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		<author><name>Jarrah</name></author>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Kevlar =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Kevlar&amp;#039;&amp;#039;&amp;#039; is a basement material in CIT used for [[crafting]] `Armor (Kevlar)` in `F9`.&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
&lt;br /&gt;
`Kevlar` is used for:&lt;br /&gt;
&lt;br /&gt;
* crafting `Armor (Kevlar)`&lt;br /&gt;
&lt;br /&gt;
It is not listed as a normal shop item.&lt;br /&gt;
&lt;br /&gt;
== What Kevlar is used for ==&lt;br /&gt;
&lt;br /&gt;
`Kevlar` is used in `F9` crafting for:&lt;br /&gt;
&lt;br /&gt;
* `Armor (Kevlar)`&lt;br /&gt;
&lt;br /&gt;
== How to get kevlar ==&lt;br /&gt;
&lt;br /&gt;
To get `Kevlar`:&lt;br /&gt;
&lt;br /&gt;
* grow `Kenaf` in your house basement&lt;br /&gt;
* harvest the `Kenaf` with a `Katana`&lt;br /&gt;
* process it into `Kevlar`&lt;br /&gt;
&lt;br /&gt;
== House basement source ==&lt;br /&gt;
&lt;br /&gt;
`Kevlar` comes from the house [[basement system]].&lt;br /&gt;
&lt;br /&gt;
A basement:&lt;br /&gt;
&lt;br /&gt;
* costs &amp;lt;code&amp;gt;$10,000,000&amp;lt;/code&amp;gt;&lt;br /&gt;
* is a permanent house upgrade&lt;br /&gt;
* stays even if you sell the house&lt;br /&gt;
&lt;br /&gt;
Basements let you grow:&lt;br /&gt;
&lt;br /&gt;
* `Kenaf`&lt;br /&gt;
&lt;br /&gt;
== Kenaf conversion ==&lt;br /&gt;
&lt;br /&gt;
A full basement has:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;35&amp;lt;/code&amp;gt; plants&lt;br /&gt;
&lt;br /&gt;
Each mature plant gives:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;9&amp;lt;/code&amp;gt; `Kenaf`&lt;br /&gt;
&lt;br /&gt;
A full basement harvest gives:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;315&amp;lt;/code&amp;gt; `Kevlar`&lt;br /&gt;
&lt;br /&gt;
That is enough for:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;21&amp;lt;/code&amp;gt; `Armor (Kevlar)` crafts at &amp;lt;code&amp;gt;15&amp;lt;/code&amp;gt; Kevlar each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source&lt;br /&gt;
! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Full basement plants&lt;br /&gt;
| &amp;lt;code&amp;gt;35&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| `Kenaf` per mature plant&lt;br /&gt;
| &amp;lt;code&amp;gt;9&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Full basement harvest output&lt;br /&gt;
| &amp;lt;code&amp;gt;315&amp;lt;/code&amp;gt; Kevlar&lt;br /&gt;
|-&lt;br /&gt;
| Kevlar per `Armor (Kevlar)` craft&lt;br /&gt;
| &amp;lt;code&amp;gt;15&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| `Armor (Kevlar)` crafts from one full harvest&lt;br /&gt;
| &amp;lt;code&amp;gt;21&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Crafting with Kevlar ==&lt;br /&gt;
&lt;br /&gt;
`Kevlar` is used to craft:&lt;br /&gt;
&lt;br /&gt;
* `Armor (Kevlar)`&lt;br /&gt;
&lt;br /&gt;
A full harvest can make:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;21&amp;lt;/code&amp;gt; armor sets&lt;br /&gt;
&lt;br /&gt;
== Where it is used ==&lt;br /&gt;
&lt;br /&gt;
To use `Kevlar`:&lt;br /&gt;
&lt;br /&gt;
* open &amp;lt;code&amp;gt;F9&amp;lt;/code&amp;gt;&lt;br /&gt;
* craft `Armor (Kevlar)`&lt;br /&gt;
&lt;br /&gt;
== Resource Notes ==&lt;br /&gt;
&lt;br /&gt;
* `Kevlar` is tied to the basement grown `Kenaf` system.&lt;br /&gt;
* It is not described as a tradable or shop bought armor material.&lt;br /&gt;
* Its listed use is `Armor (Kevlar)`.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Kenaf]]&lt;br /&gt;
* [[Armor]]&lt;br /&gt;
* [[Housing]]&lt;br /&gt;
* [[Basement system]]&lt;br /&gt;
[[Category:Resources and Crafting]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>oldwiki&gt;Jarrah</name></author>
	</entry>
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