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== Job values ==
== Job values ==


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! Topic
! Topic
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# Go to the Butcher marker in San Fierro.
# Go to the Butcher marker in San Fierro.
# Enter the marker to take the job.
# Enter the marker to take the job.


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# Cut one piece of meat with Left Mouse Button.
# Cut one piece of meat with Left Mouse Button.
# Take the meat to the red processing machine marker.
# Take the meat to the red processing machine marker.
# Wait for the processing to finish.
# Wait for the processing to finish.
# Collect the meat.
# Collect the meat.


There is no `5` minute repeat wait after a full batch.
There is no `5` minute wait after a full batch.


== Rewards ==
== Rewards ==
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== Pay facts ==
== Pay facts ==


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|-
|-
| Meat per action
| Meat per action
| `41 Meat`
| Usually `41 Meat`; observed pieces gave `40` or `41` without VIP
|-
|-
| Meat per action with VIP
| Meat per action with VIP
| `49 Meat`
| Usually `49 Meat`; observed pieces gave `48` to `62` with VIP
|-
|-
| Rank
| Rank
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== Progression ==
== Progression ==
The rank list calls the requirements `Meat Units`, but each point is one successfully processed cut, not one Meat resource. Each piece adds `1` Progress and `1` Butchered, so L1 takes `24` cuts.


Butcher levels are:
Butcher levels are:
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* The job is paid in meat only.
* The job is paid in meat only.
* A full batch is 12 pieces of meat, processed and collected one at a time.
* A full batch is 12 pieces of meat, processed and collected one at a time.
* There is no `5` minute repeat wait after a full batch.
* There is no `5` minute wait after a full batch.
* The Butcher skin ID is 168.
* The Butcher skin ID is 168.


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Each successful piece gives <code>1</code> Progress and increases Butchered by <code>1</code>. A full batch contains <code>12</code> pieces, but each piece is processed as a separate trip.
Each successful piece gives <code>1</code> Progress and increases Butchered by <code>1</code>. A full batch contains <code>12</code> pieces, but each piece is processed as a separate trip.
Taking the job shows <code>Head to chilling room to your right and cut some slices of meat to be processed</code>. After a piece the game shows, for example, <code>You successfully cut sheep. You earned 49 meat.</code> and <code>Head back to chilling room to cut some more meat</code>.


== Earn limit accounting ==
== Earn limit accounting ==


Butcher pays no cash, but each processed piece advances the earn limit counter by <code>$4,800</code> at Level <code>1</code>, with or without VIP.
Butcher pays no cash, but each processed piece advances the earn limit counter by <code>$4,800</code> at Level <code>1</code>, with or without VIP.
Once you are over the hourly earn limit, processed pieces give no Meat until the next full hour. Meat is not reduced to a `10%` payment. The limit includes earnings from your other jobs that hour.


== See also ==
== See also ==

Latest revision as of 01:25, 12 October 2026


Butcher

Butcher is a civilian job in San Fierro where you cut and process meat, then collect it as your reward.

How to work

Butcher is a civilian job in San Fierro where you cut and process meat, then collect it.

Steps:

  1. Enter the Butcher marker in San Fierro.
  2. Cut one piece of meat with Left Mouse Button.
  3. Take the piece to the red processing machine marker.
  4. Wait for processing.
  5. Collect the meat.

Butcher is paid entirely in meat.

Job values

Topic Value
Pieces per batch 12
Pay type Meat
Skin ID 168

How the job works

Butcher is a resource job on the Civilian side.

The job is paid entirely in meat, not cash.

How to start

To start the Butcher job:

  1. Go to the Butcher marker in San Fierro.
  2. Enter the marker to take the job.

How it works

After taking the job:

  1. Cut one piece of meat with Left Mouse Button.
  2. Take the meat to the red processing machine marker.
  3. Wait for the processing to finish.
  4. Collect the meat.

There is no 5 minute wait after a full batch.

Rewards

Butcher is paid entirely in:

  • Meat

Skin

The Butcher job uses:

  • Skin ID 168

Pay facts

Topic Value
Meat per action Usually 41 Meat; observed pieces gave 40 or 41 without VIP
Meat per action with VIP Usually 49 Meat; observed pieces gave 48 to 62 with VIP
Rank Rank does not change the payout

Progression

The rank list calls the requirements Meat Units, but each point is one successfully processed cut, not one Meat resource. Each piece adds 1 Progress and 1 Butchered, so L1 takes 24 cuts.

Butcher levels are:

  • L0 Junior Supplier, 0 Meat Units
  • L1 Experienced Supplier, 24 Meat Units
  • L2 Butcher's Assistant, 72 Meat Units
  • L3 Knife Sharper, 120 Meat Units
  • L4 Meat Selector, 168 Meat Units
  • L5 Mediocre Cutter, 216 Meat Units
  • L6 Junior Butcher, 264 Meat Units
  • L7 Experienced Butcher, 312 Meat Units
  • L8 Meat Expert, 360 Meat Units
  • L9 Meat Slayer, 408 Meat Units
  • L10 Nusret Gokce, 456 Meat Units

Achievement

At Level 10, the civilian achievement for Butcher is:

  • Harwood Butcher

Job Rules

  • Butcher is a Civilian job.
  • It is located in San Fierro.
  • The job is paid in meat only.
  • A full batch is 12 pieces of meat, processed and collected one at a time.
  • There is no 5 minute wait after a full batch.
  • The Butcher skin ID is 168.

Current work flow

Enter the exterior yellow marker. In the chilling room, repeatedly click LMB until Meat Hits fills. Carry the piece to the red processing machine marker, wait for Machine Procedure, then collect it from the green output marker.

Each successful piece gives 1 Progress and increases Butchered by 1. A full batch contains 12 pieces, but each piece is processed as a separate trip.

Taking the job shows Head to chilling room to your right and cut some slices of meat to be processed. After a piece the game shows, for example, You successfully cut sheep. You earned 49 meat. and Head back to chilling room to cut some more meat.

Earn limit accounting

Butcher pays no cash, but each processed piece advances the earn limit counter by $4,800 at Level 1, with or without VIP.

Once you are over the hourly earn limit, processed pieces give no Meat until the next full hour. Meat is not reduced to a 10% payment. The limit includes earnings from your other jobs that hour.

See also