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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Housing - CIT Wiki&lt;br /&gt;
|description=Guide to housing in CIT, including house slots, sale limits, house GUI, bank purchases, basements, locked access, police entry, and interior hurt timer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Housing =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Housing&amp;#039;&amp;#039;&amp;#039; in CIT covers player owned houses, house ownership limits, access control, house sales, basements, and the connection between houses and apartments.&lt;br /&gt;
&lt;br /&gt;
[[File:Housing - house exterior marker.jpg|thumb|alt=House exterior with a property marker|House exterior with a property marker.]]&lt;br /&gt;
&lt;br /&gt;
This page focuses on the housing system itself. [[Apartment]] specific usage, commands, and entry management are covered on the separate apartment page.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH2-HUBNAV-START --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH8-HOUSING-START --&amp;gt;&lt;br /&gt;
== Quick house facts ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fact&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| Default house slots&lt;br /&gt;
| `2`&lt;br /&gt;
|-&lt;br /&gt;
| Donator slots&lt;br /&gt;
| `D1` has `3`, `D2` has `4`, `D3` has `5`&lt;br /&gt;
|-&lt;br /&gt;
| Maximum houses&lt;br /&gt;
| `10` with extra slots bought from F7&lt;br /&gt;
|-&lt;br /&gt;
| Maximum house price&lt;br /&gt;
| `$400,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| Basement cost&lt;br /&gt;
| `$10,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| Inactive house sale risk&lt;br /&gt;
| Houses inactive `14` days may go for sale.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
House sales count toward both players&amp;#039; transfer limits. Houses can be bought with bank money if you do not have enough cash.&lt;br /&gt;
&lt;br /&gt;
If you want to abandon a house without using a slot, set it for sale at `$1`.&lt;br /&gt;
&lt;br /&gt;
== House controls ==&lt;br /&gt;
&lt;br /&gt;
Press `Z` at a house marker. The house GUI shows house name, owner, initial price, bought for, asking price, owner activity level, sale status, interior ID, open status, and basement status.&lt;br /&gt;
&lt;br /&gt;
The GUI can use `Toggle House Sale`, `Open/Close House`, `Buy This House`, `Enter House Interior`, `Enter Apartment Interior`, and `Buy Basement`.&lt;br /&gt;
&lt;br /&gt;
`Add items` is disabled. Visible item controls let you take items from your house.&lt;br /&gt;
&lt;br /&gt;
== Access and safety ==&lt;br /&gt;
&lt;br /&gt;
CITBook friends can enter locked houses. Police can enter a locked house if a wanted criminal is inside. Players cannot enter interiors for `10` seconds after being hurt.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH8-HOUSING-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick navigation ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Looking for&lt;br /&gt;
! Go to&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Buy or use houses&lt;br /&gt;
| [[Housing]]&lt;br /&gt;
| House pages and property rules.&lt;br /&gt;
|-&lt;br /&gt;
| Use apartments&lt;br /&gt;
| [[Apartment]]&lt;br /&gt;
| Rent and apartment editing.&lt;br /&gt;
|-&lt;br /&gt;
| Build or edit&lt;br /&gt;
| [[Building]]&lt;br /&gt;
| Building and entity tools.&lt;br /&gt;
|-&lt;br /&gt;
| Use CITy Zones&lt;br /&gt;
| [[CITy Zone]]&lt;br /&gt;
| Zone and architect pages.&lt;br /&gt;
|-&lt;br /&gt;
| Heist property&lt;br /&gt;
| [[Heist Properties]]&lt;br /&gt;
| Criminal heist property details.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-BATCH2-HUBNAV-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Housing notes ==&lt;br /&gt;
&lt;br /&gt;
Housing in CIT mainly includes:&lt;br /&gt;
&lt;br /&gt;
* houses&lt;br /&gt;
* house ownership limits&lt;br /&gt;
* house locking and sales&lt;br /&gt;
* basements&lt;br /&gt;
* property viewing through &amp;#039;&amp;#039;&amp;#039;My Properties&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* the link between houses and your apartment&lt;br /&gt;
&lt;br /&gt;
CIT has:&lt;br /&gt;
&lt;br /&gt;
* over &amp;#039;&amp;#039;&amp;#039;3,000&amp;#039;&amp;#039;&amp;#039; houses across the map&lt;br /&gt;
&lt;br /&gt;
== House ownership ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;How many houses you can own&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can own:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; houses by default&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039; houses at &amp;#039;&amp;#039;&amp;#039;[[Donator Level]] 1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;4&amp;#039;&amp;#039;&amp;#039; houses at &amp;#039;&amp;#039;&amp;#039;Donator Level 2&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; houses at &amp;#039;&amp;#039;&amp;#039;Donator Level 3&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can also buy extra house slots from:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;F7&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The maximum number of houses you can own in total is:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
One way to reach that limit is:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Donator Level 3&amp;#039;&amp;#039;&amp;#039; plus &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; bought house slots&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Buying a house&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
To buy a house:&lt;br /&gt;
&lt;br /&gt;
* find a green house icon on the map&lt;br /&gt;
* or go to a Real Estate center with a large house icon&lt;br /&gt;
* choose the house&lt;br /&gt;
* buy it&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;House Search GUI&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Houses for sale have green house icons.&lt;br /&gt;
&lt;br /&gt;
You can also use the `House Search` GUI at Real Estate centers to search houses for sale from one place.&lt;br /&gt;
&lt;br /&gt;
It has filters for:&lt;br /&gt;
&lt;br /&gt;
* zone&lt;br /&gt;
* interiors&lt;br /&gt;
* max price&lt;br /&gt;
* owner&lt;br /&gt;
&lt;br /&gt;
From that menu, you can use:&lt;br /&gt;
&lt;br /&gt;
* `View House`&lt;br /&gt;
* `View Interior`&lt;br /&gt;
* `GPS Location`&lt;br /&gt;
* `Buy This House`&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Selling a house&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You cannot sell a house back to the server.&lt;br /&gt;
&lt;br /&gt;
To sell a house:&lt;br /&gt;
&lt;br /&gt;
* go to the house&lt;br /&gt;
* press &amp;lt;code&amp;gt;Z&amp;lt;/code&amp;gt;&lt;br /&gt;
* set the asking price&lt;br /&gt;
* use &amp;#039;&amp;#039;&amp;#039;Toggle House Sale&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Another player can then:&lt;br /&gt;
&lt;br /&gt;
* press &amp;lt;code&amp;gt;Z&amp;lt;/code&amp;gt;&lt;br /&gt;
* click &amp;#039;&amp;#039;&amp;#039;Buy This House&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== House access ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locking a house&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
To lock or unlock your house:&lt;br /&gt;
&lt;br /&gt;
* press &amp;lt;code&amp;gt;Z&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When a house is locked, only:&lt;br /&gt;
&lt;br /&gt;
* you&lt;br /&gt;
* your [[CITBook]] friends&lt;br /&gt;
* law enforcement&lt;br /&gt;
&lt;br /&gt;
can enter.&lt;br /&gt;
&lt;br /&gt;
If the house is unlocked:&lt;br /&gt;
&lt;br /&gt;
* anyone can enter&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Friends and marriage access&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
CITBook friends can enter your locked houses.&lt;br /&gt;
&lt;br /&gt;
Married players can:&lt;br /&gt;
&lt;br /&gt;
* spawn at their partner&amp;#039;s house&lt;br /&gt;
* spawn at their partner&amp;#039;s apartment&lt;br /&gt;
&lt;br /&gt;
== House inactivity ==&lt;br /&gt;
&lt;br /&gt;
Houses owned by players who have not logged in for:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;14 days&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
are set for sale.&lt;br /&gt;
&lt;br /&gt;
The house GUI also shows:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;owner activity level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
That activity level:&lt;br /&gt;
&lt;br /&gt;
* drops by &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; point every hour you are inactive&lt;br /&gt;
* goes up by &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; point for every minute you are online&lt;br /&gt;
&lt;br /&gt;
== House robbery ==&lt;br /&gt;
&lt;br /&gt;
Criminals can rob houses in the &amp;#039;&amp;#039;&amp;#039;[[House Robbery]]&amp;#039;&amp;#039;&amp;#039; mission.&lt;br /&gt;
&lt;br /&gt;
They cannot steal:&lt;br /&gt;
&lt;br /&gt;
* your items&lt;br /&gt;
* your assets&lt;br /&gt;
&lt;br /&gt;
== House menu ==&lt;br /&gt;
&lt;br /&gt;
To open the house menu:&lt;br /&gt;
&lt;br /&gt;
* go to the house icon&lt;br /&gt;
* press &amp;lt;code&amp;gt;Z&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The left side shows:&lt;br /&gt;
&lt;br /&gt;
* house name&lt;br /&gt;
* owner&lt;br /&gt;
* initial price&lt;br /&gt;
* bought for&lt;br /&gt;
* asking price&lt;br /&gt;
* owner activity level&lt;br /&gt;
* whether it is for sale&lt;br /&gt;
&lt;br /&gt;
The right side includes:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Toggle House Sale&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Open/Close House&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Buy This House&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Enter House Interior&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Enter Apartment Interior&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Buy Basement&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== House features ==&lt;br /&gt;
&lt;br /&gt;
A house can be used for:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/sleep&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;CITradio&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* changing your skin&lt;br /&gt;
* using [[food]] or drink markers&lt;br /&gt;
* buying a basement&lt;br /&gt;
* using &amp;lt;code&amp;gt;/home&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Healing in a house&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/sleep&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
in your house to heal over time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Going to your house&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Owning a house does not make it your automatic spawn.&lt;br /&gt;
&lt;br /&gt;
To go there, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/home&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;House furnishing&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Regular houses do not have a furniture or decoration system.&lt;br /&gt;
&lt;br /&gt;
House interiors are:&lt;br /&gt;
&lt;br /&gt;
* preset&lt;br /&gt;
&lt;br /&gt;
so you cannot place custom furniture in normal houses.&lt;br /&gt;
&lt;br /&gt;
== Basements ==&lt;br /&gt;
&lt;br /&gt;
A basement is a permanent house upgrade.&lt;br /&gt;
&lt;br /&gt;
Cost:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;$10,000,000&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Basement notes:&lt;br /&gt;
&lt;br /&gt;
* it stays even if you sell the house&lt;br /&gt;
* you buy it from the basement option at your house&lt;br /&gt;
&lt;br /&gt;
Basements are used to grow:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Kenaf]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Kenaf growth details:&lt;br /&gt;
&lt;br /&gt;
* full growth takes &amp;#039;&amp;#039;&amp;#039;18&amp;#039;&amp;#039;&amp;#039; hours&lt;br /&gt;
* a basement has &amp;#039;&amp;#039;&amp;#039;35&amp;#039;&amp;#039;&amp;#039; plants&lt;br /&gt;
* each mature plant gives &amp;#039;&amp;#039;&amp;#039;9&amp;#039;&amp;#039;&amp;#039; Kenaf&lt;br /&gt;
* a full basement harvest gives &amp;#039;&amp;#039;&amp;#039;315&amp;#039;&amp;#039;&amp;#039; [[Kevlar]]&lt;br /&gt;
* that is enough for &amp;#039;&amp;#039;&amp;#039;21&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;Armor (Kevlar)&amp;lt;/code&amp;gt; crafts at &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039; [[Kevlar]] each&lt;br /&gt;
&lt;br /&gt;
Other notes:&lt;br /&gt;
&lt;br /&gt;
* harvesting early gives less&lt;br /&gt;
* Kenaf cannot be sold or transferred&lt;br /&gt;
&lt;br /&gt;
== Apartments and houses ==&lt;br /&gt;
&lt;br /&gt;
Apartments are a separate housing related system.&lt;br /&gt;
&lt;br /&gt;
For housing purposes, the important [[rules]] are:&lt;br /&gt;
&lt;br /&gt;
* you can only have &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; apartment&lt;br /&gt;
* all of your houses share that same apartment&lt;br /&gt;
* you do not get one apartment per house&lt;br /&gt;
* you cannot sell an apartment, only your house&lt;br /&gt;
&lt;br /&gt;
For apartment renting, access rules, apartment commands, and apartment travel, see the apartment page.&lt;br /&gt;
&lt;br /&gt;
== My Properties ==&lt;br /&gt;
&lt;br /&gt;
Housing and related properties can be viewed through:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[CITPhone]] &amp;gt; My Properties&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can use it to:&lt;br /&gt;
&lt;br /&gt;
* view your houses&lt;br /&gt;
* view your rented [[factories]]&lt;br /&gt;
* view other live properties&lt;br /&gt;
* mark your house on the map&lt;br /&gt;
&lt;br /&gt;
Rented factories can also be found through My Properties. If you double click a rented factory there, it marks the factory with a floppy disk blip.&lt;br /&gt;
&lt;br /&gt;
When you click a house in &amp;#039;&amp;#039;&amp;#039;My Properties&amp;#039;&amp;#039;&amp;#039;, it shows:&lt;br /&gt;
&lt;br /&gt;
* house interior&lt;br /&gt;
* whether it is for sale&lt;br /&gt;
* asking price&lt;br /&gt;
* whether it has a basement&lt;br /&gt;
* Kenaf growth percentage if it has a basement&lt;br /&gt;
&lt;br /&gt;
A green house icon means:&lt;br /&gt;
&lt;br /&gt;
* the house is for sale&lt;br /&gt;
&lt;br /&gt;
If a house has a basement, then:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Kenaf Growth 100%&amp;#039;&amp;#039;&amp;#039; means the Kenaf is ready to harvest&lt;br /&gt;
&lt;br /&gt;
== Houses and other property systems ==&lt;br /&gt;
&lt;br /&gt;
Houses are different from heist properties.&lt;br /&gt;
&lt;br /&gt;
* houses are residential properties bought from green house icons or Real Estate centers&lt;br /&gt;
* heist properties are [[criminal]] mission bases bought from the property store GUI&lt;br /&gt;
* rented factories are separate rentable conversion properties found through My Properties or /gps &amp;gt; Factories&lt;br /&gt;
&lt;br /&gt;
== Heist properties ==&lt;br /&gt;
Houses are residential properties.&lt;br /&gt;
&lt;br /&gt;
Heist properties are criminal mission bases bought from the property store GUI.&lt;br /&gt;
&lt;br /&gt;
To buy a heist property, open the property store GUI, select a heist property, and click `View` or `Purchase`.&lt;br /&gt;
&lt;br /&gt;
The `CIT - Heist Properties` GUI lists heist properties across San Andreas. Properties you already own are marked green.&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Property&lt;br /&gt;
!Location&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|`Impostor&amp;#039;s Penthouse`&lt;br /&gt;
|`Commerce`&lt;br /&gt;
|`$18,000,000`&lt;br /&gt;
|-&lt;br /&gt;
|`Abyss&amp;#039; Restaurant`&lt;br /&gt;
|`Dillimore`&lt;br /&gt;
|`$11,500,000`&lt;br /&gt;
|-&lt;br /&gt;
|`Furniture Store`&lt;br /&gt;
|`Palomino Creek`&lt;br /&gt;
|`$11,500,000`&lt;br /&gt;
|-&lt;br /&gt;
|`Montgomery Warehouse`&lt;br /&gt;
|`Montgomery`&lt;br /&gt;
|`$5,000,000`&lt;br /&gt;
|-&lt;br /&gt;
|`Abyss&amp;#039; Arcade`&lt;br /&gt;
|`Old Venturas Strip`&lt;br /&gt;
|`$12,500,000`&lt;br /&gt;
|-&lt;br /&gt;
|`Puppet Master&amp;#039;s Lair`&lt;br /&gt;
|`The Clown&amp;#039;s Pocket`&lt;br /&gt;
|`$12,500,000`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
While viewing a heist property:&lt;br /&gt;
&lt;br /&gt;
* `Arrow Left` moves to the previous camera&lt;br /&gt;
* `Arrow Right` moves to the next camera&lt;br /&gt;
* hold `A` to move the camera left&lt;br /&gt;
* hold `D` to move the camera right&lt;br /&gt;
* hold `Alt` for slower movement&lt;br /&gt;
* hold `Shift` for faster movement&lt;br /&gt;
* press `Z` to modify a property you own&lt;br /&gt;
* press `N` to stop viewing&lt;br /&gt;
&lt;br /&gt;
== House Notes ==&lt;br /&gt;
&lt;br /&gt;
* apartments cannot be sold&lt;br /&gt;
* houses cannot be sold back to the server&lt;br /&gt;
* all your houses share one apartment&lt;br /&gt;
* regular houses do not support custom furniture placement&lt;br /&gt;
* basements remain even if the house is sold&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Related notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Players cannot enter interiors for &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; seconds after being hurt.&lt;br /&gt;
* Players cannot enter interiors if recently hurt.&lt;br /&gt;
* Police can enter a locked house if a wanted criminal is inside.&lt;br /&gt;
* Players owning more than &amp;lt;code&amp;gt;9&amp;lt;/code&amp;gt; houses pay an extra cost when warping to houses.&lt;br /&gt;
* The maximum house price is &amp;lt;code&amp;gt;$400,000,000&amp;lt;/code&amp;gt; and a house sale counts toward both players&amp;#039; transfer limits.&lt;br /&gt;
* Marriage partner houses are added to the custom spawn list when respawning.&lt;br /&gt;
* House owner activity level drops by &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; point every inactive hour and goes up by &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; point for every online minute.&lt;br /&gt;
* House GUI fields, include house name, owner, prices, owner activity level, sale status, interior ID, open status, and basement status.&lt;br /&gt;
* Everyone inside an apartment can hear the apartment radio.&lt;br /&gt;
* &amp;lt;code&amp;gt;/apkick &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt; alias for kicking a player from your apartment, alongside &amp;lt;code&amp;gt;/apartmentkick &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* House purchase with bank money if cash is not enough and that players cannot exit a house if hurt in the last &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-PROP-HOUSING-START --&amp;gt;&lt;br /&gt;
== Finding houses for sale ==&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;/bliphouses&amp;lt;/code&amp;gt; to locate nearby properties for sale. It can also be opened from the CITPhone.&lt;br /&gt;
&amp;lt;!-- CIT-20260430-PROP-HOUSING-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-START --&amp;gt;&lt;br /&gt;
== House search, items, and abandoning ==&lt;br /&gt;
&lt;br /&gt;
House Search zone filters include:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;All&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Los Santos&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;San Fierro&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Las Venturas&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unowned house prices drop every:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; minute&lt;br /&gt;
&lt;br /&gt;
To abandon a house without keeping it against your ownership limit:&lt;br /&gt;
&lt;br /&gt;
* set the house for sale at &amp;lt;code&amp;gt;$1&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
House item controls:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Add items&amp;lt;/code&amp;gt; is disabled&lt;br /&gt;
* visible controls let you take items from your house&lt;br /&gt;
&amp;lt;!-- CIT-20260430-UPDATES2-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-START --&amp;gt;&lt;br /&gt;
== Related commands ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/sleep&amp;lt;/code&amp;gt;&lt;br /&gt;
| Use it inside a house to sleep and regain health.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Apartment]]&lt;br /&gt;
* [[CITy Zone]]&lt;br /&gt;
* [[F7 Trading]]&lt;br /&gt;
* [[Donator Level]]&lt;br /&gt;
* [[VIP]]&lt;br /&gt;
* [[Food]]&lt;br /&gt;
* [[CIT Commands]]&lt;br /&gt;
[[Category:Properties and Building]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>oldwiki&gt;Jarrah</name></author>
	</entry>
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