lt;br /&gt;
=== Disease and virus healing ===&lt;br /&gt;
&lt;br /&gt;
Only a `Paramedic` can heal players whose HP is rapidly dropping from:&lt;br /&gt;
&lt;br /&gt;
* a disease&lt;br /&gt;
* a virus&lt;br /&gt;
&lt;br /&gt;
The `Paramedic` also gets:&lt;br /&gt;
&lt;br /&gt;
* a bonus for curing it&lt;br /&gt;
&lt;br /&gt;
=== Faster medic healing ===&lt;br /&gt;
&lt;br /&gt;
`VIP` players:&lt;br /&gt;
&lt;br /&gt;
* heal twice as quickly from medics&lt;br /&gt;
&lt;br /&gt;
The `First Aid Level 1` course also:&lt;br /&gt;
&lt;br /&gt;
* makes you heal faster as a paramedic&lt;br /&gt;
&lt;br /&gt;
=== Medic support tools ===&lt;br /&gt;
&lt;br /&gt;
When medics use `LSD`:&lt;br /&gt;
&lt;br /&gt;
* they can see health bars for nearby players who are not on full health&lt;br /&gt;
&lt;br /&gt;
== Sleeping ==&lt;br /&gt;
&lt;br /&gt;
You can also heal by sleeping in your house.&lt;br /&gt;
&lt;br /&gt;
To do that:&lt;br /&gt;
&lt;br /&gt;
* enter your house&lt;br /&gt;
* use &amp;lt;code&amp;gt;/sleep&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sleeping:&lt;br /&gt;
&lt;br /&gt;
* heals over time&lt;br /&gt;
&lt;br /&gt;
== Base auto-heal ==&lt;br /&gt;
&lt;br /&gt;
Groups or [[squads]] that own a base or interior get:&lt;br /&gt;
&lt;br /&gt;
* automatic base auto-heal&lt;br /&gt;
&lt;br /&gt;
This means members are healed automatically over time inside:&lt;br /&gt;
&lt;br /&gt;
* an owned base&lt;br /&gt;
* an owned interior&lt;br /&gt;
&lt;br /&gt;
The old health pickup system was replaced by:&lt;br /&gt;
&lt;br /&gt;
* the base auto-heal system&lt;br /&gt;
&lt;br /&gt;
== Related progression and roles ==&lt;br /&gt;
&lt;br /&gt;
The healing-related roles listed here are:&lt;br /&gt;
&lt;br /&gt;
* `Paramedic`&lt;br /&gt;
* `[[Police]] Medic`&lt;br /&gt;
* `[[Criminal]] Medic`&lt;br /&gt;
&lt;br /&gt;
To become a `Police Medic`:&lt;br /&gt;
&lt;br /&gt;
* go to the police station&lt;br /&gt;
* or use &amp;lt;code&amp;gt;/go Police Medic&amp;lt;/code&amp;gt; if unlocked&lt;br /&gt;
&lt;br /&gt;
To become a `Criminal Medic`:&lt;br /&gt;
&lt;br /&gt;
* first reach &amp;lt;code&amp;gt;Level 5&amp;lt;/code&amp;gt; criminal&lt;br /&gt;
* then use &amp;lt;code&amp;gt;/criminal medic&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HUD and health display ==&lt;br /&gt;
&lt;br /&gt;
The HUD has [[settings]] related to health display.&lt;br /&gt;
&lt;br /&gt;
You can change whether health numbers are shown by using:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The relevant setting is:&lt;br /&gt;
&lt;br /&gt;
* `Show Health And [[Armor]] Numbers`&lt;br /&gt;
&lt;br /&gt;
If set to `No`:&lt;br /&gt;
&lt;br /&gt;
* the bars still show&lt;br /&gt;
* the numbers do not&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* HP loss can trigger injured movement and injured [[animations]].&lt;br /&gt;
* Food healing is one of the main self-healing systems.&lt;br /&gt;
* Medics are the main direct player-to-player healing role.&lt;br /&gt;
* Sleeping is a house-only heal-over-time method.&lt;br /&gt;
* Base auto-heal only applies inside an owned base or interior.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Food]]&lt;br /&gt;
* [[Sleeping]]&lt;br /&gt;
* [[Paramedic]]&lt;br /&gt;
* [[Police Medic]]&lt;br /&gt;
* [[Criminal Medic]]&lt;br /&gt;
* [[Groups]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
</feed>