<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://citwiki.com/index.php?action=history&amp;feed=atom&amp;title=Weapons</id>
	<title>Weapons - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://citwiki.com/index.php?action=history&amp;feed=atom&amp;title=Weapons"/>
	<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Weapons&amp;action=history"/>
	<updated>2026-06-09T00:20:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://citwiki.com/index.php?title=Weapons&amp;diff=8116&amp;oldid=prev</id>
		<title>Jarrah: 1 revision imported: Clean reupload</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Weapons&amp;diff=8116&amp;oldid=prev"/>
		<updated>2026-06-05T17:54:48Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported: Clean reupload&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:54, 5 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Jarrah</name></author>
	</entry>
	<entry>
		<id>https://citwiki.com/index.php?title=Weapons&amp;diff=8115&amp;oldid=prev</id>
		<title>oldwiki&gt;Jarrah: Add 2026 current info catch-up facts</title>
		<link rel="alternate" type="text/html" href="https://citwiki.com/index.php?title=Weapons&amp;diff=8115&amp;oldid=prev"/>
		<updated>2026-06-05T00:00:00Z</updated>

		<summary type="html">&lt;p&gt;Add 2026 current info catch-up facts&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Weapons - CIT Wiki&lt;br /&gt;
|description=Guide to weapons in CIT, including /weaponstats, ammo, combat supplies, throwables, armor price, parachute price, and weapon modifications.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Weapons =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Weapons&amp;#039;&amp;#039;&amp;#039; in CIT include firearms, melee weapons, throwables, special weapons, ammo, weapon modifications, and weapon related combat [[settings]].&lt;br /&gt;
&lt;br /&gt;
Most weapons can be bought from &amp;#039;&amp;#039;&amp;#039;Ammunation&amp;#039;&amp;#039;&amp;#039;. Weapons, ammo, and some related items can also be traded through &amp;#039;&amp;#039;&amp;#039;F7&amp;#039;&amp;#039;&amp;#039;, while melee weapons, throwables, ammo, and weapon mods can be crafted in &amp;#039;&amp;#039;&amp;#039;F9&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-BATCH9-WEAPONS-START --&amp;gt;&lt;br /&gt;
== Weapon stat check ==&lt;br /&gt;
Use `/weaponstats` to see the current in game weapon stats.&lt;br /&gt;
&lt;br /&gt;
The listed values are useful for comparison, but actual combat damage can feel different in fights.&lt;br /&gt;
&lt;br /&gt;
== Common combat supplies ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Price or note&lt;br /&gt;
|-&lt;br /&gt;
| `Molotov Cocktail`&lt;br /&gt;
| `$1,000` at Ammunation&lt;br /&gt;
|-&lt;br /&gt;
| `Tear Gas`&lt;br /&gt;
| `$1,000` at Ammunation&lt;br /&gt;
|-&lt;br /&gt;
| `Satchels`&lt;br /&gt;
| `$2,000` at Ammunation&lt;br /&gt;
|-&lt;br /&gt;
| `Grenades`&lt;br /&gt;
| `$2,000` at Ammunation&lt;br /&gt;
|-&lt;br /&gt;
| `Armor`&lt;br /&gt;
| `$1,000` at Ammunation&lt;br /&gt;
|-&lt;br /&gt;
| `Parachute`&lt;br /&gt;
| `$500` at Ammunation or Tool Shops&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Weapon mod effects ==&lt;br /&gt;
Weapon modifications can change damage, accuracy, magazine size, fire rate, and movement speed.&lt;br /&gt;
&amp;lt;!-- CIT-BATCH9-WEAPONS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon types ==&lt;br /&gt;
CIT has:&lt;br /&gt;
&lt;br /&gt;
* pistols&lt;br /&gt;
* SMGs&lt;br /&gt;
* rifles&lt;br /&gt;
* shotguns&lt;br /&gt;
* sniper weapons&lt;br /&gt;
* melee weapons&lt;br /&gt;
* throwables&lt;br /&gt;
* special weapons like the RPG and Spray Can&lt;br /&gt;
&lt;br /&gt;
Most weapons can be bought from &amp;#039;&amp;#039;&amp;#039;Ammunation&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
To find an Ammunation store:&lt;br /&gt;
&lt;br /&gt;
* use &amp;lt;code&amp;gt;/gps ammu&amp;lt;/code&amp;gt;&lt;br /&gt;
* or look for the gun icon on the &amp;lt;code&amp;gt;F11&amp;lt;/code&amp;gt; map&lt;br /&gt;
&lt;br /&gt;
== Buying weapons ==&lt;br /&gt;
Weapons are bought from:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ammunation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* other players through &amp;#039;&amp;#039;&amp;#039;F7&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Some weapons and related items also have special restrictions or notes.&lt;br /&gt;
&lt;br /&gt;
== Ammunation prices ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Weapon or item&lt;br /&gt;
! Price&lt;br /&gt;
! Ammo price&lt;br /&gt;
|-&lt;br /&gt;
| Pistols&lt;br /&gt;
| Colt&lt;br /&gt;
| $12,000&lt;br /&gt;
| $3 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| Pistols&lt;br /&gt;
| Desert Deagle&lt;br /&gt;
| $24,000&lt;br /&gt;
| $30 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| Pistols&lt;br /&gt;
| Silenced Pistol&lt;br /&gt;
| $18,000&lt;br /&gt;
| $3 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| Shotguns&lt;br /&gt;
| Shotgun&lt;br /&gt;
| $36,000&lt;br /&gt;
| $40 per shell&lt;br /&gt;
|-&lt;br /&gt;
| Shotguns&lt;br /&gt;
| Sawn off&lt;br /&gt;
| $51,000&lt;br /&gt;
| $40 per shell&lt;br /&gt;
|-&lt;br /&gt;
| Shotguns&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| $57,000&lt;br /&gt;
| $40 per shell&lt;br /&gt;
|-&lt;br /&gt;
| Assault Rifles&lt;br /&gt;
| AK-47&lt;br /&gt;
| $60,000&lt;br /&gt;
| $16 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| Assault Rifles&lt;br /&gt;
| M4&lt;br /&gt;
| $75,000&lt;br /&gt;
| $16 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| SMGs&lt;br /&gt;
| Uzi&lt;br /&gt;
| $42,000&lt;br /&gt;
| $10 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| SMGs&lt;br /&gt;
| Tec-9&lt;br /&gt;
| $36,000&lt;br /&gt;
| $10 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| SMGs&lt;br /&gt;
| MP5&lt;br /&gt;
| $60,000&lt;br /&gt;
| $10 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| Rifles&lt;br /&gt;
| Country Rifle&lt;br /&gt;
| $36,000&lt;br /&gt;
| $50 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| Rifles&lt;br /&gt;
| Sniper Rifle&lt;br /&gt;
| $105,000&lt;br /&gt;
| $150 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Weapons&lt;br /&gt;
| Minigun&lt;br /&gt;
| $5,000,000&lt;br /&gt;
| $10 per bullet&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Weapons&lt;br /&gt;
| RPG&lt;br /&gt;
| -&lt;br /&gt;
| $15,000 per rocket&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Weapons&lt;br /&gt;
| RPG HS&lt;br /&gt;
| -&lt;br /&gt;
| $15,000 per rocket&lt;br /&gt;
|-&lt;br /&gt;
| Throwables and gear&lt;br /&gt;
| Molotov Cocktail&lt;br /&gt;
| $1,000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Throwables and gear&lt;br /&gt;
| Tear Gas&lt;br /&gt;
| $1,000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Throwables and gear&lt;br /&gt;
| Satchels&lt;br /&gt;
| $2,000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Throwables and gear&lt;br /&gt;
| Grenades&lt;br /&gt;
| $2,000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Throwables and gear&lt;br /&gt;
| [[Armor]]&lt;br /&gt;
| $1,000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Throwables and gear&lt;br /&gt;
| [[Parachute]]&lt;br /&gt;
| $500&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== RPGs and grenade restrictions ==&lt;br /&gt;
Important [[rules]] for explosive weapons:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;RPGs&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;RPG HS&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;Grenades&amp;lt;/code&amp;gt; are &amp;#039;&amp;#039;&amp;#039;LV use only&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* you can carry up to &amp;lt;code&amp;gt;100&amp;lt;/code&amp;gt; RPGs&lt;br /&gt;
* an RPG can be bought from other players on &amp;lt;code&amp;gt;F7&amp;lt;/code&amp;gt; or from Ammunation if it is in stock&lt;br /&gt;
* on &amp;lt;code&amp;gt;F7&amp;lt;/code&amp;gt;, search for &amp;lt;code&amp;gt;Rocket Launcher&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Rocket Launcher HS&amp;lt;/code&amp;gt;&lt;br /&gt;
* the &amp;lt;code&amp;gt;F7&amp;lt;/code&amp;gt; maximum price for &amp;lt;code&amp;gt;Rocket Launcher&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Rocket Launcher HS&amp;lt;/code&amp;gt; is &amp;lt;code&amp;gt;$30,000&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== F7 weapon prices ==&lt;br /&gt;
The &amp;lt;code&amp;gt;F7&amp;lt;/code&amp;gt; trading list includes these weapon values:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Minimum&lt;br /&gt;
! Maximum&lt;br /&gt;
! AI buys at&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Sniper&lt;br /&gt;
| 80,000&lt;br /&gt;
| 190,000&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Uzi&lt;br /&gt;
| 10,000&lt;br /&gt;
| 80,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Tec-9&lt;br /&gt;
| 20,000&lt;br /&gt;
| 80,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: M4&lt;br /&gt;
| 30,000&lt;br /&gt;
| 50,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Silenced&lt;br /&gt;
| 1&lt;br /&gt;
| 30,000&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Combat Shotgun&lt;br /&gt;
| 30,000&lt;br /&gt;
| 90,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Minigun&lt;br /&gt;
| 4,000,000&lt;br /&gt;
| 5,100,000&lt;br /&gt;
| 4,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Sawed off&lt;br /&gt;
| 30,000&lt;br /&gt;
| 90,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: MP5&lt;br /&gt;
| 30,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Shotgun&lt;br /&gt;
| 20,000&lt;br /&gt;
| 60,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Deagle&lt;br /&gt;
| 20,000&lt;br /&gt;
| 50,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: AK-47&lt;br /&gt;
| 40,000&lt;br /&gt;
| 120,000&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Rifle&lt;br /&gt;
| 20,000&lt;br /&gt;
| 80,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| Gun: Colt 45&lt;br /&gt;
| 1&lt;br /&gt;
| 19,000&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== F7 ammo prices ==&lt;br /&gt;
The &amp;lt;code&amp;gt;F7&amp;lt;/code&amp;gt; trading list includes these ammo values:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ammo&lt;br /&gt;
! Minimum&lt;br /&gt;
! Maximum&lt;br /&gt;
! AI buys at&lt;br /&gt;
|-&lt;br /&gt;
| Ammo: Combat Shotgun&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| Ammo: M4&lt;br /&gt;
| 6&lt;br /&gt;
| 24&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| Ammo: Minigun&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| Ammo: Rifle&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| Ammo: Grenade&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| Ammo: Parachute&lt;br /&gt;
| 1&lt;br /&gt;
| 4,000&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Ammo: Deagle&lt;br /&gt;
| 15&lt;br /&gt;
| 40&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| Ammo: MP5&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
| n/a&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Weapon ammo can be bought or sold in bulk through:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;F7 Trading&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Damage and weapon stats ==&lt;br /&gt;
Use &amp;lt;code&amp;gt;/weaponstats&amp;lt;/code&amp;gt; to see the current in game weapon stats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Damage&lt;br /&gt;
! Clip Ammo&lt;br /&gt;
|-&lt;br /&gt;
| Colt 45&lt;br /&gt;
| 44&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Silenced&lt;br /&gt;
| 40&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Deagle&lt;br /&gt;
| 140&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Shotgun&lt;br /&gt;
| 10&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sawed off&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Combat Shotgun&lt;br /&gt;
| 15&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Uzi&lt;br /&gt;
| 26&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| MP5&lt;br /&gt;
| 27&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| AK-47&lt;br /&gt;
| 36&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| M4&lt;br /&gt;
| 35&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Tec-9&lt;br /&gt;
| 19&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Rifle&lt;br /&gt;
| 95&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Sniper&lt;br /&gt;
| 150&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Minigun&lt;br /&gt;
| 36&lt;br /&gt;
| 1000&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Other damage notes:&lt;br /&gt;
&lt;br /&gt;
* headshots give &amp;lt;code&amp;gt;20%&amp;lt;/code&amp;gt; bonus damage&lt;br /&gt;
* the pistol is replaced by a taser and does no damage&lt;br /&gt;
* high ping increases damage taken&lt;br /&gt;
* damage is doubled when roleplayers hurt each other in [[Roleplay]] mode&lt;br /&gt;
&lt;br /&gt;
== Weapon behavior details ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sniper Rifle&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Sniper Rifles deal &amp;lt;code&amp;gt;70%&amp;lt;/code&amp;gt; damage within &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt; meters&lt;br /&gt;
* Sniper Rifles deal &amp;lt;code&amp;gt;85%&amp;lt;/code&amp;gt; damage within &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; meters&lt;br /&gt;
* there is a &amp;lt;code&amp;gt;300 ms&amp;lt;/code&amp;gt; delay before shooting after switching to a Sniper Rifle&lt;br /&gt;
* in [[Las Venturas]], that switch delay is &amp;lt;code&amp;gt;0 ms&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;M4&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* the M4 magazine holds &amp;lt;code&amp;gt;70&amp;lt;/code&amp;gt; rounds&lt;br /&gt;
* while aiming the M4, press your enter vehicle key to toggle burst mode on or off&lt;br /&gt;
* the burst delay can be changed in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt; by searching for &amp;lt;code&amp;gt;M4&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Uzi and Tec-9&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Tec-9 and Uzi can be used as dual weapons&lt;br /&gt;
* the Uzi has &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; accuracy, the same as the Tec-9&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sawed off and run and shoot weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* the Sawed Off Shotgun is not affected by the left and right key anti spam system&lt;br /&gt;
* weapons that can be used while running and shooting are not affected by the left and right key anti spam system&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Reloading&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
To reload your current weapon:&lt;br /&gt;
&lt;br /&gt;
* press &amp;lt;code&amp;gt;R&amp;lt;/code&amp;gt;&lt;br /&gt;
* you need spare ammo&lt;br /&gt;
&lt;br /&gt;
== Weapon modifications ==&lt;br /&gt;
Weapon modifications can change:&lt;br /&gt;
&lt;br /&gt;
* damage&lt;br /&gt;
* accuracy&lt;br /&gt;
* magazine size&lt;br /&gt;
* fire rate&lt;br /&gt;
* movement [[speed]]&lt;br /&gt;
&lt;br /&gt;
Weapon mods include:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Weapon mod&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| SPAS: Default&lt;br /&gt;
| Default version&lt;br /&gt;
|-&lt;br /&gt;
| SPAS: Crowd Control&lt;br /&gt;
| 14 rounds, terrible accuracy, no move and shoot&lt;br /&gt;
|-&lt;br /&gt;
| Desert Eagle: Default&lt;br /&gt;
| Default version&lt;br /&gt;
|-&lt;br /&gt;
| Desert Eagle: Community Clipper&lt;br /&gt;
| 35% less damage, 200% more accuracy, 20 rounds, 30% faster fire rate&lt;br /&gt;
|-&lt;br /&gt;
| MP5: Default&lt;br /&gt;
| Default version&lt;br /&gt;
|-&lt;br /&gt;
| MP5: U&lt;br /&gt;
| 30 rounds, 35% more damage, lower fire rate, lower movement speed, lower accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Sawnoff: Dual&lt;br /&gt;
| Default dual version&lt;br /&gt;
|-&lt;br /&gt;
| Sawnoff: Single&lt;br /&gt;
| 50% more damage per shot than dual, reloads faster&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Weapon laser ==&lt;br /&gt;
To use a weapon laser:&lt;br /&gt;
&lt;br /&gt;
* turn Weapon Laser on in &amp;lt;code&amp;gt;/settings&amp;lt;/code&amp;gt;&lt;br /&gt;
* craft &amp;lt;code&amp;gt;M4: Efficient Execution&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;MP5: U&amp;lt;/code&amp;gt; in &amp;lt;code&amp;gt;F9&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To change laser color:&lt;br /&gt;
&lt;br /&gt;
* go to any Ammunation&lt;br /&gt;
* click &amp;lt;code&amp;gt;Set Laser Color&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Crafting weapons and ammo ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Melee weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Katana&lt;br /&gt;
| 300 [[Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| Knife&lt;br /&gt;
| 200 Iron&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| 200 Iron&lt;br /&gt;
|-&lt;br /&gt;
| Shovel&lt;br /&gt;
| 200 Iron&lt;br /&gt;
|-&lt;br /&gt;
| Golfclub&lt;br /&gt;
| 200 Iron&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Throwables&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Grenade&lt;br /&gt;
| 10 Iron + 5 Explosive&lt;br /&gt;
|-&lt;br /&gt;
| Satchel&lt;br /&gt;
| 15 Iron + 1 Explosive + 1 [[Electronics]] + 1 [[Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| Teargas&lt;br /&gt;
| 1 [[Chemicals]] + 20 Iron&lt;br /&gt;
|-&lt;br /&gt;
| Molotov&lt;br /&gt;
| 15 Oil + 15 Iron&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Ammo crafting rules&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* ammo is crafted in &amp;lt;code&amp;gt;F9&amp;lt;/code&amp;gt;&lt;br /&gt;
* most ammo uses Iron and [[Explosives]]&lt;br /&gt;
* some ammo types also need Oil&lt;br /&gt;
* you must already own the weapon before you can craft its ammo&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pistol ammo&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ammo&lt;br /&gt;
! Recipe&lt;br /&gt;
! Result&lt;br /&gt;
|-&lt;br /&gt;
| Pistol Ammo&lt;br /&gt;
| 4 Iron + 1 Explosive&lt;br /&gt;
| 120 Colt 45 rounds&lt;br /&gt;
|-&lt;br /&gt;
| Silenced Pistol Ammo&lt;br /&gt;
| 4 Iron + 1 Explosive&lt;br /&gt;
| 120 silenced pistol rounds&lt;br /&gt;
|-&lt;br /&gt;
| Desert Eagle Ammo&lt;br /&gt;
| 55 Iron + 5 Explosive&lt;br /&gt;
| 60 Desert Eagle rounds&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shotgun ammo&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ammo&lt;br /&gt;
! Recipe&lt;br /&gt;
! Result&lt;br /&gt;
|-&lt;br /&gt;
| Shotgun Ammo&lt;br /&gt;
| 6 Oil + 35 Iron + 4 Explosive&lt;br /&gt;
| 50 shotgun shells&lt;br /&gt;
|-&lt;br /&gt;
| Sawn Off Shotgun Ammo&lt;br /&gt;
| 6 Oil + 35 Iron + 4 Explosive&lt;br /&gt;
| 50 sawed off shotgun shells&lt;br /&gt;
|-&lt;br /&gt;
| Combat Shotgun Ammo&lt;br /&gt;
| 6 Oil + 35 Iron + 4 Explosive&lt;br /&gt;
| 50 combat shotgun shells&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Assault rifle ammo&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ammo&lt;br /&gt;
! Recipe&lt;br /&gt;
! Result&lt;br /&gt;
|-&lt;br /&gt;
| AK-47 Ammo&lt;br /&gt;
| 160 Iron + 7 Explosive&lt;br /&gt;
| 300 AK-47 rounds&lt;br /&gt;
|-&lt;br /&gt;
| M4 Ammo&lt;br /&gt;
| 160 Iron + 7 Explosive&lt;br /&gt;
| 300 M4 rounds&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;SMG ammo&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ammo&lt;br /&gt;
! Recipe&lt;br /&gt;
! Result&lt;br /&gt;
|-&lt;br /&gt;
| Uzi Ammo&lt;br /&gt;
| 135 Iron + 5 Explosive&lt;br /&gt;
| 375 Uzi rounds&lt;br /&gt;
|-&lt;br /&gt;
| Tec-9 Ammo&lt;br /&gt;
| 135 Iron + 5 Explosive&lt;br /&gt;
| 375 Tec-9 rounds&lt;br /&gt;
|-&lt;br /&gt;
| MP5 Ammo&lt;br /&gt;
| 135 Iron + 5 Explosive&lt;br /&gt;
| 375 MP5 rounds&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rifle ammo&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ammo&lt;br /&gt;
! Recipe&lt;br /&gt;
! Result&lt;br /&gt;
|-&lt;br /&gt;
| Country Rifle Ammo&lt;br /&gt;
| 68 Iron + 2 Explosive&lt;br /&gt;
| 35 Country Rifle rounds&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle Ammo&lt;br /&gt;
| 80 Iron + 3 Explosive&lt;br /&gt;
| 15 Sniper Rifle rounds&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Heavy ammo&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ammo&lt;br /&gt;
! Recipe&lt;br /&gt;
! Result&lt;br /&gt;
|-&lt;br /&gt;
| MG-42 Ammo&lt;br /&gt;
| 225 Iron + 8 Explosive&lt;br /&gt;
| 625 MG-42 rounds&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Related commands and settings ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command or setting&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/gps ammu&amp;lt;/code&amp;gt;&lt;br /&gt;
| Marks an Ammunation store&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/weaponstats&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows the current weapon stats list&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/debugplayerdamage&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows damage debug lines when you shoot a player&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/dropweapon&amp;lt;/code&amp;gt;&lt;br /&gt;
| Drops some weapons you do not need, such as parachutes and spraycans&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;Enable Weapon Binds&amp;lt;/code&amp;gt;&lt;br /&gt;
| Lets you switch weapon slots with the number keys and needs the New HUD&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;Automatically shoot and aim&amp;lt;/code&amp;gt;&lt;br /&gt;
| Changes auto shoot and auto aim input; options are LMB, RMB, or Disabled&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;Ignore Certain Weapon Pickups&amp;lt;/code&amp;gt;&lt;br /&gt;
| Controls the death drop weapon pickup filter in LV&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;RPG Cooldown Progress Bar&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows your RPG cooldown progress&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;Show Weapon Icons&amp;lt;/code&amp;gt;&lt;br /&gt;
| Hides or shows weapon icons in the HUD&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;Show Selected Weapon Only&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows only the weapon you are currently holding instead of the full weapon list&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Other weapon details ==&lt;br /&gt;
* in LV, a death pickup touched in the air snaps down to the ground&lt;br /&gt;
* if you are carrying a minigun and pick up an RPG in LV, you get &amp;lt;code&amp;gt;1500&amp;lt;/code&amp;gt; minigun ammo instead of the RPG&lt;br /&gt;
* in Battle Royale, weapons are usually found around buildings and other loot spots&lt;br /&gt;
* in Battle Royale, press &amp;lt;code&amp;gt;N&amp;lt;/code&amp;gt; to swap your weapon with one on the ground if it is the same weapon type&lt;br /&gt;
* in hunting, Sniper Rifle and Country Rifle give the best reward&lt;br /&gt;
* in hunting, Pump Shotgun reduces the reward by &amp;lt;code&amp;gt;30%&amp;lt;/code&amp;gt;&lt;br /&gt;
* Paintball Arena matches can use Handguns, Sub Machine Guns, Assault Rifles, or Shotguns&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-START --&amp;gt;&lt;br /&gt;
== Weapon mod notes ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;F9&amp;lt;/code&amp;gt; Weapon Mods are free, use no resources, and list the available variants.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260430-CATCHUP-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-START --&amp;gt;&lt;br /&gt;
== Related commands ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;cit-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/buyrpg&amp;lt;/code&amp;gt;&lt;br /&gt;
| Buys an RPG. Use &amp;lt;code&amp;gt;/buyrpg hs&amp;lt;/code&amp;gt; to buy a heat seeking RPG.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/dropweapon&amp;lt;/code&amp;gt;&lt;br /&gt;
| Drops your currently selected droppable weapon, such as Spraycan or Parachute.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/wepmods&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens the custom weapon mods window. These mods are visible only to you.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/wepsounds&amp;lt;/code&amp;gt;&lt;br /&gt;
| Selects custom weapon sounds.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- CIT-20260501-RELATED-COMMANDS-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-START --&amp;gt;&lt;br /&gt;
== Fire damage equipment ==&lt;br /&gt;
&lt;br /&gt;
Water Fire Extinguisher is available from /equip. It reduces Molotov fire damage by 75%.&lt;br /&gt;
&amp;lt;!-- CIT-20260605-INFO-END --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[F7 Trading]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Ammunation]]&lt;br /&gt;
* [[Combat]]&lt;br /&gt;
* [[Drug Inventory]]&lt;br /&gt;
* [[Battle Royale]]&lt;br /&gt;
* [[Paintball Arena]]&lt;br /&gt;
* [[Hunter]]&lt;br /&gt;
* [[Settings]]&lt;br /&gt;
[[Category:Weapons and Combat]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>oldwiki&gt;Jarrah</name></author>
	</entry>
</feed>