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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Land Development - CIT Wiki&lt;br /&gt;
|description=Guide to Land Development in CIT, including base requests, group and squad interiors, request topics, costs, features, static vehicles, and /addbaseped.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Land Development =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Land Development&amp;#039;&amp;#039;&amp;#039;, often called &amp;#039;&amp;#039;&amp;#039;CITLD&amp;#039;&amp;#039;&amp;#039;, is the part of CIT that handles mapping requests, base and interior requests, group feature requests, fix requests, and some map related suggestions.&lt;br /&gt;
&lt;br /&gt;
It is mainly used by groups and [[squads]] for bases, interiors, special features, and related edits.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH8-LANDDEV-START --&amp;gt;&lt;br /&gt;
== What Land Development is for ==&lt;br /&gt;
Land Development is used for:&lt;br /&gt;
&lt;br /&gt;
* group base requests&lt;br /&gt;
* group and squad interior requests&lt;br /&gt;
* existing base and interior edits&lt;br /&gt;
* group feature requests&lt;br /&gt;
* missing feature fixes&lt;br /&gt;
* new Criminal Event map suggestions&lt;br /&gt;
&lt;br /&gt;
== Main request topics ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Topic&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| `CITLD - Custom base maps, CITy bases and map rules`&lt;br /&gt;
| New base requests, interior requests, custom interior edits, and CITy base requests. Topic: `https://cit.gg/index.php?topic=341358.0`&lt;br /&gt;
|-&lt;br /&gt;
| `CITLD - Group Features`&lt;br /&gt;
| Group feature requests. Topic: `https://cit.gg/index.php?topic=154014.0`&lt;br /&gt;
|-&lt;br /&gt;
| `CITLD - Group Features fixes`&lt;br /&gt;
| Missing feature fixes. Topic: `https://cit.gg/index.php?topic=206750.0`&lt;br /&gt;
|-&lt;br /&gt;
| `CITLD - Homepage &amp;amp; Support`&lt;br /&gt;
| Land Development support. Topic: `https://cit.gg/index.php?topic=138170.0`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Main costs ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Request&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
| New base&lt;br /&gt;
| `$60,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| Edit existing base at same location&lt;br /&gt;
| `$30,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| New group or squad interior&lt;br /&gt;
| `$40,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| Edit existing interior at same location&lt;br /&gt;
| `$20,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| Change current custom interior to a new one&lt;br /&gt;
| `$10,000,000`&lt;br /&gt;
|-&lt;br /&gt;
| New CITy zone base&lt;br /&gt;
| `$40,000,000`&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Feature examples ==&lt;br /&gt;
Land Development feature requests can cover frozen peds, auto heal, static vehicles, tag protection, spawn vehicles, group skin shaders, group graffiti, info marker logos, billboards, non VIP recoverable vehicles, group jobs, skin list changes, and L8+ special skin models.&lt;br /&gt;
&lt;br /&gt;
`/addbaseped` copies and adds your skin, shader, animation, and weapon as a group base ped.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH8-LANDDEV-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Full request details ==&lt;br /&gt;
Land Development is used for:&lt;br /&gt;
&lt;br /&gt;
* group base requests&lt;br /&gt;
* group and squad interior requests&lt;br /&gt;
* edits to existing bases or interiors&lt;br /&gt;
* CITy base zone requests&lt;br /&gt;
* group feature requests&lt;br /&gt;
* missing feature and bug fix requests&lt;br /&gt;
* [[Criminal]] Event map suggestions&lt;br /&gt;
&lt;br /&gt;
== Request topics ==&lt;br /&gt;
The main Land Development topics are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Topic&lt;br /&gt;
! Main use&lt;br /&gt;
|-&lt;br /&gt;
| CITLD - Custom base maps, CITy bases and map [[rules]]&lt;br /&gt;
| New base requests, interior requests, custom interior edits, CITy base requests, and mapping rules&lt;br /&gt;
|-&lt;br /&gt;
| CITLD - [[Group Features]]&lt;br /&gt;
| Group feature requests&lt;br /&gt;
|-&lt;br /&gt;
| CITLD - Group Features fixes&lt;br /&gt;
| Missing features, info markers, map blip changes, marker requests, and general base bugs&lt;br /&gt;
|-&lt;br /&gt;
| CITLD - Homepage &amp;amp; Support&lt;br /&gt;
| General Land Development support&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Who Can Request Things ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Groups&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
For group maps and group features:&lt;br /&gt;
&lt;br /&gt;
* only the group&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Founder&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Leader&amp;#039;&amp;#039;&amp;#039; can request them&lt;br /&gt;
* the group must have had a sub board for at least &amp;#039;&amp;#039;&amp;#039;1 month&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* the group must be consistently active&lt;br /&gt;
* an empty board with no posts does not count as activity&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Squads&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
For squad interiors:&lt;br /&gt;
&lt;br /&gt;
* the squad must have had a squad board for &amp;#039;&amp;#039;&amp;#039;4 months&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* the squad must meet the minimum requirements to have a board&lt;br /&gt;
* if the squad recently lost its interior, it can request a new one again after &amp;#039;&amp;#039;&amp;#039;4 months&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== What requests can include ==&lt;br /&gt;
Land Development feature topics include:&lt;br /&gt;
&lt;br /&gt;
* frozen group or squad peds&lt;br /&gt;
* base auto heal&lt;br /&gt;
* static [[vehicles]]&lt;br /&gt;
* tag protection&lt;br /&gt;
* spawn vehicles&lt;br /&gt;
* group skin shaders&lt;br /&gt;
* group graffiti&lt;br /&gt;
* info marker logos&lt;br /&gt;
* group billboards&lt;br /&gt;
* non VIP recoverable vehicles&lt;br /&gt;
* group jobs&lt;br /&gt;
* group job [[Skin List|skin list]] changes&lt;br /&gt;
* L8+ special skin models&lt;br /&gt;
&lt;br /&gt;
== Mapping Rules ==&lt;br /&gt;
The general mapping rules are:&lt;br /&gt;
&lt;br /&gt;
* do not remove world objects if your group is under &amp;#039;&amp;#039;&amp;#039;Level 6&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* even &amp;#039;&amp;#039;&amp;#039;Level 6+&amp;#039;&amp;#039;&amp;#039; groups can be rejected if the world object removal is badly designed&lt;br /&gt;
* do not resize objects&lt;br /&gt;
* do not remove houses that have enterable house markers&lt;br /&gt;
* badly made maps and floating objects can be rejected&lt;br /&gt;
* only founders or leaders can request group features&lt;br /&gt;
* all map files must be visible to other mappers&lt;br /&gt;
* do not send map files privately to mappers&lt;br /&gt;
* if a request is rejected, you can open another one after &amp;#039;&amp;#039;&amp;#039;15 days&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Restricted Areas and Location Rules ==&lt;br /&gt;
Land Development restrictions include:&lt;br /&gt;
&lt;br /&gt;
* base requests in &amp;#039;&amp;#039;&amp;#039;[[Los Santos]]&amp;#039;&amp;#039;&amp;#039; are no longer being accepted&lt;br /&gt;
* CITy bases cannot be requested outside &amp;#039;&amp;#039;&amp;#039;[[Las Venturas]]&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;[[San Fierro]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* do not map too close to an existing [[Armed Robbery]] or other custom map in use&lt;br /&gt;
* San Fierro CITy bases should be out of the way and not in crowded places with many job markers&lt;br /&gt;
* Las Venturas and War Islands bases must be far enough from turfs&lt;br /&gt;
* bases in Las Venturas and War Islands must not give unfair access to a turf&lt;br /&gt;
* underground areas in Las Venturas and War Islands must not be inside or near a turf&lt;br /&gt;
&lt;br /&gt;
== Mapping Limits ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Base size&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The maximum group base size is:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;100 x 100&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* height limit: &amp;#039;&amp;#039;&amp;#039;20z&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/length&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
to help measure it.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Object limits&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Area or type&lt;br /&gt;
! Object limit&lt;br /&gt;
|-&lt;br /&gt;
| Los Santos base, Level 4 to Level 8&lt;br /&gt;
| 25 total objects, including the base gate&lt;br /&gt;
|-&lt;br /&gt;
| Los Santos base, Level 9+&lt;br /&gt;
| 50 total objects, including base gates&lt;br /&gt;
|-&lt;br /&gt;
| San Fierro and surrounding rural or desert normal bases&lt;br /&gt;
| 50 objects&lt;br /&gt;
|-&lt;br /&gt;
| Las Venturas and War Islands normal bases&lt;br /&gt;
| 50 objects&lt;br /&gt;
|-&lt;br /&gt;
| CITy bases&lt;br /&gt;
| 150 objects&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Other mapping limits&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Feature&lt;br /&gt;
! Limit&lt;br /&gt;
|-&lt;br /&gt;
| Community groups Level 2 to Level 5&lt;br /&gt;
| Up to 1 interior marker&lt;br /&gt;
|-&lt;br /&gt;
| Official groups Level 6 to Level 10&lt;br /&gt;
| Up to 3 interior markers&lt;br /&gt;
|-&lt;br /&gt;
| Gates&lt;br /&gt;
| More than 1 gate is allowed if each gate has a real use&lt;br /&gt;
|-&lt;br /&gt;
| Mapped interior objects inside&lt;br /&gt;
| Up to 110 objects&lt;br /&gt;
|-&lt;br /&gt;
| Interior objects around marker&lt;br /&gt;
| Up to 10 objects&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== File and Submission Rules ==&lt;br /&gt;
* submitted map files must be unprotected&lt;br /&gt;
* no passwords are allowed on map files&lt;br /&gt;
* the files must stay visible to other mappers&lt;br /&gt;
* it helps to upload the &amp;lt;code&amp;gt;.map&amp;lt;/code&amp;gt; file from the saved map resource&lt;br /&gt;
* if a submitted download is detected by antivirus software, the request is immediately rejected&lt;br /&gt;
* blatantly copying another group&amp;#039;s map leads to denial and can lead to blacklist action&lt;br /&gt;
&lt;br /&gt;
== Gates ==&lt;br /&gt;
Moving gates must be named with the format:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;gate_status_ID&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;gate_open_1&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;gate_close_1&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They must be placed where you want the gate to be open and closed.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Request or feature&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
| New base request&lt;br /&gt;
| $60,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Edit existing base at same location&lt;br /&gt;
| $30,000,000&lt;br /&gt;
|-&lt;br /&gt;
| New group or squad interior&lt;br /&gt;
| $40,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Edit existing group or squad interior at same location&lt;br /&gt;
| $20,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Change current custom interior to a new one&lt;br /&gt;
| $10,000,000&lt;br /&gt;
|-&lt;br /&gt;
| New CITy base zone&lt;br /&gt;
| $40,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Info marker logo&lt;br /&gt;
| $15,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Non VIP recoverable group job [[Vehicles|vehicle]]&lt;br /&gt;
| $10,000,000 per vehicle&lt;br /&gt;
|-&lt;br /&gt;
| Spawn vehicle request&lt;br /&gt;
| $2,500,000 per vehicle&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Base Request Format ==&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Group name with tags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Link to group board&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Base Location Screenshot&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;SS of base in its location&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Link to the basefile&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Random Stuff&amp;#039;&amp;#039;&amp;#039; part uses:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Interior you&amp;#039;d like to have&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;RGB color of interior entrance marker&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Coordinates of interior markers entrance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Teleports restrictions options&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Interior Request Format ==&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Group/Squad name with tags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Link to group board&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Interior Location Screenshot&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Link to the mapfile&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Exterior Appearance Screenshot&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Random Stuff&amp;#039;&amp;#039;&amp;#039; part uses:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Interior you&amp;#039;d like to have&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;RGB color of entrance marker&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Coordinates of interior marker entrance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Teleports restrictions options&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Teleport Restriction Options ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Option&lt;br /&gt;
! Meaning&lt;br /&gt;
|-&lt;br /&gt;
| Option 1&lt;br /&gt;
| Group only access, whitelist or [[alliance]] access, and no wanteds allowed&lt;br /&gt;
|-&lt;br /&gt;
| Option 2&lt;br /&gt;
| Group only access, whitelist or alliance access, wanteds allowed, and Law Enforcement access&lt;br /&gt;
|-&lt;br /&gt;
| Option 3&lt;br /&gt;
| Open to everyone&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Custom Interior Edit Format ==&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Group name with tags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Link to group board&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Screenshot of interior&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Link to the interior .map file&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Random Stuff&amp;#039;&amp;#039;&amp;#039; part uses:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;RGB color of interior entrance marker&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Coordinates of interior entrance markers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Teleports restrictions options&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== CITy Base Zones ==&lt;br /&gt;
CITy base zones:&lt;br /&gt;
&lt;br /&gt;
* are limited to &amp;#039;&amp;#039;&amp;#039;Las Venturas&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;San Fierro&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* cost &amp;#039;&amp;#039;&amp;#039;$40,000,000&amp;#039;&amp;#039;&amp;#039; each time a new one is added&lt;br /&gt;
&lt;br /&gt;
If a CITy base zone gets deleted or the owner becomes inactive:&lt;br /&gt;
&lt;br /&gt;
* the zone price is set to &amp;#039;&amp;#039;&amp;#039;$0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* if the zone gets deleted, the owner gets back the cost of the objects used to map the zone&lt;br /&gt;
* the zone cannot be sold, bought, or lost after &amp;#039;&amp;#039;&amp;#039;14 days&amp;#039;&amp;#039;&amp;#039; of inactivity&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;CITy base request format&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Group name with tags and RGB&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Link to group board&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Base location screenshot&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Owner&amp;#039;s account name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;CITy base owner change format&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Group name with tags and RGB&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Link to group board&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Zone ID&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Old owner&amp;#039;s account name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;New owner&amp;#039;s account name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Why are you making this request&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Missing Features and Fix Requests ==&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Group Features fixes&amp;#039;&amp;#039;&amp;#039; topic is used for:&lt;br /&gt;
&lt;br /&gt;
* vehicle respawn colsphere requests&lt;br /&gt;
* missing group or squad info markers&lt;br /&gt;
* map name or blip text and color changes&lt;br /&gt;
* general base bugs&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Missing Features Request format&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bug fix requested&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Position (/getpos)&amp;#039;&amp;#039;&amp;#039; for marker or colshape requests&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Link to board&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Group name and tags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Base Features ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Auto heal&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The health pickup system now uses:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;base auto heal&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Groups or squads that own a base or interior get it automatically.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vehicle respawn colsphere&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Every group that received its interior can request a special vehicle respawn colsphere that lets non VIP members recover their cars near the interior.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Group or squad info marker&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
If a group or squad is missing an info marker near its place, it can request one on the fixes topic.&lt;br /&gt;
&lt;br /&gt;
== Peds and Static Vehicles ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Frozen peds&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Owner&lt;br /&gt;
! Limit&lt;br /&gt;
! Command&lt;br /&gt;
|-&lt;br /&gt;
| Group with a base, hood, or CITy zone&lt;br /&gt;
| 3&lt;br /&gt;
| &amp;lt;code&amp;gt;/addbaseped&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Squad with an interior&lt;br /&gt;
| 3&lt;br /&gt;
| &amp;lt;code&amp;gt;/addsquadped&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Static vehicles&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Owner&lt;br /&gt;
! Limit&lt;br /&gt;
! Command&lt;br /&gt;
|-&lt;br /&gt;
| Group with a base, hood, or CITy zone&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;code&amp;gt;/addstaticveh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Squad with an interior&lt;br /&gt;
| 2&lt;br /&gt;
| &amp;lt;code&amp;gt;/addstaticveh squad&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Static vehicles are:&lt;br /&gt;
&lt;br /&gt;
* client sided&lt;br /&gt;
* frozen so they cannot be moved&lt;br /&gt;
* copied with the current vehicle&amp;#039;s modifications and upgrades&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Static vehicle cost&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* if the vehicle price is lower than &amp;#039;&amp;#039;&amp;#039;$500,000&amp;#039;&amp;#039;&amp;#039;, the cost is &amp;#039;&amp;#039;&amp;#039;$500,000&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* if the vehicle price is between &amp;#039;&amp;#039;&amp;#039;$500,000&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;$5,000,000&amp;#039;&amp;#039;&amp;#039;, the cost is the real purchase price&lt;br /&gt;
* if the vehicle price is higher than &amp;#039;&amp;#039;&amp;#039;$5,000,000&amp;#039;&amp;#039;&amp;#039;, the cost is &amp;#039;&amp;#039;&amp;#039;$5,000,000&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* there is no refund when deleting a static vehicle&lt;br /&gt;
&lt;br /&gt;
Static vehicles must not be used to block or obstruct players.&lt;br /&gt;
&lt;br /&gt;
== Tags, Logos, and Visual Features ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Protected tags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Groups with a board can request:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; protected tag&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Info marker logos&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Groups that are &amp;#039;&amp;#039;&amp;#039;Level 2+&amp;#039;&amp;#039;&amp;#039; can request an info marker logo for:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;$15,000,000&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Squads can also request one for:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;$15,000,000&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
if they have a base or interior with an info marker nearby.&lt;br /&gt;
&lt;br /&gt;
The image must be:&lt;br /&gt;
&lt;br /&gt;
* PNG&lt;br /&gt;
* no larger than 256x256&lt;br /&gt;
* transparent background&lt;br /&gt;
* resembling a logo&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Group skin shaders&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Level 4 groups can request 1 skin shader for &amp;#039;&amp;#039;&amp;#039;$30,000,000&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* every skin available in CIT can be shaded&lt;br /&gt;
* the group must create the shader itself&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Group graffiti&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Level 4 groups can get 1 graffiti for &amp;#039;&amp;#039;&amp;#039;$20,000,000&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Level 6+ groups can request up to 3 graffitis&lt;br /&gt;
* graffiti is free for official groups&lt;br /&gt;
* submitted graffiti must be PNG&lt;br /&gt;
* maximum size is 256x256&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Group billboards&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Level 5+ groups can request 1 group billboard for &amp;#039;&amp;#039;&amp;#039;$20,000,000&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* the image must be 512x256&lt;br /&gt;
* the image must not contain offensive material&lt;br /&gt;
&lt;br /&gt;
== Spawn Vehicles and Recoverable Vehicles ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawn vehicles&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Groups may request:&lt;br /&gt;
&lt;br /&gt;
* any cars available in car shops except &amp;#039;&amp;#039;&amp;#039;[[Advanced Hummer]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* up to &amp;#039;&amp;#039;&amp;#039;6&amp;#039;&amp;#039;&amp;#039; vehicles&lt;br /&gt;
* [[civilian]] groups can also request up to &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; helicopters&lt;br /&gt;
* official groups may request up to &amp;#039;&amp;#039;&amp;#039;12&amp;#039;&amp;#039;&amp;#039; vehicles&lt;br /&gt;
&lt;br /&gt;
The cost is:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;$2,500,000&amp;#039;&amp;#039;&amp;#039; per vehicle&lt;br /&gt;
&lt;br /&gt;
Planes, boats, and helicopters are limited to:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Level 8+&amp;#039;&amp;#039;&amp;#039; groups&lt;br /&gt;
&lt;br /&gt;
unless the group is civilian.&lt;br /&gt;
&lt;br /&gt;
Official groups can use:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/l4veh&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
inside LS and SF airports to spawn their base vehicles.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Non VIP recoverable vehicles&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Level 6+ groups with their own group job can request 1 vehicle to be recoverable without VIP&lt;br /&gt;
* armored vehicles are included&lt;br /&gt;
* cost: &amp;#039;&amp;#039;&amp;#039;$10,000,000&amp;#039;&amp;#039;&amp;#039; per vehicle&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Recoverable vehicle request format&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Group name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Job name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Link to board&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Vehicle IDs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Group Jobs ==&lt;br /&gt;
Groups that just reached &amp;#039;&amp;#039;&amp;#039;Level 6&amp;#039;&amp;#039;&amp;#039; can request a group job.&lt;br /&gt;
&lt;br /&gt;
Members with the right rank permission can use:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/gojob&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Leaders with the right rank permission can assign the group job to other players.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Group job request format&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Group name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Link to board&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Team name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Occupation name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Skin IDs to show in [[Skin List|skin list]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Group RGB color&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Group job skin list changes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Level 6+ groups, or groups that already have group job access, can request changes to the &amp;lt;code&amp;gt;/gojob&amp;lt;/code&amp;gt; [[Skin List|skin list]].&lt;br /&gt;
&lt;br /&gt;
The group can use any number of skins as long as they fit the occupation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Group job skin list change format&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Group name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Link to group board&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Which side is your group&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Occupation name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;New skin list&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== L8+ Special Skin Models ==&lt;br /&gt;
Level 8+ groups can request a unique model usable only by their own group job.&lt;br /&gt;
&lt;br /&gt;
The model must:&lt;br /&gt;
&lt;br /&gt;
* be physically acceptable&lt;br /&gt;
* look like a human&lt;br /&gt;
* not be too small&lt;br /&gt;
* not be bigger than 3 MB unzipped for both files&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;L8+ skin model request format&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Group name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Link to group board&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Skin files link&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Criminal Event Map Suggestions ==&lt;br /&gt;
Land Development is also used for:&lt;br /&gt;
&lt;br /&gt;
* suggesting new maps for existing Criminal [[Events]]&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
To help with mapping:&lt;br /&gt;
&lt;br /&gt;
* use &amp;lt;code&amp;gt;/length&amp;lt;/code&amp;gt; to measure base size&lt;br /&gt;
* use &amp;lt;code&amp;gt;/getpos&amp;lt;/code&amp;gt; for marker and colshape positions&lt;br /&gt;
* use the GTA SA object ID list to find object IDs&lt;br /&gt;
&lt;br /&gt;
== Request rules and reminders ==&lt;br /&gt;
* group feature requests and fixes are not the same topic&lt;br /&gt;
* base and interior edits at the same location are cheaper than relocating them&lt;br /&gt;
* squad interiors are active and have their own request rules&lt;br /&gt;
* badly made maps, copied maps, protected files, and unsafe downloads can be rejected immediately&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Group Level]]&lt;br /&gt;
* [[Group Base]]&lt;br /&gt;
* [[Group Job]]&lt;br /&gt;
* [[Squads]]&lt;br /&gt;
* [[Criminal Event]]&lt;br /&gt;
* [[Graffiti]]&lt;br /&gt;
* [[Custom Skin Shaders]]&lt;br /&gt;
* [[Custom Car Shaders]]&lt;br /&gt;
* [[CITy Zone]]&lt;br /&gt;
* [[CIT Commands]]&lt;br /&gt;
[[Category:Properties and Building]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>oldwiki&gt;Jarrah</name></author>
	</entry>
</feed>