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	<id>https://citwiki.com/index.php?action=history&amp;feed=atom&amp;title=Settings</id>
	<title>Settings - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://citwiki.com/index.php?action=history&amp;feed=atom&amp;title=Settings"/>
	<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Settings&amp;action=history"/>
	<updated>2026-04-18T12:11:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://citwiki.com/index.php?title=Settings&amp;diff=2288&amp;oldid=prev</id>
		<title>Jarrah: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Settings&amp;diff=2288&amp;oldid=prev"/>
		<updated>2026-04-18T07:10:41Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:10, 18 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Settings&amp;diff=2287&amp;oldid=prev</id>
		<title>Importing&gt;Jarrah: Created page with &quot;= CIT Settings =  &#039;&#039;&#039;CIT Settings&#039;&#039;&#039; is the main server-specific settings menu in CIT. Players use it to change HUD options, graphics, audio, gameplay helpers, alerts, binds, radar behavior, group-related display settings, and many other CIT-specific features.  To open it, use:  &lt;code&gt;/settings&lt;/code&gt;  == Overview ==  The CIT settings menu is separate from the standard MTA client settings.  * Use &lt;code&gt;/settings&lt;/code&gt; for &#039;&#039;&#039;CIT-specific&#039;&#039;&#039; settings * Use &lt;code&gt;ESC...&quot;</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Settings&amp;diff=2287&amp;oldid=prev"/>
		<updated>2026-04-17T19:43:05Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= CIT Settings =  &amp;#039;&amp;#039;&amp;#039;CIT Settings&amp;#039;&amp;#039;&amp;#039; is the main server-specific settings menu in CIT. Players use it to change HUD options, graphics, audio, gameplay helpers, alerts, &lt;a href=&quot;/index.php/Binds&quot; title=&quot;Binds&quot;&gt;binds&lt;/a&gt;, radar behavior, group-related display settings, and many other CIT-specific features.  To open it, use:  &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;  == Overview ==  The CIT settings menu is separate from the standard MTA client settings.  * Use &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; for &amp;#039;&amp;#039;&amp;#039;CIT-specific&amp;#039;&amp;#039;&amp;#039; settings * Use &amp;lt;code&amp;gt;ESC...&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:43, 17 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l83&quot;&gt;Line 83:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 83:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can double click a bind to set a new key.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can double click a bind to set a new key.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bind editing details:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* double click with `LMB` to set `Key 1`&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* double click with `RMB` to set `Key 2`&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* the menu shows `Key 2` when an alternative key is set&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* if the primary and secondary bind are the same, they fall back to `Key 1`&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The CIT binds menu also supports:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The CIT binds menu also supports:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l250&quot;&gt;Line 250:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 257:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Makes the game look more colorful.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Makes the game look more colorful.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Can be edited through vivid settings&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Can be edited through vivid settings&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Ambient Occlusion Shader&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Ambient occlusion shader option.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enable Speed Blur&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enable Speed Blur&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Importing&gt;Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Settings&amp;diff=1926&amp;oldid=prev</id>
		<title>Jarrah: Created page with &quot;= CIT Settings =  &#039;&#039;&#039;CIT Settings&#039;&#039;&#039; is the main server-specific settings menu in CIT. Players use it to change HUD options, graphics, audio, gameplay helpers, alerts, binds, radar behavior, group-related display settings, and many other CIT-specific features.  To open it, use:  &lt;code&gt;/settings&lt;/code&gt;  == Overview ==  The CIT settings menu is separate from the standard MTA client settings.  * Use &lt;code&gt;/settings&lt;/code&gt; for &#039;&#039;&#039;CIT-specific&#039;&#039;&#039; settings * Use &lt;code&gt;ESC...&quot;</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Settings&amp;diff=1926&amp;oldid=prev"/>
		<updated>2026-04-17T19:43:05Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= CIT Settings =  &amp;#039;&amp;#039;&amp;#039;CIT Settings&amp;#039;&amp;#039;&amp;#039; is the main server-specific settings menu in CIT. Players use it to change HUD options, graphics, audio, gameplay helpers, alerts, &lt;a href=&quot;/index.php/Binds&quot; title=&quot;Binds&quot;&gt;binds&lt;/a&gt;, radar behavior, group-related display settings, and many other CIT-specific features.  To open it, use:  &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;  == Overview ==  The CIT settings menu is separate from the standard MTA client settings.  * Use &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; for &amp;#039;&amp;#039;&amp;#039;CIT-specific&amp;#039;&amp;#039;&amp;#039; settings * Use &amp;lt;code&amp;gt;ESC...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= CIT Settings =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[CIT Settings]]&amp;#039;&amp;#039;&amp;#039; is the main server-specific settings menu in CIT. Players use it to change HUD options, graphics, audio, gameplay helpers, alerts, [[binds]], radar behavior, group-related display settings, and many other CIT-specific features.&lt;br /&gt;
&lt;br /&gt;
To open it, use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
The CIT settings menu is separate from the standard MTA client settings.&lt;br /&gt;
&lt;br /&gt;
* Use &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; for &amp;#039;&amp;#039;&amp;#039;CIT-specific&amp;#039;&amp;#039;&amp;#039; settings&lt;br /&gt;
* Use &amp;lt;code&amp;gt;ESC &amp;gt; Settings&amp;lt;/code&amp;gt; for standard &amp;#039;&amp;#039;&amp;#039;MTA client&amp;#039;&amp;#039;&amp;#039; settings&lt;br /&gt;
&lt;br /&gt;
The CIT settings menu includes categories for things like:&lt;br /&gt;
&lt;br /&gt;
* HUD&lt;br /&gt;
* Binds&lt;br /&gt;
* FPS&lt;br /&gt;
* Shader Graphics&lt;br /&gt;
* Sounds and [[Music]]&lt;br /&gt;
* Radar and Mini-Map&lt;br /&gt;
* Group, [[Alliance]], and Squad&lt;br /&gt;
* Spawning and Heist&lt;br /&gt;
* CITPhone&lt;br /&gt;
* Miscellaneous&lt;br /&gt;
* LV settings&lt;br /&gt;
* Custom Titles&lt;br /&gt;
* Seasons&lt;br /&gt;
* Drug display&lt;br /&gt;
* Combat helpers&lt;br /&gt;
* Respawn settings&lt;br /&gt;
&lt;br /&gt;
== How to open and use CIT Settings ==&lt;br /&gt;
&lt;br /&gt;
To open the menu, type:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can use the search box to find a setting by:&lt;br /&gt;
&lt;br /&gt;
* setting name&lt;br /&gt;
* category name&lt;br /&gt;
&lt;br /&gt;
If you search for a category, the results can show the whole category and the settings inside it.&lt;br /&gt;
&lt;br /&gt;
== CIT Settings vs MTA Settings ==&lt;br /&gt;
&lt;br /&gt;
CIT has its own settings menu, but standard MTA settings are still available through:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ESC &amp;gt; Settings&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use &amp;#039;&amp;#039;&amp;#039;ESC &amp;gt; Settings&amp;#039;&amp;#039;&amp;#039; for standard MTA client options like:&lt;br /&gt;
&lt;br /&gt;
* Multiplayer&lt;br /&gt;
* Binds&lt;br /&gt;
* Controls&lt;br /&gt;
* Interface&lt;br /&gt;
* Web Browser&lt;br /&gt;
* Advanced&lt;br /&gt;
&lt;br /&gt;
Use &amp;#039;&amp;#039;&amp;#039;/settings&amp;#039;&amp;#039;&amp;#039; for server-specific CIT features and gameplay options.&lt;br /&gt;
&lt;br /&gt;
== Binds and key settings ==&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Binds&amp;#039;&amp;#039;&amp;#039; tab in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; is used for CIT script binds.&lt;br /&gt;
&lt;br /&gt;
It includes grouped sections such as:&lt;br /&gt;
&lt;br /&gt;
* Weapon Binds&lt;br /&gt;
* Respawn Binds&lt;br /&gt;
* Function Keys&lt;br /&gt;
* [[Vehicle]] Binds&lt;br /&gt;
* General Binds&lt;br /&gt;
* Interaction Binds&lt;br /&gt;
* Job / Activity Binds&lt;br /&gt;
&lt;br /&gt;
Each row shows:&lt;br /&gt;
&lt;br /&gt;
* the bind name&lt;br /&gt;
* the current key in the &amp;#039;&amp;#039;&amp;#039;Value&amp;#039;&amp;#039;&amp;#039; column&lt;br /&gt;
&lt;br /&gt;
You can double click a bind to set a new key.&lt;br /&gt;
&lt;br /&gt;
The CIT binds menu also supports:&lt;br /&gt;
&lt;br /&gt;
* secondary key binds&lt;br /&gt;
&lt;br /&gt;
If you accidentally unbind an important CIT script key, reconnecting resets your binds to default. You can also fix binds manually in:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ESC &amp;gt; Settings &amp;gt; Binds&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Standard movement and base MTA controls should still be changed in:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ESC &amp;gt; Settings &amp;gt; Binds&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HUD settings ==&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;HUD&amp;#039;&amp;#039;&amp;#039; tab controls the CIT custom HUD and interface display.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| HUD Opacity&lt;br /&gt;
| Changes HUD transparency.&lt;br /&gt;
| Range: 80 to 255&lt;br /&gt;
|-&lt;br /&gt;
| HUD Edge Margin&lt;br /&gt;
| Moves the HUD away from the top-right corner.&lt;br /&gt;
| Range: 0 to 100&lt;br /&gt;
|-&lt;br /&gt;
| Show Weapon Icons&lt;br /&gt;
| Shows weapon icons in the HUD.&lt;br /&gt;
| If disabled, only ammo text is shown&lt;br /&gt;
|-&lt;br /&gt;
| Show Health And Armor Numbers&lt;br /&gt;
| Shows health and armor numbers.&lt;br /&gt;
| If disabled, bars are shown without numbers&lt;br /&gt;
|-&lt;br /&gt;
| HUD Time Display&lt;br /&gt;
| Controls the HUD time line.&lt;br /&gt;
| Both, Real Time, Game Time, Off&lt;br /&gt;
|-&lt;br /&gt;
| Show Selected Weapon Only&lt;br /&gt;
| Shows only the weapon currently held.&lt;br /&gt;
| Hides the full weapon list&lt;br /&gt;
|-&lt;br /&gt;
| Time Spent Online Counter&lt;br /&gt;
| Shows current session time.&lt;br /&gt;
| Top-right&lt;br /&gt;
|-&lt;br /&gt;
| Daily reward time counter&lt;br /&gt;
| Shows daily reward uptime counter.&lt;br /&gt;
| Visible on login&lt;br /&gt;
|-&lt;br /&gt;
| Show Attacker Info&lt;br /&gt;
| Shows who last damaged you.&lt;br /&gt;
| Works with &amp;lt;code&amp;gt;/showattacks&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Target Arrow Above Head&lt;br /&gt;
| Shows a triangle above the player or ped you are aiming at.&lt;br /&gt;
| Arrow color changes with target health&lt;br /&gt;
|-&lt;br /&gt;
| Enable Info Adverts&lt;br /&gt;
| Shows random help messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| No Rectangle For Top Messages&lt;br /&gt;
| Removes the black background behind top messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Disable Top Messages&lt;br /&gt;
| Moves top-of-screen messages to chatbox.&lt;br /&gt;
| Top messages do not appear while using &amp;lt;code&amp;gt;/cinemamode&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Disable Arabic&lt;br /&gt;
| Hides Arabic super adverts in chatbox.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Show Occupation On Screen&lt;br /&gt;
| Shows your current job on screen.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Show Occupation Wage Bonus&lt;br /&gt;
| Shows your current [[civilian]] job wage bonus.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Distance Measurement&lt;br /&gt;
| Changes distance or [[unit]] display.&lt;br /&gt;
| Meters or Miles&lt;br /&gt;
|-&lt;br /&gt;
| Automatic GPS&lt;br /&gt;
| Controls automatic job GPS behavior.&lt;br /&gt;
| On, Off, Completely Off&lt;br /&gt;
|-&lt;br /&gt;
| Show 3D Blips&lt;br /&gt;
| Shows direction and distance blips on screen.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlepass]] Challenges Progress Tracker&lt;br /&gt;
| Toggles the &amp;lt;code&amp;gt;/challenges&amp;lt;/code&amp;gt; tracker.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Enable Compass&lt;br /&gt;
| Shows a compass.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Compass Position&lt;br /&gt;
| Changes where the compass appears.&lt;br /&gt;
| Top, Bottom, Right&lt;br /&gt;
|-&lt;br /&gt;
| Compass Color&lt;br /&gt;
| Changes compass RGB color.&lt;br /&gt;
| Default: 255 255 255&lt;br /&gt;
|-&lt;br /&gt;
| X Command Panel&lt;br /&gt;
| Controls the bottom-center GUI when pressing &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| X Top Left Icons&lt;br /&gt;
| Controls the top-left icons shown by &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Wanted Level Icon&lt;br /&gt;
| Changes the wanted symbol above players&amp;#039; heads.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Graphics, FPS, and performance settings ==&lt;br /&gt;
&lt;br /&gt;
These settings affect how the game looks and performs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Altitude Warning Sound&lt;br /&gt;
| Plays a warning when flying low.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| See Target Ping&lt;br /&gt;
| Shows ping when aiming at a player.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LSD Thickness&lt;br /&gt;
| Changes LSD line thickness.&lt;br /&gt;
| Range: 1 to 10&lt;br /&gt;
|-&lt;br /&gt;
| HUD Update Rate&lt;br /&gt;
| Changes HUD refresh [[speed]].&lt;br /&gt;
| Range: 100 to 1000 ms&lt;br /&gt;
|-&lt;br /&gt;
| Minimum FPS / Maximum FPS&lt;br /&gt;
| Changes FPS limits in CIT.&lt;br /&gt;
| Range: 10 to 144; use &amp;lt;code&amp;gt;FPS_LIMIT=0&amp;lt;/code&amp;gt; for no cap&lt;br /&gt;
|-&lt;br /&gt;
| Sound Performance&lt;br /&gt;
| Lets you disable selected sounds when FPS is low.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| FXAA Shader&lt;br /&gt;
| Lightweight anti-aliasing setting.&lt;br /&gt;
| Off, Low, Normal, High (Sharp)&lt;br /&gt;
|-&lt;br /&gt;
| Vivid Shader&lt;br /&gt;
| Makes the game look more colorful.&lt;br /&gt;
| Can be edited through vivid settings&lt;br /&gt;
|-&lt;br /&gt;
| Enable Speed Blur&lt;br /&gt;
| Toggles speed blur.&lt;br /&gt;
| Default off&lt;br /&gt;
|-&lt;br /&gt;
| Enable Clouds&lt;br /&gt;
| Toggles clouds.&lt;br /&gt;
| Default off&lt;br /&gt;
|-&lt;br /&gt;
| Enable Heat Haze&lt;br /&gt;
| Toggles heat haze.&lt;br /&gt;
| Default off&lt;br /&gt;
|-&lt;br /&gt;
| Enable Rain&lt;br /&gt;
| Toggles rain.&lt;br /&gt;
| Default off&lt;br /&gt;
|-&lt;br /&gt;
| Set Far Clip Distance&lt;br /&gt;
| Changes view distance.&lt;br /&gt;
| Range: 150 to 6000; default 860&lt;br /&gt;
|-&lt;br /&gt;
| Enable Random Foliage&lt;br /&gt;
| Toggles random grass, bushes, and small trees.&lt;br /&gt;
| Disabled by default because it can add desync&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sky or Real Night&lt;br /&gt;
| Changes the sky style.&lt;br /&gt;
| Default, Blue Sky, Real Night&lt;br /&gt;
|-&lt;br /&gt;
| Good Textures&lt;br /&gt;
| Shader Graphics option.&lt;br /&gt;
| Uses an FPS threshold before it appears&lt;br /&gt;
|-&lt;br /&gt;
| Water Shader&lt;br /&gt;
| Water shader option.&lt;br /&gt;
| Has 3 options; only one can be used at a time&lt;br /&gt;
|-&lt;br /&gt;
| Bloom Shader&lt;br /&gt;
| Adds glow.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Car Reflection Shader&lt;br /&gt;
| Reflection shader for cars.&lt;br /&gt;
| Uses an FPS threshold before it appears&lt;br /&gt;
|-&lt;br /&gt;
| Road Shine Shader&lt;br /&gt;
| Makes roads shiny.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Detail Shader&lt;br /&gt;
| Detail shader option.&lt;br /&gt;
| Uses an FPS threshold before it appears&lt;br /&gt;
|-&lt;br /&gt;
| Alternate Sky Shader&lt;br /&gt;
| Uses a random or chosen sky dome.&lt;br /&gt;
| Examples include skydome1 to skydome7 and spacedome1&lt;br /&gt;
|-&lt;br /&gt;
| Contrast Shader&lt;br /&gt;
| Changes contrast.&lt;br /&gt;
| May appear too bright&lt;br /&gt;
|-&lt;br /&gt;
| Adaptive Color Grading&lt;br /&gt;
| Changes color grading through the day.&lt;br /&gt;
| Off, Subtle, Balanced, Strong&lt;br /&gt;
|-&lt;br /&gt;
| Better Shadows Shader&lt;br /&gt;
| Adds shadow depth.&lt;br /&gt;
| Off, Subtle, Balanced, Strong&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Audio and music settings ==&lt;br /&gt;
&lt;br /&gt;
These settings control sound, streamed music, and related audio behavior.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Disable Music Speakers&lt;br /&gt;
| Mutes event speakers.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[CITy Zone]] Music&lt;br /&gt;
| Controls CITy zone music streams.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Custom Car Music&lt;br /&gt;
| Controls other players&amp;#039; car music streams.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Custom [[Apartment]] Music&lt;br /&gt;
| Controls apartment music streams.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Custom House Music&lt;br /&gt;
| Controls house music streams.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Area Sounds&lt;br /&gt;
| Controls ambient map sounds.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mission Sounds&lt;br /&gt;
| Controls custom job and mission sounds.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mission Accomplished Sound&lt;br /&gt;
| Changes the mission completion sound.&lt;br /&gt;
| Can be tested with &amp;lt;code&amp;gt;/miscom&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Disable Wind Sound&lt;br /&gt;
| Disables outside wind after entering an interior each login.&lt;br /&gt;
| Also seems to disable jetpack sounds&lt;br /&gt;
|-&lt;br /&gt;
| Disable Explosion Sound&lt;br /&gt;
| Disables explosion sounds.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Disable Muzzle Flash and Blood&lt;br /&gt;
| Hides muzzle flash and blood effects.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Enable Novels Music&lt;br /&gt;
| Toggles novel music.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== LV settings ==&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;LV&amp;#039;&amp;#039;&amp;#039; section contains settings tied to Las Venturas combat and [[turfing]] systems.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
|-&lt;br /&gt;
| LV Top killer + Group&lt;br /&gt;
| Shows or hides today&amp;#039;s top killer and top group in LV.&lt;br /&gt;
|-&lt;br /&gt;
| Drop LV Grenade&lt;br /&gt;
| Controls whether grenades can be dropped while running in LV.&lt;br /&gt;
|-&lt;br /&gt;
| Show LV Turf Owner When Zoomed In&lt;br /&gt;
| Shows turf owners on the F11 map when zoomed in around LV.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ignore]] Certain Weapon Pickups&lt;br /&gt;
| Controls the LV death-drop weapon pickup filter.&lt;br /&gt;
|-&lt;br /&gt;
| RPG Cooldown Progress Bar&lt;br /&gt;
| Shows RPG cooldown progress.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Group, Alliance, and Squad settings ==&lt;br /&gt;
&lt;br /&gt;
These settings control notifications, pings, and display behavior for groups, alliances, and [[squads]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
|-&lt;br /&gt;
| Group Ping System&lt;br /&gt;
| Controls whether group pings are shown.&lt;br /&gt;
|-&lt;br /&gt;
| Disable Group Tag Colors&lt;br /&gt;
| Hides custom group and donator tag colors.&lt;br /&gt;
|-&lt;br /&gt;
| Group Login Messages&lt;br /&gt;
| Shows or hides group login notifications.&lt;br /&gt;
|-&lt;br /&gt;
| Squad Login Messages&lt;br /&gt;
| Shows or hides squad login notifications.&lt;br /&gt;
|-&lt;br /&gt;
| Alliance Login Messages&lt;br /&gt;
| Shows or hides alliance login notifications.&lt;br /&gt;
|-&lt;br /&gt;
| Invite Messages&lt;br /&gt;
| Shows or hides group, squad, or alliance invite notices.&lt;br /&gt;
|-&lt;br /&gt;
| Todays Top Group Change&lt;br /&gt;
| Shows or hides the message when a group takes the daily lead.&lt;br /&gt;
|-&lt;br /&gt;
| Enable Group/Alliance Member Names in F11&lt;br /&gt;
| Controls whether group or alliance member names appear on F11.&lt;br /&gt;
|-&lt;br /&gt;
| Classic Group, Squad, Alliance Blips&lt;br /&gt;
| Changes blip appearance to the classic style.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Healing, armor, and side restrictions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Options / notes&lt;br /&gt;
|-&lt;br /&gt;
| Healing / Armor Sale Restrictions&lt;br /&gt;
| Controls who you can heal or sell armor to.&lt;br /&gt;
| All, No Law, No [[Criminal]], No Law + Group + Alliance, No Criminal + Group + Alliance, Group + Alliance only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== CITPhone settings ==&lt;br /&gt;
&lt;br /&gt;
Some CITPhone appearance and function settings are handled through &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
These include:&lt;br /&gt;
&lt;br /&gt;
* wallpaper&lt;br /&gt;
* carrier name&lt;br /&gt;
* Quick Apps&lt;br /&gt;
* phone password&lt;br /&gt;
* SMS sound&lt;br /&gt;
&lt;br /&gt;
You can also change your phone appearance by rearranging icons on the phone itself and using the lamp icon for dark theme.&lt;br /&gt;
&lt;br /&gt;
== Respawn and spawning settings ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Ignored Custom Respawns&lt;br /&gt;
| Hides custom respawns from groups or CITy zones.&lt;br /&gt;
| Add group names or zone IDs separated by spaces&lt;br /&gt;
|-&lt;br /&gt;
| Auto Respawn List&lt;br /&gt;
| Sets respawn locations in order.&lt;br /&gt;
| Separate entries with commas; the first available location is used&lt;br /&gt;
|-&lt;br /&gt;
| Event Alerts&lt;br /&gt;
| Controls general event alert messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Criminal Event]] Notifications&lt;br /&gt;
| Controls criminal event messages.&lt;br /&gt;
| Includes starting-soon warnings&lt;br /&gt;
|-&lt;br /&gt;
| Duel Tournament Messages&lt;br /&gt;
| Controls duel tournament messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Event Tips&lt;br /&gt;
| Controls event tip messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| DJ Shouts&lt;br /&gt;
| Controls DJ shout messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hit Target Messages&lt;br /&gt;
| Controls hit target messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Bounty Target Messages&lt;br /&gt;
| Controls bounty target messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Hijack]] Messages&lt;br /&gt;
| Controls hijack mission messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Robbery]] Messages&lt;br /&gt;
| Controls armed robbery messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Royale]] Messages&lt;br /&gt;
| Controls Battle Royale messages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Notify When a New Hour Starts&lt;br /&gt;
| Controls the hourly new-hour notification.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Police]] and criminal side missions&lt;br /&gt;
| Controls where side mission messages appear.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Police and criminal side missions starting key&lt;br /&gt;
| Changes the start key for side missions.&lt;br /&gt;
| Default key: K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heist settings ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
|-&lt;br /&gt;
| Heist Map Radio&lt;br /&gt;
| Controls background radio or audio streams in some heist maps.&lt;br /&gt;
|-&lt;br /&gt;
| Heist Streaming Color&lt;br /&gt;
| Changes the color of the M streaming waves in heist maps.&lt;br /&gt;
|-&lt;br /&gt;
| Heist Streaming Movement&lt;br /&gt;
| Changes the movement of the M streaming waves in heist maps.&lt;br /&gt;
|-&lt;br /&gt;
| Heist Streaming Background Transparency&lt;br /&gt;
| Changes the background transparency of the M streaming waves in heist maps.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Radar and minimap settings ==&lt;br /&gt;
&lt;br /&gt;
These settings control the minimap and radar presentation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Radar Image&lt;br /&gt;
| Controls which radar image file your minimap uses.&lt;br /&gt;
| Supports custom images in mods/deathmatch/resources/CITradar/images/&lt;br /&gt;
|-&lt;br /&gt;
| Radar Plane Instruments&lt;br /&gt;
| Controls whether plane instruments appear on the radar or minimap.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Minimap Zoom&lt;br /&gt;
| Changes default minimap zoom.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Minimap Zoom Out When Fast&lt;br /&gt;
| Controls automatic minimap zoom-out at higher speed.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Player Blip Distance&lt;br /&gt;
| Controls how far player blips can be shown on the minimap.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Minimap Blips Size&lt;br /&gt;
| Controls the size of minimap blips.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Job Vehicle Spawn Visible Distance&lt;br /&gt;
| Controls how far job vehicle spawn markers stay visible.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous settings ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Disable Kill Messages&lt;br /&gt;
| Hides nearby kill feed except your own kills and deaths.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Disable Kill Assist Messages&lt;br /&gt;
| Hides assist messages except your own.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kill Message Scale&lt;br /&gt;
| Changes kill message text size.&lt;br /&gt;
| Range: 0.1 to 10&lt;br /&gt;
|-&lt;br /&gt;
| CB/PC Ping Teammates&lt;br /&gt;
| Controls [[Criminal Boss]] and [[Police Chief]] pings.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Display Armed Robbery Borders&lt;br /&gt;
| Draws border lines around armed robberies.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tap Sprint to Toggle Sprinting&lt;br /&gt;
| Lets you tap sprint instead of holding it.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Criminal Event / [[Riot]] Top [[Damage]]/Killers&lt;br /&gt;
| Controls whether top damage and top killer stats are shown during or after criminal [[events]] and riots.&lt;br /&gt;
| Includes a &amp;quot;Yes when outside LV&amp;quot; option&lt;br /&gt;
|-&lt;br /&gt;
| Switch to Fists When Sprinting&lt;br /&gt;
| Swaps to fists when sprinting with a weapon that does not allow sprinting.&lt;br /&gt;
| Includes reload bug protection note for Rocket Launcher, Country Rifle, Sniper Rifle, and Shotgun&lt;br /&gt;
|-&lt;br /&gt;
| Receive Player Screen Shots&lt;br /&gt;
| Controls whether players can send you screenshots.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lock Game Time&lt;br /&gt;
| Locks in-game time.&lt;br /&gt;
| 0 to 23; 12 is daytime, 0 is night, outside range returns to normal time&lt;br /&gt;
|-&lt;br /&gt;
| Automatically Pay [[Jail]] Fine&lt;br /&gt;
| Automatically pays your jail fine.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Auto Jail Fine Max Payment&lt;br /&gt;
| Sets the maximum fine auto-pay can pay.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Automatic [[Food]] Craft&lt;br /&gt;
| Automatically crafts food when your food reaches 0.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Apartment Damage By Anyone&lt;br /&gt;
| Lets anyone damage you inside an apartment if enabled.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Show on Live Map&lt;br /&gt;
| Controls whether you appear on the live map on the CIT website.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Double click F7 for auto buy&lt;br /&gt;
| Buys all [[units]] of an item when double clicked in F7.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Disable ped&amp;#039;s moving head&lt;br /&gt;
| Stops ped head turning.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Allow 18+ [[Animations]]&lt;br /&gt;
| Controls adult animations.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Extra features&lt;br /&gt;
| Miscellaneous category also includes time sync, ping display, auto jail fine, and UAV controls.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vehicle and racing related settings ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
! Notes / options&lt;br /&gt;
|-&lt;br /&gt;
| Racing Drive Type&lt;br /&gt;
| Lets you choose the drive type for racing.&lt;br /&gt;
| AWD, FWD, or RWD&lt;br /&gt;
|-&lt;br /&gt;
| Race Rating Requirement&lt;br /&gt;
| Skips races you rated lower than or equal to a set number.&lt;br /&gt;
| Range: 0 to 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Custom visuals and appearance settings ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
|-&lt;br /&gt;
| Set Custom Jetpack Mod&lt;br /&gt;
| Lets you choose a custom jetpack model.&lt;br /&gt;
|-&lt;br /&gt;
| Custom Player Skins&lt;br /&gt;
| Controls custom player textures.&lt;br /&gt;
|-&lt;br /&gt;
| Custom Vehicle Skins&lt;br /&gt;
| Controls custom vehicle textures.&lt;br /&gt;
|-&lt;br /&gt;
| Custom Clothing&lt;br /&gt;
| Controls custom clothing visibility.&lt;br /&gt;
|-&lt;br /&gt;
| Player Hats&lt;br /&gt;
| Controls /viphats visibility.&lt;br /&gt;
|-&lt;br /&gt;
| Player Equipment&lt;br /&gt;
| Controls /equip visibility.&lt;br /&gt;
|-&lt;br /&gt;
| Your Equipment&lt;br /&gt;
| Related equipment visibility option.&lt;br /&gt;
|-&lt;br /&gt;
| Equipment HUD Icon&lt;br /&gt;
| Related equipment HUD visibility option.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Drug, combat, and mission helper settings ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! What it does&lt;br /&gt;
|-&lt;br /&gt;
| Show Attacker Info&lt;br /&gt;
| Shows who last damaged you.&lt;br /&gt;
|-&lt;br /&gt;
| Enable Weapon Binds&lt;br /&gt;
| Enables CIT weapon binds.&lt;br /&gt;
|-&lt;br /&gt;
| Automatically shoot and aim&lt;br /&gt;
| Controls automatic shooting and aiming behavior.&lt;br /&gt;
|-&lt;br /&gt;
| Stop [[Drugs]] When Idle&lt;br /&gt;
| Stops wasting drugs while idle.&lt;br /&gt;
|-&lt;br /&gt;
| Drug display option&lt;br /&gt;
| Changes whether drugs are shown as an icon or text timer.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Music Player related settings ==&lt;br /&gt;
&lt;br /&gt;
The CIT Music Player itself is a separate system, but some settings and related features connect to &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The built-in music system supports:&lt;br /&gt;
&lt;br /&gt;
* direct &amp;lt;code&amp;gt;.mp3&amp;lt;/code&amp;gt; links&lt;br /&gt;
* playlists&lt;br /&gt;
* playback speed&lt;br /&gt;
* vehicle music&lt;br /&gt;
* music effects&lt;br /&gt;
&lt;br /&gt;
The player can be opened with:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/mplayer&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
or from CITPhone.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; GUI uses the full height of the screen.&lt;br /&gt;
* Some options are visual only.&lt;br /&gt;
* Some settings affect only CIT systems and do not change standard MTA client behavior.&lt;br /&gt;
* Some visual and shader settings may use FPS thresholds before appearing or taking effect.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[MTA Settings]]&lt;br /&gt;
* [[CITPhone]]&lt;br /&gt;
* [[Music Player]]&lt;br /&gt;
* [[Radar and Map]]&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Vehicle Manager]]&lt;br /&gt;
* [[Commands]]&lt;/div&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
</feed>